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BlackOpsBen

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperSpace Dwarf Alchemist Go!compo1883.783.693.293.714.253.913.633.67
202046Keep it aliveSatisfy'n: Keep the Love Alivecompo1193.903.923.493.854.033.414.053.72

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by BlackOpsBen

BlackOpsBen leaves an average of 60.5 feedback comments each event.

LD48 — Deeper and deeper (61)

Deep Space by Neowedge 2021-05-09T13:18:23Z ♥ 1

This was super fun, but it's too bad the Hull Repair doesn't work. It just takes your money but doesn't repair your hull. Also the weapon speed upgrades seem to do nothing as well.

Abyss by BDenis 2021-05-06T12:51:52Z ♥ 0

Left mouse definitely didn't activate "hook mode." I had no idea what was going on or what to do.

Dangerous Mine by fraanns 2021-05-06T12:48:19Z ♥ 1

I'm so glad you made it so the mouse click can be held down instead of rapidly clicking! The movement seemed sticky around edges. It was hard to climb back out.

Bunny Bunny Dig Dig by ZakAmana 2021-05-05T23:43:22Z ♥ 0

Incredibly well done!

Asterisk by Crychair 2021-05-05T23:22:08Z ♥ 3

The voice acting was top notch, but the sound effects and visual feedback/juice left much to be desired. That said, the graphics in general were exceptional! Well done!

Drilbert by wheybags 2021-05-05T23:16:08Z ♥ 0

Very innovative and unique, but oh so stressful! lol! Well done overall!

Ocelot Safari by pancelor 2021-05-05T23:11:19Z ♥ 1

This was oceLOT of fun (I didn't bother to look at the comments to see if I was the 100th person to make that joke) until I got stuck like this! Well done overall!ocelot.png

LLYULANG by Scienitive 2021-05-05T11:55:22Z ♥ 0

This was cool! Sound effects would have made it way more fun! I would also recommend not mapping non-directional actions to a traditionally directional key layout such as wasd. It keeps tricking me into thinking that melee is "forward" not "d" so whenever I'm facing left I try to press "a" to do melee.

The Deep Inferno by neonian 2021-05-05T11:49:06Z ♥ 1

This was very fun and well polished, but I was super sad to discover that it didn't matter how well I played because the final boss seemed to not take damage. I went from like 16 guys who were very upgraded, to losing.deepInferno.png

The Ancient Key by jaybaus 2021-05-05T01:04:52Z ♥ 1

I had a huge grin on my face as soon as the game started, and very quickly I was laughing out loud! Thank you for this delightful experience!

Be Queen by Cody Miner 2021-05-05T00:48:48Z ♥ 1

I like that it seems inspired by Joust, but it seems the enemies play by different rules than the player. It would be interesting to play this game where there is 1 character controller than both the player and the AI interface with so they are using the same mechanics, ie, rotate or not rotate, etc.

Dieper & Deaper by Chartle 2021-05-04T12:17:24Z ♥ 2

Nicely done! I loved that you could disguise as a cactus! This was a simple but very well polished game! I like the dialog system but some times the individual character sounds were quiet and paired in a way that it sounded way too quiet or unspoken. It's impressive though!

Arctic Drilling Team Simulator by Flatgub 2021-05-03T11:54:32Z ♥ 1

This has a lot of potential but currently there isn't enough visual/audio feedback to help guide the player towards what to do. Had I not noticed the playback buttons at the top I might have sat there for a while wondering why nothing was happening. I think what would be helpful is some sort of indication of what is happening when a character is in a certain room.

Fire in the hole! by Arttu Halonen 2021-05-03T11:47:27Z ♥ 1

The particle effects are very well done! The game is a little too easy as you can currently just spam click to shoot while the enemy simply shoots one shot per second or so.

Through the Anthill by nessie 2021-05-03T03:02:47Z ♥ 1

Was the goal to collect all leaves? The map was a really nice touch!

Deeplift by CaptAndrey 2021-05-03T02:55:50Z ♥ 1

This has potential. As it is currently it felt like there was so little rhyme or reason to it that there was no way to be smart and solve it other than "brute force" which meant that even when I solved it I didn't feel at all clever or skilled for having done so. I dig the color and art style though!

CTRL BASE ZERO by ted 2021-05-03T02:51:23Z ♥ 0

That was a little anti-climactic, but the mood was set really well and quite eerie. I would recommend doing work on anticipating how players will unintentionally (or intentionally) and invariably break your game. For instance, first thing I did before going to the first door was take a left and crank the handle. Then I went to the door and got the message indicating that something needed to be cranked first. I went back to the crank but couldn't interact with it. I thought I had broken the game and was unable to progress so I was about to quit, before realizing I simply had to interact with the door again. The generator thing was weird too, because it was already on, but got a message saying I needed to find a generator to turn on. The bot thing was hilarious though! "Oh no, who could be taking these fuses from these bots?" TWO SECONDS LATER "I guess I'll take this fuse from this bot."

Deep Space Journey by aaranos 2021-05-01T22:14:03Z ♥ 1

Some sfx for button press feedback would plus it up a little, and perhaps some reason to click or not click on each of the buttons on each planet. It currently feels maybe TOO open for me to just keep clicking. Has potential I think to be really fun! BTW, I appreciated your post saying no need to install anything! ;)

Drilling With Dice by KunoNoOni 2021-04-30T13:08:48Z ♥ 0

I like the idea, but I haven't got a clue what is going on, even after reading instructions. There is no in-game feedback to show me what any of my decisions or results are doing. With better in-game tutorial and feedback this has great potential to be really fun!

Space Dwarf by DesertMaw 2021-04-30T13:03:31Z ♥ 2

Very well done! I loved the diversity of enemies! I would recommend using a different cursor since the aiming is based on your mouse position on screen. And some sort of pickups would have been nice to feel more rewarded and have a reason to keep going deeper. Nicely done overall!

Deeper Into Enemy Lines! by Ganny 2021-04-29T19:49:31Z ♥ 1

Very well done, and very fun! It would have been nice if there was something else you could order a unit to do, such as take cover, or skirmish or something. But great job overall!

DESCENT by Zephi_Sero 2021-04-29T19:36:45Z ♥ 1

This was a blast to play! Although once fast enough you never have to move because the objects are moving past you so fast the colliders never detect you.

Archeo by zimny11 2021-04-29T19:26:27Z ♥ 1

This was pretty cool and fun but I felt the timer aspect was unnecessary. Would be fun to casually just keep digging deeper and deeper.

Dig Deep Get Gold by Tim77 2021-04-29T19:22:14Z ♥ 1

I managed to get 40! This was really fun! I tried repeatedly! Very simply but very elegant!

Deep Down 2 by Nyunesu 2021-04-29T19:15:37Z ♥ 1

Very well done and polished! The only thing I thought would make it feel better is something when you ground pound, and perhaps a functioning reason why to ground pound other than to bounce on the up blocks. Overall really good and fun!

More Bass! by Substr 2021-04-29T19:09:03Z ♥ 1

Not what I expected, but surprisingly fun! Could use a rhythm mechanic where you play specific bass lines and the better you click the correct buttons, the better the sound wave is at pushing those guitarists back.

BugDive by Tad I Guess 2021-04-29T15:29:37Z ♥ 0

I'd recommend something to make the interaction more interesting. Instead of clicking, which is boring, maybe you throw a net or something so you have to time your clicks in advance of where the bug is moving or something.

Deep Delivery by pvp 2021-04-29T15:25:47Z ♥ 1

I was about to quit playing because it seemed so broken, before I realized I was SUPPOSED to go down that pit with the warning sign. I thought I just had to get my ball/chain thing to touch the delivery and avoid falling into pits. lol! I would have liked the control to be more responsive. It feels sluggish. I like the look of it though!

Dice Explorer by Solah 2021-04-29T15:21:03Z ♥ 0

I want to love this really badly. I'm afraid I didn't have as much fun as what this has potential for, just because the randomness seemed to only ever give me stuff with paths on the right but never left. It felt like a bug. I never made it anywhere.

Deepest Sword by Strega 2021-04-29T12:25:59Z ♥ 0

This was infuriatingly difficult, but tremendously rewarding! The most time I've spent on a jam game so far I think! capture.PNG Well done making the environment work for each sword length in different ways!

HyperJack by pkenney 2021-04-29T11:54:18Z ♥ 1

hyperjack.png

Well done getting a game done despite feeling like you wasted time at the start of the jam. I did too. I didn't have anything started until the following morning 11 hours after it started. I'm glad you and I didn't give up!

You found an interesting interplay of mechanics! I was sorta hoping it would be more of an exploration digging game not a tetris style game, but this is definitely a very unique take on that genre!

Nuclear Chaos by pixlark 2021-04-29T03:31:44Z ♥ 1

This made me laugh out loud for my Sisyphean efforts! Nice idea!

Crab vs Clam by Lopapagames 2021-04-29T03:26:55Z ♥ 0

It's simple, but charming. It's hard to feel like there's a purpose or any "stakes" but it's got potential. I love the cute graphics! Well done!

FlickWest by wolderado 2021-04-29T03:23:11Z ♥ 1

This is SOO MUCH FUN! I love it! Well done! You definitely found the fun! Perhaps it could use just a little more "juice" and feedback during the planning phase, but it's incredibly satisfying when you pull off a kill!

DangerCo by Salepate 2021-04-29T00:24:19Z ♥ 1

Well done! This was fun! I kinda ignored all the gold though and just B-lined to the empty rock covering the holes. Was there a reason you have an aim button separate from the throw button? Why not just one button?

20.000 LIGHT YEARS deep in THE SKY by Arivenzys 2021-04-28T15:23:08Z ♥ 4

Incredibly well done! My only feedback would be to add more sound effects such as when you are traveling and clicking on things. Great job! I think I see the issue regarding URP as we discussed. It's my browser that doesn't work which is why it seemed to me like my game didn't work at first. Your game didn't run using the Brave browser, but does run on Edge.

Just Dig by TwoWolf 2021-04-28T15:09:45Z ♥ 1

The graphics and sound are great! Well done! I feel like I'm missing something though because no matter how well I think I'm going, I can barely grab the first coin before losing. It's WAY too fast. This has great potential to be incredible fun, but, unless I was missing a key mechanic, it's unplayable. Judging by other comments who seem to have made progress, I'm guessing there's something really important that I don't know.

Annoying falling game by TomH1 2021-04-27T20:54:20Z ♥ 0

It took after several tries on the last level before I realized you could press space to float/jump! lol! This could use more polish, but you are on to something here!

Fallen Shovel by silkworm_sweatshop 2021-04-27T12:07:20Z ♥ 2

This is the most fun compo game I've found so far! I love the mechanics and the 7 deadly sins theme! The "lust" one was especially clever. Well done!

Deep Below Ground by v0idpointer 2021-04-27T11:59:41Z ♥ 1

Well done. I really appreciate the in-game tutorials! Sound was a little loud, but kudos for including sound effects. This is a fairly robust game!

Unto the Eight by Threeli 2021-04-27T11:53:20Z ♥ 1

This is very well made! I love the way the heat/fire works, but maybe it's a little fast to go out. Being able to hold a direction would be nice. Oh and the way the music changes to become eerie is a nice touch! Well done!

Mullet Time by Lajbert 2021-04-27T11:46:38Z ♥ 1

Is there a way to retry without having to close and reopen the program? I do love the attention to detail with tutorial hints, and that kick was hilarious!

Lonely Journey by blockerz 2021-04-27T00:36:27Z ♥ 1

I clicked yours cause we both had similar premises to our games. Yours is a little more techy though. Not 100% clear what to do with each thing. I love the concept though!

Into The Darkness by Ryan Romero 2021-04-27T00:30:47Z ♥ 1

Interesting idea. It seems the buying system lets you spend ashes you don't have. Some SFX would really juice it up!

DigDig by Pixelhurricane 2021-04-27T00:29:46Z ♥ 1

That was really good! I love the interesting mechanics and decisions you have to make because of the various dig speeds as well as inability to to back up. Nicely done!

Hammer It In! by audioBusting 2021-04-27T00:20:22Z ♥ 1

haha, wow! Breaking the nail is actually quite infuriating! lol! Well done!

Psychology of the Depths by saintchristopher777 2021-04-27T00:05:52Z ♥ 3

Great interpretation of the theme! I would have liked to hear some sound effects though, but the voice recording was a nice touch.

Depth Charge by Fatsheep 2021-04-26T12:07:21Z ♥ 1

I couldn't play it. Are you using the new input system or the old one? I _think_ it's whenever someone uses the old input system it makes the horizontal axis always stuck fully to the left, making games unplayable. No idea why. Sad because this looks super cool and I love the theme/objective! Graphics are well done too! Great job doing this for the compo!

Ovuli by Wabble 2021-04-26T04:30:36Z ♥ 0

Wow. You did it. You made SFW game about s 3 x. lol! The "launch" sound cracked me up!

Altum by Choppers 2021-04-26T04:25:34Z ♥ 2

Are you supposed to be able to grapple and pull the shuttle toward you? Cause I did, and then this happened:

error.PNG

Anyway, other than that, cool mechanics! Nice color scheme too! More sound would help with the mood.

Goblin Philosopher by Jibberwocky 2021-04-26T03:39:57Z ♥ 0

I love this idea and take on the theme! It's quite hilarious! It wasn't 100% obvious to me what to do though.

Dwarf Deep by aevek 2021-04-26T03:35:07Z ♥ 0

This is incredibly fun! Well done! You've created what feels like a large game because the gameplay loop is so tight!

Deep space by ancooper 2021-04-26T03:29:28Z ♥ 1

Unless I missed something, it seems there wasn't much to do. I couldn't tell what each of the interactable were supposed to do. This has a lot of potential though! Were you going for a sorta "Overcooked" or "Lovers in a Dangerous Spacetime" vibe?

Pimble! by PirateHearts 2021-04-26T03:26:11Z ♥ 1

This would make for a great mobile game! Well done! I love a good spin on a classic game!

Pond-zi Scheme by Fatebreak 2021-04-26T03:22:52Z ♥ 3

Great interpretation of the theme! Very thorough instructions too! I would only change the graphics cause it's a little hard on the eyes, but well done!

Divide to go Deeper by JafCraze 2021-04-26T03:14:01Z ♥ 1

The transition animations are very cool! Too bad so few levels, but that last one took me a few tries!

Nostril Navigator by Xenon27 2021-04-26T03:11:11Z ♥ 1

Hilarious! That sneeze sound at the end was so appropriately gross! I think the only thing I would suggest could be improved is the music could be a little more dynamic to match the gameplay. Great interpretation of the theme!

Deepz Explorez by khaotom 2021-04-26T03:06:57Z ♥ 2

Well done! The look and feel as well as sound are very nice! Unfortunately, it seems you might be using the old input system, which makes downloaded Unity games virtually unplayable for me for some reason. The only games I've gotten to work when downloaded are done with the new input system. No idea why. (Or maybe this IS the new input system, and there's something terribly wrong with my PC?)

Miner Rescue by mausimus 2021-04-26T03:01:24Z ♥ 1

Very cool! Love the look of it. Hitting a beam seems to happen sooner than you'd think. This takes some skill!

A Deep Stare by Rushhourz 2021-04-26T01:16:31Z ♥ 1

@smt what a coincidence. Mine is also cookie-clicker inspired! @rushhourz this is pretty brilliant! Well done!

Fall Queen by MKRaw 2021-04-26T00:52:02Z ♥ 1

First game I've played this jam! This is hilariously infuriating! I love the mechanics and the feel. I could see this being the next Flappy Bird! lol! I'll be sure to rate as soon as we can!

LD46 — Keep it alive (60)

Cabral Soldado Heroico by Rustimak 2020-04-24T02:15:12Z ♥ 2

¡Me gusta los gráficos y la tema! ¿Como los hiciste? Son voxeles? ¡Buen trabajo!

Dog From Hell by aplite 2020-04-23T16:01:31Z ♥ 1

Seems like I couldn't actually throw the ball. It just gets set on floor. Was there something I didn't understand? I saw the controls.

Aviarium by AidanMarkham 2020-04-23T15:52:21Z ♥ 3

Incredible! Well done! I played the whole way through and had fun! birdgame.png

Super Ultimate Wave Defender by zagony2613 2020-04-23T14:51:35Z ♥ 1

Very well done, and very fun! I beat it! Capture.PNG I even hopped on top of some of the bombs and rode them around while shooting at them! lol I would suggest fine-tuning the placement cause there were moments when it looks like there was enough room for a turret somewhere but it wouldn't let me place it.

Torchkick by Wekaj 2020-04-23T14:39:59Z ♥ 1

Very solid game, AND WELL DONE for having such a unique game mechanic and game loop and interpretation of the theme! I'm impressed! That 3rd level took SOOO many tries for me, but it's rewarding when you start to get the hang of it.

Keep it Ali...ens! by Eldar 2020-04-23T14:33:26Z ♥ 1

I like the retro look. Totally something I would play as a kid. The controls were really frustrating though. I would recommend making it smoother and easier to move around.

Type IT! by Hedgy 2020-04-23T14:27:49Z ♥ 1

A classic typing game! Sweet! I would suggest a more colorful palette, and also I should point out that I was playing on "Easy" mode and like the 5th word I had to type was something like "inauguratible" or something long and weird like that, and it spawned like 2 inches from "IT" so I had no time to even process what I was seeing. (Hence why I can't remember exactly what the word was.)

Little Restaurant of Horrors by Goldfish Games 2020-04-23T14:22:44Z ♥ 1

This held my attention pretty well! It was a fun little adventure to see what was going to happen. I figured out that I could just press S on someone without having to press Space first, and only had to place one bowl of soup. I was able to go in and out of the room repeatedly and continually send someone to the hybrid over and over. Maybe that was a bug. Was there a different ending besides being eaten after the manager appears?

Ozwomp Is Arriving by Melonking 2020-04-23T14:13:19Z ♥ 1

I would figure out a different control scheme, cause that was very difficult and cumbersome to move around it. It wasn't clear what, if anything, I was supposed to do besides "wait" which isn't really a fun game loop.

DON`T DIE STAY ALIVE! by PenguinBob 2020-04-23T12:15:58Z ♥ 0

I like it! Has potential. I'll admit I read the title wrong. I thought it said, "Don't stay alive" and that really intrigued me, so I was a little disappointed that it wasn't about trying to die as quickly as possible. haha! But seriously, well done. I would recommend making it a little faster and feel a little snappier.

pestilentia by ATTX 2020-04-22T22:17:56Z ♥ 1

HAHA! THe whole time I thought I was protecting the white ones and avoiding the grey ones.

IN THE ANCIENT RUINS WITH AN IDIOT by LeonardoMarques 2020-04-22T22:11:54Z ♥ 2

This has SO much potential but as it is currently it's super frustrating to play. I gave up much too soon cause the way it restarts is super jarring, and the timing has to be PERFECT.

Get To The Chopper! by DevParty 2020-04-22T22:06:45Z ♥ 1

For some reason I flew off the screen right away and couldn't get back.

Super Realistic Parachute Simulator by hamrathdoesldjam 2020-04-22T22:04:50Z ♥ 1

Very solid entry! I greatly appreciate the controller compatibility! The physics of player movement was challenging in the right way while still very usable and understandable.

RoboRepair! by brndncn 2020-04-22T20:25:29Z ♥ 1

The idea is cool, and the graphic style is interesting, however the controls and camera movement make it a pain to navigate. I would recommend making the movement be relative to the viewer, not to the world.

CRASH OR LIVE (HTML5 & Windows) by woody_builder 2020-04-22T18:34:39Z ♥ 2

It's got potential but I'm not crazy about the lack of control. You can go up, but if there's something in your way upward, there's nothing you can do to avoid it.

Quest for Cake by Juutis 2020-04-22T15:41:37Z ♥ 1

It's an interesting challenge how you don't exactly control the dog reaching to eat stuff, just where it walks.

Social Distancing For LadyBugs by mehrdadsh 2020-04-22T15:28:06Z ♥ 2

This is exactly the kind of game I would have been hooked on as a little kid! My recommendation would be to reward hitting large numbers of bugs at a time. Perhaps a chime sounds each time you kill a bug, and the more bugs at once the higher the pitch and intensity/fan-fare. Hitting 10 at once should look and FEEL like a great deal!

SIPHON by TheLolrus 2020-04-22T15:25:05Z ♥ 1

Well done! I love the visual feedback and smearing when you kill stuff!

Bobbleheads want to dance by jk5000 2020-04-22T15:13:43Z ♥ 2

Cute! Nice story! From a gameplay perspective, it would have been nice to be able to "flick" them more powerfully to make them bobble longer. I expected this behaviour so I kept intuitively trying to click and hold or drag or swipe but realized it didn't do that.

Dave's Birthday Party by GoldenEvolution 2020-04-22T15:05:46Z ♥ 1

Nice! I love the simplicity of control/play, and the dynamics of how losing a balloon makes you fall faster which is both a good and bad thing as far as helping you go faster but more dangerous.

Tyson Lee: KEEP IT ALIVE EDITION by CPTN-B 2020-04-22T14:56:44Z ♥ 2

This is really cool and challenging! I think there's a bug though, because I definitely did not solve number 3, but it check marked it anyway.

Star Buffs by MAJK_FL 2020-04-22T14:47:34Z ♥ 1

THat was very difficult. I couldn't tell if the boost was even doing anything. THe graphics look good, but I would go for more visual feedback.

Lich Clicker by Fictions 2020-04-21T01:49:45Z ♥ 2

Very well done! I love the art style and the little touches like voice acting! Nice job adding new elements to keep it always interesting and enticing to keep playing to see what is unlocked next.

BLIP! by Lucien Catonnet 2020-04-21T01:13:58Z ♥ 1

Hey this was surprisingly fun and challenging! Honestly at first I could not figure out the controls, and unfortunately that meant it took forever for me to figure out how to select the "controls" option to view them. lol! After I got started and figured it out, I was like, "ok hold, up, I'm gonna solve this!" Great mechanics! Nice animations! Edit: I just noticed the controls listed in this page. I just scrolled past and launched the game. :)

Unit 21 by a333 2020-04-21T00:08:14Z ♥ 2

Whoa, you're art is very pleasing to look at! I love the opening cutscene! It's cool to see a turn based tactical game on a game jam!

Don't Blow It by Teun de Vries 2020-04-20T12:17:02Z ♥ 1

Very unique game mechanic with the balloon movement trying to not get popped! I dig it! Your interface doesn't seem to scale correctly thought. Also I would recommend making the player automatically restart rather than go back to the menu. When it restarts, they are likely to keep trying over and over, but every time you show them the menu, you are inviting them to quit. Just a tip. ;)

Life by pke1029 2020-04-20T12:12:50Z ♥ 1

At first I was worried that "based on" really just meant straight up copy, but you did a nice new take on it, and I'm happy to see a new mode too! Well done!

The floor is lava! by CuriouslyCory 2020-04-20T12:08:48Z ♥ 2

Move over, Cuphead! lol, jk, but yeah this is SUPER challenging! I wouldn't make it any less difficult in terms of how the mechanics work, but I would recommend making the powerups have a bigger pickup radius. Well done!

Dad Day by mudlee 2020-04-20T04:15:06Z ♥ 4

This is funny and morbid! Nice! Rather than try to win I ended up just trying to find all the ways I could kill the babies. lol

The Game of our Lives by Owl_Skip 2020-04-20T04:09:17Z ♥ 1

I like a good sit back and listen kinda of "game." This was nice! I would have loved to have you continue to talk about stuff for much longer.

Zero by omercanbalandi 2020-04-20T04:05:40Z ♥ 3

I lOVE the art! I couldn't figure out what to do after I explored everything.

Turbine Troubles by FussenKuh 2020-04-20T04:01:00Z ♥ 1

I don't think it was registering my clicks when it should. Or maybe I misunderstood how it works.

Flower Dreams by BradCode 2020-04-20T03:56:01Z ♥ 1

Is this a good score? That was fun! flowers.PNG

WALL-E get the water! by SideKick 2020-04-20T03:52:28Z ♥ 2

I would recommend letting the player press a button to continue past text

In A Game Wherein by SSStormy 2020-04-20T03:46:05Z ♥ 4

So meta! I love it! I played through twice and broke it! ;) agamewherin.PNG

Mid-air Repair by ZackMason 2020-04-20T03:37:59Z ♥ 1

ooh this is tricky! Very clever! I love all the other planes zooming by!

Pizza with a Pulse by slimabob 2020-04-20T03:31:03Z ♥ 5

Friggin hilarious! I was DYING of laughter!

Coronary Flypass by squirmonkey 2020-04-20T03:24:18Z ♥ 2

I kept dropping the heart! THis cracks me up! well done!

Rock Raiser by SpliceDev 2020-04-20T03:15:35Z ♥ 1

I get that the intent is to be something you come back to often, like a Tamagotchi right?

Life of the Party by sirsnowy7 2020-04-20T03:07:13Z ♥ 1

I love the art! It seems the controls don't work as they are described on the startup screen though. A and C dont do anything.

DJ Data Bender by kylerhoades 2020-04-20T03:03:20Z ♥ 2

This was the most fun game I played on here yet! I just kept going!

Save the Penguin by MECHORD AND MECHOH 2020-04-20T02:56:58Z ♥ 1

What a strange theme! ;)

Hosted by pulkit garg 2020-04-20T02:53:35Z ♥ 0

I can't seem to play most downloaded games. But I like the bit I was able to read through

Nature by rjerez192 2020-04-20T02:50:58Z ♥ 1

Link broken. Let me know when working. ;)

Cabbage Defender by Nerd Everyday 2020-04-20T02:50:08Z ♥ 2

Unique take on defending something! A different button for shooting would have been nice. My finger is tired! lol

Bomber Escort (or boomer escort) by thatOtherNerd 2020-04-20T02:45:40Z ♥ 0

Dude this is sick! Some sounds and music would take this a long way, but what you have is on to something great!

TimeSlayer TM by GoblinQueen 2020-04-20T02:42:15Z ♥ 1

Incredible! This is very well done, relatable, and deep! Two games in one! lol

Crystal Defense by Ryvencore 2020-04-20T02:39:13Z ♥ 0

The art style is headed in a unique cool direction. Needs more work, and I would make it harder or faster somehow. It's too easy to be fun as it is right now.

Plant Boy by cannedveg 2020-04-20T02:21:20Z ♥ 1

The art looks great! Unfortunately it seems the character keeps walking off screen when I am not pressing anything. It's not you. It does that with any Unity game for me. DOn't know why.

Dog Feeder by plantleaf 2020-04-20T02:16:17Z ♥ 1

HAHA! I loved the game end text! That's morbid and hilarious!!!!

Keep Your Rage Alive! by cateye 2020-04-20T02:13:36Z ♥ 1

I beat it! That TNT explosion sound CRACKED ME UP! This might have made my rage greater though. It was like being in a dream trying to fight off a badguy. You ever have that?

Darryl in Distress by KieranCoppins 2020-04-20T02:10:09Z ♥ 0

I did it! This is adorable! daryl.PNG

Angry Aphid by scifi6546 2020-04-20T02:05:56Z ♥ 0

Pretty minimal, but unique idea! I could see this being a classic arcade game!

DITAZURE by BJakubowski 2020-04-20T02:03:10Z ♥ 0

Terrifying sound! I would make it so that there's a delay when you die, cause I can never see my high score because as I'm shooting I lose and then immediately restart before seeing anything.

EICON TOWN by Sacrface 2020-04-20T02:00:51Z ♥ 2

Broken link. SUbscribing to thread to see when you upload it. :)

dry dry by Nathan123 2020-04-20T02:00:14Z ♥ 1

This is really well done! I'm glad I had a controller already plugged in ready to go! That lightning is super sweet and an intense challenge!

Social Life by CharlieGray 2020-04-20T01:58:06Z ♥ 2

Pretty chill. That's sweet you have a color blind mode that looks pretty dope as well! Minor "bug" though, you can kind just keep scrolling the mouse constantly and the game seems to be much easier.

Life Ablaze by Gerbo 2020-04-20T01:54:26Z ♥ 0

I dig the art and music. Well done! I am not too sure I understand what I am doing though. I keep losing just a second after I start and I can't tell why. My HP is full. Is there something I'm missing?

Not Clowning Around! by Wilson Taylor 2020-04-20T01:50:38Z ♥ 1

Haha! This game me a real laugh! Very well done! I LOVE the "uhhh" sound when you press menu buttons!