FoonLudum Dare ExplorerLD46 → RoboRepair!

RoboRepair!

By brndncn

View on ldjam.com

CategoryRankScoreCount
Overall7523.1821
Fun9912.5521
Innovation5663.2321
Theme6393.5521
Graphics1424.0521
Audio1.835
Humor6262.5020
Mood7872.8620

Comments

munmungames 2020-04-20 08:42

This is very cute ! I love the graphics, it got that 2000s CGI feelings :smile: Wish we could see the overall shape of the machine they are operating ! Maybe that could be the reward for fixing it after some time (unfortunatly the game lacks a "final goal" for now). Adding some music and sound fx would be great too !

perfectsquare 2020-04-21 02:11

Very cute graphics, I like the other operators and how they don't care that everything is breaking around them :laughing: I had a hard time figuring out which room was most in need of help without wasting time checking them all so some indication of the state of all the rooms might be helpful for encouraging more strategic decisions.

itskdog 2020-04-21 02:18

Liked the different camera angle. Some of the rooms is was difficult to know which key would move the robot in what direction. Need some sound effects too.

dooskington 2020-04-21 02:23

Art style was real cool. Got bored a little quickly though

lanalux 2020-04-21 06:22

I felt like a background character from a Star Trek episode and it was perfect. :)

blackopsben 2020-04-22 20:25

The idea is cool, and the graphic style is interesting, however the controls and camera movement make it a pain to navigate. I would recommend making the movement be relative to the viewer, not to the world.

romarogov 2020-04-22 20:37

Game looks nice, but controls freaks me out, especially in side rooms. However, idea and graphics is good!

finn-truman 2020-04-22 20:51

I liked the look and idea of this, but there are two things that hold it back: very slow movement, which makes getting anywhere a chore; and world aligned movement controls that mean when the camera is at an angle, it's difficult to guess where you're going to walk. But its looks wonderful, and the toon shader is really nice! Did you really make the shsader yourself?

brndncn 2020-04-22 21:02

@finn-truman thanks for the feedback! I hadn't considered speeding up the character, but I think it would also make the game feel more exciting! Maybe in the future I'll add a run button. The toon effect is done in two parts, MeshToonMaterial and OutlineEffect from three.js (shown in [this](https://threejs.org/examples/#webgl_materials_variations_toon) demo).

omaskery 2020-04-22 22:19

Hi, neat game idea! Like other's have said, the controls freak out a little as the camera rotates - making it possible to get "stuck" on geometry, and it's hard to know what rooms need repairing as there's no audio/visual cue (I think?) to know that something is going wrong somewhere.

An issue I had when I started was, because you enter the game by an upward ladder, into a room with only a downward ladder, I assumed that going down the ladder would take me back to the "tutorial room". As a result I spent a while standing in the "top" room doing nothing, with no consoles breaking, before happening to try the ladder and realising "oh, there's a whole load of rooms to explore!".

If you were to work on this game after the compo, it'd be cool if the "big robot" you seem to be operating was achieving something, so you could prioritise fixing stuff that would let you achieve the level (like, fix the gun room to survive, or fix the bottom room to ensure the robot escapes, etc.!)

lestat 2020-04-25 06:27

Cool little game, it fits the theme. Good job!

capital-asterisk 2020-04-25 21:35

This art style is unlike anything I've seen in a while, it's great.

There isn't really anything that encourages the player to keep playing though. The movement can also use a bit more vector math (which is hell for most people but is worth it most of the time). Adding a tiny bit of audio can make a pretty big difference in this game, even just a ladder climbing sound.

simon-rahnasto 2020-04-25 21:45

Very cute art-style, I specially like the fact that the room rotates when you move around in it. The game had a lot of humor as well :smile:

I managed to get a pretty good score I think, but in the end I lost.

b28eb0ce53820098457e7010b9faf25d.png

Great take on the theme!

fatsheep 2020-04-25 22:32

Loved the artstyle, lacks audio. Had simple gameplay, and could use a bit more polishing to make character doesn't get stuck. High Score: 22700

szieberth-adam 2020-05-03 09:50

I agree with the others, nice art style there. I agree with @omaskery , it would be nice to have some doable objective in the game.