FoonLudum Dare ExplorerLD48 → DangerCo

DangerCo

By salepate

View on ldjam.com

CategoryRankScoreCount
Overall5553.3121
Fun3613.4721
Innovation5922.9721
Theme1384.0521
Graphics6793.0021
Audio6612.4421
Humor2562.9721
Mood5033.1521

Comments

rushhourz 2021-04-25 21:15

Had fun playing through it. I was wondering does the money do anything?

salepate 2021-04-25 21:26

Hey thanks! it was intended to purchase more explosives and upgrades initially.

darizz 2021-04-26 09:02

So good graphics, and interesting levels. + To Carma for random generation. Good luck.

sugarsugarsugar 2021-04-26 09:27

Expected a rage inducing game, but it was pretty chill. Would be cool to see it being expanded on.

kitsomo 2021-04-26 09:31

It was pretty funny. Played it once. I think it would be more interesting if it had 3-4 more levels , or if it was endless (mine as much as possible with 99 dynamites). Player lacks some animation, and the explosion sound scared me in the beggining :D, but it was really great overall , good job!

cogcomp 2021-04-26 18:56

That was fun! Laughed out loud out of surprise the first time I accidentally blew myself up. :-) Well done! Kept going till the end. I honestly didn't think I was going to make it that far.

salepate 2021-04-26 19:32

Hello and thanks for trying and commenting with good vibes! I'm glad you enjoyed the tour and I would have loved reaching my initial objectives within the time frame.

chensu 2021-04-26 21:33

Awesome game :)

2021-04-27 10:17

Neat game. I included it in my compilation video series of a bunch of LDJAM games! https://youtu.be/5_7QHLz41l4

meta-link 2021-04-27 13:34

The throwing mecanic is on point and the explosions are really satisfying ! Fun game mate, good job !

yamzho 2021-04-27 19:35

I kind of got used to kill myself unintentionnaly. It is fun to suck at a game ! Well done !

edmar-filho 2021-04-28 03:35

It was cool, nice throwing dynamite around. I was wondering if there is any need for the aim button? Why not just have it throw without holding to aim?

And I liked the ruins, nice mood.

salepate 2021-04-28 07:06

Hey thanks! I think I wanted to have some throwing gauge and the risk to have the dynamite bursting in your hand. It was left in the backlog unfortunately

blackopsben 2021-04-29 00:24

Well done! This was fun! I kinda ignored all the gold though and just B-lined to the empty rock covering the holes. Was there a reason you have an aim button separate from the throw button? Why not just one button?

salepate 2021-04-29 07:10

Hey I wanted to have some regular interaction with the left click only; like opening a crate of dynamite is safer if you don't use anoter one to open it. (to prevent any undesired explosion)

saintchristopher777 2021-04-29 23:15

Chill game, I like the level/ruins art. Would be cool to add more gameplay elements and maybe a story of some sort!

rawbits 2021-05-01 11:23

Where are the enemies and more traps and stuff? No pickaxe, only dynamites feels like a half game compared to the other I have played just before this entry. The explosions are very satisfying though - like spamming 10+. :)

ted 2021-05-03 01:43

YES! I love the heck out of yee-haw-TNT-chuckin'! This is really fresh, arcade-style action I haven't seen before. I think if you add some ladders and make this a "one screen per level" game, you could really open this up into some great design spaces. Great job!!

shnigle-shnagle 2021-05-04 11:36

Great work, I have no idea how you managed to make proceduraly generated terrain in this time limit. my only complaint is that its a bit blurry when you walk, but other than that, fantastic entry

lisichka 2021-05-06 06:07

It was fun. I think the graphics in the game are also good

max-s 2021-05-09 07:52

This was really fun! At first I don't get how to throw granades but after figuring it out it was super satisfing to blow up stuff and watch these unpredictible granades flying. No animals were harmed in the process, only a few miners :)

masaru 2021-05-09 11:43

To add to what everyone else is saying : spamming dynamite was very fun. I did manage to kill myself on the end screen which was a bit weird, but why not. The lack of music kinda killed the mood for me, which is a shame as the graphics and sound effects are good. It feels like it would have been pretty good had there been one more day to work on it, which is pretty sad.

qyouk 2021-05-14 14:25

The controls of the game were a bit weird, the character is a bit to 'floaty', and I think it doesn't really match the main gameplay of dodging ennemies and dynamites. But other than that I like the graphics, the fact that there are different 'biomes' is cool, and the randomness of the path make it fun to replay. A music would have been cool but in the end the game is pretty cool to play! Good job!