Foon → Ludum Dare Explorer → Users → Neowedge
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | Into the Beach: Amazing Tiny Creatures Adventure | extra | |||||||||||
| 2023 | 54 | Limited Space | 👥 | Ink Souls | jam | 478 | 3.65 | 3.22 | 3.20 | 2.93 | 4.60 | 4.08 | 2.50 | 4.17 | |
| 2023 | 53 | Delivery | 👥 | Postal against The End of the World | jam | 3.25 | 2.50 | 3.00 | 4.25 | 4.25 | 3.25 | ||||
| 2021 | 48 | Deeper and deeper | Deep Space | compo | 580 | 3.26 | 3.23 | 2.71 | 3.28 | 3.35 | 1.91 | 2.92 | |||
| 2020 | 47 | Stuck in a loop | Stuck in a while(true) | compo | 81 | 3.87 | 3.81 | 3.25 | 3.65 | 3.59 | 3.90 | 3.17 | 3.71 | ||
| 2020 | 46 | Keep it alive | Melodies of Memories | compo | 3.75 | 3.00 | 3.50 | 4.00 | 3.75 | 4.33 | 2.25 | 4.00 | |||
| 2019 | 44 | Your life is currency | Game Dev Life | compo | 145 | 3.55 | 3.48 | 3.07 | 3.62 | 3.34 | 3.60 | 3.18 | |||
| 2018 | 42 | Running out of space | Clash of Fighters | compo | |||||||||||
| 2017 | 40 | The more you have, the worse it is | Timeless Memories | jam | 875 | 3.10 | 2.50 | 2.89 | 2.94 | 2.77 | 3.25 | 4.05 | |||
| 2016 | 37 | One room | Shoot inside a room is DANGEROUS | compo | 430 | 3.05 | 3.37 | 2.47 | 2.89 | 2.68 | 3.68 | 3.53 | 3.18 | 40 | |
| 2016 | 36 | Ancient Technology | No Man's Earth | jam |
Hahahaha!!! Thanks for the feedback! Yes, audio is a joke, but maybe is hard listening for a log time. I had no time/energies for some effects like screen shake or floor transitions. Woman is naked because in this moment I feel good with that xD (it has no reason, all the lore is silly xDDD)
It is an interesting concept, but I need to play in order to rate!!! xD Making several minigames maybe was not a good idea if it is your first jam and you have no much experience, but I am sure you have learn a lot for the next!!!! :) :) :)
It's a good game, but controls are not very intuitive. When I have learn how to play, I get funny :).
PD: I love voice sounds!!! (I used too in my game xDDD)
It is very funny!!! As Meg says, the game ask for multiplayer mode :P Very original idea, and very good random lore :P
It is a very funny game, with awesome effects and audio. Good job!
108 seconds!!! I need more water!! Funny game!
Sublime!!!! Greetings!!! :)
Original concept. Simple but coherent graphics. Audio is creepy!!! xD
I would like to play it, but link doesn't work :(.
I don't know what the f*** was that thing, but I don't want to find it again. Take my stars and let me go out from here! xD
Really nice aesthetic. Graphic style and music are excellents. I don't understand when the game ends, and it's very easy launch dancers to heaven, but it is a very good chillout game, just for relax :)
Excelent mood. Maybe mechanic is a little repetitive, I beat the buttons just for read next line xD Great final photography ;).
Based on real facts. Great game. A lot of people should play this game. Very good work!
This is an original concept and it is funny to play. I can turn around myself and protect the "vital core" forever. Things colors are not intuitive (green should be good, but it shoot you :(, and yellow usually is warning and gives you points). Good job!
Really good game ;). I love how you have done transitions :). Nice!!!
It is about "room", but not "one" :P The concept is interesting and the mood is good. Greetings!
Great concept!
Good concept, but it is hard!!! Nice job, congrats!
Hahahaha!!! Great clicker :)
Great level design!!! Really complete job ;). Greeting!
Very hard game!
Thanks you for your feedback! This is the only part in which you can "lose" (you back to the house and can retry). You just have to keep right button pressed and reach the woman before she arrives to the margin. I will check anyway if there is a bug there.
Thanks for your reports! What browser are you using? (I only test it on Mozilla Firefox and the only crash that I've detected is when you go to start a second game).
Ahhhhh, the "picture" in the middle!!! It is a fireplace xD. I wanted to light it in some moment, but I discarded that idea and now it is a little confusing xD I am programmer and my art is... improvable hahahaha!!
It's strange, the game is not very optimized, but I've test it just now in Chrome too and it works fine in my computer :S (typical programmer sentence xD). Next days I'll build a PC version for whose that are experimenting problems. Thanks you so much for the feedback!
Thanks!!! I opted out because the music is not mine (if I am not wrong, for compo mode you only can opt to categories that you completely made it). Game just crash or some error is showed?
Looking about Unity WebGL problems, I changed some values in PlayerSettings (programmers stuff xD). I can't know if problems are solved, but I'll be reading this :). Thanks everybody for your reports!
Ugh! I've played half a hundred times from 2 different computers using Firefox and Chrome and I can't reproduce it :'(. What error did you get? This afternoon I'll make a build for PC, anyway xD Thanks you again!
Thanks you very much, @rob-white!!! Yes, I found first bug in some of my tests (and other minor ones xD) This evening I'll try to solve the abort(110) bug ;) and/or make a PC build.
I've uploaded Windows, Linux and Mac versions for all whose experienced the crash bug. All of them are the same original version. Next days I'll try to fix the WebGL crash, in addition to other bugs, and I'll improve the texts. Thanks for your patience! ^^
Thanks for the feedback! Try the PC version, I think there is a kind of problem with Unity WebGL in browser version :(. Tell me if PC version crash too :).
I got out from home this days. Reading your comments and rules again I changed "compo" to "jam" because music is not mine (and very important in this game). Also, I added Audio to rate (sounds are 100% made by me with mouth, hands and Audacity). I hope I can get some time to make an update next weekend. Thanks!
Thanks for playing!!! Your videos are awesome :)
I always wanted to fight drunk in a Scotish tavern!!! :) :) :). Thanks!!!
WTF??? You did a f***ing Taxi Driver in 3 days! xDDD Take all my money and give me more!!!
Good job, great feeling ;)!
The game feeling is great! Control and physics work nice :).
Funny game!
Smart game and beautiful art. At the beginning it's difficult to understand, but 2 o 3 matches later it's very funny :)
Great concept! It took long to understand that the objective is not heal them, but keep alive while they are in the room, but when I did it, it was very funny (and difficult xD).
Funny and original tower defense! Good job!
Maybe a win/lose condition will improve the game. Good concept anyway ;).
Great atmosphere, but, when I get the third battery, the game was over and I didn't understand why :S. Anyway, good job!
I think there is some bug in web version or I don't know how to play: I saw 2 dragons in the level and I can move the red one. But... nothing happend. I can't die, any shoot, just moving around the screen.
Console outputs this every frame:
**ERROR**: [1;35mSCRIPT ERROR: _process: [0m[1mInvalid set index 'id' (on base: 'KinematicBody2D').
**ERROR**: [0;35m At: res://scenes/World.gd:27.[0m
This game makes me smile xD Great concept and nice job!
Funny! 57 my best score ^^ This is the best night eeeveeeeeeeree!! xDDD
Awesome!!!
Funny concept!
Funny game and good balance, great job!
Good concept. First loading time is toooooooooo long and camera is sometimes frustrating, but the game is very funny ^^. Greetings!
Creative idea, cool art and amazing game!!!! Congrats!!!!
Funny game and great challenge! God job!
I really like the concept and the game feeling. Sometimes I miss autoshooting instead to have press shot button for every shot, but I get funny ^^. Greetings for your job!!! ;)
Great roguelike ;).
Interesting and funny concept ;).I like audio, and graphics. Maybe I would change the cursor for a cross hair, but it is a great entry anygame, good job!
@lubaka Thanks for your feedback! I am developing idle games in my real life, so I got an occupational disease xD Also, it could be taken as a game metaphore of routine life :P
@connell @dvid @pablotitan @banzi Thanks you very much for play it and for your comments! ^^
@davidus @johanhelsing @wolf-flare @mrschlag2 Thanks for the comments!
@chrisdugne Thanks for the feedback! I thought to implement persistance and audio, but I hadn't so much time (I started on saturday afternoon and I use to sleep as usual in the compo :P)
@sunnray Reaching a dream is very hard and not always is worth it because we idealize it. In the game, if you get experience in a crap job, and then grow as professional, it's not difficult to be rich and happy and you could get older because you don't spend your life learning. But, in real life, you'll always wonder why you did'n try it.
@tommyflower @dimoon-ly Thanks! I really like to hear that! :). I thought a lot too about that while I was developing it.
@sylvie Thanks for the feedback! At the begining it would be a parody of game devs lifes, so decided that art style, but when I introduced happiness some texts remained so much raw. About clicking, it was an occuppational disease because I develop idle games, but while I was testing it, I thouhgt that it could be a metaphore of routine: a lot of times we continue living a life that makes us sad just because inertia, because we don't spend time to think about change. So, I decided to keep it that way.
@jm-studio @jakobthequizguy @very-dark-lord
@evgeniya-zapolnova You studied too much time!!! More than 1 or 2 masters don't use to be worth it (at least in Spain xD). Thanks for playing!
@gideon Ah! If you would been studied too much time you could ascend from crap job to boss or even an executive :P. Thanks for playing!
@gassi-games Thanks for yout feedback! I wanted to change clothes and style with differntens jobs, money or happyness, but it was too much. Maybe some effects could improve it ;).
@gonutz Yes, the game needs audio :(. Thanks for your feedback!
@re-markable Thanks for your comments! ^^
@feips @fractal @tamail Thanks for playing and for your comments! I'm glad you liked the game ^^
@baby-dino-herd Yes! Life use to be routine, but we can choose what kind of routine will be :)
Great game!!! Very funny and original, good job! ^^
WoW!!! Your game is very similar concept to mine, but at the same time they are different. I really love it! Congratulations!
Great game, very addictive! Just a thing: the theme is "your life is currency" not "the life of your cultists is currency" xDDD Graphics and music are very nice, and it has a good progression, good job!!!
Good experience. Game feeling could be improved (smooth camera, impact effects and shakes), and final boss is too difficult, but I like that you have a goal (it's reminds me the hols in Gears of War) and it was funny to played if. God job!
Awesome game! Original version is a bit unbalanced, but the post-ld is very good. Graphics could be improved, but isn't matter because it is very funny. Good job!
I like the game feeling! Maybe I miss to be able to aim with the mouse. It's sad that you couldn't finish the game, I get trapped in the same monolith after kill all the enemies and I would like to explore the main metagame about manage drones. Otherwise, the concept and graphics are nice. God job!
Very original concept! Sometimes I get stuck, but is a funny game. My record is 94 years ^^. Good job!
Interesting concept, but it's very difficult! I love the face expressions xD Congrats!
uffffff... I spent 2 or 3 hours, but at last I got holidays. Addictive game. Maybe it needs some balance, but it is a great entry ;). Godd job!
This entry is very nice. Game feeling is very simple for an action game, and it lacks some feedback when you receive damage, but it's very funny anyway. Great job!
Lol!!! Very funny and original game!!!
Great experience! I really like the concept. Congrats!!!
I did it! Interesting concept and nice game ;). Graphics are cute :). Good job!
Greetings for the game! It's a little frustrating when you get stuck in the corners, and in the begining it's difficult to understand de goal of the game because is not a race (in fact, a good strategy is to drive in the opposite direction and fire the other cars head-on. This game reminds me the film "Death Race". It was a challenge to get down all the other cars. Congratulations!
I love the concept, but I didn't understand the challenge: if you drop money when you have more than 15 coins, collector never reach you and you can take coin, earn points and drop coin (that gives you more coins) at infinite. Graphics, audio and humor are cool, so nice entry and good job!!!
I love the concept, but it's veru hard!!! Congratulations for the game, it's very original and addictive, good job!
Very funny game! I love that you don't lose your progress when you die. Graphics are a bit weird, but it works (in post-ld version they are much better ^^). Great job!
Interesting concept and great audio! Graphics could be better (I recommend you to use a color palette next time and your games will looks better :P). Funny game, good job!
Very ambicious game for a jam! Graphics are great, but maybe controls could be improved. The result is very nice. Good job!
Very good entry! I love turn based strategy games. Maybe it could be more difficult, but game feeling, graphics and audio are awesome. Great job!
Interesting narrative. Game feeling and level design are good. Nice job!
I really love this entry!!! Sometimes it's hard when you tryto aim from a ladder and you go up and down, but game feeling is awesome anyway. I really like the level design, enemies, platforms and hidden paths are very good solved. Also, good job with aesthetic. Congratilations!!!
Double jump is infinites jumps xD Maybe too much simple, but it's cute. Nice work!
Interesting narrative, good job!
Nice art! The game is funny, but I didn't understand de purchase system: I always can summon or upgrade any monster and I saw that your hero lose some life or gain it if you kill others, but... he hasn't life (you die if your monsters die) xD >Anyway, I love this kind of game, so good job!!! Congrats!!! :)
Good mood, but I didn't understand it at all. I spent several minutes into solve the operations and then I dead xD Canvas is not well setted in itch.io, so a half of the text box is hidden. You must use 640px of height (600 of your game + 40 of bottom options).
Interesting concept, but it can become a bit repetitive. Game feeling can be improved (maybe some blood particles when you die, and a beeter jump animationand some elements that help you to know where are you), as well as UX (give some feedback when you can't purchase something). Audio is very good ;). Good job!
Funny game, but when you die and restart, if you have not a good level and no food, you cannot win a battle :(. Nice entry, good job!
record.PNG
Nice and addictive challenge, but sometines it is frustrating because it depends so much on the column and the color of the blocks. Maybe you could control that (not 2 blocks in the same column and not more than 3 or 4 rows of difference columns). Good job!!!
Really funny and original game! Graphics and audio are awesome too ;) Good job!
Funny game! It's very diffiicult! Nice job! ;)
Nice art, but it looks like the game is incomplete.
Original concept. I really like the mechanics, but I would like the game was longer :(. Nice job!
I love the concept! Very original and funny. Congratulations!
Good game. At the end your worst enemy is lag :P, but it was funny to play it. I got all powers to max and killed all enemies in all levels, but game does not finished. Also, I don't understood the "Magnet Power" skill. Great entry, good job!
It could be a great educational game: you must play several times to learn whick agents are healty and which are not. Second game I reach 17 years old ^^ (I had some lucky deciding).
Greetings!
Great game, but it's very difficult!!! I love ambientation, good job!
Goof game ;). I think it was a bit easy, but funny. Maybe the shop screen could be removed. Great job, congrats!
It's a just a memory game with simple graphics, but I really like the game feeling. Congrats!
I really like the game concept and hazards design. You get a great frenetic rithm of game and a good message. Nice job!
Simple game, but nice, good job!
I found 29. I spent about 1 hour and I didn't catch the last one xD Great game, I really like it, good job!
¡¡¡Muchas gracias, @anagf!!! Este fin de semana intentaré dejarlo un poco más cerrado, aunque sea en una versión post ludum :)
Thanks, @diegoctorguet! I was a little busy and I couldn't play another games, so mine keeps hidden :(. In fact, I've just read this xD
Nice game! Story is funny and music fits very good :). I really get fun with videocall :D. Great work! (I wrote the same in itch.io because I wanted to write here :$)
Great game mechanics, i'ts very comfortable to drive the boat! Maybe sometimes I miss to push the boat back, and more stats like "las lap" and "best lap". I has to be very funny to play with friends. Very good job!
I like how your skeleton persist when you dead, and the lants count the number of stages passed. I passed the game (I got it right the last 3 or 4 at the first time random xD) and I understand that you must try, die, and remember the good and the bad ways. It's very simple, but polished, so nice entry!
WoooooooO!!!!! Great game!! I love the mechanic and level design. Graphics are nice, and audio fits good. Awesome job!!! :)
Very original idea. I had a bug the first time and I could'nt write in the white box. I had to view the video to know that I should be able to do that and then reload the web :P. The entry is very chanellger, great job!
Very good entry! At the begining I press the left guy keys and I always lose :(. I spent some tries into understand that I only controls the right boy. Graphics and animations are awesome, good job!
@gevernus Yeeeesss!! hahahaha thanks!!!
@igaryhe Thanks for the feedback!!! Yes! the gameplay is very simple, and the balance needs to be improved. I focused the jam in audio and game feeling, so... not bad!
@schraf thanks!!! ^^
@theconfusedcyborg oh no! :( thanks for playing!!!
@axeltherabbit Thanks for the feedback!!! Unafortunately I didn't take other resolution than 960x600 into account :(. Maybe in a next version I'll do it!
@neonjeff yeeeess!!! I got it too!! Browser said that it's a null reference, but I didn't catch it in editor yet xD thanks for the feedback!!!! :)
@hadryel thanks!!
@meek-bits In my mind that is the way GC actually works xD thanks for playing!
@conneli Thanks! i'm glad the tips are usefull, it's not so obvious the mechanic of every upgrade ingame.
@str0nkyk0ng Thanks for your feedback! Sincerly, I didn't think about rotation as loop them hahaha, bat it makes a lot of sense ^^. Yes! Upgrtades are not so obvious ingame, so I explain it in the web description, but I'll try to change that in a future Post LD version :).
@mvasko2 Thanks for the feedback! Yes, it need some improve in balance, i'll work on it in a PD version too :).
@azsteak Thanks! I'm glad you like it! it's a little difficult, I would like to change a little the balance in order to make it easier and more frenetic at the same time.
@cookienoir Thanks you very much!!!! It's very pleaseing to read you like it!!! :)
@aemiliu5 Thanks you!!! I'm glad to read that! ^^
@seskon Thanks for the feedback and for the correction!!! I fixed the text! :) Yes!!! There is a lot of awesome games in this LD that fix better with the theme and I'm enjoying a lot playing them!
@diego-escalante Thanks you very much for your feedback!!!
@lone-wolf Thanks!!! :)
@eldar Thank youy very much!!!! I love all of this comments!!! ^^
@hoolop Oh! I saw a video and it looks like very funny!!! Thanks for the comparission, it's a good reference!! (but Pixel Vader feels much much better!!)
@island-jam-2-group-3 Thanks for the feedback!!! Yeeeesss!!! I have to improve the upgrades understanding! :)
@ale Thanks! I'm glad you like it!
@duke Thanks for the feedback, it was very complete and constructive! I'll fix the bug in a future version post LD, and surely make the texts more comprehensible (I have to think how to do it without break the immersion).
@wabble Thanks!
@hakro Thanks! I'm glad you like it!
@cookie-chr Sorryyyyyy!!!! I'll try to fix it this weekend! Thanks for the feedback!!
@adjo Thanks for the feedback! I think some balancing is needed in order to be more frenetic (but not more difficult) at the beggining, as there is a lot of games to play and we don't use to spent so much time in just one :). Thanks for playing!
@yeti-kid Thanks for the feedback! I'm just upload a version with that bug fixed. I'm glad you like it!!! :)
@thecakeconsortium Yes, the aim feeling when you upgraded the weapons first time is a little confused (you expect shoot ftom the middle instead of that angle). I'm just upload a version that change the order of weapons upgrade and I think it improves that feeling :). Yhank you very much for your feedback!!!
@wakobu Thanks you so much for playing!! ^^
@indivicivet I'm not sure what could be the error :S. I upload a new version that improves broweser compatibility (I detected tha IE and Safari does not works with gzip compression), but I'm not sure that it will fix your issue :S Thanks for reporting!
@loveapplegames Thanks for your feedback! Yes, art style is minimal, but maybe I could improve the particle effects.
The text is only important for overclocking system, while you are playing only prints when you receive damage, but it's just narrative, because you have the feedback ingame (particles, camera shake and live status color).
@sharks Thanks for the feedback! Player color changes from green to yellow to red as health indicator, but maybe I need to improve the feedback. About the particles: yes maybe I need to improve the impact effects :).
@savvy-community Thanks for the feedback! Rotation is slow because it can be upgraded, and I wanted that it was important to do it. Anyway, the game is a little unbalanced, so I think you need to spent so much time playing until it gets frenetic (a kind of bullet hell feeling). I would like to fix it (and maybe one of the steps to do it is make the angular speed faster), but I don't want to change balance during Ludum Dare as only bug fixing is allowed.
@arbe Thanks for the feedback!! I'm glad you like it! Multiple core and shooting speed are the more important and satisfying this to upgrade in my opinion ^^.
@guimoliveira Thanks! ^^
@f1krazy Thanks for your feedback! Yes, I think some kind of score is needed. I'll add it if I release another version :).
I love the concept! I think camera movement and controls are a little unconfortable, and I spent some time at the beggining until I discovered than I had to use only fire towers to pass level 1 xD I think is a little unbalanced: next enemies are a little random (some of then easier than the first one. But the game is funny and graphics works well. It's a nice entry once you become accustomed. Good job!
Very original game, but it's a difficult! Good entry, congrats!
Nice entry, maybe I miss some music progression. Rythm games in browser are very difficult because browser audio engine use to have some lag. The graphic effects are awesome ^^. Nice job!
I love the concept! Graphics and audio fits very well, maybe sometimes is difficult the mouse control, but it offers a nice challenge. Congrats!
Very nice entry! Solid mechanic and good level design, great job!
Very complex game and very solid entry! Font is something difficult to read, and run animation is the same as walk animation, that result in a strange movement xD (I imagine that you haven't time for more, because there is a lot of content! Graphics works very well, and music is good, but i'm not sure if it fits with the game mood. Story is cool and funny, so it's a very good game, congrats!
Very nice game! Original and funny. Great job!
Great idea! Now I know what happens with the cows kidnapped by the aliens xD
Cool idea, and very polished, great job!
The game is simple but addictive and original. Music maybe a little repetitive, but it works. Good job!
I love games with space gravity! Maybe I miss some kind of lose condition. Good entry!
think NASA pilots play this game xD Good entry!
Excelent level design, very good entry!
It's a brutal entry! And it's very difficult to coordinate so much people in a small time box, so, congrats!
It's funny, but a little slow. Nice anyway, good job!
Wow!!! Very original concept! And love you can choose the start and the end of the loop in order to construct the song and theway! Level disgn and feeling is awesome! Congrats!
The concept is very original, and game feeling (animations, controls and background) is very good. I would like don't have to repeat passed levels when I die :(. Good job!
Great narrative, nice entry!
Art is very good! Maybe it need to improve the feeling in shoot mechanic, but the game is good, great work!
Nice entry, good level design!
It's a very funny entry!!! I love the aesthetic ^^ Congrats!
Funny game! Congrat!
It's very addictive game! My best score is 30.13 seconds, it's very difficult to do it in less than 30s! xD I love the snails animation and the plot twist at the end. Great job!
I love the aesthetic of the game!!! Very funny and addictive, great entry, congrats!
Very original and addictive game, verty good level design, congrats!
Originl idea, cool concept!
Nice rogue like, original ASCII graphics, works good! Congrats!
Nice game, good puzzles design! Very solid entry!
It's a frightening experience xD. Maybe mouse sensibility is too much, bur good job!
It remembers me some kind of covid-19 approach of this awesome game of Molleindustria: https://molleindustria.org/everydaythesamedream/everydaythesamedream.html. Great job! Congrats!
WTF! xDDD This is good drug xD Take my tens!
Very simple, but nice puzzles!
Funny game, congrats!
I love the art and the mechanic, but it's very difficult, because when you fail, your progress is reseted, but the difficulty continues growing. I would prefer to die and start again (or not to lose all the progress). Anyway, is very addictive and solid game, congrats!
Game doesn't load in the browser. It's a bug of Unity, you have to remove compression or change it to gzip (but I think gzip does not works in Safari and Explorer).
Nice entry! I completed the loop and I missed some win condition or score after that. Graphics and audio works well, and feeling is good, great job!
Ufffff!!!! very hard game!! it's very good balanced, the difficulty progression is awesome. It's very satisfactory when you manage to save the doc! Great job!
I like the game, is classic and original at the same time. Maybe it could be better with keyboard control, as mouse is faster and easier. Music fits very good, and graphics works very well (the asteroid bounce is a little strange, but I like the desintegration effect). Great entry!
I think up and down are reversed (i'm not sure if it is intentional, but its very uncomfortable). Apart from the controls, the game looks nice and it could be very funny, it remembered me to old frenetic addictive games :). Great job!
Very original game!!! Good concept!!
Very original game! I would love to play more levels, it could works in mobile market as a hypercasual game!
Simple but nice and polished entry, music is very tense and makes you fail xDCongrats!
Really fun game! I miss a win/lose condition, but it's nice to play! Good entry!
The intro remembers me to "The Hitchhiker's Guide to the Galaxy" xD Nice entry!
I think this is a master piece, great job!!!
Nice entry, congrats!
I love the art style! Music fits well, and mechanic is original. The game looks very polished, but I think there is a bug if I have opened a chat with some passenger while he is going out of the train (I can't exit the screen). Great entry anyway, congrats!
Game is very original and funny, great entry! :)
Great ambient, but very short game! Controls could be better, but it was a nice experience, congrats!
I love the color palette and dash effect, it's very difficult at the beggining, but a good stuck mechanic, Nice job!
Good game, very addictive! Congrats!
I love the art style. The game concept is funny, but my aztecs don't keep two complete loops inside the train xDDD Great entry! Congrats!
PD: Github link doesn't work!
@stewmega Thanks! It needs some balance (and more enemies, and audio... xD) but I enjoyed making it!
@mdotedot Thanks! It's very easy! I used this tutorial: https://www.youtube.com/watch?v=4hlCOUoc6aQ. It could be better with a glow and thiner material but I like the result too!
@thegamerasd Thanks!!!
@unbansheee @doc-kaos Thanks for the feedback!!! @blackopsben Thanks you so much!!! I'll fix it as soon as Ludum Dare finish :).
@rubixnoob13 Thanks for your feedback! If you play well you'll start to get hit at 3 or 4 sector :P Shields have a delay before start recharging, but I check that it's to much, and always you received a shot taht restart it before it can beging his recharge :(. I have to make some fixes :up:
Also, I had no time for audio, sorry :(
@OddballDave Thanks for your feedback! There is not an ending now. I'd have liked to add some narrative with a ending, but I preferred to sleep xD
@aprioriface @luthwyhn @youk Thanks for your feedback!
@candlesan Thanks! Yes, it's a kind of FTL meets idle game, but if I continued the game probably I would add some actions during combat :).
@vladadamm Thanks you so much for the complete feedback! I didn't try that play style!!! It's very interesting to know it! :).
@marcus-otterstrom Thanks for the feedback! Game needs some balance :) I would like to launch another version with audio, fixes and some of the improvements that you all had reported me as soon as I have a weekend for it :).
Great entry! It' was so cool to play a NES game again :). Interesting story and gameplay, nice job!
Good story, but texts dissappear too much quickly! I recommend not hide them automatically. Anyway, congrats!
Great game! You can dodge all the obstacles going out of the level :P but, it's a good entry, congrats!
Feeling is good, but I couldn't extend the claw to retrieve the suitcase, and I always be killed when I go down xD Maybe I didn't understand something. Also, I think you should be able to move the sub with just A/B (space could be uncomfortable). Graphics and music are relaxing al the game feels good anyway, so congrats!
Original concept! But.. I feel echo is not needed (I can see the obstacles without use it), and the deeper you go, easier the game is, because if the size is smaller, you need to move less in order to find a gap. Also, I thing the slow down button does not works xD Anyway it was very funny to play it, so congrats!!!
Great game! Tutorial is difficult but once yo know how to play is very funny. Congrats!
Very original idle game, and great progression!!! It was very funny to reach the surface, Congrats!
Original idea, but very difficult!!
Nice entry, very complete game, good job!
Great ambient, but very short game! Controls could be better, but it was a nice experience, congrats!
Great and friendly progressive game, I liked it! Congrats!
Good and original game, nice work!
Funny and original entry, great job!
It's very interesting to make objects orbiting around others, but difficult to understand. Good job!
Original idea! Congrats!
Cool graphics, and good game, but difficult. Dash is a little unpredictable :P. Nice entry!
I love the concept! It's a kind of idle game (but not idle xD). Maybe it need to be faster, because at he beggining is a little repetitive. Good job!!!
I didn't understand anything hahahaha sorry! I typed "LEFT MOVE" and activated the forward move, then it fell into a hole and I didn't know what else to do: there are no more words on the ground. I tried "UP MOVE", "RIGHT MOVE", JUMP"... but It seems that only the "LEFT MOVE" one works, which is what kills it xD I'm sorry for my clumsiness, I see that other people understood it, but I'm not alone in this either hahahaha!
Nice original idea and awesome feeling! Great entry!
Simple but nice game, nice entry!
@anton4ik-dev Thanks you for the feedback! We're glad you like it! What issue did you found on the platforms?
@mossgames Thanks for playing!
@foursay Thanks! I considered remove upper collider, but I think the Artist would die if he left from the papyrus hahaha!
@thelastslowpoke Thanks! I'm glad you enjoy it!
@roboimuri Thanks you! Really is not about skills at all, but observing the patterns and found what is the best order to do the run.
@jozgames Sorry hear that! What browser do you use? I don't have any problem with controls. The game is played in a browser, a server is required for the download version to work.
@metronick Thanks for the feedback! The "limited space" theme is because you are inside a papyrus. Also, in the first versions, the papyrus was burning and reducing its size over the time, but we found some inconvenients for level design with this feature and I removed.
@gamedevjeroen Thanks for the feedback! Voice was a Saturday 3am idea hahahaha I wrote the story straight away imagining the typical movies about an oriental legend and I thought: "this needs a voice"
@haste06 Thanks for the feedback! At the beginning we imagined something more too, but we preferred to invest the time in improving the game feeling and we removed things (like there were going to be several levels). I don't rule out adding some of them in the future :).
@diralf thanks for the feedback, I'm glad you enjoy it! I feel the same about the delay in stop, but only happens to me when I use the keyboard, if I use my xbox controller the stop works fine. I think it could be a input gravity bad configuration, I'll fix it for the next version ;)
@yurain33 Thanks for playing! Voice over by @adrianmart93 hahahaha
@lenan Thanks for the feedback! I reduced the attack back and fix the keyboard move inertia :). I'm glad youu enjoy it despite this :)
@ghpxi Thanks for the feedback! I'm trying to improve my skills making action games and it is very usefull!!! How do you think I could improve the jumping experience? Thanks!!!
@mmason Thanks for playing! I'm glad you liked it!!!! :)
@ghpxi I have taken a look at it and the approach is very similar to mine (only that the modification of the gravity there is applied to the gravityScale and I apply it directly to the velocity).
I like it because they have more control over the height the character reaches (you set the jump height and duration and it calculates the jump speed and the gravity scale it should have, while I directly set the gravity modifier and the jump speed), so I may use their system in my next implementation ^^. But the feeling is the same at a code level, so the problem must be in how I setted the jump values (gravity, falling gravity modifier, keep button pressed gravity modifier and jump speed).
The problem is that I am contaminated and I don't see it as bad hahahaha! I'd like to know what the player expect to happen: should it jump and/or fall slower or faster? I'll take a look at other games to better adjust the jump settings :).
Thank you so much! I come from developing idle games and in jams I have almost always made more narrative games, so this is helping me a lot :)
@quasilyte thanks for the feedback! Yes! The game could have more content, but I spent almost all my time programming and I only had time to design one level. We also took the chill jam, we went out to do things during the weekend apart from the jam hahaha It was a pleasure to play your game, it's very fun and complete!
@devez Thanks for the feedback! I have the same feeling with the pink soul because I didn't balance its time with that of the platforms and waiting is tiresome. I'm going to upload a version that corrects that :). I'd have liked to have more levels, but with programming I didn't have time (level design is not my strong skill).
@maste Thanks for your feedback! The “limited space” theme is because you are inside a papyrus. Also, in the first versions, the papyrus was burning and reducing its size over the time, but we found some inconvenients for level design with this feature and I removed.
@asfdfdfd Thanks! I'm glad you liked it! Our artist @alma-garez is awesome ^^
@ditam Thanks for playing! Yes, the limited space is about the papyrus hahaha!
@skel3ton Thanks you so much! Yes, it should have some more level :(
@johnsensei Thanks for your feedback! I tried to make the game self-explanatory by giving clues in the introduction to save me from making a tutorial hahahaha I also added the instructions on the itch.io website, although the ideal would have been an in-game tutorial as you mentioned :)
@lincolnsalles @artofluba Thanks for your feedback! Enemies die with just one hit, but you need to tint your weapon with the color of the soul ("Souls once condemned with ink will be set free with ink" hahaha!). As we did't invest time into tutorial it's explained in the itch.io page, but a tutorial and more level would have been ideal :).
Once knowing this, the level does not require so much skill, just learn petterns and find the correct order to kill the enemies, that's why I decided that the character would die in one hit.
I would like to do more levels, but with the programming I didn't have time :(.
Very interesting tower defense concept! It's a little hard to see the enemies, but it's fun when you get the hang of it. Great entry!
Great game! I like the aesthetic and the cards feeling. I miss some music and sfx, and maybe some balance to make it a little more difficult, but the result is awesome. Changing few things I can imagine it as a physical board game ^^. Congrats!
Funny and addictive game, nice entry!
Funny game, congrats!
Good twist for this type of game :) Nice job!
Nice entry, but very difficult to earn money at first hahaha! Good job!
It's the most uncomfortable game I've ever played, I love it hahahaha Awesome entry :)
I love the concept, but control is a little awkward :(. I enjoyed playing it anyway, congrats!
Very relaxing experience, and music and sound are awesome, but I miss a challenge. Nice entry!
Very interesting idea! Nice entry!
Good bomberman like game! Maybe I feel at the end you interact more with random explossions than with the other players, but idea is good! :)
Nice entry, I like the level design, maybe I miss some explossion effect when you hit, but, the game feeling is very good anyway. congrats!
Simple but nice game, I enjoyed it, congrats!
Fun game, but it lacks a lot of work in the game feeling (visual and sound effects) and it has som bugs when retry. I enjoyed killing the table-crab :P Congrats!
Impressive atmosphere, I spent some time holding everything until I can begin the story, but It was great, awesome entry!
The game looks pretty good, but I haven't been able to figure out how to attack: I've pressed the left button, on the stage, on the character, on an enemy... I also had a hard time understanding how to get out of the inventory, but I managed it hahahaha. I think that with a good polish in user experience it could be good, but I haven't been able to play it :(
Interesting and un puzle game, great entry!
Nice game, it's very difficult to find the balance. My record is 726 years, and I think I can do it better, but not much hahahaaha. Great entry, congrats!
Nice flappy birds approximation, but too short :(. Also, the fly looks like too heavy at fall, but it is also part of the challenge. I'd have liked to play more levels, nice entry!
I bankrupted the company :(. Is it possible to fail the launch? hahaha good job!
Great farming game! The art, music and game feeling is awesome and the experience is very relaxing. Love it!
Love the art and the game feeling, good entry!
I love this twist of tetris game, very original and addictive, great entry!
Very original entry, but it's too difficult at the begining! I love the game feeling, nice entry!
Beautiful art (graphics and music), maybe I miss some visual effects (hits and shakes). It's very difficult hahaha. Nice entry!
Minigames are simple but very nice and funny. I love the rythmical graphics and I'm surprised that it has multiplayer (although I haven't been able to try it). Very complete entry, congrats!!!
I love this mix between Vampire Survivors, Archeros with the reducing battle arena mechanic! It has better graphics than Vampire Survivors and it's reducing arena mechanic makes it more convenient for quick games. Although the feeling is a 10 (especially for a jam), I missed more feedback on the characters in the impacts. One of the funniest games of this jam, congrats!
I really like the diegetic interface! The game is very fun, but my camera was moving slowly to the right all the time :S Also, cooking fruits icons are very similar and confusing. Despite that, it has been very fun to play this game, congrats!
It took me a while to understand that to complete the level you had to get out of the elevator. Once I knew how to play, I found it very fun. The levels are very well designed and the graphics and audio accompany them very well. Great entry!
Nice story! It shoould be interesting add some feedback when you can talk or interact with something (a chat icon or iluminate the character, for example). Good entry!
It has some bugs that have prevented me from finishing the game (it doesn't work in Firefox, in Chrome it started the second time, in one case it didn't allow me to close the inventory and continue), but the game is very interesting and the atmosphere is captivating. Great entry, congrats!
In WebGL I could play well maximizing the screen. The idea is good, but it probably went out of scope and you miss more feedback to understand what you are doing. Good job anyway!
Very funny entry! I love the art and the gameplay, nice job!
Nice and relaxing game, good entry!
Great entry, puzzles are good balanced and challenger, congrats!
Very interesting game, I like the shooting mechanic, it is very original. Game is a bit difficult to understand (you control both sides, so I aunderstand that it is a local multiplayer game with shared controls), but very complex and complete for a jam. Nice entry!
Nice entry, simple but very well executed, congrats!
Nice and funny entry! I love the graphics and feeling :).
Link doesn't work :(
Nice game, very balanced and addictive, congrats!
I love the game feeling and the art! Great entry! ^^
This game is very fun and it has a lot of content for a jam. I'm really impressed with the result. I'm not sure how I win and how I lose. I was going to try a massive attack with titans (to see if they would destroy the enemy base, even though they have no HP), and then I suddenly lost :(.
Anyway the game is really good, I spent 45 minutes in a match and I'll try again later hahaha. Congrats!!!
Feels like the first GTA, I enjoy it a lot ^^ Very funny entry!
Very original and funny concept, congrats!