The Tree of Bounty by gelisam 2019-05-03T17:14:28Z
Cool and interesting idea!
Foon → Ludum Dare Explorer → Users → Gassi Games
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 44 | Your life is currency | 👥 | BloodThirst | jam | 449 | 3.54 | 3.42 | 2.94 | 3.78 | 3.24 | 2.93 | 2.15 | 3.12 |
Cool and interesting idea!
Ohh, your game is really cool :) I somehow feel like idle games are just relaxing!
First time playing I died on depression with an age of 28.
I like the different endings :)
If the game would have some visual effects it would really be a game I could play for a while! I think some actions could spawn particles or somehow move the "me".
But keep it up man!
Well done!
Great Graphics, good Gameplay and a really good story.
But I somehow don't feel any need to sacrifice any memories. Because when I sacrifice a memomory I sacrifice a level, too.
But overall a great entry!
Nice game! Some things feel a bit unfair, especially if you get bigger and they walk into you. Anyways it really felt addicting! Keep it up, guys!
The Idea isn't that bad, but the amount of glitches and bugs drag the game down a lot. I don't know if it makes sense to be able to fall down. In some cases the camera was strangely low. Enemies beeing able to kill each other lead to me just running thru the levels, because they game me more health than they took.
As a whole I'm pretty sure, you've learned a lot for your next jam. Keep it up man!
Positive: - Nice Transitions - Great Idea, I really like the aspect of managing, when to heal and when to shoot/take damage
Negative: - Could need some move visual things, like panning camera, camera shake on hits - Real UI for the health would lead to better control. - Feeling glitchy when walking into the center (collisions)
Overall a medium game, with lots of potential to become a good casual game! :) Enjoyed playing it :)
Keep it up guys!
The Idea sounds really interessting, but I don't think the game delivers that. It was nearly impossible to shoot while walking. There wasn't any real chance to shoot the enforcers. And they were to fast to run away. I think half a day of testing and bugfixing would helped the game a lot.
The visuals really caught my attention. Looks just great!
The game's idea is interesting, but somehow the grinding isn't caching me as much as I wish it would. I think it would feel a bit refreshing to have have the possibility to do anything yourself. :/
Some sound and visual effects could help the game, too.
But keep it up guys!
I'm not sure about those upgrades. I didn't really need them once i realized where to find thinks.
The Physics in the game felt great and the destructible enviroment was fun to play with, but I don't know if it fits the game. It's a great mechanic to build upon on anyways.
Keep it up guys!
Wow! Such an awesome and polished game. The look is just amazing. This simplified look just feels like a really good mobile game!
The mechanic is also really cool! Just feels great to build your own way :laughing:
One thing I realized is, that you have to be carefull not to place your platform to close to the spikes, or they will kill you anyways :/
Some sounds would have been cool, too. But I just realized that there are missing, after I played it xD
Keep it up man! Awesome work!
The visuals really got my attention.
The Gameplay could need some more work I think. Some explanations could helpt the game, too!
Nice Idea. I really like those kind of games :)
A little bit sad, that the jam version is a little bit more buggy.
The Graphics are cool! In general there could be more to do.
But well executed idea!
Nice idea. But somehow I don't feel like you have much influence to the game. You always play your best cards, because you start and you dont save cards for the next bet. So you can't even get some strategics going :/ I think by more rounds and more cards on the hand it could get a lot more strategic.
Nice Game! The Graphics remind me a lot of the things BlackThornProd does. The Effects were cool, too.
But overall I think the game is a lot to easy. Never had any blood problems and the most dangerous thing was the speed potion. Maybe the enemies could have some different behaviours.
Anyways, Keep it up man!
Hey guys, Well on the first try I died instantly because I was to slow to realize the controls xD
On the second try most of the game felt quiet easy. For me, the levels where a little bit to simple. Somehow I'm not quite sure about the need of the upgrades, if the level isn't challenging me that much.
I realized the scrolling from the background was to fast for the speed of the foreground. That felt a little bit distracting.
The soundtrack felt great. It was just addicting to play to this music :laughing:
Was the time a big problem for you? Cause I feel like some things could have needed a little bit more testing and tweeking.
But keep it up yus and your next jam will be great!
Nice Game! Reminds me somehow a lot of the first Prince of Persia. The levels are creative, but some of them are really hard and frustrating.
Good work anyways. Keep it up man!
In the beginning I was quiet amused by your game, just beacuse it included a lot of chickens and my first thoughts were "Chickens! Many chickens! Thats cute" After I started the game, I was confused 'cause I didn't know what to do.. so I ran around and collected those eggs. Well, after a little time i understood the concept of this game. A tutorial would have been helpful. Also there is no possibility I saw, to play the game on fullscreen, so it was queit annoying to play it in a small window.
I like the idea that the chickens follow your mousecontroll and that you have to scroll trouhgh the map... But it is not well thought through because you can easily scroll all your chickens out of map. In this case you can take them over the water or trough the forest and i do not think thats a part of the game.
Some positive things: I like the graphics and the whole artdesign of the charakters. The idea is really good and funny and I would like to see more from it.
A cool idea, but it could be a lot better and more understandable. Still the jelly character and the sound effects were cool.
Keep it up man!
Hey, you're right! Our games are really quite similar :laughing:
I really like your art!
For the gameplay: It felt a little bit to easy, just walkin around all the bosses with the stick got them easily killed. While walking over the map I sometimes felt a little bit disoriented, caused by the slow following cam. Perhaps you could lock the final boss, before you defeated all the others. First time I was there really early and finished the game by accident.
It wasn't clear for me, that the stick ends the game.
One Bug I found was that you can still attack in the credits. You can hear the sound FX.
If you're able to structure your game a little bit better the next time, it will be truely great!
Keep it up, guys!
I don't know if I ever had so much fun being a square before :laughing:
The controls and the gameplay just feel great. But somehow I feel like the weapons are more like additional content :/
Anyway really really great entry! Keep it up man!
A really fun game! I played it multiple times to get the different endings and i enjoyed it so much. I like the simple style and the choices you can make. It's creative and I'm excited to see more in the future, maybe with a few more opportunities!
Great work!
Feels like a great prototype to build opon on. It could be a little bit harder to manage what to do. Right now you are always able to raise them just to absorb them and make a plus by this.
The Graphis felt nice, the walls could be a little bit more detailed, but yes, its just a jam. Sounds were great. Somehow I was happy to kill someone :innocent:
Keep it up guys!
It's a fun game and I think it's good material for a multiplayer game someday. But like others already said, the controls are quiet difficult to remember and it would be nice if you could move the boxes you place.
Also, after I played it the first time, it wasn't possible to get trough the fourth portal, so i had to start again to fix it.
It's a good idea to pay the material you need with your life and also i liked the concept of the shop, but it could be a bit more easier to handle.
Altogether a great idea!
As a catlover I really like the story and the graphics! Was somehow really entertaining!
But somehow I'm not quiet sure how I became the King of the neighborhood :D
A nice and creative idea but quiet difficult in the beginning.
Main menu and character controls ingame would be helpful. It took me a while to time the jumps right and I think that the enemies shouldn't kill you after you touch them with a single pixel. After a few restarts it was a bit frustrating to get killed every time just because of this "touches". Music would also be really nice.
The graphics are really cool and I think you can do something great with it! I see potential in this game :)