FoonLudum Dare ExplorerLD44 → Vendor of Doors

Vendor of Doors

By rac-games, Knorz, hybitous, DaniE, step4, WeKri, McBeutelwolf, Alina Burgert, Healbeam, AllSparkII and RadiantIke

View on ldjam.com

CategoryRankScoreCount
Overall8633.1025
Fun8162.9725
Innovation10622.4125
Theme9072.8925
Graphics7043.2825
Audio5343.0025
Humor8152.3124
Mood7523.0625

Comments

rac-games 2019-04-27 16:23

Hey everyone. We finally did some progress which looks quite okay. But we want to bring a darker mood into this world with Knights and Skeletons. ezgif.com-video-to-gif.gif

kaeveris 2019-04-30 19:14

I like the sound and overall atmosphere of the game. I feel like when going south the camera is a bit too slow so I ended up falling down a lot :) I like the graphics and style a lot

nayaki-anandan 2019-04-30 19:15

Pretty fun! I enjoyed the character design and the shooting mechanic. I couldn't progress past opening the second area, and the camera glitched into a weird perspective once. but other than that i like the idea.

rac-games 2019-05-02 15:07

@kaeveris You can zoom in and out with the mouse wheel, that helps a lot :)

jakobthequizguy 2019-05-02 18:22

Pretty cool game, the overall mood is nice, but the camera angle works against the player sometimes and it lagged quite a lot on the boss (at least on the web version).

raziyya 2019-05-02 18:23

Nice use of particle effects and animations. Felt really fun to shoot and the end boss was really good.

Everything did feel a little jittery but I'm sure this could be ironed out with more time.

Would be great to see what you could do if you carried on with this.

symphonia 2019-05-02 18:28

I like the sound and the graphics of this game, I actually managed to open all the doors after I finished the first area, don't know if that was supposed to happen, but I had fun fighting the boss anyhow! Game has a few bugs though, the starting scene started all over for me when I returned from the first area, but still a nice idea!

juhani-koskinen 2019-05-02 18:28

I liked the atmosphere of the game and the mechanics were fun to play around with. The player could have had some animations, the "floating around" movement is fine if this is an artistic choice, but even floating around could cause some animations. Overall solid entry :slight_smile:

rac-games 2019-05-02 19:18

@symphonia: Opening all the doors after the first level was a bugfix because our scriptable objects broke during building. The leveling and buying doors system worked well when played in Unity Editor, we're still trying to figure out what went wrong with building the game.

lakrits 2019-05-02 19:32

Couldn't see much when going downwards against the camera. I thought there were random meteors attacking me so I tried to avoid them by keeping on the move but eventually I figured out it was life gain from killing enemies.

gassi-games 2019-05-09 18:42

The Idea isn't that bad, but the amount of glitches and bugs drag the game down a lot. I don't know if it makes sense to be able to fall down. In some cases the camera was strangely low. Enemies beeing able to kill each other lead to me just running thru the levels, because they game me more health than they took.

As a whole I'm pretty sure, you've learned a lot for your next jam. Keep it up man!

borys 2019-05-09 19:14

Game looks really nice from my experience! I like the graphics, sounds are okay too. Game feel is really juicy (mostly by camera shakes). There are some features I would change (e.g. entering the doors by pressing 'e' instead of triggering on enter), but the main concept and gameplay are good. Keep it up!

kcourtois 2019-05-09 20:42

Pretty nice game, liked the music and art in general is pretty nice too ! I didn't like that much the fact that you can fall off the map, and sometimes it's hard to find the right camera setting. But overall it was pretty cool :)

lilkrit 2019-05-10 18:56

Presentation wise, very good game. The core loop was fun, but it could use some polish :)