FoonLudum Dare ExplorerLD47 → Looping Robot

Looping Robot

By zilulu

View on ldjam.com

CategoryRankScoreCount
Overall3293.3921
Fun3133.2621
Innovation3043.3121
Theme2603.7121
Graphics3523.2821
Audio3173.0221
Humor3952.1719
Mood4572.8320

Comments

dusho 2020-10-05 05:32

Itch link says 'We couldn't find your page' - maybe you need to make page public?

zilulu 2020-10-05 05:44

@dusho Thank you for reminding,I modified it

connorthompson 2020-10-05 06:12

Nice graphics! Really like the style. The little dogs remind me of being a kid in the 90's!

diego-escalante 2020-10-05 19:40

A really robust and solid entry about controlling a robot with looping commands. The puzzles are well designed and all the sounds, music, and visuals fit together nicely. My small criticism is that if you retry a level, your previous attempt's commands get cleared up. I wish I could just fix my "bug in the code" without needing to rebuild it all again. Good entry, well done!

a4x8e6 2020-10-06 22:22

Nice game, would be good if you could look around the map before playing and as @diego-escalante said, to be able to edit your code or move the commands around rather than starting from scratch if you get it wrong. Good fun :)

neowedge 2020-10-07 19:55

Nice game, good puzzles design! Very solid entry!

bootak 2020-10-07 20:07

I like the graphics! Music is fine, reminds me sound from old consoles, but it gets repetitive over time. I liked that you painted floor tiles differently on the level 3, so that player could see the pattern easily. That is nice idea! However, level 6 could use a bit more guided level design approach. I was lost in these open fields and couldn't beat it :) But it's a compo antry, I feel like we shouldn't judje level design here. Overall, nice idea and good implementation!

jimbly 2020-10-09 02:28

Losing my command list when I reset is really annoying :(. It would be nice to have a way to increase the speed, especially on the couple levels that seem to only have a *really* slow solution (level... 8 maybe?). It seems that 3 different levels all had the same solution (fighting levels), which was kind of boring, but I guess you ran out of time to make levels =). Audio and graphics fit the game nicely.

zilulu 2020-10-09 03:53

@jimbly Yes I had some other ideas,such as portal and ice,but no time to do the level design and implement.Thank you for The suggestion about game reset,I will modify it,there are more than one person have suggested on this:)

thesedatedprince 2020-10-10 07:29

Really great puzzle game idea. Like a few others have commented, I also think this could benefit from preserving the commands when you retry a level. Also, I feel this game is at its strongest when the levels are slightly tighter - the very open level I encountered ended up being a case of trial and error, rather than trying to think through the puzzle. But overall, I think with a couple of days more polish, I think this could be a rock-solid puzzle game, with a lot of opportunities for interesting puzzle design based on the core mechanic.

ubershmekel 2020-10-10 08:28

I think the music really hurt the experience. It was a bit sharp, and came in and out at times. I think the instruments were a bit too strong on the treble side, you should try and master game music to have a balance of bass and melody. Maybe a few more variations of the loop would also help it not feel so repetitive. About the game mechanics - something about them felt like a cookie cutter pattern match. Usually these programming games have something that's more motivating and rewarding than just reaching a flag. I think the puzzles themselves were good for the genre. I think I got up to level 8. Maybe there are more cool mechanics after that? Either way, it was fun for a bit, thank you for the game.

lesinvisible 2020-10-12 12:08

This games gives me a GYROMITE vibes with this music and art.

ygrichman 2020-10-16 02:09

Great puzzle game with nice progression of mechanics. Music didn't bother me personally felt it fit with the game, obviously could use a bit more variation but its a Compo game. I'd agree about the reset being annoying losing all your commands. Otherwise quite fun to play through.

theseller 2020-10-22 23:29

The music was fine but I wish it played while the loops was running, or have a different part. The swap between no sound effects and music to sound effects and no music was a bit jarring, and really took away from the experience. Overall fun game, the challenges were cool!