FoonLudum Dare ExplorerUsers → zubspace

zubspace

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorQuickollectcompo1403.203.262.683.523.283.202.973.06
202557DepthsAsterodeepjam4.004.503.003.504.501.503.00
202456Tiny CreaturesTime to Smashjam5223.573.672.874.053.953.813.733.77
202455SummoningRobo Climbcompo3462.502.473.051.812.683.212.522.61
202354Limited SpaceLimitriscompo1623.603.463.964.053.052.692.452.77
202353DeliveryGo Go Truckjam7463.433.382.634.133.683.253.023.10
202352HarvestHidden Talescompo573.883.314.203.794.133.922.224.42
202251Every 10 secondsAvoid Asteroidcompo553.964.023.563.263.823.642.663.77
202250Delay the inevitableMrs Applebee's gardencompo4123.262.752.832.963.463.192.853.50
202149UnstableThe Walls Are Tumbling Down!compo2663.483.232.902.823.342.882.723.20
202148Deeper and deeperDown - The gamejam5523.733.653.583.563.563.503.253.69
202046Keep it aliveLiving Lightjam7013.713.743.163.343.473.422.623.62
201945Start with nothingSheep Keepcompo2273.473.443.022.733.893.103.533.34
201944Your life is currencyLife Cyclecompo3193.223.202.853.122.582.562.412.54

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by zubspace

LD44 — Your life is currency

Pulsation by stevenjmiller 2019-04-29T08:36:33Z

It's an very interesting and creative concept. I like the way I can change the environment to my needs.

Some puzzles are very challenging. The pulling in I can fully grasp. But I have a hard time wrapping my head around pushing out. Needs some practice.

The Last Minutes by Togimaro 2019-05-20T20:50:08Z

Nice interactive novel! The story is awesome! Wonderful music!

Some bug prevented me to receive my wish, but I still enjoyed it! ;)

Chains & Ore by Yvanor 2019-04-30T22:42:14Z

Wow. A massive amount of content and for such a short time. Well integrated tutorials.

key, knife, flower. by LucasMolina 2019-05-20T20:37:06Z

Wow, I was thoroughly moved by this interactive novel! Feels like going through a David Lynch movie! Good job!

I love the art style and the sound effects and ambient music are well done. This is actually one of the few entries where all parts fit well together in my opinion.

The interactions are simple and the deeper meaning is hard to decipher, but still I'm impressed what you did in such a short time. Keep up the good work!

Mine Corp. by Hadik 2019-05-03T10:04:11Z

Holy wow. The visuals are truly excellent! Sound effects perfect. The different skills and the unlocking are well done. Even though it is just a clicker game, I enjoyed it very much. Congrats!

Blood Pressure by superpokeunicorn 2019-04-29T07:34:05Z

This is a wonderful small game which got my adrenaline pumping really fast! The balancing act of shooting, avoiding enemies, recharging and picking up coins is nothing for the fainthearted.

Very good use of the theme. And I really love those blood effects and how it leaves behind a trail on the walls! Nice one!

The passion of a peasant by kuro 2019-04-29T13:56:00Z

Really solid gameplay. The art style fits well together. The geany looks really nice.

Inflate Me to the Moon by DDRKirbyISQ 2019-05-18T19:30:05Z

Wow, holy cow! What a marvelous entry! Wonderful intro, funny story, perfect sound & music, engaging mini games! Only the ending was a bit gross. Love it!

Paper Combat by tgiant 2019-05-03T09:02:39Z

Nice small game you got! The art style is super cool and I like the fluid animations.

Additionally, I love that Start Screen Music! You should have kept that ingame too!

Was not able to play with 2 players. But in single-player the platforms are kinda pointless. Would have been more meaning full with special moves/skills. Like for example you need to jump on a platform to avoid a powerful dash from the enemy. Think street fighter combat but with platforms!

Still a great entry. Thumbs up!

Immortal's game by dodormeur 2019-04-29T17:32:01Z

Very nice. I like the different items which you need to combine in different ways to progress. Good and simple art style, especially the player animations are great.

Bet Your Life by mrnyarlathotep 2019-04-30T23:36:23Z

Works alright. I like the simple howto inside of the game. Would like to play this in irl in Vegas.

Super I-Egg by gilborn 2019-04-29T15:51:03Z

Solid platformer. The different skills combinations are interesting to try. It's hard, but in a good way. Thumbs up!

Choice of Life by victorcrafty 2019-04-29T13:15:31Z

Don't fool yourself. Behind the simple graphic lies a formidable and exciting experience. To win the game you really need to be careful and focused. The sacrifices match the theme perfectly. Bravo!

Heart Miner by Corny 2019-04-29T09:30:12Z

This is actually a rock solid mining game. Kudos to the art style. Well done. The character animations are awesome.

I also love the procedural level generation, even though it sometimes seems to work against me, but that's fine.

Might of the Druids by candlesan 2019-05-03T13:09:09Z

Wow, this is a ton of fun. This is the game I played the longest until now (I think, I even played it longer than mine, lol!) Very well done!

The cards are really balanced. Card animations are well made. The monsters could be bit more detailed, but that's just a detail.

And good job implementing a highscore. It keeps you coming back for more πŸ‘

The Shifter Machine by UnidayStudio 2019-05-04T19:25:33Z

Wow, you did this with blender? Good job. Unfortunately my system could only play the game with about 2fps, don't know why. Interesting mechanic and I like the weapon model.

Battery is here to stay by Aterlamia 2019-05-02T22:45:12Z

Good job using Godot. I actually like the simple graphics. The cursor is very annoying. I accidentally clicked multiple times one the window close button while trying to open the chest. Items can be picked up multiple times which is confusing. I couldn't progress in the second room, because i had 2 books and 3 panels.

But good job nonetheless.

Monolith by jsec 2019-04-29T20:01:48Z

Man that intro! Would have been perfect with this music: [this](https://www.youtube.com/watch?v=dfe8tCcHnKY)

Seed. by AVAVT 2019-05-20T21:12:45Z

Such a great idea! Who would have thought that playing as a bunch of trees could be fun?? One of the most interesting and creative games I played! Thank you!

Death's Purse by sadsmile 2019-04-30T23:18:11Z

Hey it's a good start! The tiles look nice! I like the reaper and the zombies. Also the environment like wall tiles and the flames are superb. I did not manage to kill a zombie though, but maybe that was my fault?

Path of Redemption by Simon Rahnasto 2019-05-02T22:10:47Z

Really great game! Wonderful graphics, music, sound effects and speech! The start menu is excellent! I like that you highlight incoming enemy attacks.

Only a few tiny nitpicks: * I finished the game with 85 hearts and a single weapon pickup (the hammer) on the first try. That means, it's a tad too easy. Would be ok though, if this was just the start of a larger game. * The enemies are too predictable. Would be nice to have different kinds of enemies with different types of weapons. Ranged weapons or magic spells would have been awesome. * I love how you show which weapon stats are better than the currently equipped. Maybe the same system could be used for armor? * Some chests need to have worse negative effects than just reducing one heart. * The orb puzzles are ok. But they also slow down the pacing to a crawl. I actually don't like that very much.

But overall a very very good game. Kudos!

That Time When I was Reincarnated as a Coin by randomphantom 2019-04-29T12:22:44Z

Phew, this is tough! Feels like riding a bicycle for the first time πŸ˜…

I really like the funny face on the coin. And the scene transitions are well done.

Gore by Tudvari 2019-05-04T19:15:52Z

I love the doom-like atmosphere! The simple ambient music is great. Thank you for adding life recovery, would have been to hard otherwise. I like the sacrifice or safe mechanic and it made me play through the game twice. Good job for such a short time!

Anthill by mikelovesrobots 2019-04-29T16:38:31Z

This is a nice, simple game. Easy to play, but hard to master. The controls and the physics work really well. Good job!

Coin Boys by maxr00 2019-04-29T16:58:22Z

Funny concept! I like the personality of the coins and the final drama... I'm also amazed that all those grass blades did not result in my computer burning down, so Kudos!

Real time by antoined73 2019-05-03T10:18:40Z

I really like the looks of this game. The sound when you hit the enemies is a nice touch. But it's way too difficult. What I did after a while was simply flying to the left and spamming to the right. It makes makes the game too easy though.. πŸ˜…

Nice one overall.

One More Drop by ZAX 2019-04-29T16:49:12Z

Nice environment, the shooting around feels good, screen shake is well done. Non-charged shots are a bit too powerful. Good game overall!

Autumn Shores by Alex_ADEdge 2019-05-19T19:36:04Z

Yeah, the scope was probably a bit too large for a game jam, but I'm impressed nonetheless. Dragging your boat into the see and paddling to an island far away is kinda awesome. Would love to play the final game, like you envisioned it.

Bank Burner by repine 2019-04-29T17:10:24Z

Wow, that was amazing! The concept is brilliant. The pixel art and environment is perfect.

I like how you played around with the game idea. Each level feels unique. Well done!

The only thing which is sad, is that I already played through it... Would love to see more of it!

Fowl Goods by Ziamor 2019-05-18T20:27:38Z

Hiya, I've never played a game as a chicken before. But this was exactly what I needed! Cute... Creative... Engaging... Thank you so much! Sharon loves you!

Blob World by Sir. Syko 2019-05-04T19:47:50Z

What a creative game! Well done! I love playing games with new, never seen before mechanics and your game really nailed it. It took me a while to fully grasp how it works, but in the last level I had so much fun creating my massive blob army!

Well done and thank you for just trying something new!

Piggy Bank ! by FlavienRombouts 2019-05-02T21:37:01Z

Very solid game. Thank you!

I like, that you added different environments. This really keeps you going as a player. You've introduced new elements very well and combined them in creative ways. Perfect!

The clouds and the multiple islands and different tiles are great. I had some stuttering now and then, but maybe that was just me.

Once a replay in the canon level reloaded a level earlier. But it only happened once. No big deal.

I would have loved to have more soundeffects! The menu sounds are so well made, that I really missed them during the game. Even a *grunt* each time the pig moved would have spiced up the game so much!

Still a very good and solid game. Thumbs up!

Arena Of Wealth by GreenBoxGames 2019-04-29T20:55:21Z

Wow, this arena shooter is awesome! Starts slowly, but difficulty goes up quite fast, which is nice. The upgrades and the variety of enemies add add a lot of replay value.

The art and animations are wonderful! Good Job!

Blackout by Taco truck games 2019-04-29T20:36:09Z

Huge game world with not much in it. Maybe make it a bit smaller next time? The auto shooting looks interesting if enemy behavior was more varied. Good try tough.

Coinroll Adventures by MrPiedPiper 2019-05-03T09:38:36Z

Wow, I really like this one. The concept is very interesting. You did a stellar job with gradually introducing new concepts to the player. Additionally it fits the theme very perfectly. Well done!

A few things which appeared to me:

* Movement is a tad too slow and feels like on the moon. On the other hand it feels very relaxing. * I would always shoot exactly in the direction of the mouse pointer. I sometimes wanted to shoot in an angle and accidentally shot upwards. * Sometimes coins can be stuck in places where you cannot pick them up anymore. Maybe make them come back somehow? It's annoying to restart a level because of a missed shot. * The last level is hard, maybe a bit too hard. But I'm glad I could make it without hints!

But overall a great experience you can be proud of!

ALIEN, e x p a n s i o n . by Jaxson Van Doorn 2019-04-29T06:19:00Z

I'm actually impressed by the oldschool voxel graphics. But it's very hard. My highscore was only about 1000 points, but I guess real spaces battles are hard to win, too.

Protocol: R.W.S. by Derek Volker 2019-05-02T23:40:22Z

This game just feels good. I love the movement. The background and the music are well done. Levels could be more varied, but it's enjoyable nonetheless. Nice one!

Zombieton by Norris Eldridge 2019-04-30T23:29:46Z

The katana is a bit overpowered. But the shotgun sounds so much better. Looks good. Would love to play it again with more zombie types and different levels.

Polar Delivery by onnofal 2019-04-29T14:13:01Z

Windows version works for me.

What a beautiful game. The atmosphere is very relaxing. The whole environment, waves and snowfall are wonderful to look at. The music fits perfectly.

I also like the interaction with your helmsman.

Deadrun by jcmoyer 2019-05-02T22:52:29Z

I really like the music and how it get's more frightening. Good job!

American Healthcare by Abraxas Interactive 2019-04-30T22:23:27Z

Good Job! I like the target mechanic. The explosions are great. I just need more money to win. πŸ˜…

The Reapers Delight by itsjustjord 2019-04-29T09:49:23Z

I love that intro and how the reaper continuously shows up you during the game. Nice one!

The game itself is very light and simple, but the shop entrance and the parking lot are well made. Simplistic, but I couldn't do it better either..

In the shadows by Pacman 2019-04-29T14:54:45Z

A lot of fun a very engaging. The dynamic music keeps you on your toes. Has a touch of GTA. Nice.

MassTransfer by IvanPavlov 2019-04-29T09:03:22Z

The idea of distributing your mass among units is a very interesting concept. Would love to see more. Beware of my cube army roaming the land!

Precarious by Norfma 2019-05-04T19:34:54Z

Very interesting game! First, I like the visual style. Very don't starve like. The music is a perfect match. I think you hit the theme in a very interesting way. It's disturbing, but in a good thought provoking way. Well done!

Coin Platformer by sillyman987 2019-05-03T09:52:53Z

Could be a very nice platformer with a bit of more work. Kudos for making something playable in a short time!

Grow by Caspercaper17 2019-04-29T08:15:25Z

This is a relaxed walking or shall we say swimming simulator? I pity all those small fishes which need to avoid all those environmental dangers.

The low poly art style is very consistent. Would be great to have more dynamic objects next time, but a good start overall.

ThoseBloodyGoblins by mikouaji 2019-04-29T07:02:43Z

Good job! Kudos to using Godot!

Playing the game very much feels like being an outcast in the wilderness, which is a good thing. First I was a bit overwhelmed by the controls, but the detailed menu helps a lot!

It took me a few tries to figure out, what upgrades work best for me, but I felt a sense of progression after a few tries.

The Sanguine Fight by Sodaro 2019-04-29T10:18:28Z

The game fits the theme very well. Artstyle is basic, but I like that fireball cast animation and those small details, like eyes blinking.

A bit short, but I was pleasantly surprised to see a shop in there.

Controls are ok. Jumping could be more useful, currently it is unneeded.

Lost coin by TinySalad 2019-04-29T13:23:32Z

Wow, what a nice small gem. The intro scene is amazing and the game idea is super creative. <3 to you.

The Trade by chickenpt 2019-05-18T19:18:37Z

I really love the loading screen and the nice music. But some assets take quite a while to load. Need to go to bed now, but I'll try again tomorrow.

Material Cube by chawls_v 2019-04-29T06:39:06Z

I really like the vibes this game gave me at first. The scenery looks cool, the fill-up animation is well done and the ambient sound is top-notch. Made me feel a bit like playing hyperlight drifter for the first time.

The jumping side is hard, but works ok after getting used to.

Debtors' Arena by AceArcher 2019-05-18T19:07:46Z

Nice music and the different animations for each weapon are great! Maybe add some simple blood particle effects next time for hit feedback? This and sound effects would have been awesome. The spear is really hard to use though. But good job overall!

Fair n Square by DaniDev 2019-04-29T11:27:24Z

Great stuff. Wonderful action game with a lot of variety. The controls are perfect. Physics are interesting. The style is clean and good to read. The effects are crazy!

Best game I played until now. Will sure come back for more!

Bloodia by Sebastien Bourgeois 2019-05-02T23:20:39Z

Good entry and very interesting concept for a roguelike. I like how fast it feels. The movement, spawn rate of the enemies and bullet speed are perfect. I think the death-chests are a bit too unfair. Would also be more fun, if enemies would drop loot. I think this would be a really, really great game with a larger variety of weapons, like bombs or fireballs.

Still a good job you did in that short amount of time!

Little Baby Bloodbag by Trevor Shoe 2019-05-02T23:28:19Z

Oh my, I love this one. Such a simple concept but very well implemented! It just feels good to raise your army of undead and raid the level. Very nice! Would love to see more!

Life Cycle by zubspace 2019-04-29T09:32:55Z

Thank you all for the precious feedback!

By the way. If you're stuck and can't progress, you can always hit **Q** on the HTML5 Build and **ESC** on the Windows/Linux to return to the level selection. Then you can restart the level.

Life Cycle by zubspace 2019-05-02T20:22:30Z

Thank you so much for sharing your opinions! This is my first Ludum Dare and I already learned so many things, which I can hopefully improve upon next time.

Because you fine people deserve it, here is a [Post Mortem](https://www.zubspace.com/blog/ludum-dare-44), with lots of insights into Life Cycle and Unity and how it came to be, including a timelapse.

And I made this comic for you, called **Reusable Cubes**: zubspace_reusable_cubes_comic.png

Angry Planet by grllle 2019-04-29T11:40:08Z

Superb game idea. The simple hand drawn style is really, really nice to look at. The way the people occupy our planet is wonderful to observe.

Thank your very much for this gem!

The Baby Farm by Skalex 2019-04-29T16:26:44Z

As a father of a newborn, it took me a few moments to figure out what was going on. In time, though, I was familiar with my new role, got used to the controls and the environment and produced babies on the treadmill.

Yes, herding babies is exhausting! But only the exercise makes the master. After 7 days I was able to do my job in my sleep, but it was a bit long for my taste.

Still, exciting idea. Congratulations.

zubspace_babyfarm.jpg

Blood and goods by selewi 2019-05-03T15:09:39Z

Wow, beautifully made! Looks really polished!

I love the scene transitions and the fadeout of the music when you die is awesome. I have the problem that the music somehow goes out of sync when switching tabs. But that's no big deal.

The only real complaint I have, is that it is too hard for my taste, even for a roguelike. But well, maybe I'm just not good enough yet. Going to practice a bit more...

I'd also add some kind of timer while fighting and a scoring system to give the player a bit of feedback. But that's all.

Otherwise very nice. Good Work!

Alleycat Faust by kostasvs 2019-04-30T23:09:41Z

Nice models. I love that cute cat! The environment and the cars look great.

Cellvelution by TrueDima 2019-04-29T19:23:39Z

Hmm, I have a hard time controlling this one. I can stand still and hit targets just fine. But moving around seems to increase the speed infinitely... General problem?

Trash Planet Explorer by Bauke Regnerus 2019-05-03T09:49:00Z

Aww man, I'm so sad you ran out of time! The visuals are awesome and really cute! I actually really liked the combat. So great you did a particle effect when you hit the wall.

Well done! Thanks for the short but nice experience!

Break a Leg by Walkalope 2019-05-03T14:27:47Z

Well done! "Goes Buck Wild" and "Grows" are truly hard. A bit too close to being impossible in my opinion. But otherwise a great platformer. I really love the background; so simple but still effective.

Life for Likes by FM Studio 2019-04-29T08:49:14Z

Very charming and funny idea! The pixel art is top-notch. I'll post all those selfies on my instagram for sure!

Bioenfluencer by caevv 2019-04-30T23:02:22Z

Funny Idea. The matrix is very well done.

Stargem by Rheel 2019-05-02T23:03:20Z

Very interesting concept. Could be the base for a cool game I think. What you cold improve:

* Reduce the red spawn points and spawn rate to a minimum and gradually introduce more. * Show an indicator to the next blue item. * I think the game would be more interesting with more ammo. * Add items to defend yourself? Shields? Temporary invincibility?

A good start though!

bitlive by 8bit beehive 2019-04-29T07:18:11Z

Nice one. This is very much a solid shooter and I very much enjoyed playing it.

The controls are superb! Combined with the sound effects and the balancing act of shooting and picking up bitlives and opening chests, the game is rewarding.

I was a bit sad, when it ended. You hit the theme very well and there's a lot of potential. Would have loved to dig a bit deeper.

Tooth, Claw & Teacup by HenanBoy 2019-04-29T10:05:55Z

Nice one! The 2D art and fluid motions are great. The game mechanic fits the theme very well, you only need to be careful, when you kill the last enemy to not unintentionally select a skill.

I also need that cup.

Escape from Hell by Becher 2019-05-04T20:27:14Z

Hehe nice. Feels so good to finally finish the game. I love the very consistent pixel art. Only missing thing is sound and music.

Faustian Sands by Seb Jones 2019-04-29T19:32:30Z

Solid work with a deep message. Thank you for this thoughtful art piece.

KNIFE=LIFE by QuadApe 2019-05-18T19:40:47Z

Nice one. The character control is amazing. Like the shooting and the simple graphics. Well done!

Tiacol - A journey through life by Camocc_Studios 2019-05-04T18:35:15Z

I really liked the way you told us a story about life, even if it is a bit disturbing. I think it's more like an art piece than a game, but that's something special. Well, done! Hope to experience more stories like that.

The upside(down) by Youpeoples 2019-04-29T15:11:07Z

Feels like a boss fight in a bullet hell game, which is a good thing! Good Job!

HΓ₯tvΓ₯essofyra by patetfisk 2019-04-29T19:55:13Z

Controls are really nice with my gamepad. But phew, this one is hard. I really like the movement of the enemies. Nice art, sound and music!

Passold by Cyrolis 2019-04-29T10:59:54Z

Wow, amazing that you could build this within 12h! I love all those subtle animations. The character and the canons are lovely. I also like the screen transitions.

Victor Spumante And The Raindrops of Burgundy by gimblll 2019-04-29T05:03:31Z

Hey good job!

Has made fun to delve into your short story without knowing, what's going to happen. Just when I started to figure out, what it's all about, the whole game changes. The second act of the game was a funny surprise.

And I learned a new word: Zigamaroogadoos!

NecroBlood by Little Valhalla 2019-05-04T20:18:11Z

Very well done! Love the concept! It's a very special kind of tower defense with a lot of potential. I think some kind of level progression would have been awesome, but still very cool! Good Job!

Dungeon Life by Yadi 2019-05-04T18:26:57Z

I like the ambient sound and the dungeon tiles. A bit too hard for my taste. The enemies are so fast and unpredictable to hit! But congratulation that you released something playable!

LD45 — Start with nothing

Falling Spaceman by SkullPixel 2019-10-29T21:08:38Z

Wow, this is very well done! The title screen, all sprites, animations and the music, holy shit that music is awesome! Controlling the character feels very smooth. And I love the game mechanic. Simply, but addictive. It's definitely difficult, but it never feels unfair.

Kudos. Great stuff!

WADJ by HolyBlackCat 2019-10-08T21:39:45Z

Wow, the idea of giving the player more control options AND taking them away to progress further is amazing! Very clever. The environment is great and the puzzles are interesting. Some platforms seem to be walk-able but are not, but thats not a big deal. Has a lot of potential! Well done!

Fragmented Reality by Syrapt0r 2019-10-07T22:18:52Z

Wow this is awesome! I'm really impressed. The low-fi graphics and effects are nice to look at. The intro is engaging and the intermixing of story and new gameplay elements is top-notch. The music is truly great with a nice build-up. Also the difficulty is just right and the checkpoint-system is perfect.

You did a great job in such a short amount of time! Thank you!

Area 45 by conk 2019-10-12T20:01:32Z

Lovely game. The simplistic art style is truly great and has a lot of character. The controls are a bit confusing but it works alright. A high score and some way to extend time would have been a great addition.

World Collector by Joe Williamson 2019-10-11T22:06:14Z

Wow, impressive concept and wonderful art! The music is amazing! Building your own level is really fun. The puzzles are not that simple, but on the other hand it feels very rewarding to progress. Good job!

Legally Dead by vilcans 2019-10-08T21:06:24Z

Controls are nice and exploring the level is great. I also like the music. The intro and story is well done, but I think that stopping the game when new messages appear disrupt the flow a bit. Overall good job!

VOID by Almax 2019-10-12T21:51:41Z

The graphics are totally awesome! Wonderful animations and good effects. The background music fits very well. The game itself is a bit confusing, because it's hard to understand where enemy units are moving and attacking and how you're able to counter it. I won the first time, but without any tactical understanding of the game (maybe there ain't?) But otherwise top notch!

Pocketon Peak by bwalter 2019-10-12T19:38:35Z

Looks really great. I think the movement with WASD and look around/aim with arrow keys ok, but maybe I would try to juice up the hit effects, like pushing back enemies or stun them shortly when they are hit.

I also had no idea where to go or look for items, which was a bit confusing. Picked up items could use some kind of basic descriptions. For example, is it a quest item or a weapon or a tool?

But overall I'm very impressed by the amount of detail you put into this game! Good job!

Osage by tvle83 2019-10-12T20:25:04Z

Nice, relaxing platformer! I like that the platforms are not simple blocks, but drawn sprites on which the mouse moves along nicely.

I would increase the run speed and I also allow the player to continue without collecting all acorns and droplets. Had to look for a missing item for ages. The level design could be made a bit more interesting, with a clearer path where to go next and maybe some sections which are more difficult or dangerous.

Thief! by MaximBegunov 2019-10-09T22:00:25Z

Wow, I like this game! I like the idea. It takes some time to get used to, but the adrenaline rush you get while running from one pickpocket target to the next one is really great. Would love to play around with more power ups, but it's still great. Good job!

Grab your katana! by Mikeliosus 2019-10-07T21:07:31Z

Hey wow, I'm impressed that you managed to create something like this with a new tool you haven't used before.

I really like, that you added subtle animations and particle effects to tiny details. The difficulty curve is perfect. Starts slowly and gets quite challenging in a short time. I enjoyed it even though I had to spam my katana like crazy. Well done!

Nothing by Bocodillo 2019-10-09T21:04:34Z

Lol, one of the best clicker games I've played yet, I'm serious! The unlocks are funny and once you start you have to play it until the end. Good job!

A shroomy adventure by thetatautau 2019-10-12T23:56:09Z

Looks really nice! The increase of speed and the addition of jump and double jump feels nice. I like how you narrate what is going on. Unfortunately I could not progress after reaching the ufo shrooms. The one moving just went all the way left and I fell down...

The Card Crafter by Grhyll 2019-10-08T22:17:52Z

Very nice! Crafting your own cards feels so rewarding. The game gets really hard after a while, but that's ok! A retry-level option would be a nice addition I think. I would love to play this again with more card options.

ØJE by Gaming Night 2019-10-11T22:24:01Z

Love the look of the game. The characters are super cute. The eerie background music is very nice. The platforming aspect and level design is so-so in my opinion. It's hard to know where to go next and I'd also try to remove the character acceleration, which is hard to get used to. But fine entry nonetheless!

ground zero by whycardboard 2019-10-12T19:15:54Z

The setting is really nice. I love the vivid colors and the oncoming storm. Unfortunately the gameplay is a bit shallow. Nice entry anyway!

Zero/Hero by Beshr Kayali 2019-10-07T20:55:23Z

I like how made a game which fits the theme very well. I also like the handheld/arcade look. Good job!

As others have already noted, the controls could need some more polish. Would be great to compare this version to a version without that "floaty" feeling. Maybe try to remove the character accelleration and make jumping more consistent.

Acorn Rush by MrPiedPiper 2019-10-12T21:13:38Z

Nice relaxing game! The main menu looks great. Love the simple idea of a squirrel collecting acorns. The squirrel animations are well done. Shooting needs a bit of getting used to and it doesn't work, when you want to shoot while you're above your hole. But when you know this, it works ok.

0 to 100 by TheMoonrise 2019-10-09T21:32:09Z

Really nice concept! The graphics and animations are cute. The minigames are lovely. But the math side is a bit hard under pressure! Damn divisions.... ;)

Cubies by Stromberg 2019-10-08T21:29:40Z

A neat little sandbox game you got there. It's amazing how stable and fast the physic simulation runs. I enjoyed spamming heavy dynamics or building towers with them.

I would have loved to play around with more shapes, for example spheres and triangles. Also I think, that maybe some goals or achievements, like "Build the highest tower with small shapes" or "make a bridge" and more would make it more interesting.

Stickman Get Stuff by Barrier 2019-10-07T22:53:32Z

Very charming! Hits the theme and the deeper message is an important one. From now on I will hum your melody wherever I go.

Kawhatzithon by AllBetsAreOff 2019-10-09T20:48:14Z

Hey, this is fun! Such a simple idea but well executed. The sound effect is amazing, how it kind of creates a music which is nice to listen to. I love the random names you gave to items and the game over scene is quirky, but in a good way. Nice one!

Robbie by Crochar 2019-10-12T20:51:07Z

Nice game! The intro is great. Nice environment. The parallax effect works really well. Takes a bit of practice to master the controls, but then it works really well. The level layout is a bit confusing and a pickup counter would have been a nice addition. But well done overall!

Substructure by Mateusz Wojtkowski 2019-10-09T20:35:50Z

It looks really good. The objects, textures and the lighting are great. Would love to know more about the story and/or your intentions.

Get Some Cake! by OwlyCode 2019-10-07T21:39:09Z

Thanks for the cake!

I like the hand-drawn sprites and the main character is cute.

I would not have gotten to the cake without the walkthrough though. The "at most 2 things in the center" limit is a bit harsh. At some point I did not see a plant hidden behind one of the big rocks which prevented further combinations until I removed the plant.

Picking up the right things is sometimes difficult and figuring out what those things are on your own is hard or maybe not possible? Combining things is a game of luck, but other famous games, for example "Don't starve", have a similar mechanic which some people enjoy, so I won't judge that.

UNPROTECTED HEX by Quackqack 2019-10-13T20:42:58Z

Ow wow, this game is so much fun! It's a tad too easy and the enemies are a bit dumb, but it just feels so great to create a death star and overrun other ships. Would be cool, if other ships could pick up debris too. Great entry with a lot of potential!

Sheep Keep by zubspace 2019-10-07T21:45:10Z

Thanks for the feedback @TheMuffinMan314. You are right about the difficulty. A 'hardcore sheep' mode would be cool. Note to myself: I need to playtest more and always add a difficulty which is insanely hard.

Sheep Keep by zubspace 2019-10-08T06:35:49Z

@scott-armstrong Thanks, glad you enjoyed the mechanic. It's a crazy idea but works. Unfortunately I did not have enough time to improve the level generation..

@mikymod Thank you! I made the sounds in the last hour with sfxr and did not have enough time to master them... Note to myself: Do music and sounds earlier and not in the last hour...

@yolziii Good job! Haven't had much time to playtest, yet, so your probably high up the highscore :thumbsup:

@dob Yeah the game is very rough... The 2D Colliders are a bit strange, but I don't exactly know why... Unfortunately I did not make i difficult enough. I wanted to add a black sheep which later on shoots bullets like in a shmup but ran out of time.

@stinkykitty Lol, thanks. The music was kind of a last minute job and is a bit repetitive, but I like sheep very much.

@oceanm Yeah, the score screen could need some more love. Scoring itself is a bit strange because time bonus gives you so many points. Need to work on this more next time...

@rollersteaam Thank you! I need to learn how to master the music and sound effects, that's right. I simply did not have enough time to add North- and South-Animations unfortunately.... Phew, animating is some time intensive...

@silkworm-sweatshop Sorry about your ears!....

@corentin-sabiaux Thank you for your feedback. First time I used Krita to create sprites and I love it already! Lol, I like the ideas about different sheep personalities! Need to think about that...

Sheep Keep by zubspace 2019-10-08T20:57:11Z

@adliberum I'm glad you liked it!

@Korath Thank you for your honest feedback. You're right, there are a few things about the gameplay, which could be improved. I actually think, that the possibility of losing control of many characters makes the game more interesting. It's a balancing act:

Few players = Less health but easy to control VS Many players = More health but hard to control.

My initial idea was to add a "duplication pickup" to receiver more players and I would love to add morey more pickup types. I also wanted to add different kinds of sheep with different attacks, but time was against me.. :/

Sheep Keep by zubspace 2019-10-09T17:19:02Z

@vilcans Thank you! I'm glad that I was able to surprise you :)

@grhyll Thanks! I'm sorry for the basic and too loud sound effects... I need to work on that more (and earlier) next time!

Sheep Keep by zubspace 2019-10-11T22:34:20Z

@mikeliosus Thanks a lot for your feedback! You definitely raised the bar with your score! ;)

Yes, the levels are randomly generated. I start with a square of walkable tiles and in later levels I add more such squares, overlapping existing squares. That way, the outer border of the level gets more complex, the farther you get. There are still many things, which could be improved, like making sure that everything is reachable after placing rocks or removing small areas of unwalkable tiles, but it works ok in the current state.

What took me the longest were the fences.. It's so time consuming to create all different fences and making sure, that they all work together...

I wanted to add different kinds of terrain, like swamps with water or a desert area, but soon I realized, that would be impossible in 48h. I also wanted to add another kind of sheep, maybe black sheep which shoots wool, but that got scrapped too, unfortunately.

Sheep Keep by zubspace 2019-10-12T22:03:20Z

@chocolat-endive Thank you! Would have loved to add more stuff, but time was against me ;) And yeah, the music production was a bit rushed...

@ogre Thanks! Second time for me in the compo. Still trying to organize my 48 hours without getting completely drained out.. But I'm quite proud of this one, even though there are many things which could be improved I think.

@flywolfe Thank you for your feedback! Yeah, I think the sprites came out better than I expected. (Krita is awesome!) I wasted some time trying to animate with Unity animation clips, because I did not have much experience doing so, but the process was quite nice when I got used to it. I totally forgot to add post-processing effects, lol! Note to myself: I should enable post-processing effects at the beginning and not as an afterthought...

@andrulonis Sorry for the sound effects :/ Made in sfxr which defaults to immensely loud and Unity does not give me clear feedback, how loud sounds are compared to each other or if the overall volume is ok. Or maybe I just haven't figured it out. Need to work on that and maybe upgrade my headphones...

Sheep Keep by zubspace 2019-10-12T22:37:10Z

Due to popular request, I decreased the sound effect volume, because I don't want to be responsible for broken speakers and hurt ears.. Sorry for that!

Soul Reap by FlyWolfe 2019-10-12T21:40:49Z

The environment looks awesome! Nice colors, cute characters, relaxing music, great effects and nice weapon upgrades. The movement is a bit slow until you get the dash and after a few corruptions your completely overpowered. But very good nonetheless!

Vr.Punk by Ravenjm 2019-10-12T19:50:33Z

Wow, this is so all over the place, but fun anyway. I love the art, switching to the "nothing" place is a great idea and shooting feels very rewarding. The final fight is really well done!

Leverage by BilalCh213 2019-10-13T19:14:57Z

Great idea! It certainly feels like a tower defense game without towers, but it's a fun way to waste some time.

Run... Away? by blint6 2019-10-08T21:15:48Z

Thumbs up for your first entry in a game jam. You did great! First and foremost: Your game is very accessible and you introduced the story very well. This is great, because many games are confusing. I like the environment. The ladder is a bit hidden and shooting buildings should maybe be more obvious, but it's ok. I would have loved to use my chaingun on more agents! It's such a great weapon even though the bullet spread seems a bit too wide.

Youre Being Chased By Nothing by Emily Ghostbreze 2019-10-12T21:02:24Z

Creepy! Good job! The ambient sound is awesome. You loose orientation a bit in long hallways, because there are no textures, but maybe that's intended. Use a different font next time, because it looks a bit out of place.

Hellion: The Legend of Jeff by Mad Brokli 2019-10-11T21:33:37Z

Nice and fun initially, but gets a bit tedious late game. First and foremost: The graphics and atmosphere are awesome. But combat is kinda boring. Maybe add some weapon cooldown or increase the number of enemies which attack your structures. I'd also add some kind of level progression to spice up the game. I love the concept of turrets and idiot dispensers, but then your realize, that the whole game is only about an optimization strategy and it gets boring a bit from then on.

Nonetheless: Interesting concept with a lot of soul. But combat and progression could be improved.

Memories of Eleph by Leandroc 2019-10-11T21:41:40Z

Well done! The mood is perfect. I like the washed out look combined with the smoothing sound; it just works so well together. The simple enemies are nice. The timer is a bit harsh, but ok. Would have loved to play more of it.

Rekindling Of Iron by HKSpadez 2019-10-12T21:33:11Z

Graphic looks great, but it was simply too difficult for me. The arrows feel too overpowered.

NoControl by simXple 2019-10-07T22:35:50Z

Very interesting concept which works well with the theme. I fell in love with the animations of the small character. The rolling around is super cute. Controls work great. Thanks for the game!

Project Genesis 1 by Corentin SABIAUX 2019-10-07T22:26:51Z

Very simple, but it fits the theme. Would have loved to create more stuff on my planet :)

LD46 — Keep it alive

HEAL ME PLZ by Pietro Ferrantelli 2020-04-24T09:58:37Z

Wow, I was able to defeat the dark lord. What a trip!

First and foremost: The intro and boss intro is excellent. I'm blown away, really. The pixel graphics are nice too, although a bit hard to read, when a lot it going on, but I guess that's part of the action. It really felt great to save your mates from all that mayhem and helping out as good as possible. Haven't felt like that since playing WOW or Guild Wars many years ago.

Overall a solid game with wonderful graphics, animations, sounds and music. Great stuff!

Crab It Alive! by Naca 2020-05-08T21:21:00Z

Nice and creative game. The graphics really shine. The controls work nice. The only gripe I have is, that it very much feels like work! lol! And those electric eels are really hard to avoid. But maybe I just need some more practice :)

Good job overall!

You're Invited! by Ellian 2020-05-10T18:58:52Z

Great game and cool concept!

Very stressful, but feels like at a real party :) It's hard to keep track of where stuff runs out and there's really no time talking to all guests. But I guess, that's the way it is meant to be! I enjoyed every second of it, even though I seem to be a bad party giver lol!

Cat Dad Redemption by Riftpoint Entertainment 2020-04-30T11:54:07Z

Really great game you got there! Kept me on my toes from the start to the end.

The voice over, sounds and music are insanely good. The sprites all have so much personality. The gameplay is simple to learn and hard to master, which is great.

The last 2 fights (well I think it were the last 2), were tremendously close to impossible.

Would have loved to experience the ending. Unfortunately the game did not finish after following level:

Cat_Redemption.jpg

Otherwise an excellent, polished game! Perfect!

JarHeads by Aurel300 2020-05-10T19:47:03Z

Great concept! But phew, this is hard! I really think you need quite some practice to get into your head, that purple hurts you and blue hurts it. But it's really fun an quite a mind bender. Well done!

Meatball VS Gymzilla by davision 2020-05-04T20:49:41Z

Funny game! Meatball vs Gozilla, well that's definitely something I haven't played before! The mutations all have different uses and you actually need a bit of strategy to win. The trucks are a funny addition and fit into the overall theme of the game. All-in-all a bit gross and crazy, but I guess that was intended :) Good job!

The Keep! It's Alive! by minibobbo 2020-04-30T21:31:26Z

Lots of fun! Wonderful idea! Great pixel art and animations! The game was quite hard, but I like that you do not have to be perfect on each level to progress. You did a great job, thanks for this game!

Birdie Burglars by DDRKirbyISQ 2020-05-08T21:10:29Z

Wow, everything about this game is cute! The music is great, the art-style is wonderful, the gameplay feels fresh and the controls and aiming work really nice. It was really fun throwing around all those cats. Great job!

Keep Everything Alive by Steffo 2020-04-24T13:28:04Z

Funny game. I like how everything gets more frantic after a while. And the different mechanics and styles mixed together make this a work of art.

ADRENA-LINE by managore 2020-05-10T19:33:53Z

I really like this game! Such a nice concept and the game really lives up to its name! I love how it gets harder and after a while you really start to see patterns how to progress. But time pressure really pushes you nearer to the end from one level to the next, which is a great feeling!

I also love the simplistic art style. The screen shake and sound effects are perfect and the controls simply work. You did a great job with the procgen, too. Well done! It's a great time waster :)

adrinaline-zubspace-highscore.jpg

Abiogenesis by radmars 2020-04-28T21:15:24Z

Very nice. The graphics are amazing. I love the background and the vines. Controlling the direction is a bit tricky and it was simpler for me avoiding the splitting altogether. Don't know if this was intended.

Good job overall!

Heading North by uchiro 2020-04-30T12:27:24Z

This would be my type of game. The sprites are great: Characters, trees and car/shop look are amazing. As others have said, movement is a bit odd and I would have enjoyed more places to visit and quests. Other than that, this could be an awesome game.

Untitled Phoenix Game by CptFinn 2020-05-07T19:50:16Z

This is a wonderful experience! The pixel art combined with the lighting is gorgeous. The environment and level design is awesome. The way you introduced all different mechanics is perfect. The controls, which are quite complex, simply work well. The music is nice to listen to. And it's a wonderful journey from start to finish.

Thank you for this game. This is real art!

Death's Compass by dikkop 2020-05-05T19:44:27Z

It's an interesting game and I quit enjoyed it after I got used to the rope and jumping. What makes it difficult is, that you can't really see, how far you can shoot your rope and sometimes you rope yourself into buildings or rocks, which is very confusing. But the triple jump helped out a lot.

By the way: I thought the game ran much better on chrome than firefox. I also had to reduce the mouse sensitivity a lot to better aim.

Good job for a 3D entry. I very much enjoyed it after all.

Last Lantern by tacohej 2020-04-30T09:08:11Z

This game looks wonderful! The simple color palette, the eyes of the monsters in the dark the light and shadows. All of it is awesome. The music fits perfectly. The lantern mechanic is a nice idea and I like the checkpoints system.

As @antti-haavikko already said, there's a problem with the boxes which can't be pushed anymore for some reason. It also held me back from completing the game.

But well, shit happens. Otherwise it's an awesome entry! Good job!

Pumpkin Keeper by gurkenlabs 2020-04-30T19:55:43Z

I really enjoyed this game! Everything is adorable: From the colorful pixel art to the quirky music and sound effects and the hectic gameplay. This is a great base to build a game upon with more machinery and enemies to handle.

Well done!

GhostVac by christina-antoinette-neofotistou 2020-05-02T20:48:26Z

Cool idea. I like the arcade machine style. The game itself is very interesting and I like the boss fight. Unfortunately I was only able to start the boss fight once in the html build. The other times the fight did not start. I think, because not all balls entered the playfield? But I'm not sure.

Anyway, nice idea, wonderful graphics. I liked it.

Angst by Silas Reinagel 2020-05-12T19:49:14Z

There's a lot of things to like about this game: The art style, transitions, environmental sounds and the music are really well done. I really like the "Don't starve" vibes of the angst-world. I also grok the basic premise of the game: Analyzing and fighting your panic attacks.

Unfortunately I could not progress after day 3. It told me to look for something on my desk, but there was nothing to interact with? Maybe I was just too dumb.

Anyway, what I thought was kinda strange is that sometimes you get a very clear hint on what to do, like "drink some coffee". On the other hand I was sometimes running around completely unknown to me where to go or what to pick up and interact with. But maybe that was part of the game?

However, I enjoyed most parts of it and think, that the level of detail is amazing for a jam. Good job!

Protect The Torch! by Marin0104 2020-05-09T20:17:40Z

Nice game you got there! The sprites look really nice and the animations are wonderful. I'm also fascinated by the rainfall and the hanging platforms. Wow!

The return-torch-to-the-start part is a great mechanic.

I had a bit of problems to understand, that you can use an item once per run and that they stay where you left them for the next run. Actually it's logical and I feel kinda dumb, that I did not get it in the beginning. You even explained it in-game, but it's still something you only understand, when you see and experience it. Also, what messed me up a bit is, that you don't really know, which items you will need first, before you traversed the level, but I guess, that's intended.

The bomb was a bit hard to use, because it did not stick to the spikes. And maybe the hitboxes of blobs and spikes could be smaller. But apart from that I had fun! Amazing entry with a lot of content and mechanics!

For Ducks' Sake by GaryS 2020-04-28T20:20:41Z

The idea is crazy. I love crazy ideas. And that's why I love this game!

The animations are adorable, the sound effects are funny, the gameplay fits the theme perfectly. Kudos!

Seeking Power by gustavo.christino 2020-04-29T20:52:08Z

Hey I actually really liked this one. It was simple and it made me want to reach the end which I finally did.

The graphics are a bit all over the place. For example most textures seem to be filtered while the birds are unfiltered. Also maybe change the default unity background first. I also did not get what those green orbs are useful for?

But beside those minor gripes I really enjoyed the platforming part with movement speed depending on the available energy. And I loved double jumps.

It's a very good start and with some improvements it could be quite amazing! Good job!

Bubble Story by Nefrace 2020-05-01T19:45:19Z

Great idea! The two bubble states are very interesting and a great combination. It felt really nice to advance through the level, although the part near the button was quite tricky! But the checkpoints were really great, so it never felt unfair.

I also loved the simple art style and soothing music. Good job!

ReOrb by aayush 2020-05-04T20:30:54Z

A nice little game you got there! I like the art style combined with the bloom effect. The music and sounds is nice but a bit repetitive.

The first few waves are the most interesting ones. I took me a while to understand that you need to move the mouse around the center in a circular fashion. The problem was, that the mouse and the first barrier you build are not at the same angular position. It's a bit strange.

As soon as you build a ring of converters the game is basically won. Converters and barriers are too powerful. Maybe they should break after a while or add a limit to how many you can have or buy.

Apart from those minor nitpicks, a great game!

LIFE:anti-viral by whydoidoit 2020-04-27T20:42:06Z

Very interesting concept. Had a bit of problem with aiming, it felt a bit out of control. But everything ran smooth and it was nice to look at. *Thumbs up*

Soul Seed by unept 2020-05-10T18:50:50Z

Wow! From the very first note on this game is amazing! The music is magical. The way you introduced the basic mechanics is very well done. I love how you progress through the levels by opening new doors and sometimes revisit already seen places. The platforming aspect is great, not too hard, not too simple.

I am thankful that I found this game so close to the end of LD46. A real gem! Great job!

Last Beer by Nilodree 2020-04-24T09:03:36Z

Seriously, this game is awesome. It's just too lifelike. Why does every trip of me to the bar end like this?

So many things to adore in this game. I love how it gets progressively harder. The animations are great, parallax and screen effects, different kinds of characters, music adjusts the tempo. And the ending screens are awesome.

Well done!

My Highscore:

I_Like_Beer.jpg

Beam Slinger by egawag 2020-04-23T23:21:26Z

One of the most relaxing games I've played. Very nice and smooth! The rope physics are well done and the effects are nice to look at, especially the rainbow one :) You also did a good job with the intro!

One thing I struggled with: Sometimes finding a missed orb can be quite a challenge if you don't know where to look at. There are so many gray indicators but no blue ones, when you're far from them. Maybe try removing the gray indicators and only show the blue and golden one, but from farther away?

But nonetheless, very good job. Thanks for the game!

Pug Panic by Alex Davies 2020-04-29T20:25:47Z

You Sir are cruel! How can you unleash such a panic inducing game on us mere mortals without feeling bad?

But seriously, the game is awesome! The art, the music, the idea, the window management, Damsel. I can't believe you did all of this within 2 days. That's crazy! Are you insane? Well, that would explain this game!

Well done! Now let me kill this dog once more.

Companion by Akadream 2020-05-02T21:11:42Z

A little fun game you got there! I like the sprites, small animations and the zelda-like dungeons. Fighting with your sword feels powerful, maybe even a bit too powerful. Sometimes enemies get stuck in the wall and sometimes it's hard to hit them if they are right above you. The music is fun and works for this short game, but it gets a bit repetitive.

All in all a nice, little game, which I'd gladly play more of it!

Until it blooms by Eryph 2020-05-07T20:21:26Z

This is such a wonderful game! The graphics are really nice. I love the moon base look. The music is awesome. The gameplay is simple, but there's a perfect balance between all three resources. There's always something to do, but it never feels boring or unfair. You actually connect to the tree you need to look after! And I was deeply touched by the ending.

Thank you for this great piece of art!

Sisters' Lighthouse by imod 2020-04-30T20:48:05Z

Wow, so much content! The art is fabulous! The colors, music, camera work and story match together perfectly. I'm not such a fun of go left/go right decisions, but I saw that you got a skip function which worked perfectly to uncover the whole story.

Good job!

The negotiator by Belea 2020-04-29T21:00:30Z

The game worked really well. It's easy to play and the conversation was actually quite funny with some strange choices which want me to play the game more to uncover them all.

Well done!

Father dies At The End by nahual 2020-05-04T20:12:01Z

The main menu background is amazing. The title and those feet... Wow, well done!

The intro story combined with thee music is great and builds up the tension. Would have been nice though, if you could skip it or fast forward.

I am really too dumb and completely fail to understand how to use the defibrillator. Do I have to drag it onto the patient? Do I have to move the mouse left and right to charge? Do I have to let go of the mouse button at the correct moment? I have no idea, sorry.

Even though I did not get far, you made a nice gloomy experience. Good job!

Keep it @alive by velvetlobster 2020-04-24T07:35:23Z

The cute graphics within those comic-frames are really great. The soothing music is a nice touch.

I started out walking through the fields for the first couple of days in the rain, but a few days later I captures myself staying in bed the whole day posting cat pictures.

It's a perfect representation of my life. Thank you for this game!

On Air by Beebo Studios 2020-05-04T21:15:55Z

Interesting game! First and foremost: The pixel art is fantastic and how you mixed those different music tracks together is awesome!

The gameplay is innovative, but a bit too hectic for my taste. I knew what I was supposed to do, but the difficulty curve went up a bit too steep and new tasks were not introduced well.

Only once was I able to return a dog into the cage, don't know why it did not work the other times.

But probably I was just to dumb to figure it out. Apart from the minor issues, the rest was top-notch!

LEADER KEEP THEM ALIVE by Bastienre4 2020-04-30T09:51:18Z

This game is truly something special! You convincingly replicated Flight Control on a mission. The tutorial is great and after a few moments I really felt like being in control of the situation. Awesome!

The sound effects are perfect, the screen effects and status monitors are top-notch and the story is well done.

Would have loved to play more and harder missions with different things going awry left and right. This could be the base for a marvelous game I always dreamed of!

Well done!

Leap Of Faith by ryan123rudder 2020-04-24T21:43:55Z

That poor little fish! Well done. So simple, but quite hard. It's amazing how nervous I got watching the oxygen level go down while trying to get out of the space between a sofa and a fish tank, lol.

I think, you really captured the theme very well. Good job.

Unended by slotha 2020-04-29T22:08:30Z

Very good game! he simplistic art style is fantastic. Sound worked well. And the game fit the theme perfectly! Kudos!

Difficulty was a bit too hard for my taste, but maybe I'm not hardcore enough. Good Job!

Beat Sturgeon by ecmjohnson 2020-04-30T20:32:09Z

I would love to get into this game, because I love beat games like Crypt of Necrodancer, but I could not figure it out. This game could use some kind of tutorial which slowly introduces you into the mechanics without overwhelming the player. I tried so many times, but I could not figure out if my actions actually had some effect.

But the graphics look nice and the music is funky. That much I could see and hear in my otherwise short games :)

Lamps by qkjosh 2020-04-27T20:17:15Z

The environment and atmosphere is amazing. The dog is cute. I got to the end, but, it was kinda pointless, I tought? Would have loved to learn more about the house, the dog and the ghosts.

Root Quest by thebreakfast 2020-04-27T21:35:12Z

Very nice. Love the idea of growing your root to find a level! Mixing 3D and 2D worked really well in this game. The music is awesome. The platforming worked really well. A level was a bit confusing and I had no idea where to go. But otherwise good job!

Big Buddy ! by Leonard 2020-04-29T21:49:49Z

I really like the hand drawn art in this game. Movement and jumping feels great. But the difficulty is really high! Navigating through a screen full of monsters and feeding your buddy at the same time is hard, but probably intended?

Idea: Would have loved some kind of level progression with each level getting harder.

That was my highscore:

big_buddy.jpg

Thanks for this game!

Noble by SludgeKey 2020-04-29T19:16:48Z

Very interesting. I married into a large family and it's crazy how few generations it takes to completely get overwhelmed by a large family tree. This game is a very lifelike simulation.

I like the names, how the faces get older, the smooth transitions of the tree. Would love to play around more with some game elements.

Good job! It kept me entertained for a while!

MicroVore by Eran Haas 2020-05-07T19:57:08Z

I have no idea what I'm looking at. But I like it.

Gooperworm by BloodpulpGames 2020-04-29T21:22:44Z

This game was a great experience. I love the simple mouse controls (they are similar to my game called Living Light by the way). The graphics, music and sound effects are very relaxing.

I also think that you introduced all different mechanics really, really well. It's a perfect in-game tutorial!

The difficulty is a bit all over the place. Some sections are very easy while others are hard. A few enemies were stuck behind a wall now and then, but I was happy they did, lol. I think, the speed of the player is the main reason, that difficulty is so unpredictable. Maybe it would be easier, if you could control the speed of the player. Also I could not really find a use for the secondary skill.

All in all a very nice, relaxing game. Well done!

Star Keeper (Ludum Dare 46) by Cobear25 2020-04-28T19:30:16Z

Very nice game! The planet is adorable. The controls work fine, catching stars is fun and needs a bit of skill. The planting tree bit works, but my only gripe is, that you can't anticipate from where comets will be incoming, so you just plant enough of them around the planet. It's ok I guess, but a bit pointless.

Anyhow, I had fun saving my planets. Well done!

Mammoth Expedition by Abdurrahman Khallouf 2020-05-04T21:41:05Z

Well done! It was a fascinating adventure, making difficult choices and handling the situation under dire conditions. The dialog is good and the different characters are all interesting.

About 500m in I was quite sure, that I could not make it. But I still did, which makes it clear to me that you balanced the choices and effects quite well!

Very similar to the game "60 Seconds! Reatomized", I guess you were inspired by it?

Space Exodus by Kaish 2020-04-24T09:16:21Z

Hey, well done! It's a simple concept, but well executed. You need to get used to the different sounds first and their effects, but then its quite an adventure. The first time my ship was getting really cold and I simply could not find a planet, which gave me heat. Imagine finally finding me a sun for the first time and happily running into it. Lol!

The graphics have a nice retro touch. I actually like the two-color palette. The colors work well together and are nice to look at.

Well done!

HYPERHOP: GALACTIC LANCER by Swanijam 2020-05-01T22:02:34Z

This game is interesting and a lot of things are noteworthy: The environment, player and planets look beautiful. Going from free flight to planet works seamlessly. The crazy animation you get for beating a planet is amazing!

But there are a couple of negatives: Hitting a planet which turns around like crazy with no crosshair felt like trying to hit a mosquito with a laser pointer. FPS did go up and down wildly which didn't make it easier. Also, each planet looks differently, but the gameplay is exactly the same, which is unfortunate. And sometimes when moving around, it feels like you have some gimbal lock issues, but it's hard to tell.

However: Good job for a 3D game! It's a nice adventure and the ending was funny :)

The Lizard in the Owl's Nest by Marnie 2020-04-30T15:00:32Z

I actually enjoyed this game after getting used to the controls! The music and the floating movement of the owl are very relaxing. The tree and background look great by the way.

A few small nitpicks:

1) 566MB for a game? Crazy! I guess this is UE's fault but still. Wow!

2) I would have loved some progress indicator. I finally made it to the end, but I didn't know beforehand if there was an end...

3) In the beginning I did not know, that the owl picks up things automatically. But that was just a minor annoyance.

Anyway, I still enjoyed it. All-in-all nice, relaxing and everything worked out of the box. *Thumbs-Up*

Dance Dance Unicorn of Magic! by Kagerowo 2020-05-08T22:19:13Z

Funny game you got there! Love the music!

Mixing a shooter and dancing unicorns is a concept, I've never considered. But now, that I think about it more, it makes complete sense!

Unfortunately I did not get really far. I think, the only thing, which is missing, is a better starting weapon. Something like a minigun shooting rainbows.

Nonetheless, good job!

Cardboard Frank by Beardmage 2020-05-02T21:05:20Z

Nice game, really felt like a super hero! The environment is amazing and flying fast feels good. Performance sucked a bit on my laptop, that's why the game was quite hard for me. I also had problems finding ammo sometimes.

But all in all a nice experience. Here's my highscore:

Cardboard_Frank_Highscore.jpg

Yoda Eternal by LarsDu 2020-04-24T21:53:49Z

I'm impressed by the environment. The plant, castle, yoda and the enemies look really detailed. For such a short amount of time you can be really proud. The weapons and gameplay could use some more polish, but it's a good start!

Wheels of Rage: Enter the Scrapstorm by Gunnbju 2020-04-24T10:22:03Z

Very nice. I've read how you made your music and it was fascinating. The end result sounds very nice!

The game itself is great! It really felt like an interactive version of Mad Max Fury Road! Awesome vibes! Avoiding obstacles and bullets and shooting enemies are quite many tasks mixed in together and it felt a bit overwhelming, though. But nonetheless a very solid game.

My higscore: WheelsOfRageHighscore.png

BΓ©bert and Gertrude against the Aliens by SylvainPV 2020-05-01T20:20:12Z

Wow, this is such a gem! I LOVE the art style, the animations and the environment. The sound effects are great and funny. I also think that the music fits perfectly, although it vanishes a bit in the background behind all those sound effects.

The gameplay is super interesting, but that stupid sheep does never seem to do what I want :) You did a great introduction and tutorial. I also like the upgrades.

I could not pass wave 5, but it was a great experience.

Well done to the whole team!

Living Light by zubspace 2020-04-22T01:20:15Z

@Zeroji Thanks for your feedback! You are right about the light flying around on a level change. I fixed it in a post jam update. The problem was, that setting the initial cursor position only worked for desktop builds, not for the html5 build. Now you need to press a button to start the level predictably.

I'm glad you enjoyed the rest of the game!

Living Light by zubspace 2020-04-23T22:20:08Z

@thepiratenun Thanks for your feedback and good job with your score! As you can see, I like playing around with light and shadows. Kudos to the Godot engine, because it's actually quite simple to enable it. Funny thing with the story: The game idea was based upon the theme "You are the energy source". But I simply reused it for "Keep Alive".

@zlabya Yeah, some parts and the later leves are hard. Maybe too hard? I actually like the challenge of fighting through hard levels (I like Nuclear Throne for example, that's why i guess).

@mrhassansan Thank you! I first made some sketches on paper and than brought it to life with Aseprite. The simple palette helped a lot in the process.

@wegpast Nice Score! Godot is in a lot of aspects very similar to Unity. I know Unity quite well, but through the years it gained a lot of weight and there are many features in Unity which are hard to use. Godot is simpler in this regard. Maybe some features don't have AAA-Game quality, but most of them are well documented and easy to use. The scene/node tree for example is top-notch compared to the prefab mess in Unity. You still need a lot of code, but if you use GDScript (which is really nice) you can do everything inside of the Editor. And the biggest plus: I can make a HTML, Windows and Linux build in less than half a minute and the HTML Build works on all platforms (desktop and mobile). Unity completely fails in this regard.

Living Light by zubspace 2020-04-23T22:51:52Z

@slimbun Thanks for the feedback! I actually wanted the game to be scary, yes. :) That's also why the second music clip, which runs on later levels, has a creepy feel to it. By the way: The white dots, which I call orbs, were made of a placeholder texture I created early on. Well, now it's not a placeholder anymore.. x)

Living Light by zubspace 2020-04-24T13:33:57Z

@texz Thanks, glad you enjoyed it!

@jasonsumm1 Hey nice one. Sorry about the score. If you got the score the first time you played and then enter your name, your name will only reach the leaderboard on the next run... But when I think about this, it really is not what you would expect. I'll fix it. Thanks for the report!

Living Light by zubspace 2020-04-24T15:25:18Z

@alexascher Thanks! Fun fact: Before I introduced that button on level start, I simply repositioned the mouse pointer at that location. That worked fine until I tried the web build, where this did not work. So I introduced the button to click at as a workaround, but I'm quite happy how it turned out, because of the motivational short messages... :)

@stefan-laimer Thanks you! The music turned out really well I think, yes. But I also have to say, that it consists mostly of presets contained in the fabulous "NI Massive" sound synth, so I can't take all the credit. Nice highscore by the way!

Living Light by zubspace 2020-04-24T21:31:13Z

@juice-lizard Thanks for your feedback. Well, I did not have many colors to choose from, because I chose a palette with only 8 colors called [Nyx8](https://lospec.com/palette-list/nyx8). But you're probably right. (I'm bad with colors, that's why I always reduce them to the minimum...). I saw your entries on the highscore btw. Nice one!

@pandanym Thank you so much. It really means a lot to me. Well, I'd love to get into sound synth more and take my music to the next level, but well... Someday... :)

@jelch Thanks! I love highscore leaderboards. There was a card game last year in LD45 with an online leaderboard and I immediately fell in love. My backend is a simple Go-Service talking to an SQLite database. Really simple conceptually, but it still took a lot of time and fiddling around... So thanks, I appreciate it!

Living Light by zubspace 2020-04-25T06:11:32Z

@1punnyguy44 Hey, you got into the top ten of the alltime highscores! Well played!

@amazura It gets easier with some practice. But its enlightening if not even me can beat the top scores. I played so many times and still fail miserably in early levels sometimes...:D Thanks for playing!

Living Light by zubspace 2020-04-28T06:26:20Z

@fabula-rasa Thanks for playing! I'm glad you enjoyed the game. And you entered the highscore, too! The color palette is called [Nyx8](https://lospec.com/palette-list/nyx8) with 8 toned down shades. I love palettes with not that many colors. Simplifies a lot.

@thebreakfast Welcome to the highscore! Thank you for your feedback. I'm also happy, how everything turned out. Takes a bit of time to play well. I also sometimes do stupid errors on the first few levels and think it's easier when you slow down than speed through the levels.

Living Light by zubspace 2020-04-28T19:34:16Z

@geojax You are right: the triangular enemy can go through walls. I know, it makes it more difficult. But after a while you get to know the sound of it approaching and also learn to avoid places where you don't know what lies behind. I think it's well balanced, but needs a bit of practice. Thanks for playing and your valuable feedback!

@cobear25 Thank you! Glad you enjoyed it! Putting the cursor at the right spot by pressing a button was actually a workaround, because I realized very late, that I could not set the mouse cursor position through code in the html5 build (Only worked on the desktop...) But I'm happy, how it turned out.

Living Light by zubspace 2020-04-28T21:22:26Z

@zoarfy Wow, you reached level 12! Congratulations! You're one of the few who encountered King Sharpie :)

About spawning: I decided, how many orbs and enemies should spawn on each level. The player, orbs and enemies are spawned randomly on spawn points distributed evenly throughout the level. That's why sometimes you can be lucky and are able to finish a level quite fast. But I think, difficulty evens out over a few levels. One thing I did was preventing the triangular enemy to spawn near to the player, because that usually resulted in a quick death.

Thanks for playing the game and your feedback. Really appreciate it!

Living Light by zubspace 2020-04-28T21:26:09Z

@nsadie Thank you! I'm glad you enjoyed it! I also like highscores, but unfortunately I as a developer remove all my own scores. Would be unfair to include them :) Have fun!

Living Light by zubspace 2020-04-29T16:15:24Z

@siliel Thanks for playing! I'm happy you enjoyed it. Yes, the simple controls and floating around seem to have a soothing effect.

@pfeyffer Thanks! Great idea with the enemies dimming the players light! Could be useful for a simple mode, where the player has some health.

Living Light by zubspace 2020-04-30T06:08:40Z

@sugarsores Thanks for playing and your feedback! The lighting is mostly Godot's work. It was actually quite easy to add.

@slotha Thank you and you reached 3rd place an the alltime highscore! Congratulations! About the lighting: It also gets more difficult, the larger your light radius is, because the player starts attracting enemies farther away. But I guess you figured that one out already :)

Living Light by zubspace 2020-04-30T07:33:02Z

@monish-vyas Hey, that's a really good idea! Completely forgot about that... This would definitely add some juice. Thanks for the input and for playing!

Living Light by zubspace 2020-04-30T19:36:01Z

@theceases @fancypants Thank you so much for playing! I'm happy you like the game :)

Living Light by zubspace 2020-05-01T12:49:47Z

@paul-giovannini @lazzydev72 Thank you both! I'm also suprised how well it turned out. Fun fact: 6 hours before the jam ended I was actually really close to just give up and abandon the game. But then I drank a few coffee and powered through into the night and I am happy I did :)

Living Light by zubspace 2020-05-02T16:16:12Z

@convg Thank you so much for playing! Your feedback made my day! :)

Living Light by zubspace 2020-05-02T20:02:09Z

@lairinlair Thank you so much!

About the leaderboard: Last year I played another game with online highscores and then spent quite some time trying to get into the list. However, I'm not sure yet if online highscores are a good idea or not. I can imagine that some people do not enjoy comparing themselves with others. Maybe for others it's a welcoming challenge.

Living Light by zubspace 2020-05-03T07:06:55Z

@gustavo-christino Wow, thanks a lot for your thorough analysis! Really appreciate it!

I try to respond to the major points:

1) Mechanics: The game depends heavily on the mouse and therefore can be compared to other games doing the same (for example 3d shooters). Mouse sensitivity, mouse acceleration and unstable framerates influence the experience heavily. Unfortunately this is not something I can directly influence. Web players definitely suffer more.. :/

Before I added the level change button. I simply set the mouse position. But this only worked on desktop versions and not in the browser. I therefore introduced the button and found the idea funny to display different motivational messages.

I also like the fact, that a patient playstyle rewards the player. But it's a bit of a drawback in a game jam, because most players do not spend enough time to realize that. A tutorial of some sort would definitely help.

Fun fact: I can reach about level 19 consistently, but I know the movement patterns very well and also the level layout. Both things are important to master the game.

2) Graphics, audio, narrative: Three points I am bad at :D I'm a programmer so that probably explains why I focus on gameplay first. But getting better is the reason I'm here. Art is difficult for me. I did not think about the art style beforehand and lost a lot of precious time... What saved me was the minimal palette [Nyx8](https://lospec.com/palette-list/nyx8). Next time I need to think about palette and art style first.

Audio is still a black art to me. I know the basics of FL Studio and some sound synths, but not enough. When I'm under pressure I fallback to simple tools like [BFXR](https://www.bfxr.net/) (the pickup sound) or my voice (the monster sounds). I should have varied the frequency a bit when playing the samples.

There are 2 music pieces by the way. One uplifting piece on the first levels. After level 5 a darker, gloomy piece to set the tone for the harder levels. I used mainly Massive synth presets. But I'm happy how it turned out. Took me about 90 minutes, which is quite good for someone unexperienced I think.

About narratives: Yeah it's basic. I tried to fix it with the intro, but well, there's not much. It's a dungeon crawler, 'nough said :) In a real version I'd add a mario-like game map to travel from level to level with quests, side quests and boss fights maybe. You could also connect levels through stairs to travel through.

3) Culture: Yeah its more of a puzzle/dexterity genre. You could add more abilities or skills. Like dashing, teleport, shields, maybe even shooting, but maybe that would not fit the narrative. What would be cool would be boss fights, where you need to use different passive skill, items or dungeon features to win. I think, with a good art direction this could be a great niche indy game. It would also be possible to create a local or online multiplayer mode.

4) Monetization: I don't think about that much. Things you could add for a game sold on marketplaces like Steam: Achievements. Scoreboards. Speedrun competitions. Different difficulty levels. Secret areas. Procedurally generated levels with Daily and weekly runs. Story mode and endless dungeon mode.

I'd sell it for cheap on Steam :)

Well that's it. Thank you so much for you feedback again, @gustavo-christino. I love talking about that stuff and you gave me some good ideas. Hope to improve myself in the next LD's :)

Living Light by zubspace 2020-05-04T11:45:01Z

Thank you @imod! Glad you like it. A big thank you goes to Godot, which made it really simple for me to add the effect.

Living Light by zubspace 2020-05-05T21:19:12Z

Well played @feingehacktes ! And yeah, you are probably right. The hitboxes are kinda large.. I'll keep that in mind for the next time.

Living Light by zubspace 2020-05-05T21:19:12Z

By the way, thank you all for playing and your feedback! Highly appreciated!

Living Light by zubspace 2020-05-06T07:36:59Z

@Duke Hey, thank you so much for your valuable feedback! Yeah, death is unfair sometimes, when you're surrounded by enemies. I think, part of the fun is avoiding or escaping those dangerous situation. And thanks for mentioning the gameplay loop. This is something I wanted to get right: Fast retries after death. (I'm a huge fan of Nuclear Throne and other similar games, which optimized their game loop that way). And congrats to your high score!!!

@pjnovas Thank you for playing! Glad you had some fun. :)

@vladadamm Wow, you completely owned the alltime leaderboard and reached level 16! Nice! You completely deserved it.

No worries about your name multiple times in the highscore. I would do the same :) Yeah, Level 9 is really hard, because it's smaller, you have less opportunities to avoid enemies and therefore need to be fast. Level 10 is like a maze and also quite tricky.

As soon as you loop, difficulty goes down a bit. You need to pick up more orbs and there are a bit more enemies and King Sharpie. But yeah, you get some "free" points, because you start with easy level layouts again. But I'm ok with that. (It's also a bit like Nuclear Throne, but there the difficulty spike is huge, which takes away the fun a bit). I wanted it to be possible to loop 2 or even 3 times, but I never managed to do that myself, yet...

Living Light by zubspace 2020-05-06T15:26:18Z

@elio Thank you so much! I'm glad you enjoyed it :)

Living Light by zubspace 2020-05-08T22:14:24Z

Thanks @zebraatomica for playing! :) I like dancing unicorns.

Living Light by zubspace 2020-05-09T06:07:25Z

@hlo-world Thanks a lot! :) I also like highscores. They turn a simple game into a competition.

Living Light by zubspace 2020-05-09T20:22:18Z

Thanks for your feedback @marin0104 ! I'm glad you enjoyed the game :)

About the Audio: I learned following bit from [the docs about AudioStreamPlayer2D]( https://docs.godotengine.org/en/stable/classes/class_audiostreamplayer2d.html): _Plays audio that dampens with distance from screen center._

Unfortunately I need to damp the audio according to the distance from the player, not the center. With AudioStreamPlayer3D there is a listener class. But there is no listener class for 2D, yet.

Anyway, I'm happy that I found an acceptable workaround in time :)

Living Light by zubspace 2020-05-10T05:45:38Z

Thank you so much @naca for playing! You're right, it takes some practice to proceed farther and a bit of patience. But I hope, that in return players get a rewarding experience with diverse levels.

Congratulations for making it to the highscore! Not a simple task, because it's getting crowded on the top :) Well played!

Living Light by zubspace 2020-05-10T12:28:31Z

@velvetlobster Thanks :) The difficulty is intended, but with a little bit of practice and luck you can get quite far.

And thanks for mentioning escape doodland. Is this the game you mean? Gonna check it out!

Living Light by zubspace 2020-05-12T10:57:25Z

Thank you @doot for your review! Means a lot to me! I'm happy you enjoyed it.

Living Light by zubspace 2020-05-12T20:06:40Z

@ellian Thank you so much for your feedback! Those buttons with the motivational messages were a lucky accident. I like them too and will try to implement similar things in upcoming jams :) I'm glad you enjoyed the game!

Save The President by elq 2020-04-30T14:38:31Z

Very nice! Cool little puzzles, combined with cute pixel art and funny dialog. Love it!

Test-a-ball by JAsonsumm1 2020-05-07T20:29:52Z

The ball looks really good! I have no idea what magic gives it it's form, but it looks like soft body physics or a really good approximation. I like that you gave it some personality with a face. The jumping feels a bit weird. Sometimes it doesn't jump when I want to and sometimes it unexpectedly does. Nonetheless I'm impressed by what you did there in Godot 3D, which is not very widely used.

Good job :)

Keep chicks alive! by Sleeping Panda Games 2020-04-30T20:08:47Z

This game had me smiling throughout! The wonderful retro pixel art, the tiny animations, the hectic music and the snappy controls were all top-notch. You introduced new gameplay elements really well. Bravo!

Remember, Apollo by AdamCYounis 2020-05-04T19:37:30Z

This is a wonderful experience. The pixel art and color palette is awesome. The backgrounds are breathtaking and the fog effect is mesmerizing. I also like the small animations everywhere.

The narrative is nice. It's a solid story well presented. I had to redo some of the paths, because I fell down on a previous path point, but that's ok. I'm not so sure about the shooting mechanic. It's fun for a while, but in the end it's just a vehicle to drive the story and maybe even a bit annoying. Most shots feel more like luck. But this is admittedly just nitpicking on a very high level.

All in all an impressive compo game!

Chill Thrive by JDK2209 2020-05-05T19:24:28Z

Hey, this is really a nice, relaxing game as you promised. The sprites are simple but nice. The dynamic music is interesting and you actually need to balance the 3 parameters quite a bit.

The first two times my plant suffocated. But then I realized, that you actually need to drag from the wind button multiple times to the right to really have an effect. But then everything worked smoothly.

Well done! You really did well for your first entry!

apples by Space Nomad 2020-05-05T19:50:43Z

Nice little game you got there! Took me a while to understand the eating and throwing mechanic, but I was to dumb and skipped the instructions... Anyway, from then on everything went smooth and great. You need to be fast, but it's a nice challenge. Would have loved to play more levels, because I liked the blocky pixel art and the crazy music. I'd also like to learn more about the player and its little pet. Nice one!

Manifest Destiny by SaltFactory Studio 2020-04-23T21:37:40Z

I really like the idea of mixing RPG elements with realtime 3D action. I made it through the first run with one ally. The last battle in the woods was exciting!

I like the day/night cycle and the blocky environment. Moving the player feels a bit random, also because of the fixed camera rotation. But I really enjoyed the action, fighting with my teammates. Good job!

The Last Robot Archer by bernard-bumblebutt 2020-04-24T07:50:08Z

This is a great concept I haven't seen before. It's simple to understand but needs a bit of practice to master. The portal and explosion effects are awesome. I also like the upbeat music.

Very good overall. Had fun playing it and would gladly play more levels!

Happy Life by scalliondelight 2020-05-07T20:07:02Z

Very nice game! Lot's of small tasks mixed together. The graphic is nice and you really captured the the atmosphere of a restaurant.

I really like the game, but geeez, it's so hectic that it very much feels like work... But still, good job!

hype dream by Dane Tesla 2020-05-12T19:25:57Z

Wonderful game! The color palette and art style really fits together. I like the relaxing music. And the whole OS thing is so nice to look at and actually feels kinda real :) Also thanks for the good tutorial, really helped a lot. Even easy mode made me build up some adrenaline, but it never felt unfair.

Good stuff! Nice idea! Perfectly executed!

The Cave by Gonzako 2020-04-28T19:17:09Z

The relaxing music is nice, the contact sound after jumping a bit harsh, though. I like the lighting effect and it looks like the cave wall is normal mapped. Nice. I also like games which play around with mixing 2D and 3D effects. Unfortunately I could not progress after a while. Needs some work I guess, but good start anyway!

King's Table by PetTurtle 2020-04-28T20:50:33Z

Hey, this game is very solid. The idea of reusing chess elements for tower defense is clever. It works quite well. Gets a bit repetitive after a while, the sound too, but overall a very good entry which fits the theme. Well done!

The Last Guardian by civmaniac 2020-04-27T21:12:23Z

This one is really nice. Took me a while to figure out, that I also needed to water the big acorn, but as then it was great fun! The environment is great, the characters look nice and the gameplay is hectic but fair.

Really well done!

Donor by Bulizhnik 2020-04-23T21:58:07Z

I like the concept of trying to figure out who the maniacs are. There's a lot of action at the beginning of the game but after killing some maniacs they seem to calm down and not much happens anymore? In the last game I played I had to wait 50 seconds without any more civilians dying. Can't tell why.

Good job with the 16 bit era graphics and all those different characters. Reminded me of Maniac Mansion. And I like the weird music!

Mycelium by BlobRoss 2020-05-01T22:45:03Z

This is a really great game! The pixel art is amazing. The small animations and the colors are brilliant. The sound effects are great.

And the gameplay is interesting, although a bit on the hard side. It's great that you can exactly place new seeds and water from afar. The movement speed feels slow sometimes and small mushrooms are gone too quickly I think. Would be great to have more mushrooms with defensive capabilities. But other than that, good job!

to Leave by 5imon 2020-04-24T09:38:52Z

I actually did it, I think. The trick is: ignore all sounds which are weird and start searching for two samples which work well together. Go from there. About 20 minutes later I had a sail. I didn't know how to use it and pushed it into the water with the character...

Anyway: The graphics are great! And I like the small animations you built in. The final music of each level is also nice to listen to, when you finally get it. Good job!

Save the FOX! by Euforia Games 2020-04-27T20:50:47Z

This game looks wonderful and the characters are lovely. The tutorial is great and it feels to look after your fox. The music is very relaxing.

Had a bit of issues with the fox and player pushing each other around and jumping felt kinda odd, because it's not very clear, where branches end. But otherwise good stuff.

Keep Me Breathing by AstroLabe 2020-04-29T21:37:07Z

Great game! I love the idea! Matching colors was quite difficult I thought, but it was a good exercise. Love the art style and the attention to detail. Music and sound effects were great.

Well done!

The Birb by Ilimanic 2020-04-23T23:29:48Z

Very nice atmosphere and environment. I enjoyed the progress with the different items in very different places. Would have loved to find out more about the raven-human and the story behind him. Nice one!

Keep Him Alive by Convg 2020-05-01T20:02:22Z

I accidentally played the initial version first and then the post LD version. Wow, what an improvement! The sound effect and slower enemy speed makes a huge difference! Yes there are some things which could still be improved: Dungeon layout, enemy behavior, loot. And maybe a bit less screen shake ;) But otherwise it was a good job and could be the base for something interesting!

Lights Out by Aspect11 2020-04-28T20:58:44Z

Phew, this was really intense. The bumping sound was freaking me out, lol. Very nice environment and the lighting effects are great. It's a bit difficult to figure out where to go and what to do next, but otherwise well done!

LifeForm by grug 2020-04-28T21:08:43Z

Had quite some fun when I realized that this was just a collection of minigames. Hitting buttons, turning levers kept me quite busy. The bloom effects burnt through my gpu, but otherwise good job!

Flippy Fish by Doot 2020-05-12T09:36:02Z

This game is hilarious! First: I love the art style, the animations and the music! Especially the music, lol, it's awesome! I think you captured that whole Japanese vibe really well.

The gameplay is simple and it's easy to play. I like how you slowly increase the difficulty! Had a lot of fun playing and evading the chef.

Very well done for your first entry. This is a great achievement!

zubspace-flippy-fish-highscore.png

Resquack by SorgardTeam 2020-04-30T21:49:35Z

Such a lovely game! Cute art style, wonderful music and sound effects and the game itself is not that simple but fair.

You did a great job!

Tumbleweed by Brenan 2020-04-30T21:22:25Z

The visual fidelity of this game is definitely amazing. The environment, props, textures, shaders and lighting are brilliant! I still played through it even though my mobile gpu was screaming under the load. It was a bit hard to control, but every obstacle made sense. I enjoyed the ending.

Good job! Definitely AAA game studio quality!

How to Air by kwaku 2020-04-27T20:32:40Z

This is amazing! The intro is awesome! The environment is wonderful to explore and the creatures are lovely. Everything worked perfectly and kinda made sense. Would have loved more puzzles, but hey, I'm happy that I could get to the end without any problems.

You did a great job! Would love to play more like this!

The Protective Samurai by Eulalia Porto Figueroba 2020-04-30T20:22:11Z

Really nice idea controlling two characters at once. Controls worked quite well and the special attack was useful and nice to look at. Yeah the missing colliders and enemies getting stuck in the door or on the field tarnish an otherwise fine game, but hell, I know how physic engines can suck, so shit happens sometimes.

Well done!

A Balloon's Journey by jukrapopk 2020-04-28T20:34:21Z

Something I haven't seen before. Very nice! Unfortunately really, really hard. You need to have a sixth sense to know where enemies are going to spawn. And even though the environment is nice, it's hard to grasp where obstacles are you need to avoid. The balloon is very hard to control.

All-in-all I like the idea and it looks nice. Well done! But it was way to difficult for me.

The Adventures of Eggbert by BattleCat 2020-05-10T19:13:02Z

Good job! It's a simple game and the more games I play on Ludum Dare, the more I enjoy games which are easy to get into. What took away the fun a bit was the middle platform, where foxes could not reach me. I spent a lot of time on there, watching them go past me. And when I reached 5000 points, they could suddenly jump to that platform and killed me quite fast, lol.

All in all I enjoyed the game. Could be awesome with higher jumps and more places to jump to.

Message by NoamRaz 2020-04-27T21:22:37Z

Good stuff! The menu is great, the lighting is awesome. I love the level background. The strange story is the icing on the cake.

Only gripe is, that it's too short, but I can live with that.

Good job!

Anti-Matter by MikDionio 2020-05-12T09:47:50Z

Cool! Pong in a hexagonal setting! Nice idea. The game is not simple. I like, that you gradually restore your health or nucleus, but I would have maybe enjoyed it more, if the initial speed of the ball was slower. But still, good job!

Loading... by AlexAuragan 2020-05-04T19:46:14Z

A nice small game you got there. The art style is interesting and the music rocks. I love the simple mouse control! (Shameless plug: my game [Living Light](https://ldjam.com/events/ludum-dare/46/living-light) uses exactly the same controls :) I like that you can just float through spaces and the game basically follows you. Feels very relaxing. Could be a bit more difficult, but that's ok. Good job!

Keep It Charged by LaZZyDev72 2020-04-30T21:00:28Z

It's an interesting puzzle game. But I think the isometric view just did not fit the WASD keys, so I mis-pressed a lot, which unfortunately restarts the whole game. Bummer. But otherwise the graphics look fine and I like how you used the environment for messages.

Save robot heart by ilLog 2020-04-23T23:44:22Z

Very good job for your first entry! The game works well, the robot animations are smooth and the gameplay is simple to understand. I got to score 108 the second time around. As soon as you get into the flow, the game gets a bit repetitive, though. Maybe more weapons and robots would have been a nice addition.

Nonetheless, good game and congratulations for making a playable game in such a short time. *Thumbs up*

Guns N' Violets by Wallaby 2020-05-08T20:59:42Z

Wow, this game is awesome! It's very simple, but you obviously put a lot of work into every detail. The graphics rock, the controls are smooth as butter and the game itself gives you a wonderful adrenaline rush. Made it to wave 7...

It's not that simple and takes some practice. But it's a lot of fun. The waves and weapons are awesome. Conserving ammo is very important and you need to be very aware of your surroundings.

Really great job! Loved every second of it!

Dungeon Furnisher by Zeroji 2020-04-23T21:20:11Z

The idea is great. The first couple of times my blob was wrecked on the first room. But then, watching your blob running around like mad, turning into a invincible slayer is very satisfying!

Currently it feels a bit random, because the player does not have that much choice. Some ideas:

* Make it possible to discard or buy some cards? * Randomize the order of the cards. Don't group them by type? Maybe the player can choose from a deck instead of only taking them down from a list. You could maybe build some kind of card-tree (cards requiring other cards). * Let me distribute the cards more freely, meaning slots can take all types of cards? Don't know how to hinder the player from placing all goodies on the first room, though...

Good concept overall. Really liked the music, btw!

Plague Medic by NickHeron 2020-04-27T20:07:00Z

There's a lot to love about this game. The environment, lighting, tiles, props and characters are amazing. The music fits perfectly.

But its a tad bit too roguelike for my taste.

The first time I played, I used up all my ammo quite soon, realizing that I need to conserve it. Then I started to run past all monsters but still went out of ammo soon. I think, that this game would be a lot nicer to play, with more ammo and less enemy hitpoints. I know, it's meant to be roguelike, but if you give players a sword and potions they want to kill monsters and not run around them.

I also wandered around the dungeon aimlessly for quite some time, without much interesting happening. There's also quite some backtracking, when you finally get an item. After picking up the second item (battery?) after about 10 minutes running around I got killed by the golem defending it, because I ran out of ammo. That's when I gave up.

Don't get me wrong. It's impressive, what you did there. And kudos to using Godot. But the gameplay unfortunately wasn't for me.

Dumbulance by Juice Lizard 2020-04-23T21:45:02Z

First and foremost: The title and concept of this game is hilarious! What a nice little game. The animations are cute. I like that you can see the progress below. And you did a great job with the ending animation. Good job!

The Dark Cave by Tom Stephenson 2020-04-27T20:58:56Z

I love the Limbo-esque graphics and atmosphere. Really well done! The cave sounds where perfect.

Would love to play more of it with puzzles and story!

Save the torch! by eduardogacn 2020-04-29T19:49:05Z

There's a lot to like about this game. The art is gorgeous and the mechanics are really interesting. Really, you did a great job. Because this is such a good entry, it deserves a honest review of some elements I did not enjoy:

* Jumping with up and picking-up/throwing with space is mind-bending to me, because I usually jump with space. It took me a couple of minutes to adjust. Jumping itself felt a bit too floaty.

* Small flames should not hurt the player. It's really unfair if your torch lands on a flame and you die when you try to pick it up.

* Restarting the whole game when dying was a bit annoying. Restarting the level would have been ok.

* You can't predict where the torch lands after hitting an enemy. If one of the fast enemies bumps it around all the time on a small platform you're basically bust.

* The music was a bit repetitive.

Don't get me wrong. It's a great entry nonetheless!

LD48 — Deeper and deeper

Dungeon Blast by Yword 2021-05-15T19:34:12Z

Wow, this is really nice. You obviously put a ton of work into this. The bomb mechanic is amazing. It starts quite slow and gets really frantic near level 15. Perfect! I love the particle effects and the different enemy types. Everything felt really polished, except the music, which got a bit tiresome. But that's just nitpicking.

Really outstanding work. Love it!

Diggy hole by someone 2021-05-15T13:40:30Z

Well done! Like how the game looks. The perspective is interesting. You can even zoom in and out! The player animations are exceptionally good. And you even made some music. Unfortunately the goal and tools you provide are not easy understandable. But I had fun digging into the unknown.

Just Down Jack by joewan 2021-05-15T23:51:37Z

Amazing game! A really great Godot entry!

Love the concept of platforms with different effects. The art style is great. The character is awesome. Controls are perfect. And I love how it gets progressively harder. Also like the punchy music.

The only thing I won't forgive you is confusion (lol j/k).

Great game. Good job.

Jack.png

Deepest Sword by Strega 2021-05-15T19:11:20Z

Wow! Just wow! It's getting over it with a sword, but it has a lot more heart to it. The art and environment is amazing. The level progression is perfect and the physics is spot on. I nearly gave up, but I'm glad I just kept on playing 'till the end, pushing your sword pixel by pixel until you fit through... An amazing experience. Thanks a lot!

Through Dimensions by potatolain 2021-05-15T20:06:08Z

This is a gem! You really did astounding work on the different environments. The "inception" mechanic works really well and I love the few puzzles in there. Also the music! Great stuff!

Reach the Core by kavehes 2021-05-15T14:39:39Z

Cool concept. Quite fun getting deeper into the earth. Fits the theme really well. Gets quite difficult really fast, but I like the challenge. The animation of the vehicle is great.

Infinity Driller by jkniest 2021-05-15T15:26:29Z

Wow, really well done! It's fun an quite a challenge. The shop system is truly marvelous and makes you play more and more. It's not a new concept, but nonetheless it's really fun. Thanks for the game!

Into The Deep by AlexHicks 2021-05-16T15:37:39Z

Wonderful game. Nice graphics and animations. Love the particle effects. The sun shafts are awesome. Feel good getting deeper down.

The controls are really great. Love how you can only go down deeper by going left or right, too.

First round I spent everything on oxygen... lol. Was not a good idea ;)

After a while it gets a bit tiresome, but otherwise good job!

Deep Space 99 by CG_Fred 2021-05-15T14:29:28Z

Wow, this was great! Lot's of action! The dog fighting is really intense. My kids an me did not make it through the third level but hey, we had lots of fun!

I like the minecrafty ships, the music fits perfectly and the explosions are great. You introduced the story very well.

The only gripe: Too many torpedos. But hey, maybe I just need to practice more :)

Good job overall!

INTO THE FRAME by Gaming Night 2021-05-16T20:46:48Z

Wow! This is definitely one of the most creative mechanics I've ever seen! It's a complete mind bender in a good way. Starts simple, but the post jam levels are otherworldly. Pure awesome! You really did something special there. The controls, shader magic, particle effects and the bumpy music are perfect. Kudos!

Hell Diver by MacDoom 2021-05-16T00:06:59Z

This is a visual masterpiece! I love the concept, the controls, the trippy art style, the bounce music. And it also fits the theme. Well done! Here's my highscore:

Hell Diver.png

Drill by Laurari 2021-05-16T14:47:26Z

Really like the game. The sprites and the lighting is awesome. It's easy to play. Me and my children had a lot of fun beating each others highscores. Good job!

The Dive by raptor851 2021-05-15T20:43:59Z

Nice one! I actually like the hand drawn style. You're a great artist! The lighting works really well. Also like the small bits of terror on the submarine combined with the background music. The tool mechanic is a bit simplistic, but the experience of being alone on a nightmare submarine balances this out. Good job!

Baby's First Concussion by Roolow 2021-05-16T21:25:01Z

Great concept. Really impressive compo entry you got there. As others said: the movement and jumping feels a bit floaty, but it's ok for a baby I guess. The difficulty is a tad too high. Unfortunately the game crashed once I got 2 levels deep. Nonetheless, good stuff. Had fun!

The Deepest Fish by LeYamez 2021-05-16T15:07:19Z

The graphics and atmosphere are great. Love the story of the poor fisherman trying to earn money and work his way up. Unfortunately it takes way too long to earn enough money to progress without a lot of variation in gameplay. But apart from that, good job!

Down - The game by zubspace 2021-04-27T07:56:33Z

@slimabob Thanks for your feedback! Godot is really great. Unfortunately sound effect fell a bit short. I also need to figure out how to do positional audio with Godot..

@awrgamedev Thank you! You are right about the missing instructions. Will fix that. Minions won't jump into the portal if they are currently attacking someone.

Down - The game by zubspace 2021-05-15T18:07:04Z

@100th-coin Yes, the levels are procedurally generated. It was difficult to get right and not yet perfect, but very flexible. Rectangular and circular rooms are placed randomly with a few restrictions. Like the entrance is usually placed in the north and the portal in the south. Then more rooms are placed around them. Prisons must intersect existing rooms. It's also possible to use some [cellular automata](https://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664) to add some variation. Hardest part was placing rocks, because I needed to make sure, that every room is reachable. Thanks for playing, really appreciate it!

@marksht Thank you! Godot is awesome :)

Down - The game by zubspace 2021-05-15T22:10:15Z

@neowedge Thanks alot!

@aprioriface Minions are a bit dumb, yes... If they are idle or digging and see an enemy, they will automatically attack. But if they stand on a rally path, they will follow it, except if they are hit a few times. Needs a bit of practice. But yes, sometimes they seem to behave like headless chicken, lol...

@oddballdave Yeah, had it crash on me a few times, too. But it's hard to reproduce. Will look into it some more. Thanks a lot for playing and the feedback!

@hunter-x Yeah, the rally tool needs some work... It's a bit complicated, because it should work even if you make shortcuts and draw through thin walls. I sample the mouse frequently and assign the current mouse position as a target to tiles, where the mouse was before. Your minions, as soon as they step on such a tile, will then try to use AStar to follow the path, but sometimes they seem to try to go through walls. The code is a total mess and I'm not very proud of hit lol... By the way: I also wanted to add a world map like in "Slay the Spire" and add different objectives like "Rescue the king", "Defend the castle" or "Protect someone"... Well, sometimes I get a bit ahead of myself and want to do too much.. Thanks for your feedback, though. Appreciate it!

Down - The game by zubspace 2021-05-15T22:52:45Z

@doctortm Thanks for playing! Yeah, need to be careful with the bombs :) But they are so fun to use! hehe

Down - The game by zubspace 2021-05-15T23:28:41Z

@filgru Thanks for playing! I'm glad you enjoyed it! Yes, those minions have a bit a mind of their own, lol. If they get hit twice, the will go into attack frenzy mode and completely ignore you.

Down - The game by zubspace 2021-05-16T12:19:48Z

@donamougou Thanks for the feedback! And sorry about the game freezing. Seems to happen randomly... :(

Down - The game by zubspace 2021-05-16T15:50:12Z

@laurari Thanks a lot for playing and the feedback! Yeah, currently there are only two types of minions. The normal ones with a short range attack and the minions with the feather on the head have a long range attack. Unfortunately the game is not heavily optimized. This is something I need to take more care of in the future. :)

Down - The game by zubspace 2021-05-16T17:57:00Z

@yword Thank you so much! I'm glad you liked it!

Down - The game by zubspace 2021-05-17T05:15:01Z

@roolow Hey thank you so much for your feedback! Haven't heard of Pikmin before, but I see, this is a game I have to look into. Thanks for the recommendation! :)

Down - The game by zubspace 2021-05-17T21:50:40Z

@macdoom Thanks alot! You made my day! Cool that you figured out the tool shortcuts by yourself. Should mention them in the tutorial..

Down - The game by zubspace 2021-05-18T21:56:50Z

@leekanarchism Hey, thanks a lot for your kind feedback! Have a lot of ideas how to expand the game. Thinking of a world map where you can decide how to progress through the world. Different level goals and more monster types. Now I just need time to actually implement that... :)

Town of Monsters by lesinvisible 2021-05-15T22:23:22Z

The atmosphere is really nice. The whole interface, the map and journal combined with the strange dialog give you an immersive experience. Really feels like being in a very rotten town. The combat feels to random, but fortunately I manage to get to the governor nonetheless. Thanks for the game!

FALL GUY by matthewrobo 2021-05-16T21:16:22Z

Great concept! The way to jump around is really special. The levels are outstanding! Had a lot of fun. Also like the minimalistic graphics and the jumping sound fits perfectly.

Here's my highscore on the first try:

Fall Guy.png

Deeper Rooms by KaJoseh 2021-05-15T22:51:00Z

So many questions! Where am I? Who put me into this dungeon? What and who are these things on those paintings? Why did he lose his eye? Would be great to find out more about that!

Shleep by drewstillwell 2021-05-16T15:47:05Z

That was really fun! A great name, lovely adventure and wonderful sheep. Had a lot of fun playing this with my kids. Good job adding a final boss! Thanks for the game!

Deeply Organic by DoctorTM 2021-05-15T23:01:45Z

Hey this was quite a ride! I enjoyed the creative story and the mini games. You really deserve praise for adding completely different tasks. No way to feel bored. The cinematics are well made and you can be really proud of the 3D environment! Thanks for the game(s)!

Deep Dark Deadly Forest by Itskdog 2021-05-15T21:14:48Z

This game has actually a bit more depth than you first think. Somehow I'm not very good at managing my people and it's hard to tell, how to improve. Maybe the gameplay stresses me out a bit? It's like you are given all the tools you need at once, but you don't know how to effectively use them...

On the other hand I like that you gave those small villagers a bit of personality. The sound effects get old after a while ("Ewww the forest"), but the graphics really have some life.

Thanks for the game!

Endeavour by leekanarchism 2021-05-16T21:05:42Z

Very nice! I really like how you captured the vastness of space. It very much feels like exploring a galaxy! The HUD is awesome and I love how you can seamlessly transition from space to a planet surface! And you even managed to mix in some platformer fun including a few physic puzzles. Crazy! Played it to the end. Loved every second of it. Thank you so much, this entry is really something special!

Keyboard to the Depths by QYOUK 2021-05-15T13:56:00Z

Wonderful game! The concept is really awesome! Had a lot of fun playing this with my kids!

There are so many thinks to like: the tutorial, the quirky music and sounds, the simple but effective sprites, the game mechanics, scene transitions, the difficulty. Well done overall!

It starts simple but gets quite tricky real fast. Would have loved to play more levels! Thanks for the fun!

Falling Rock by snip_man 2021-05-15T15:03:12Z

Wow, this was fun. Frustrating sometimes, but fun nonetheless! Feels like "Getting over it" reversed. Love the environment, how it turns from something cute into something darker and spicier! Took as quite some time to reach the end, but it was worth every second. Good job!

Deep Mind by JRevel 2021-05-15T22:42:24Z

I have nightmares now, but at least I swim in bags of money :) This game is quite something! I like the concept. The window interface is well done. It gets a bit monotonous after a while, but I guess, that's the life of a game developer, hehe. Good job!

The Crystal Cavern by Matthew Cohan 2021-05-15T23:25:38Z

This game is really polished! Very well done!

There are so many things to like: The title screen, the parallax background, the lighting and moody colors combined with the creepy music. The crystals look really great and I love the crunchy sound effect they make if you hit one.

The gameplay is simple, but I had fun beating my own highscores. It's hard to decipher the hit boxes of the crystals, but I guess, that's part of the game.

Well done overall! Here's my best score:

Crystal.png

Trauma Elevator by Leonardo Coyado 2021-05-15T20:24:59Z

Who would have thought that riding an elevator could be so much fun! Had quite a ride, because I did not take infinite lives, but still made it through 4th and 5th floor with one heart left. Was an awesome experience.

The character animations are well done. Good job on the voice over. An you really captured the elevator experience with the environment animations and the music.

Great stuff!

Hammer It In! by audioBusting 2021-05-15T14:10:07Z

Hey this was fun! Played it with my whole family. My six year old daughter won:

HammerScore!.png

Funny concept, hit's the theme 100%! Love the parallax effect and it's fun uncovering the different earth layers. Good job!

Deep in the Well by TheNiceGuy 2021-05-15T23:09:42Z

Now I know what's worse than falling down a building: Falling down a building with bombs in your way! I like the concept. It's simple, but creative. Everything worked like a charm and I like that you display a highscore at the end. Here's mine:

Falling.png

LD49 — Unstable

Colon: Colon by Remco 2021-10-10T19:48:53Z

Definitely one of the most creative game mechanics I've seen! Very interesting and fun to play. Not too easy and not too hard. Kudos for using Godot!

Hexworld by icxon 2021-10-07T16:33:19Z

Awesome game! Such a nice idea, really great concept for this theme. Love the art style, the animations and the music. I also like how the game progresses and introduces new elements.

Well done!

FrogEatsMouse by JCMonkey 2021-10-10T19:31:02Z

Interesting game, quite frantic, which I like. Love the cute art style and the shooting. Well done Compo game :)

Unstable Concoction by theviraldragon 2021-10-10T19:43:49Z

Very interesting game. The art style and user interface is gorgeous! I like how you even added a small mini game. I got to #6 Dusty water, but have no idea how to continue. Not really a fan of simply trying different item combinations without clear guidance... But maybe I'm just too dumb :)

Overall good game!

U.N.S.T.A.B.L.E by Stefanie Leitch 2021-10-10T20:23:37Z

Very interesting game. Like the different minigames you put in there. It's a bit frantic, because you introduced so many things to thing about in a very short time. But I guess, that was the point :) Audio effects are definitely missing, but still, well done for a Compo game!

The Escape by Marin0104 2021-10-07T16:45:11Z

Fun game, but hard to control and quite difficult. But I love what you were able to accomplish in Godot in that short time. Good job!

Collapse by epb9000 2021-10-10T19:23:02Z

What I like: Consistent art style, nice music, good match for the thing.

Unfortunately I had to give up on level 3 after about 10 tries. It's too hard, because I have no idea what to do and there are no save points.

Still, very good entry for a Compo game. Well done!

Electro-Twixt by RubixNoob13 2021-10-06T20:42:59Z

Took me a while to figure out how ammo, killing ghosts, rifts and turning on goggles was related, but then everything clicked and I went for hunting rifts and ghost! I like the town, the player animation and how the ghosts appear near you. And even the credits are well made. Thumbs-Up!

The Walls Are Tumbling Down! by zubspace 2021-10-04T09:51:47Z

@epb9000 Thanks for playing! Takes a bit of strategy to play well :)

@jcmonkey @theviraldragon Thanks for the hint. The itch.io page is now public!

The Walls Are Tumbling Down! by zubspace 2021-10-04T12:11:10Z

@remco Thanks for the feedback! It is meant to be a top-down shooter with elements borrowed from pac-man. The slow reloading mechanic forces you to think about your next move a bit more, but maybe I overdid it :) Also level size an progression needs some changes, but time ran out...

The idea about the different movement style is interesting though. Maybe even offered as an item in the store?

The Walls Are Tumbling Down! by zubspace 2021-10-06T10:48:34Z

@jcmonkey Grid based movement could be a nice concept to try out. But I think, it would turn into a completely different game.

@aquachain Thanks for your comment. I'm glad you enjoyed it :)

@memoryfloater Yes you're right. Starting levels should be a lot smaller. I think, the game gets a lot nore interesting, after you picked up different guns and other enemies appear, but it takes much too long to get there... Pent not enough time on level progression and difficulty curve... sorry!

@micheldever Thanks for your nice comment! You made my day! :)

The Walls Are Tumbling Down! by zubspace 2021-10-07T06:19:52Z

@annearkey Thanks for playing and for your report! Haven't encountered that bug before, but I'll look out for it :)

The Walls Are Tumbling Down! by zubspace 2021-10-07T16:12:21Z

@glaikunt Thanks a lot for your kind words! Happy you enjoyed it :)

The Walls Are Tumbling Down! by zubspace 2021-10-07T18:11:01Z

@cip Thanks for your comment! Sounds were made with [LabChirp](http://labbed.net/software/labchirp/) which I found a few days before the Jam. Really happy about it, because I was never able to create nice sounds with Sfxr/Bfxr.

@devparty Glad you enjoyed it! It's such as simple concept, but I like the possibilities of walls which can be destroyed. Sometimes it hurts you, because enemies can see you from farther away. Sometimes it benefits you, because you can use it for shortcuts. Thinking hard about developing this further.

The Walls Are Tumbling Down! by zubspace 2021-10-08T18:34:29Z

@stefanie-leitch Thanks for playing and your input. Need to work on difficulty a bit more. Takes far too long to complete the first levels. I think smaller levels could be more fun.

@laurari I'm glad you enjoyed it! Thanks for your kind review! :) I really like the idea and hope to develop it further. Yes, game sounds... This is always something I start doing 1 hour before the Compo ends in a furious hurry, lol! And then I remember, that I should add some music, too... x) You're right about that. Maybe next time, I should _really_ start with the sound and music and add eye candy afterwards!

The Walls Are Tumbling Down! by zubspace 2021-10-09T05:51:40Z

@rubixnoob13 Thanks for the tip! This is definitely a nice and easy way to add some variation to those bland sound effects... I always spend so much time on logic, procedural generation and animations, that I run out of time adding nice sound effects and music... I really have to change that!

I like the music and sounds in [Electro-Twixt](https://ldjam.com/events/ludum-dare/49/electro-twixt), btw! Good job! :)

The Walls Are Tumbling Down! by zubspace 2021-10-10T19:11:05Z

@loveapplegames Yeah I like procedural, too! Levels should be smaller though, you're right about that.

@ldjq Thanks for your comment! You don't carry over items from your previous run. So according to the internet, you can't call this game a roguelite, but a roguelike-like or whatever. I don't really care :)

@ildfuglen Thanks for playing! First time I did real 'Pixel Art' with animations. Glad you enjoyed it :)

A totally normal Pacman by Leandro4002 2021-10-05T16:58:00Z

I like the transition from pac-man to mario! I also made a pac-man-inspired game, so thumbs-up for that :)

The controls are a bit floaty, the assets not that original... But other than that, you made a creative platformer entry.

Maritime for a Latte by VeniTheRich 2021-10-05T16:34:32Z

Great game! Had a lot of fun making coffee:

Maritime.png

Love the unstable game idea.! The graphics are very well made! Very relaxing music!

Rolling Home by memoryFloater 2021-10-05T16:13:17Z

Very cute game with a nice progression! Took me a few attempts to understand what to do, but then I kept rolling, building my army of sleems!

Very creative. Good combination of 2D and 3D. Especially enjoyed the sleem animations! <3

Unstable by DevParty 2021-10-07T16:54:17Z

Fun Game! My kids adore it! Very easy to play, but hard to master. Love it, good job!

Unstable Society by Glaikunt 2021-10-10T20:14:17Z

I like the concept, but I think it's a tad too hard. I felt kinda helpless and out of control while playing the game, but maybe that was the point :) The intro with the tv and how you zoom into the action is rad though! Good job!

End of Time by aymarX 2021-10-05T16:44:28Z

Solid game, gets quite difficult after a while. Very intense.

Hello Darkness. My old Friend. by Aquachain 2021-10-10T20:02:48Z

Wow, this is amazing for your first game jam! I like the beautiful hand drawn art style. The adapting music is awesome and you packed in a ton of different platformer elements! Played it through the end and love the underlying message of togetherness.

Well done!

Running Keys by cip 2021-10-06T20:58:01Z

A nice idea which matches the theme really well. I like how the start screen teaches you how the game works.

2 ideas: Would have loved to type faster. And maybe add real words to type? That way this game could be used as 10-finger-teach game!

Nonetheless, cool concept. Kudos!

Total Meltdown by felixgamedev 2021-10-05T16:23:07Z

This is really intense! Well done! I was under constant pressure which I really enjoyed. The graphics, music and sound effects are top-notch. Thumbs-up!

Angular momentum by VicoPTP 2021-10-06T20:52:54Z

Funny idea! Somehow managed to finish level 1-3. 4 is ultra hard but fun nonetheless! The boxes are a bit too bouncy. But I like the game idea and it matches the theme perfectly! Good Job!

LD50 — Delay the inevitable

A duck on ice by jk5000 2022-04-04T19:37:47Z

That poor little duck! You know, I like ducks and I really felt bad for it. Why did it end? Why was the duck stuck on the small sheet of ice? Where was it going? Why couldn't it fly away? So many questions which will haunt me 'till the end of time...

Liked the story and the idea. Fits the them perfectly. GJ!

TooBigForThisWorLD50 by joemid 2022-04-05T21:59:01Z

Nice visuals, even the menu looks nice! Lots of details like different animations, birds flying past and trees falling are great. Only the bloom is a bit too much, maybe? The sound effects are awesome though! Would love to roam a larger level and maybe there should be some kind of goal? Anyway, good job!

A Drag on Chaos by pkenney 2022-04-11T19:58:51Z

This game really looks nice and Idea is truly awesome. Love the colors and the music. The mouse smoothing is a bit a weird, but otherwise I loved every minute of it. GJ

Rectangular Hell by ccglp 2022-04-12T19:07:09Z

Good job! Love this game so much! I like the difficulty curve and how the window gets smaller. Controls feel very tight and Kudos to using Godot! And it also fits the theme *Thumbs up*

Drawn Out by mechanicallife 2022-04-06T19:33:30Z

I love games like this and the setting and environment are really well made. The card animations are perfect as they should be. And there are lots of cards to choose from. Very polished! Good job!

This game is mostly about building your deck and the rest of the game you only a watch how your deck performs against others. There are two problems: 1) The player does not feel like he's in charge. One feels at the mercy of luck which gets old quite fast. 2) If the opponent by chance gets a very strong start, it becomes very difficult for your deck to defend against the onslaught.

Because the fun part is actually getting and selecting new cards, I just fast played with space through the game just to get to the fun part again. I think a bit more interaction during the play phase would have made this one so much better.

Nevertheless, very good work. Could be the start of a really awesome game!

SLEEPWARE by Zirrrus 2022-04-12T19:54:18Z

Cool game! One thing to improve: I think you should receive a bit of time, while you're playing a minigame correctly. Some minigames take longer than others and it's a bit unfair, if you're stuck at a longer one when the time runs out. Anyway, had quite some fun!

Here's my highscore:

Sleep.png

VargaVinter by Simon Rahnasto 2022-04-06T20:14:56Z

This is truly a great experience, Wow! Loved every second of it. The eerie atmosphere, the dark soundtrack and the fantastic voice-overs are spectacular. There were moments when I was panicking and looking for the nearest tree and had to fight the wolf at the same time! Good times!

Very well done!

Do Your Job! by Thomas Higgins 2022-04-04T20:13:26Z

Cute little game! One of the most stressful jobs ever, failure was inevitable. I gave up and simply wanted to go to bed and the bed just told me 'E'. For some strange reason I found this incredibly funny! xD

Good job making a game about a bad job!

Goblin Escape by PinballJunior 2022-04-05T21:40:56Z

This is a really nice game! The visuals, animations and thought bubbles are awesome. Had a lot of fun building my small empire. What's missing are hit-points and hit effects. It's sometimes hard to understand who's attacking who or if they are doing another thing or if I can switch someone to a soldier. But despite of this I had a great time. *Thumbs up*

Different Strokes by Scott Steffes 2022-04-05T16:28:57Z

Love the idea and very well executed. The environment is awesome! I could not figure out how to improve existing art, but had fun nonetheless. Good job!

Mrs Applebee's garden by zubspace 2022-04-04T20:02:04Z

@dninosores Thanks! I tried to create the perfect grandma with a mix of those 2 images: [one](https://www.pinterest.ch/pin/383017143321027951/) and [two](https://www.anime-planet.com/images/characters/grandma-ume-50720.jpg?t=1371240129)

@shellofagirl Thank you, glad you enjoyed it :) Technically it's an [Indian Runner Duck](https://en.wikipedia.org/wiki/Indian_Runner_duck). The have a looong neck, and they like snails!

@jk5000 Thanks! We should team up and create the ultimate duck game! :D

@robbzenone Thank you! And I think your mouse is broken. (j/k you're right, should be adjustable :)

Mrs Applebee's garden by zubspace 2022-04-05T22:05:06Z

@pinballjunior Happy to hear that :) Thanks for playing!

@joemid Nice screenshot! And yeah, you're asking the right questions! hehe

Mrs Applebee's garden by zubspace 2022-04-06T21:10:17Z

@jeffrey-hwang Ha! Didn't even know that you could step on top of them :) Anyway, glad you finished it and thanks for playing!

@aerloth LOL, don't worry, I'll got you covered with Part 2 called "Mrs. Applebee returns" where she will expand hear garden realm into the galaxy and the final of the trilogy, "Mrs. Applebee Ressurections", will uncover the secret behind the goose and it's true intentions. Stay tuned!

Mrs Applebee's garden by zubspace 2022-04-06T21:19:53Z

@snesgaard Thanks for playing and your review! I wish I could say that this is just the way it feels if you're a running duck with a large neck trying to target something small like a snail, but that's just stupid of me :) I simply forgot about mouse sensitivity. Should definitely be a setting for a 3D game!

Quota Qrunch by macs 2022-04-06T20:49:48Z

I like Ymazon. Makes best delivery real fast for real cheap. Gonna buy again. 10/10 easy. Beep Boop.

Inevitable Greenery by Apandso 2022-04-11T19:34:32Z

Very relaxing game. Nice visuals and music. The message is nice and I love the panda and the flowers. A bit too much of backtracking to find all flowers, but otherwise it was a good experience. Thanks!

Deny the Illegible by Team Watt 2022-04-11T19:03:47Z

Love the sprites and the colors! Game is very chill and could be a bit more hectic. Still nice idea!

No Touch The Cat by Sheol 2022-04-12T20:03:46Z

This game is great! Super cute sprites, great animations, the music and sound effects are perfect. It is easy to play but still challenging. And besides, it fits the theme! Well done!

Here's my highscore:

TouchTheCat.png

Good Boy eats the treat. by RobbzenOne 2022-04-04T19:50:43Z

Wow, this is amazing! The graphics and animations are really well done and I like the parallax effect. The music and sound effects are great. Had lots of fun playing with the dog, he really has a personality.

Here's my highscore:

GoodBoy.png

Last Day of Serenity Orbital Station by Glayson 2022-04-11T19:13:24Z

Love how the game looks and the idea. Music is nice. Unfortunately it's very hard to tell if your actions have any impact. A bit more feedback would be nice. My first round I got 40 points. Second round 32 and I have no idea why.

OrbitalScore.png

One Last Letter by fosf0 2022-04-06T20:00:50Z

The art looks nice and the idea of writing your last letter is an interesting concept. Would have loved more different kinds of mini games because after a while you just do your routine and hope for the letter (or your life) to end :)

FEEDING_LOG_01172013 by coyotethursday 2022-04-04T19:21:52Z

Wow, this is intense! The atmosphere is brutal, like it should be for a horror game. The visuals, the camera feed, and the sound effects are top-notch. I have to admit, that I did not get too far I think, but each time alpha got me I jumped out of my chair, lol!

Good stuff!

Avoid the Drown by NeneChico 2022-04-12T19:16:07Z

Very nice game! The visuals are great, especially the ocean and icebergs. I like that it gets quite frantic from time to time, where you climb the closest ice mountain, waiting for your rescue, lol! And sometimes you just jump and hope for the best! Fits the theme perfectly. Good job!

Too Real by shellofagirl 2022-04-04T19:30:57Z

Cute little game, I like the minimal style and storytelling. The music is a bit rough, but I guess that's reality slowly sinking in.. :)

Mr. Psychologist by Arthemy 2022-04-11T19:24:16Z

Like the idea! Funny calls! Nice room and animations! The game itself is a bit weird and aimless, but I guess that's just how the life of a psychilogist looks like. GJ.

Over the Rainbow Bridge by Iguanana 2022-04-05T16:12:51Z

Thanks for this nice story. Very soothing music and I like the color palette. Good job for your first entry!

By The Fire by Ani 2022-04-06T20:20:48Z

Wow, what a charming little game! Love the visuals and the funky music! Controls work really well and gameplay feels nice and fresh!

You should definitely do this again. Huge *thumps up* for your first submission!

Magma Climb by Aldebaram 2022-04-04T20:30:28Z

Very good and solid platformer! The controls are perfect! Very nice balance of controlling your health and the lava. Oh, and I like that the level changed always a bit through my plays. Had a lot of fun beating my own highscore. Good job and Kudos to using Godot!

Magma Climb.png

In The Night by ThomasJ 2024-04-15T20:33:06Z

There are lots of things to like. The atmosphere is fantastic! I love the sound effects and music, the lighting, stars in the background, the parallax effect, the color palette and the cardboard like characters. You really nailed the overall game feel! Unfortunately the gameplay is too unforgiving and starting the game all over again because of small mistakes is not so fun. However, very good job for your first entry!

LD51 — Every 10 seconds

Gelato Drift by thomz12 2022-10-06T23:28:41Z

This was really fun! Love the idea, the artwork and the music! It's really something unique!

Particle Clash by Steffo 2022-10-04T19:10:06Z

A clever idea well executed. I like the different board layouts and how the music changes during play. Kudos for using Godot!

10 Second Dojo by Secretmapper 2022-10-06T23:10:47Z

A really good game. I like the idea for the theme. Would have loved a few sound effects. In my opinion there should be some abilities which can be used while waiting for the combo to build up. Other than that, I really enjoyed my time!

Radioactive Rocket Fuel by JonathanG 2022-10-05T10:14:10Z

I truly enjoyed playing your game! What an awesome experience. Took me a while to find the first planet, but from then on, it just got better. The graphics are beautiful, from the various planets to the ship, booster particles and the parallax stars. Good job! The trading mechanic worked well, but a bulk buy/sell system would improve it. As I reached Vadarius, I already was a Gazillionaire, but then I realized, that I could not reach another planet anymore! A millionaire stranded on a far away planet. What an ending!

Well done!

Candy Eden by tharky 2022-10-05T07:04:34Z

The graphics and the music are truly unique and polished! Was a bit confused by the gameplay though. What's missing I think is attack feedback. Had no idea, if my attacks are hitting something. Good job anyway!

Celestial Survivors by candlesan 2022-10-08T22:17:03Z

Best game I've played this time! Great introduction, wonderful graphics and particle effects. And the core mechanic is a great interpretation of the theme!

But the best thing: Everything is perfectly balanced! From the movement speed to the enemy spawn rate and the abilities. There is no single best way to beat this game, which increases replayability considerably. It's also one of the rare games which gets better the longer you play.

And everything syncs to the beat, which is pure magic! I also love the minimalistic art style combined with bloom effect.

You really nailed everything in my opinion. Perfect Jam Game!

Pls play more games to get more ratings! You deserve it!

I've played for hours just to beat your highscore and had a lot of fun. Proof:

CelestialSurvivors.png

Space Lord X by CrociDB 2022-10-04T18:34:49Z

Very nice game! Enjoyed it a lot. Took me a while to figure out how to play well, but then I realized that you can move across the border while missiles can't, which is really great. The time mechanic is a nice touch which fits the theme.

Other than that I like the changing color themes, the particle effects and the screen shake. Very impressive.

Sound and music is the only thing I missed, other than that, great job!

Here's my record:

Soace Lord X.png

10 Secs Snakes by gagapete 2022-10-06T23:45:37Z

What a great compo game! So simple, but so addictive! The first time I played snake, which was not bound to a rectangular grid and I really enjoyed it. Runs smooth like butter. The sprites are basic, but anything more and it would not be snake anymore! And it also fits the theme. Good job! Here's my highscore:

Snake.png

Negative-G by EX3D0 2022-10-06T22:32:12Z

Right when it got interesting, it stopped. But you really got something nice here. The sprites are super detailed and the space ship and its rooms look great. Hope to see more from you in the future!

EX SOMNIUM by GuitarBro 2022-10-06T23:02:35Z

Great atmosphere. Wonderful architecture. The intro with the backstory is totally awesome. And the music is love to my ears.

The gameplay fits the theme really well, but if you're like me and have no idea where to go and what to do, it can get tiresome. I think I got stuck on the second lamp and then on the second play I figured out, that I can interact with the building. I got farther this time which felt great! But at some point I completely lost myself, got back to the starting area and had no idea, if I was making progress or if I was just running around in circles.

Pizza Game by chuckeles 2022-10-17T19:20:07Z

Good game! Love the art style and the frantic gameplay! Good choice for the theme. Love the small details and the different tasks.

Unfortunately the game started crashing after the first run, I think when it tried to show my creations. Had fun nonetheless! Well done and kudos for using Godot 4!

Gravity Run by Jonas Michael 2022-10-04T20:45:23Z

This game is awesome! Had so much fun. The concept is simple, but very well executed. The level layout changes each run which keeps it interesting. Switching gravity around works really well. And you even added a highscore! Took me a few runs to break it, but I loved every second of it:

GravityRun.png

Freight Frenzy by lbrande 2022-10-05T21:49:15Z

The game idea is golden! What a great type of tetris! It was quite a bit too hectic for my taste, but I still enjoyed it a lot. Good job!

Beardadette and the Eternal Hiccup by Honest Dan 2022-10-06T21:53:33Z

This is really something quite unique. I love the art style. The parallax backgrounds, mixed with 3D levels and 2D characters is really well done. The puzzles are great, not too easy, not too hard. And I love the interpretation of the theme *hick*.

Match it Fast by CharlieMrl 2022-10-15T20:48:38Z

Awesome game, had a lot of fun! Love the mechanics. The mix of shooting, aura and movement is really well done. I also love the sound effects, the upgrade system and the tight timespan you have. I like the graphics but my notebook is a bit overwhelmed by the shader awesomeness...

Great game, one I can't stop playing! Made it to the top ten!

Distracted Driver by organicpencil 2022-10-06T09:50:16Z

This game is really fun! Don't text while driving! Love the sprites and the sound effects and the total chaos on the street. :)

Tenfold Rim Mining by PurpledArtFrog 2022-10-08T19:28:13Z

I think, it's an interesting tower defense concept in space. There are lots of things to like: The particle effects, the user interface, the sound, the tutorial and instruction manual. After a few runs I was able to build a nice base even in hard mode quite fast:

tenfoldrimmining.png

The use of defense walls is questionable. I have no idea, if they are useful, because I think, concentrating on firepower is a lot more effective. Also the drones are a nice concept, but after upgrading them they kinda turn into an automatic resource generator. So you the only thing to do is upgrading the parts of your base and watch them obliterate the enemies. So, where this game shines, is building up your base, but after that it get a bit bland.

Nice concept though and had fun playing it!

escape by mikouaji 2022-10-17T19:44:23Z

Nice game! Love the music and how the level turns around. The gameplay is simple, but it takes quite some time to get a good run. Here's my highscore:

space.png

Cubical Mayhem by pepnou 2022-10-06T22:18:29Z

Wow, this game is really something! The sprites, animations and transitions are great. The gameplay is nice. It's not too easy, but also not too hard. Got a bit slow by the end, because you always seem to miss a material, but that's part of the game I guess :) I'm glad I played it to the end, because that ending sequence was really well done!

Boomsticks by OgelGames 2022-10-06T22:26:15Z

I love that game! Such a simple idea for the theme, but it's a lot of fun! The only thing which could be improved is adding a larger blast radius to the weapon explosion. The effect was barely noticeable. But other than that, good job!

Avoid Asteroid by zubspace 2022-10-03T07:40:41Z

Thank you for playing @crocidb! Yes I like fast game loops. My favourite game in this regard is Nuclear Throne, which takes you right into the action all the time.

Unfortunately I ran out of time to make more levels. Fun fact: About one hour before the Compo Deadline I had exactly 3 levels and in a frenzy, I added some more... I'll probably add some in a Post-Compo version.

Avoid Asteroid by zubspace 2022-10-03T12:28:35Z

@henrik-ganard What an honour! Thank you so much. I'll definitely will take notes of the space mechanics while playing your game :)

If you're interested: I just released a Post-Compo version with 4 more levels and controller support. You can enabled the additions in the main menu.

Avoid Asteroid by zubspace 2022-10-04T09:43:41Z

@Steffo Thanks a lot! I'm glad you enjoyed it.

Avoid Asteroid by zubspace 2022-10-04T21:42:56Z

@armabon: Thanks a lot! It's nice to play with gravity as long as you're not sitting in that shuttle *g*

@torte478: I'm also a huge space fan! This game was inspired by the movies Interstellar, Space Oddyssey

@der-finski: Thank you so much! Sorry to hear about you being stuck, but I'm glad you had a good time anyway.

@tharky: Wow, good job! I'm impressed! Even though I made the game, it still takes me considerable time to make it through it all. Thank you so much for playing!

Avoid Asteroid by zubspace 2022-10-05T06:28:13Z

@lustdante Thank you so much for your praise! It is a small, but important detail of which I am quite proud. However, it also took me the whole afternoon of the first day! :D

In principle it's simple: The path of the stars are aranged circular from the center to the outside of the screen. Then these paths are tweened into a horizontal position. But to implement this under time pressure was not so easy...

Unfortunately, I couldn't manage to add star trails which fade out. Tried it with a fullscreen shader, but debugging shaders is something I definitely have to learn. :'D However, I'm still glad how it came out.

Thank you so much for playing!

Avoid Asteroid by zubspace 2022-10-05T21:23:19Z

Thank you @jk5000, @ljg and @fullsaphir ! It's a hard game, but I hope not too hard. I think the fast respawns help with trying out different routes and tactics. I think most of the time it's obvious which route you should take, but I agree that steering a spaceship is kinda hard, because you can't just hit the breaks :)

Avoid Asteroid by zubspace 2022-10-06T08:40:13Z

Hi @gagapete! Thanks for the feedback! Congratulations on mastering all the levels. I'm sure not everyone is up to the challenge.

Sorry about the small howto-text. I ran out of time to create a proper tutorial. And I made the collision area of the exit a bit bigger on purpose. The game is already hard enough, I think. :)

Thanks for playing!

Avoid Asteroid by zubspace 2022-10-06T17:08:27Z

Thanks for your feedback @glove! I appreciate it!

Yes, the timer is not actually needed and only relevant in later levels, which are a bit harder to pass.

I thought about disabling the booster after 10 seconds, like when your ship ran out of fuel. Would be kinda cool to still be able to finish the level, by gliding to the goal. But the chance if that happening is very low, so I left it out.

Avoid Asteroid by zubspace 2022-10-06T21:00:41Z

@remblej Thank you! Yes you're right: It's probably too hard. Unfortunately it was not that easy for me to evaluate the difficulty. Because I know my game so well, I lose the ability to think and play like a new player. That's definitely something I need to train more!

It also depends a lot on the input type you use. Playing just with the mouse is really tough. Using your mouse to steer and shoot and the space bar for the booster feels easier. Using a gamepad is even easier.

I think, different difficulty levels would definitely help. I'll try that next LD I think ;)

Avoid Asteroid by zubspace 2022-10-06T21:12:25Z

@purpledartfrog Thank you so much! I really tried to keep it simple but gee, there are always so many things I need to skip because I'm losing time on details.. ;D

Sorry about the "ingame issues". :) I see your point about a locked cursor. Tried those in other games, but self drawn cursors always seem to lag compared to hw-cursors.

Avoid Asteroid by zubspace 2022-10-07T20:31:52Z

@candlesan: Sorry about the difficulty! It is hard, even for me :) Next time I'll try to add difficulty levels.

@ukulelefury: Thank yo so much for your comment! Yeah those 10 seconds are not very useful. Had hoped to create bigger levels, but that would make the game even harder than it already is...

@thanks4allthefish: Thanks a lot! That's a good idea. The hitbox is already larger than the green square, but it could even be larger. It's maddening, if you miss it by just a few pixels...

@ideaspersecond: Yeah, I love that too! By the way: The first name for the game, which came into my mind, was "Slingshot". But the rhyming "Avoid Asteroid" won in the end.

@tanis: The problem with orbital mechanics is: There are no breaks, lol! When I watch my children play, they always keep the booster on which makes some levels impossible to finish. I think a tutorial or training section would help a lot. Thanks for playing!

@jackaljk: Thanks for your praise. I appreciate it! I would love to add more levels and mechanics. But your right: the timer is unnecessary.

Avoid Asteroid by zubspace 2022-10-08T18:49:58Z

@sharploaded: Thank you so much! I'm really happy how the gravity indicators worked out. It was not planed beforehand, but I wanted to visualize the gravity, because the effect was hard to grasp without an indicator.

@simon-rahnasto: So glad that you liked the game that much and thank you for your feedback!! What's missing is a difficulty selector, because some levels can be really hard. Sorry about that... :) But they are all doable with a bit of determination! I'm planing to add a playthrough later on for people without the nerve to play through all of it.

Avoid Asteroid by zubspace 2022-10-10T05:02:12Z

@algebruh: Thank you so much! I'm glad you enjoyed the game. I'm also a bit proud of the music. In the previous entries, music was always an afterthought. I think it's the first time, that I made the music and sound effects earlier than 1 hour before the deadline... :D

Avoid Asteroid by zubspace 2022-10-10T21:24:52Z

@chriswiseman: Thanks for your feedback! Don't know about the windows-build error, but maybe you mean the blue Windows SmartScreen warning? That's common for all LD-Games, because Microsoft tags all unknown executables as suspicious.

@cyberfrank: Thank you so much! The music is definitely inspired by other space movies. Good job finishing all levels! That's definitely not an easy task! The difficulty is probably too high, that's why I just added a easy-difficulty mode in the post-compo version, which everyone should be able to finish.

@fredricgames: Thanks a lot! Yes, steering and shooting together is really hard... Sorry about that... ;)

Ring King 51 by bramreth 2022-10-06T08:51:52Z

This game is absolute fun vs other players! The intro and voice-over is amazing. Love how the challenges changes throughout the match. Controls feel a bit floaty, but I guess, that's intended and add to the chaos. Well done!

Rockatoo by AdamCYounis 2022-10-05T22:53:49Z

The graphics, colors and music are excellent. In some way though, the music felt more like a distraction, because I don't think that perfect moves match the beat 100%, but maybe that's intended? However, good job! All your games really have a unique look to them. Looking forward to your next one!

Elephant Egg by Sprotex 2022-10-09T20:52:23Z

A very interesting concept. Love the intro and the music. The gameplay is nice, but could be a bit more challenging. But I enjoyed the short time with your game. Well done!

Battle of Nephthys by Milestone Games 2022-10-09T20:32:12Z

A very ambitious project. Love the base building and expansion phase. The UI works fine and selecting and ordering units, too.

There are only a few things which could be improved: 1) Stop units from stacking on top of each other. 2) Add a unit cap and add construction time. 3) Add projectiles and explosions.

I think with those changes, this game could be really awesome and strategic. Right now, you can just create a new base and create a massive amount of fighters to defend it. Right now it took me quite a while to get to 100'000 that way and it was quite uneventful.

Escape The Ice by Dannyk1994 2022-10-17T19:31:15Z

Great challenge! Probably the hardest game I played this time. And first it looked so easy, lol!

Love the sprites and the music is great. I also like the very fast replay loop. Well done! Here's my highscore:

highscore.jpg

10 Seconds Spell Book by Corporation 2022-10-05T22:38:45Z

I really enjoyed this one! Here's an image right before my personal record:

10SecondsSpellBook.png

I like the spell bar mechanic where you can try to mix different spells and also have to take care of the order and the slot size. But I also think, that everything seems a bit passive late-game. You simply run around, kite the enemies and wait for the spells to cast. It would probably be more engaging, if you were able to cast the spells yourself, but maybe only during the specific time slot? And if you don't use the spell, it could for example build up? Just an idea to try out.

There are also other things which could make it more engaging:

* Double the movement speed, just to try how it feels. Or maybe add a spell which increases your speed? * Walls and water, which slow you down. Put better spells at places, which are harder to reach. * Enemies which can shoot.

Nonetheless, very good job! Had a lot of fun playing it!

Curse of the Wereburger by Brainloaf Studio 2022-10-09T21:10:00Z

What a great game! The art style is adorable and the sound effects are funny as hell. Great puzzles. Was more on the easier side except the last level, however I enjoyed the story until the end. Well done!

Countdown Cowboy by waffleworksgames 2022-10-04T21:30:23Z

Really great work which matches the theme perfectly. Love the mini-games and how they are connected to the wild west. The artwork is excellent. I'm really impressed. Good job!

Drum Dance Showdown by cyberfrank 2022-10-13T20:36:49Z

Great game! Took me a while to understand what to do, but then I was blown away. The idea is awesome and the funky music is truly mindblowing! Love the musical feedback as soon as the next stage has been solved.

On one hand I think the gameplay is a bit too unforgiving, on the other hand I would have enjoyed some variation on each run through.

But I had a great time! Thanks!

Cybermachine by coolestdoggie 2022-10-06T21:33:33Z

Well done! The graphics look awesome. Most detailed 3D environment, lighting, weapons and enemies I've seen in a while.

And wow, seeing your own hand and weapons is really great!

The only thing I missed is more screen shake! I think, it would at a lot.

Avoid the Asteroid by Fractal Flower Girl 2022-10-06T09:15:55Z

Congratulations for finishing a nice game! Worked like a charm. I love the hand-drawn sprites, the sound effects and the spacey music. The space background is awesome!

I also love the name of your game... :)

Was able to cheese the highscore by staying in the corner *g*

Asteroid.png

Satellite commander by Henrik Ganard 2022-10-04T19:02:29Z

I really enjoyed playing your game. I love the trails the satellites leave behind and how the game gets more frantic the longer you last. The only tactic which worked form me was simply using up or down button. Acceleration and deceleration brought me very fast into an unstable orbit, but I guess that's how it is meant to be.

Here's my highscore after several tries:

Satellite Commander.png

Trainz by aligator 2022-10-17T19:03:24Z

Good game! And bonus points for using Godot 4 :)

Love the idea and works well for the theme. It's a very hectic game and I could not distinguish orange and yellow that well. It also took me a while to understand the rail layout. Would love to play this game with different levels, starting out easy and increasing in difficulty and size.

But other than that, I had fun and enjoyed the pixel art and sound effects! Here's my highscore:

trainz.png

1,2,3... 10 soleil ! by FullSaphir 2022-10-04T19:31:07Z

Nice idea about hiding in the shadows each 10 seconds. Really makes you listen to the sound which makes it even better. Looks so cool, how the environment changes when the light goes on. Well done!

Room Again by SofiGnedova 2022-10-09T21:30:36Z

Very interesting interpretation for the theme. Love the mechanic and I could picture myself playing a full adventure game like this. The art is lovely and I enjoyed the eery athmosphere. Well done!

Impact-Effect by IdeasPerSecond 2022-10-09T21:21:26Z

The UI, the transitions and the art style in general is top-notch. Also the sound design and music. Well done!

The framerate in the browser was quite unstable for this type of game. A native build would have probably helped a lot.

METAHACK by Tetane 2022-10-04T20:21:17Z

What a nice idea for the theme. I like the background and the glowing playing field and the music. And the funny head is funny. Well done!

10 Seconds by Ippon 2022-10-04T20:56:43Z

Nice game. Love the colors, the trails and the explosions. Get's very frantic, but I reached 24200, which made me really happy:

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Cutthroat Cannoneer by Glove 2022-10-06T23:56:38Z

Nice game! Took me a short while to figure out what everything means, but from then on it was a smooth sailing! Love the animations, the explosions and the ship swaying left and right. The gameplay is simple, but the difficulty increases gradually which I truly enjoyed. Well done!

Happy Minesweeper by torte478 2022-10-04T20:12:50Z

Such a cool idea with an important message. While everyday life in the big city takes its course, the soldiers risk their lives to save society from ruin. The only thing that remains are memories of them and their graves. The war goes on until finally the last man, full of agony, has to face his fate in Level 3.

You told us a great story about mankind and their foolish actions with minesweeper. Well done!

Bork by parsonB 2022-10-06T09:04:33Z

I like the game and the music. But I'm very confused about the rules..

Switch and Click by wrac4242 2022-10-04T19:21:35Z

I like the idea of mixing 3 mini games. The first game is nice, the second one a bit hard with the movement and the color scheme is not easy to decipher. The third game seems kinda luck based. I don't know if it was intended, but the score just keeps going up, even after losing. But Maybe that was intended? :)

Every 10 seconds, mother comes in by lustdante 2022-10-05T21:19:47Z

That's my early life in a nutshell, but with more studying.. Love the concept and the idea of hiding the timer after a while. Had fun playing it!

Earth tremor by Nel Creation 2022-10-13T19:55:01Z

Well done finishing a game! I like the atmosphere. The player, the cave, the sound and music are well done.

I would have enjoyed it more, if players were able to find their own way to the top, but afaik there's is only one route which you have to follow. You also can't see where exactly the player can hold onto.

And jumping up the wall feels a bit random, because pressing the space bar does not always register. Would love to know if this was intentional or not.. :) Also a bit of control while jumping would be nice even if it may be a bit unrealistic.

Good job nonetheless!

Collect in 10 by dUmMy432 2022-10-04T21:06:15Z

Good job. I like the idea for the theme and the sprites you made. The glow is a bit too strong. Also the movement is a hard to control, because of it the high sensitivity. Some levels are not possible, but I had a lucky run once:

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Press me...or die by Vykri 2022-10-04T21:17:40Z

You made the most out of this hilarious story. The graphics are nice, the mini-games are splendid and the voice-over really made me chuckle all the way through! Well done!

10 Second Tactics by Klardonics 2022-10-05T16:51:56Z

A very good game with solid card mechanics. And the 10 second timer makes you act fast. Also I like how it looks. Would love to play the game with more monsters and more card abilities. Good job!

10 seconds ware by Remblej 2022-10-07T00:08:04Z

That was funny! A game which really looks nice with great mini-games. Would have loved some sound effects.

The gameplay was nice, though a bit annoying. Most levels you can't possible finish on first try, so you play through the game progressing one level more each run until you get pranked by the cat xD But I guess that's part of the fun.

I am still a bit dizzy, but thanks for the warning xD

LD52 — Harvest

Midday Garden by Dustyroom 2023-01-17T22:02:45Z

Such a great game! First, I love how it looks. The low poly style with the vivid colors is awesome. Even the UI just looks good. The sound effects and birds in the background fit well.

The gameplay itself is truly satisfying! It's terribly hard to balance a game like this and I think it's a bit too easy. There's a point where you're able to turn from being hunted to being a hunter, where the enemies can't spawn fast enough. But I still enjoyed every second of it. I would have loved an endless hardcore mode with a score in the end though.

Anyhow, thanks for the great game!

Crisis in Banana Republic by one-seed-fruit 2023-01-14T21:09:47Z

Very solid game with nice gameboy like graphics and tricky puzzles. Funny music, sound effects and intro! I'm quite amazed by the amount of levels you made. I must admit, that I gave up at level 6 out of frustration. The difficulty curve is maybe a little bit too steep for my taste? But still, good job! Something you can be proud of!

humble fungal by jelch 2023-01-12T20:10:31Z

I'm really impressed by the low poly art style you did in this short time. The models and textures are great and the resulting landscape is marvelous. While most games reduce the assets to the bare minimum, your game really fells like a large world. The music and sounds match the game perfectly.

I like the story and what you made out of it. But it was a bit hard for me to follow the instructions, because I'm not a native speaker. Poor grandpa :sweat_smile:

Anyway, good job!

The Ballad of Eric Hernandez, Cattle Rancher by GeraldFIngBurke 2023-01-17T22:56:11Z

I'm too stupid to reach level 2, but I enjoyed every second on the first level. There was a glitch, where one cow fell out of the screen, but otherwise it was top solid. Sound effects and music are a joy to listen to. Matches the theme 100%. Good job, would love to see more of it with different endings.

Death In Time by Yorsh 2023-01-10T20:35:00Z

This is a great concept! And the stylized art is lovely! Everything fits together really well. Also the animations, music, sound effects and the UI are top-notch. The way the world turns when you move around is perfectly done. On a technical level you're game is really impressive.

The gameplay is the only thing which drags it a bit down. I think it would have been better to display the time-bar of the villagers always, not only when you're close to them. Currently you need to play the level a few times and remember the best route which is a bit of a drag. But this is just a minor nitpick. I would have loved to play more levels.

Good job! Keep it up!

Hayday by Avi 2023-01-13T20:45:32Z

I think you did a good job for the few hours you had. I like the colors and the small details like the flapping of the bird wings and or the 8-way scythe animation. All elements also match the theme very well. Well done!

Data Miner by Geek5510 2023-01-26T20:54:48Z

Love how the game looks. The parallax background is nice and the shader which bends the screen too. The game is far to difficult and punishing. There's no way that you can complete the right maze in time without godlike skills (or luck). Anyway, good job overall.

Super Hex Harvest by amkingTRP 2023-01-09T17:19:59Z

Wonderful, polished game giving me gameboy vibes! The sprites and animations are awesome. And the puzzles are really great. Really nice mechanics which you combined in interesting ways.

Plus I like the chiptune music and sound effects. Played it on a controller, worked like a charm.

Good job!

It's Corn! by grid96 2023-01-18T21:40:56Z

Great game you did there! I love the pixely art style. And the ambient occlusion around the sprites give it so much depth! I also like the different animations here and there.

The gameplay is solid. I also enjoy that you added corn-bullets. Very happy about the auto shot. The pacing feels a bit slow, but it gets frantic quite fast. I like the difficulty curve and how the map gets larger and larger. At some point it even feels tactical because you need to lead your bullets a lot while being overwhelmed by crows.

Good job overall and I'm impressed what you were able to do without using your hands. Bravo!

Here's my score on the first run. Had a lot of luck on level 12 which I could finish with 51% left:

2023-01-18 22_31_29-It's Corn! by grid96 β€” Mozilla Firefox.png

Scythe by beats 2023-01-12T20:16:56Z

Wonderful jam game which matches the theme perfectly. I like the sprites and the color. Everything feels consistent. It's simple to pick up and it makes you play again and again. Could not get past 22 seconds but I enjoyed every second of it. Well done!

Hidden Tales by zubspace 2023-01-09T00:21:49Z

@pe7e Thanks for your feedback! Yeah it's a very minimalistic game. I focused on story and art this time. Another goal was, that my children can play it easily :smile:

Hidden Tales by zubspace 2023-01-09T07:14:18Z

@yorsh Thank you so much! I love puzzle games and wanted to add some too for my game. But I always have such a hard time comming up with great puzzles.

I like the drawing mechanic, but I had to use 10 rendertargets with a lot of overdraw to reveal different elements independently! Thank god current computers are fast enough for such madness. :laughing:

Hidden Tales by zubspace 2023-01-10T07:12:23Z

@sharploaded Thanks! Glad you enjoyed it! Sorry about stressing you out :) I actually wanted the player to steer a bird around the scene instead of just dragging the mouse. But time was against me..

@amkingtrp Thank you so much! your comment has warmed my heart! My last game was too hard for my kids to play, so I tried something else this time. Godot is a great engine with a nice community. But my code is a mess, lol! I'm using 10 Viewports (Rendertargets) which I can fill with white splatter sprites which fade out, and use the resulting texture in a shader for other sprites to blend them in or out. Simple but not very optimized.

@owca Thank you! Relaxing you was my goal! :)

@rrsmtz Thx! Glad you enjoyed the story. The sound effects are so simple, but I was surprised that they are actually good enough. Less is more sometimes.

@naomiajacobs Thank you! Usually I make games which even I can't complete, lol! My kids complained about it. So I turned the difficulty level to 0 this time :laughing:

Hidden Tales by zubspace 2023-01-11T13:10:10Z

@chompdev Thank you so much for your praise. Means a lot to me! As always, I tried to create a very simple game and half way through the compo I was a bit overwhelmed by all the things I wanted to implement :laughing: You could definitely do more with this by adding more puzzles and levels with more things to uncover. I think it could be a great game for a younger audience, because it is so simple to play. Thanks again!

Hidden Tales by zubspace 2023-01-12T22:43:13Z

@smeljey @ffrusik @globul @fabian-denter Thanks for playing and the feedback!

@serpo Thank you! Today I learned what diegetic soundscapes are. :) You're right, that would definitely improve the experience. I actually recorded a few sounds like rain and footsteps, but due to my time running out I just added some piano tunes in the last hour. Turned out better than I anticipated though :sweat_smile:

Hidden Tales by zubspace 2023-01-14T07:30:57Z

@pedsm Thank you! As usual, the music was an afterthought. I threw something together in a rush 1 hour before the compo ended :laughing: You're right, it could be more uplifting.

@forik Thanks alot! In an early prototype you had to click+drag to reveal, but I thought that the click itself unecessary. I actually wanted to add a bird which follows your mouse and reveals stuff, but time ran out.. Anyway, I agree that more ways to interact with the world would have been really nice.

@pazzi Thank you so much! I'm glad you enjoyed the stories. Each level I wanted to add something animated to make it more interesting. Took me a lot of time, but I'm happy that it was worth it! :relaxed:

Hidden Tales by zubspace 2023-01-14T20:29:15Z

@shaunyeap Thanks for your thoughtful comment! Depends a lot on how you define a game. I agree with you: It's definitely a light game with almost no gameplay elements. It has a clear goal, which is to uncover the story, and a very simple way to achieve that goal interactively. So, in my opinion, you could call it a game. But it could also be considered an interactive narrative.

Either way, I'm glad that you enjoyed it, at least some parts, and that the stories gave room for thought. Means a lot to me!

Hidden Tales by zubspace 2023-01-28T16:58:59Z

Wow, thank you so much for playing my game and the awesome ratings! :heart:

Drake's Fortune by chompdev 2023-01-11T13:05:28Z

Had so much fun with this game! It's such a great feeling to run into a castle with your fireballs blazing as you try to avoid the arrows and everything around you crumbles into pieces.

It's a great prototype and I could definitely see this becoming a truly awesome game with some more mechanics, polish and balancing. I love the physical aspect and with more enemies and player attacks this could definitely be something I would buy in an instant.

The web port got a bit unstable the longer I played but other than that, good job and thanks for the game!

The Gatherers by Sisyphean Games 2023-01-17T21:01:14Z

Very relaxing resource gathering game! Great homage to the theme! Love the visualizations and the map which slowly reveals itself. Feels so good to get new workers and expand your realm. Good job!

Harvest Dune by rrsmtz 2023-01-10T21:37:30Z

Very great atmosphere. The short visibility, the dangerous work and the matching music is really unique. Getting the required amount of spice is not that easy, but on the third try I scouted out a large spice pool and was narrowly saved while raiders were after me and the maw of the sand monster opened up under my feet! Rescue in the last second! Love it!

Farmula Grain Prix by Chase of Bass 2023-01-18T22:31:47Z

What a great game! Looks super polished. Love the tiny details and animations. Took me a few runs to understand how everything fits together, but eventually it clicked. The concept is really nice. Enjoyed every second of it.

Well done!

Maylee's Recipe by Sikowny 2023-01-26T20:44:46Z

Really great game. The hand drawn visuals are awesome. Love the intro story and the music. The gameplay is ok, took me a while to get the groove, but it works well and is not too hard. Would have loved some sound, but all in all I very much enjoyed it! Good job!

Noxious Harvest by Pe7e 2023-01-09T17:35:17Z

Really impressive, what you accomplished in such a short time. The detailed 3d environment and the textures are exceptional. Also like the animation of the machine. The simple puzzles worked like a charm. Some music or sound effects would have been great. Otherwise good job!

Stealth Organ Harvest by SharpLoaded 2023-01-10T20:48:08Z

Really enjoyed your game! The concept is great. Even though the graphics are simple, they work really well for this game, because you can focus fully on the stealth part. The light cones and how they show the alertness is so cool.

Level 4 and 5 really made this game stand out. The way you need to plan your route and how you need to lure them away from each other is awesome. Would have loved to play more levels. Great job!

Moon Harvester by owca 2023-01-10T21:21:54Z

This is such a wonderful blend of so many different concepts and genres. Good job!

Took me a while to figure out how everything fits together. But after a while it really draws you in. The realtime aspect of snake, combined with the management aspect of the trailers is truly fun! And after a while you're like in the zone, which is a great feeling.

Would have loved to continue playing after 1M just to see my snake grow, lol. Thanks for your game!

Harvest for a Murder by Zuwu 2023-01-26T20:26:02Z

I like the art style and the music. The hover animation of the hexagon tiles is great. The background and even the UI looks good.

I'm not so convinced of the game play. I mean, I like survival games such as this, but I have the impression that this one relies too much on the RNG and the everything works against the player. There are just too many things you need to manage (morale, grain, pumpkins, time and movement) and too many random events which completely destroy your run without you having any say in it.

However, I'm still impressed what you achieved in such a short time. Well done!

Victor Voidbringer by pedsm 2023-01-13T21:41:25Z

I love this game. It's difficult and unforgiving, but it makes you play again and again. You need to act fast and adapt to your environment and weapons all the time. Really feels like being a gladiator. The concept of picking up weapons to heal is great. And nice art style. Good job!

Here's my highscore:

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Carrot by itsBoats 2023-01-12T20:34:47Z

Really great game. Makes you play again and again. Event though the game is simple, there are different approaches to try and you need to balance the amount of enemies and still think about your harvest. The art style, music and sound effects are flawless, too. Really well done. Had to play until I reached the 100 mark:

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Tavuk by Chisenoa 2023-01-26T20:35:02Z

Nice game. Love the relaxing sound, even though it does not really work with the hectic gameplay, lol! Those damn chickens are just too fast and I never manage to pull out my water pistol in time. Also the collision boxes of the player is a bit too large I think.

Other than that, good job.

Pflaenze by shiny Elster 2023-01-26T21:22:44Z

This game has a lot of potential. Love how it looks and how it feels. The environmental sound is nice. But the slowness of it all and the missing directions drag it down a bit. Growing roots takes ages and waiting for messages to disappear also gets old after a while. Somehow I uncovered nearly all the terrain but still could not find what I was missing. Than I ran into a worm and the game froze.

Slime Crime by No whOne 2023-01-14T20:50:11Z

Wow, this was awesome! Very impressive for a jam game! This game is so juicy, with all those particle and shader effects, animations, sounds and funky music.

Even gameplay wise its top-notch! While most games just make you feel frustrated, this is one of those rare games where you, as a player, feel like an unstoppable machine, which is a good thing.

One of my favorites! Thanks for the game!

The Polar Vet and the Non-Swimming Penguin by bezbiletnym 2023-01-18T21:59:48Z

What a wonderful little game! I love how it looks. The sprites are super cute. The falling snow and dancing waves are small details which I really enjoyed. The game mechanic is simple, but I'm impressed by the levels you did. Some solutions are really not that obvious, but still doable and fun to solve. The progression curve is smooth and does not overwhelm the player.

Great job overall and thanks for the game!

Catchy by danmerey 2023-01-12T21:01:43Z

Great game with a wonderful art style! Love the de-saturated colors, you really nailed that painterly map look. Love the fishing mechanic and the way you need to steer the boat. The gameplay feels a bit slow, but is very relaxing. Good job overall!

SolarShip by Bardia Crunch 2023-01-13T21:57:53Z

Nice game, love the pixel art, the shadow effect and the cool music. The concept is nice. It feels a bit random, because you're just hoping for the sun to give you enough energy at a point, where you're able to pick it up. But other than that I had a great time. At least I passed 1 minute :sweat_smile:

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The Pets Over The Innsmouth by 21st Century 2023-01-13T07:43:05Z

From an art perspective this game is pure beauty! The colorful sprites, cute animations, gorgeous backgrounds to the wonderful music and sound effects. Can't beat that. Reminds me a lot of cult of the lamb which is a good thing.

There are minor technical nitpicks: Wrong z-ordering of sprites is unfortunate. I wouldn't put the exit button so prominently near other gameplay buttons (Was not sure what this button was for). And this would be a perfect game to keep running in the background, so I'd not pause the game on lost window focus.

Gameplay wise it's very simple, but just takes a lot of time. Fortunately the cute minions make this still an enjoyable process. Feels like a cool tamagotchi simulation.

Well done folks and thanks for the game!

Sabocabbage by Cez02 2023-01-13T21:10:05Z

Nooo, so close!

2023-01-13 22_06_48-Sabocabbage.png

Haha :laughing: Nice concept! Plays very well. I especially like the AI. Well done!

Dark Harvest by JakeJet 2023-01-17T20:41:41Z

Great game! One of my favorites! The atmosphere is brilliant. Love the diegetic soundscape. The shadow effect and the normal mapping mapping combined with the pixelated textures looks great. There's not much going on, but I love the huge map and that the decisions you make have an effect on the thrill, which builds up until you panic.

Very well done and thanks for the experience!

LD53 — Delivery

Plane of Destiny by KOHCEPBA 2023-05-10T18:49:53Z

A very deep and emotional experience. Very creative interpretation of the theme. Love the way the paper folds and unfolds. Flying through the obstacles was very meditative. And the music was very enjoyable.

Thank you for this game. Very impressive for the compo.

Multiverse Delivery Inc. by yoanndeplo 2023-05-07T19:21:37Z

Had a lot of fun with this game! Even though the models are very basic and the sound effect too, it doesn't matter. It's fun to build up your army and watch them rush the enemies. The level map where you choose your path is a nice addition.

The easy and medium modes are far too easy and battles were won in less than a few seconds. The hard difficulty was great though, because then you have to actually think how to position your fighters for the optimal outcome.

The skills you can use in a battle are great, because you're not simply an observer. The bomb and airstrike were sometimes hard to target though.

All in all a very enjoyable game. Good job!

Loading Zone by drazil100 2023-05-06T19:30:47Z

A great concept for the theme! In some ways this game feels like playing tetris, which is a good thing. Had a lot of fun! The only thing which is a bit annoying is all that dragging stuff around, because it feels like work. But I guess, that's intended.. :) Here's my high score:

LoadingZoneHighscore.png

SWAN SONG by Simon Rahnasto 2023-05-04T20:47:16Z

Wow I'm blown away. Great art style, wonderful music and sound effects and voice overs. Really gives you the lost in space vibe! Love the animations and small details like reflections, shadows and particles. The light cone is great. The "Needs to be shaken" flashlight was never an issue though. I also like the progression and how you incorporated all for rooms into the gameplay.

Awesome entry! Love it <3

E.T. Eats by Reef 2023-05-06T19:42:49Z

Very nice game. Love the art style, looks really cute. The smoke effect looks great! I also like, that the controls are so simple. Works best with a gamepad, imo. Here's my highscore:

EatsHighscore.png

30 Seconds or it's free by Pixelhurricane 2023-05-04T21:11:03Z

It's a nice idea. I like the 3d business environment. It took me a while to understand how it works but that's on me... It's a bit too hectic for my taste because you have to juggle so many things at once, like the color, the pizza type, the location and many orders at once... I think I'd die delivering pizzas... Anyway, good job finishing your game!

Dragon Express by raptor851 2023-05-04T20:05:03Z

I enjoyed my short run. Visited another city, bought some items and wandered into the unknown, fighting goblins and slime monsters. I like the map and the feeling of being a small part of a larger world with no clear direction. Feels very roguelike. The battles are a bit random for my taste. Maybe there's a deeper logic behind them, but I didn't get it. I came to a swamp which made a strange sound and died soon after, with no clear indication why.

Overall good job. I think what's missing is some kind of smoother introduction. Like a simple quest and fighting a few easy monsters with a 1 or 2 items before going all in.

Go Go Truck by zubspace 2023-05-04T20:55:11Z

@raptor851 Thanks for your feedback. You're right about the camera. Because it was attached to the rigidbody car its movement was all over the place. I fixed it in the postjam version.

@sean-atterbury Thanks a lot! Had some issues with the crackling sound, too, but that could be a Godot problem I can't fix.

@belle Thank you so much! I really had a lot of fun this time and sooooo many ideas, too many actually. I wanted it to be finished for the compo but just ran out of time. I think it has a lot of potential, like different tasks, trucks and upgrades, car damage and repairs, various achievements or maybe even building up a delivery empire, where you have to manage other drivers. I can only dream... Thanks again for your feedback, I really appreciate it!

Go Go Truck by zubspace 2023-05-06T19:19:25Z

@drazil100 Thank you for your feedback! I actually like the stupidity of the autonomous cars! I find it hilarious if one of them runs into another and creates chaos on the streets... xD In the post-jam version I despawn and respawn stuck cars when they are far away from the player. But yeah, they can also be a nuisance... About the vehicle phyiscs: I was pleasantly surprised that Godot already provided VehicleBody3D and VehicleWheel3D components. But it's such a pain to configure! There are more than a dozen parameters which you can tweak and you really need to be lucky to find a set which works. Anyway, thanks again for playing!

@reef Thanks a bunch! I'm glad you enjoyed it! Had a lot of fun creating stupid quests xD

@thefatgalaboo Yeah, balancing a game in the game jam (or compo for that matter) is always hard for me, because I rarely have time to play the game myself. Difficulty is all over the place, but I think I could fix some stuff in the post-jam version. Thanks for your input!

Go Go Truck by zubspace 2023-05-06T23:38:45Z

@yoanndeplo Yes, you're right. It takes a lot of time to build up some money. Was not able to find a nice balance in time. I fixed that in the post jam version. There you get more money the more tasks you finish. Thanks for playing πŸ‘

Go Go Truck by zubspace 2023-05-07T16:20:30Z

@hugetube Thank you for playing! Had a lot of fun coming up with some crazy quests :)

@hani Very nice ideas! There's a lot of stuff which could spice it up a bit! I also thought about a day-and-night cycle, but I was not sure if the performance could keep up with all those car lights with shadows. But would be a nice experiment :)

@praccen Thanks a bunch! Yeah some kind of arcade mode would be fun! Thanks for your feeback!

Go Go Truck by zubspace 2023-05-08T18:33:58Z

@roboolet Thanks for your feedback! Yeah, good idea, that would be awesome. I think particle effects and car parts falling off would be a great start. Noted. :thumbsup:

@jeff-kerman Oh yeah, I need to try that. Could be fun if other cars were like jelly, maybe :laughing: Thank you for playing!

Go Go Truck by zubspace 2023-05-10T05:42:21Z

@kohcepba Thanks for your feedback. Yeah those other cars are stupid and don't react to each other. Cars piling up makes you think about other routes you need to take, so I don't think it's too bad. If you're far away stuck cars will respawn on another tile.

About the fuel: Yes you're right, it's not really fun to manage. Probably the game would be better without.

Thanks for playing!

Broomstick Blitz by nsadie 2023-05-07T16:14:42Z

I'm impressed by the visuals: Already the main menu is awesome, but the in-game world really looks great. Controlling the broom is not so easy and a bit more time for each quest would not have hurt, but overall I had a great time. Good job!

Parcel Purgatory by Wilko 2023-05-08T19:11:14Z

Nice puzzle game. Very relaxing. A lot of levels and unique mechanics. Would have never thought that you could do so much with a single box. I'm impressed by some of the levels and the unique way to solve them. In some way it's very hard to solve some just by thinking through, but you simply have to test different possibilities. The surveillance camera levels are a bit long winded and a single error can throw you back a lot. An undo would help a lot in that case I think.

Anyway, good job for a jam game! Here's my score:

parcelpurgatory.png

Neon Delivery by HUGETUBE 2023-05-07T19:46:29Z

Awesome little game! The concept is super nice and some levels really got me stumped. The puzzles are great and you introduced many cool mechanics step by step. Love the way the time slows down with the sound effects. The neon look really makes it shine. Huge thumbs up!

Space Delivery by aligator 2023-05-07T15:33:24Z

Love the sprites and sound effects. The gameplay feels ultra-realistic, but also a bit luck based. Impossible to break the highscore without luck. But other than that, good job!

Logistical Nightmare by Roboolet 2023-05-08T18:49:26Z

The daily bread of a worker in a warehouse. It is not possible to be more realistic than that. You really nailed that feeling :laughing:

I like the physical aspect of moving boxes around. Finding the right box in the pile of packages feels natural. Although the 'game'-side runs a bit short.

When I have already resigned myself to work for the next few hours, the alarm was heard. I thought it was my real alarm clock, which has the exact same wake-up sound! I was really fooled by that. Good job!

Here's my score:

logisticalnightmarehighscore.png

News Flash! by Shaggy 2023-05-07T15:44:47Z

Nice environment. Love the small details, like the trees, the sunflowers, the cat in the window or even the doorknobs. Only thing which looks a bit odd are the roofs :) Game play is nice, works great with a controller. Good job!

Delivery From Hell by thefatgalaboo 2023-05-06T19:46:40Z

Nice concept. Would love to play more levels. Good job!

Apocalypse Prime by ADerpyChickenStudios 2023-05-07T15:58:07Z

Very nice game! Love the graphics and the environment. Runs really fluid for all those details. Also the sound effects and music are awesome. The steering of the car feels great, except sometimes it kept being stuck in windows, when running up a skyscraper. It's a bit hectic, because its hard to know where the orange and blue rings are. But hat lots of fun. Good job!

Fraud!! by Sean Atterbury 2023-05-04T20:19:15Z

Funny story and execution. Love the funny sound effects and voice overs. I think the game is much too easy, because you can build up all your defenses in the first lane, but it was still fun overall. Good job for your first game jam!

Under 30 Minutes by hani 2023-05-07T19:57:10Z

Really great game! Love the "backroom" feeling. The sound effects, weapon animations and particles are awesome. You really did a great job explaining how to play the game. Would have loved a larger level and enemies spawning not just at the beginning, but throughout the level. Anyway, good job!

LD54 — Limited Space

LIGHTDANCER by xk_the_name 2023-10-06T21:18:20Z

This game is amazing! The mood category was made for games like this! The lighting mechanic combined with arrow combat and dashing is such a great experience. You made a great tutorial and I was hooked from start to end. The boss fight is a nice challenge. Truly outstanding! Kudos!

Pool Frog by notnasiul 2023-10-03T19:54:59Z

What a great little game! First try was very confusing, but then I got the hang of it and it was an awesome experience! Here's my highscore:

Frog.jpg

Love the animations! The water effect is really great. Also the sound and music is cute. Well done!

Canals by leparlon 2023-10-04T20:54:19Z

I enjoyed the game! Mathches the theme very well and it's easy to play, but needs to patience to succeed. Good job for a Compo game!

Tiny Island by ghpxi 2023-10-05T19:35:59Z

Looks nice, plays well, very relaying. Unfortunately no sound effects. A bit too easy. Good job.

Donut Park Here! by Rongo Matane 2023-10-08T21:51:06Z

Great game, nice visuals and music. Love the idea. Was a bit buggy for me, but still had fun. At one point The player could not enter cars anymore, even after restarting the level. Also "Esc"-Key should not be used in a web build, because it closes the full screen view. Still, good job.

Limited Ssssspace by Quoclon 2023-10-07T20:00:25Z

Good game! Love the combination of snake with bullet hell. The forward attack is a lot stronger I think, but maybe that's just me. There's one thing I did not like with the movement: In my opinion the game should queue the input events, meaning if you press 2 different directions within one step, it should perform them one after the other. But otherwise good job!

Flob the Bloing by Branquelo 2023-10-04T21:15:12Z

It's a very polished game for sure. I'm not the one who gives up easily, but you nearly had me on the last level:

Flob.jpg

I like the pixel art and the color palette. The backgrounds and the animations are top-notch. I think the controls are a bit too unforgiving, but with a bit of practice it works.

Good job overall!

Bucket Buffet by Don Fouts 2023-10-08T21:29:22Z

Funny concept, great graphics. Love the score displayed on the receipt. Ambience and sound effects are nice. Had fun, thanks!

AnathemA by 3mpty 2023-10-08T21:22:45Z

Great game! Gritty atmosphere! Difficult, but with a nice progression. Didn't make it past level 7, but still had lots of fun. Good job!

Amoeba Feast by Peco 2023-10-05T19:53:24Z

Love the organic graphics and physics. You really feel like a small Amoeba while playing. The UI looks really nice. I also love the sound effects and the music. Keeping track of what's in your belly, what you need and how long it takes to digest is a bit tricky. But otherwise well done!

Limited Build by filgreen3 2023-10-03T20:28:10Z

I love the concept and the art style is phenomenal! Yeah, its kenney, but still I like it :) The physics feel a bit wonky, but I guess that's part of the fun. The guns make the tower very unstable, so better avoid them, lol! I don't unterstand if the different blocks have different abilities? If so, this should be explained somewhere I guess. But all in all I had a great time. Bravo!

Limitris by zubspace 2023-10-03T07:19:14Z

@dekajoo Thank you so much! Sorry for melting your brain :laughing: Yeah it gets frantic after a while. My map always looks like a mess after a few minutes..

@francisco-lucas Thanks for your message! I'm glad everything worked and Kudos for playing Nightmare mode! :crown:

Limitris by zubspace 2023-10-03T20:43:04Z

@shaked-lotan Thanks for your feedback! Yeah, I love to combine old games with new mechanics. I had a lot more ideas, but unfortunately time runs by so fast..

@thomas-volpato Thank you! Oh yeah, different kinds of levels would definitely be fun! But I did not have time enough to experiment...

@minjutin Thanks! Yes the tutorial feels like a game of its own! Glad you enjoyed it. I usually don't make one, but I learned from my mistakes :laughing: Thanks for the finnish lesson! My partner has some finnish books about weaving and stuff and I think it's probably the funniest language you could think of, lol!

@squiggelsquirrel Thank you for the feedback. Yeah I thought about it, maybe it would have been easier to use. But it comes with other problems. Because many times you are able to raise the ground, but not lower it or vice versa, and it's hard to indicated that well. I also added the arrow-indicators very early on, so I just kept using right click for toggling.

@adam-konig Yeah, the main game came a bit short. Had so many ideas, like different level layouts, more enemies and pickups and stuff, but well, I always run out of time... Thanks for playing!

Limitris by zubspace 2023-10-04T05:45:51Z

@joymagine Thank you for the feedback! I wanted to add a lot more monsters. but time was against it.. Before I added the ghost I realized, that you were able to cave yourself in, making you invulnerable. So I had to add a monster which can pass through walls. Two types of ghosts are definitely an interesting idea though!

Limitris by zubspace 2023-10-07T20:06:23Z

@simon-rahnasto Wow, thanks for your great review! Your words explain the idea behind this game better than I every could. Kudos to the high score! You really did well! :trophy:

Hellbarrel by allenski 2023-10-06T21:31:22Z

Really good bullet hell which matches the theme perfectly. Simple, but nice graphics. Love it!

Turtle Gatling by Francisco Lucas 2023-10-03T19:37:00Z

Funny concept. I really tried to bring my notebook into its knees, but unfortunately I think you can't get past 2022 bullets. 29 FPS was the lowest I could reach:

Screenshot_0001115.jpg

I love the art style and the subtle crt effect. Good job!

Skybacon inc. by Dekajoo 2023-10-03T19:18:43Z

Very well done! Great conveyor puzzles! Takes some time to get to the solution, but after you find the solution it all feels so logical!

I also love the tiny details: The artwork is very clean. The animations, sound effects and music are great and you even put in a nice scene transition.

Good job!

Boo! Bark! by Doot 2023-10-07T19:32:17Z

It's a nice game for sure. Love the art style and the humor. There is a minor flaw: It's very unforgiving. I think a reason is, that barking is very weak and there is no synergy with the main attack. If you get cornered, you're toast. Also the screen-shake is a bit too harsch for my taste. But I still enjoyed my time and made it to level 9. Good job for a compo entry.

FROUST! by Kupnu4 2023-10-07T19:43:21Z

Great small game! Lots of tiny details which I enjoyed. I like the visuals and the colors. Also the snow effect looks nice. The sound effects are really great, too. The controls take a bit time to get used too, keyboard and mouse, but I think that's part of the experience. Good job!

Whiskers in the Dark by Diego Teran 2023-10-06T21:49:58Z

Great game, nice atmosphere! The Jump & Run mechanics work great. Love the lighting mechanic. Once the game froze while the hand catched me right when transitioning to the next level, but that was just bad luck I guess. The last level was tough, but not undoable. Good job!

The King is Watching by Tvorojok 2023-10-05T22:19:24Z

A great concept! Perfectly fits the theme. Looks really nice and works great. Took me a few runs before I was able to defeat the last boss, but I had fun all along the way. Good job!

Critical Core by Benjamin Halko 2023-10-05T00:59:52Z

This game is awesome! From the bright, cycling color palette, the light bloom to the flashing of the level to the beat of the music. Everything feels very juicy, and there are small details like the player leaves trails behind them or there being an explosion when you die. There is so much going on, but everything is perfectly readable.

The music and sound effects are also amazing.

But what really nails it, is the tight game loop. You play game after game and then you realize that hours passed.

Here's the prove that I played this far too long, but I enjoyed every minute of it:

Critical Core.jpg

Here are some tips.

1) Some levels feel harder than others. I think the main reason is, that those levels only spawn 2 orbs in the center at once, while others do more. Level 7 for example. In this level you need to play a lot more aggressive to be able to finish it before the play area gets to small. Other levels, where more orbs spawn, are more forgiving.

2) Use a controller. It's a lot easier to make micro adjustments on it. There's a general flaw though: you can't easily control velocity in an analogue way. It's either full velocity or none. I think the skill ceiling would increase even more if finegrained velocity control was possible.

3) You can't have more than 3 lifes and regain a life each level. Because of that, you can cheese some points in the earlier levels by killing yourself 2 times right before the level finishes. It's not much, but sometimes every point counts.

4) I think it's possible to reach level 12 and beat my highscore. But you need to be VERY lucky and have a lot of patience. Good luck!

Re: Charge by polyforma42 2023-10-07T20:23:53Z

Nice small game! Amazing entry for the Compo! Love the zombie movie vibes. The art style and animations are great. My meta was just shooting like a madman into the dark trying to kill the zombies from afar. Had a lot of fun, good job!

FELL OUT by daveranan 2023-10-05T20:44:30Z

Excellent adventure game! The art style reminded me a lot of TOEM, which is definitely a good thing. The water animations are breathtaking. Driving the boat into the unknown felt awesome!

Even the dialog is fun, I especially enjoyed the D&D reference, lol. The music fits the theme perfectly.

I'm not sure if the game matches the theme, because it's a huge map after all, but I don't care and don't want to nitpick :) You did great! Well done!

LD55 — Summoning

Mushroomaissance by katamary 2024-04-18T21:10:41Z

Beautiful artstyle, soothing music, relaxing gameplay. I like it!

BlΓ₯kulla by Simon Rahnasto 2024-04-19T22:31:19Z

Wow, what a wonderful game! Loved every bit of it, from the wonderful menu screen and the otherworldly story up to the boss fight. The environment, animations and effects are breathtaking. And it's not only a feast for eyes, but for ears also!

I was a bit confused about the card mechanic first, but it actually works incredibly well. Slowing down the time while looking at cards is a nice touch. It also happened, that I accidentally cast spells I didn't even know yet, which was super fun. Reminded me of an old game called Black & White from Peter Molyneux, where you also were able to cast spells that way, but in my impression your implementation actually worked better :thumbsup:

I also think, the balance is great. I'm sure you could make your game much more difficult, like adding more spawn areas and monsters, but being able to run over enemies like this feels good.

The writing is gorgeous, too. The ending dialog is a true gem.

Love it! Good job and thanks for the game!

Cthulhu Defense by Flying Dog Fish 2024-04-17T19:27:42Z

Nice litte game. Works well and is easy to play. Music is a bit repetitive, but sound effects are good. Would love a bit more feedback to player input, like when you place a new minion or upgrade it. But overall good job!

Robo Climb by zubspace 2024-04-16T06:37:26Z

@promzona Thanks for your comment and review! You're right, it's incredibly difficult to get up from the ground. Did not find a proper way to make it easier, without the physic engine exploding.

@lyamgtt Thank you! There are other games in this genre, which were very popular on twitch. But maybe it's the first one with robot spaghetti arms!

@flying-dog-fish Well done, getting up to the upper passage! I also get confused about which hand is which button, but in some way it also increases the feeling of danger I enjoy. And thanks for pointing out the wrong description on the page, fixed! (I was lazy and just copied the description from the last game and completely forgot to change it...)

@cosmo8 Thank you! About the theme: There are signs on the course which "summon" you to the top of the mountain. I thought, that 90% of the games make a necromancer style game and I wanted to do something a bit different.

Robo Climb by zubspace 2024-04-17T06:04:29Z

@fanatrick Thanks for your comment. Yeah games like this are nerve-wrecking. But the harder the challenges, the better it feels to overcome them :)

Robo Climb by zubspace 2024-04-17T19:16:08Z

@denvil Thanks for playing and good point about capturing the mouse. Makes sense. Playing fullscreen makes it easier.

Robo Climb by zubspace 2024-04-18T06:01:33Z

@mahobear Thanks for playing and sorry to hear that. I put the Godot Physics engine to the test and in some cases it spectacularly fails :(

@benjaminw ο»ΏOh, absolutely! But don't despair! The cave is just a brief pit stop on our journey. Eventually you will get out and feel that crisp alpine air on your tin-can face again. It's all part of the adventure, right? Just think, once you reach the top, ye can look down on this miserable existence and laugh! You might be made of tin, but your spirit is unbreakable!

Robo Climb by zubspace 2024-04-19T15:56:48Z

@simon-rahnasto Thank you so much for you comment! You asked for it, so I shall deliver: https://youtu.be/Nx4pgSAMDF0

Robo Climb by zubspace 2024-04-19T21:59:14Z

@simon-rahnasto Thanks for getting back to me, glad you liked the video! :smile: You know, the problem I often face with my games is, that I make them too difficult. I find balancing a game hard, because I get so used to the movement and strategies that I completely forget how hard it has to be for someone who does not know the ins and outs. After reading through all the comments I'm sure my game would be way more approachable with an easy mode, where you basically fly up the mountain.

But well, that's why I come back each Ludum Dare to improve :laughing: And hopefully one day I strike the perfect balance. So I'm happy you gave me the idea for the video and I'm sure many here will enjoy that more than playing the game and I'm absolutely ok with that! :heart: Good luck and have fun :thumbsup:

Robo Climb by zubspace 2024-04-20T08:56:20Z

@recursor Thanks for your review! I'm glad you appreciate the difficulty, but I also know that this does not apply to everyone. Approachable games probably fair a lot better on LD, but sometimes I do enjoy hard games. They trigger something in my brain.. :laughing:

@coatline I love Godot, but its physic engine is so unstable, I can't imagine anyone using it for a real game. In my game an arm consists of 5 or so Rigidbodies connected through PinJoints, and even if you reduce the softness to 0, which schould make them completely stiff, they can bend like crazy. I think this is happens more, if the mass difference between connected bodies increases, but the arm parts needed to be lighter than the torso, so I had to live with it. :imp:

I think you can integrate the Jolt physic engine in Godot 4 and I probably need to give it a try next time.

Anyway, thanks for trying. You made it quite far inspite all of the bugs :thumbsup:

Robo Climb by zubspace 2024-04-21T19:19:10Z

@konstantinreed Thanks for your comment! Glad you enjoyed it. I love physic based games and wanted to make one myself and learned a ton. Not everything worked as I expected, that's why the controls are not as smooth, but I'm sure there are ways to improve.

@braktheman Thanks for playing! Yeah, it's a lot to ask to learn all the control intricacies in a short time. I need to remind myself to make an easy game next time :)

@commanderstitch Wow! Good job! You are probably the first one who made it and that makes me so happy! Yeah, flying a robot through the air is fun I think. Thanks for putting the time in and for posting the screenshot :thumbsup:

Piggy Harvest by sami822 2024-04-16T19:37:06Z

Love those cute pigs! It's great that you can upgrade your pig army and each upgrade gives them a unique personality. The music is a bit repetitive, but the sound effects are nice. Gameplay-wise it's not that hard, because there usually is a clear path which is best. But overall you did a great job!

Summon The Waiter by PromZona 2024-04-17T19:20:18Z

That intro is a work of art! Also nice music and sound effects. :thumbsup:

Tower Of Madness by Chiara Sanviti 2024-04-16T19:22:14Z

What a great game! The presentation is awesome! Nice graphics, animations, UI, great tutorial. I also like the music and sound effects. The gameplay is simple, but well balanced. At some points it's hectic, but then you also have time to watch your minions roam the house. And it matches the theme 100%.

Good job!

Infernal Ascension by Cosmo8 2024-04-17T20:12:46Z

This is a truly unique game and I'm impressed with what you were able to accomplish in such a short time! First, I simply stared at the main menu for a few minutes because it looks so awesome. The psychedelic background and the particle effects are simply eye candy to me. Wonderful!

Every action feels juicy. You made a nice in game intro and added new mechanics one after the other. Feels good. Others already told you, that some mechanics are hard to grasp and that's true. But because of that, it feels so much better when you finally figure it out.

You really put a lot of thought into those abilities, and they all work great. The problem is that it's hard to get used to them all together in such a short time frame in addition to handling the daemon and your character at the same time.

The build-up to the last boss is awesome. Some Super-Mario vibes there, but I like it! Unfortunately, the boss was just unbeatable for me.

Overall, a great and unique experience. Good job!

Summoner Defense by PT09 2024-04-15T20:48:19Z

Played the Windows Version. Works flawlessly! Great game! The graphics are awesome. Love the backgrounds and especially the idle and attack animations of your minions are awesome. I love that they are able to move around a bit. The tower defense mechanic is simple but effective and matches the theme. Good job!

Demonware Incorporated by hamster cheeks 2024-04-19T20:31:35Z

This is a wonderful experience! What a joy to play! The great music, sound effects, the environment and the hard, but not unbeatable mini games make you retry again and again. The main menu song is truly catchy! Good job!

God's Apprentice by Kimday 2024-04-15T20:13:46Z

Very cute game! I love how those small stories are evolving. It's a simple concept, well presented. The colorful sprites are really nice.

All the stories were quite simple except one ;) I won't spoil it, but it was doable with some trial and error. Had fun! Thanks for the game!

Chessummon by Def-Mane 2024-04-19T20:52:10Z

I think this game looks beautiful and the music and sound effects are top-notch! It's easy to get into but quite hectic. I was defeated 3 times in a row but then I persevered and finally had a victory. The puzzle in the top right is unbeatable for me though, lol. I just can't play chess and a puzzle at the same time, but the idea is interesting. Good job!

Ratastrophe by NaPlz98 2024-04-16T19:49:18Z

Very nice idea for a game! Simple concept, but it takes some skill to survive. Love the different abilities. Art style is cute and funny and the music and sound effect are nice. Well done!

LD56 — Tiny Creatures

White Blood Shells by Roka Josh 2024-10-18T22:00:10Z

Very good doom-like shooter! Great old school graphics. I love the dithering and the bobbing of the weapon. The controls are simple but effective. The enemies are dumb, but fun to fight in small arenas. I also like the sound effects and progression. Well done!

The Guardian by egawag 2024-10-15T19:07:21Z

Wow, really impressive! Already fell in love with the game at the title screen! The music is phenomenal and I enjoyed the animations throughout the game. You really nailed the game feel. :thumbsup:

Without any hints whatsoever I felt a bit lost, but I think I managed to bring the small creatures to their final destination.

Well done!

Juicy Little Morsels by Brendan Milos 2024-10-13T19:15:32Z

Great music, sounds and animations. The gameplay is nice and you ramp up the difficulty slowly which I enjoyed a lot. Well done!

It Ant possible by voodinator 2024-10-18T21:48:24Z

Game worked fine! I like how the ants move and stick to the ground. And you did a great job on the UI :thumbsup:

I think level 6 really feels like a lemmings level, where you have to combine all 3 abilities to reach the goal. Level 8 is a head-scratcher, but I'm glad that I was able to reach the goal with one ant alive after a few tries. Good job!

Time to Smash by zubspace 2024-10-08T14:14:50Z

@kilig Thanks for your review! I'm glad you enjoyed it!

Time to Smash by zubspace 2024-10-14T09:41:46Z

@egawag Thanks and great score!

@mirtol Glad you like it :) I also think the change of pace is a nice surprise.

@danielkozlov Wow, good job! I barely reach 70, but I think I need a better mouse :laughing:

@nikor Yeah, it was one of those last minute ideas I had and very simple to do. I just increased the speed of the same music in fl studio and it sounded hilarious :smile:

Time to Smash by zubspace 2024-10-18T20:51:44Z

@benjaminm Thanks for playing :heart:

@ciaranw Thank you! Yeah, I'm bad at color palettes, so I thought nothing can go wrong if I only use one color :laughing: You're highscore is awesome! Good job!

@mibro Hehe, I think I overdid the total number of spawns in the end :sweat_smile: I've never been to the jungle, but I'm sure it must be like exactly like that.

Time to Smash by zubspace 2024-10-18T21:03:33Z

@roka-josh Thank you! Happy you enjoyed it :heart:

Antonio by benjaminm 2024-10-18T21:01:41Z

I love the atmosphere! The short view distance, the wind and gnawing sounds are terrifying! Well done! I really felt the terror running away from a bunch of superhuman ants! It's a bit too difficult, the dungeon is far too large and you can easily get cornered, but the experience is great. Well done!

Tiny Hawk Pro-Skater by Teto 2024-10-18T21:32:40Z

Wow, really polished skater game! Took me a short while to figure out the controls and getting used to the quick time events, but then it felt great skating around the various levels. The animations of Tiny Hawk are really well done. I'm impressed by the amount of content you we're able to pack into this game! The various levels, the stories on the cassettes and the collectibles are awesome.

That was my score at the end:

Tinyhawk.jpg

No idea, if that's good or bad, but I had lots of fun. Thanks for the game!

Ant war! by nikor 2024-10-15T21:01:30Z

I like the concept and how you introduce more and more mechanics up to level 5. Really cool!

But the jump from level 5 to Free Play feels huge. First I thought, I'm clever and just transition through the level like this: ``` (mind, sense) => { if (mind == undefined) { mind = ["up", 0];

for (var i = 0; i < sense.stop.friends.length; i++) { sense.stop.friends[i] = ["up", (i+1) * 2]; } }

let dir = mind[0];

if (mind[1] > 0) { mind[1] -= 1; return [dir, true, mind]; }

if (dir == "up") { dir = "right"; } else { dir = "up"; mind[1] = 1; } mind[0] = dir; return [dir, true, mind]; } ```

But that doesn't work, because you actually need to pickup food and bring it back to the base to increase your ant army!

So after lots of trial and error, I managed to come up with this: ``` (mind, sense) => { if (mind == undefined) { mind = [false, 0, 0];

for (var i = 0; i < sense.stop.friends.length; i++) { if (sense.stop.friends[i] == undefined) { sense.stop.friends[i] = [false, 0, 0]; } } } let dir = ''; if (mind[0] == true) { if (mind[1] == 0 && mind[2] == 0) { mind[0] = false; } else if (mind[1] > 0) { dir = 'left'; mind[1] -= 1; } else if (mind[1] < 0) { dir = 'right'; mind[1] += 1; } else if (mind[2] > 0) { dir = 'down'; mind[2] -= 1; } else if (mind[2] < 0) { dir = 'up'; mind[2] += 1; } } if (dir == '') { if (sense.up.enemies > 0) { dir = 'up'; mind[2] += 1; } else if (sense.down.enemies > 0) { dir = 'down'; mind[2] -= 1; } else if (sense.left.enemies > 0) { dir = 'left'; mind[1] -= 1; } else if (sense.right.enemies > 0) { dir = 'right'; mind[1] += 1; } else if (sense.up.food > 0) { dir = 'up'; mind[0] = true; mind[2] += 1; } else if (sense.down.food > 0) { dir = 'down'; mind[0] = true; mind[2] -= 1; } else if (sense.left.food > 0) { dir = 'left'; mind[0] = true; mind[1] -= 1; } else if (sense.right.food > 0) { dir = 'right'; mind[0] = true; mind[1] += 1; } else { let rnd = Math.random(); if (rnd < 0.25) { dir = 'up'; mind[2] += 1; } else if (rnd < 0.5) { dir = 'right'; mind[1] += 1; } else if (rnd < 0.75) { dir = 'down'; mind[2] -= 1; } else { dir = 'left'; mind[1] -= 1; } } } return [dir, true, mind]; } ```

The mind store 3 components in an array: * mind[0] is a bool, which says if the ant currently has food * mind[1] contains the x-offset to base (right of base is positive) * mind[2] contains the y-offset to base (up of base is positive)

As soon as the ant finds some food it will return to the base immediately.

It takes ages to run the simulation, but I think, that the algorithm should work quite well in the long run. Here's how my army looks like after 5 minutes in "mostly random" mode:

Ant.png

But maybe there are other tricks to optimize it?

Anyway... Had lots of fun!

Planet Maxim by danielkozlov 2024-10-18T19:56:39Z

Great funny game! Really, the best intro ever :thumbsup: Love the simple gameplay, the music and sound effects. Well done!

Tiny Ducks by osh.studio 2024-10-13T19:03:53Z

Really polished game. Love the sprites, the cards, sound effects and music. But what impressed me most was the balance. I managed to get hold of the bread on my first attempt, but it was very close.

You did a great job!

Tiny Creature Support Group by coltonphillips 2024-10-18T20:45:37Z

You're the man for making a game in 3MB! Also every console app should have awesome music like this! Just think about it! Linux would be a joy to use! I'm bad at such word games, but even me ilitrate dumbo made it to the end of the game loop, so kudos to great balancing! Well done and cheers!

Blu by Mirtol 2024-10-18T19:46:43Z

I like the space background, the stuff flying around and the blocky, colorful characters. Looks interesting. Did not really understand the gameplay. But good job making it work!

Jellyfish climb up by Sasha20 2024-10-18T20:13:23Z

Really nice and simple gameplay with physics mixed in. :thumbsup: I like the jelly fish and that it sometimes talks to you! I'm very impressed by the amount and quality of music you put it. Any hints, how you did that? Would be a real banger of a game with sound effect and maybe a few more mechanics. Still I enjoyed it, good job!

Innocenties Beasties by Mitsukoy 2024-10-13T19:11:14Z

Funny game. Love the idea! Starts easy and gets hard really fast. Did not get past 40s. The sprites are great. Good job!

Planktos by Dabuliaoyidianer 2024-10-18T20:23:11Z

Worked well when I finally realized that you need to keep pressing space to go left. Was smooth sailing afterwards. Nice backgrounds and calming music. Love the lighting and the small particles in the water. Was also happy to make it to the end. :heart:

LD57 — Depths

Asterodeep by zubspace 2025-04-13T22:12:35Z

@simon-rahnasto Thank you for your feedback! Yes, there were a couple of bugs which made their way into the game, because, as always, I completely overscoped the project... :sweat: I think I was able to fix most of them in the last version I just uploaded. Also added more sound effects and music. Thanks for your patience and have fun :heart:

LD58 — Collector

Znake by thristhart 2025-10-08T19:28:34Z

Very nice twist on the snake formula! Love the concept, but damn is it unforgiving. Also great music and sound effects. Had a lot of fun! Good job!

znake.jpg

Coin Collector by jk5000 2025-10-06T13:59:26Z

I'm the works coin collector you can imagine, but I'm ok with that 😊 I don't feel the urge to improve my skills in this game... Anyway, nice angle on the theme and thanks for the challenge.

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Beenball by Stratcat66 2025-10-08T19:54:58Z

Very nice flipper game. Love the art style and I was very happy to hit the multiball a few times. Good job and Kudos for using Godot πŸ‘

Grand Collector by Alex Mulkerrin 2025-10-06T13:25:58Z

What a great little game! Love the dialog, which is really charming! It feels a lot like the old Zelda game on the NES without any monsters, which is a good thing, because your game is far more relaxing to play. I was able to finish every task and had a great time. Good job!

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Hop, Skip, Jump by Jeremy Ryan 2025-10-06T14:13:53Z

Very impressive what you were able to deliver in only 5 hours!

I love the art style πŸ’– The music and sound effects are great. But most of all, the gameplay is really something unique.

I was able to solve most of them easily, ~~although sometimes I wished, that I could undo my last move, maybe just once or twice~~ (Edit: I completely missed the backspace key, lol!). The last level was a real headbanger, but I finally solved it!

What I learned is, that I'm really bad at estimating distances πŸ˜‚ Good job and well done!

Want Toy Naow by Carraka 2025-10-08T20:57:45Z

What a great game! This game had me smiling throughout! 😁 I love the art style, music and sound effects. πŸ’– Really cute. The gameplay is simple, but actually it was quite some work to collect all the cats. 😺 But I had a lot of fun doing that! There were some great last second saves, meaning it was balanced just right. Good job overall!

Petals by AppoxGames 2025-10-06T12:41:48Z

Very interesting concept. Took me a while to realize, that I can't place flowers if the pattern overlaps an already grown plant, because the red indicator is not very visible. But then I got the hang of it and had a great time.

The best tactic is to spam click the empty regions though I think. Feels great, also because of the awesome sound effects, but it's a bit cheesy. Here's my highscore:

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Ashveil by FunBanan 2025-10-06T16:12:25Z

Had a lot of fun with this game! Feels great to shoot an enemy you can't see when you are 100% sure where it is. Was awesome to continue my adventure, even after finishing it:

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The last weapon you get is awesome. But I'm also sad, that those enemies with 100 health don't drop anything. Would have been so much fun to continue clearing the level with more powerful weapons.

The graphics look nice. The atmospheric environment sounds are great. I also love the day and night cycle which has a tiny bit of influence on the game play.

Good job! πŸ‘

Clawlector by teonino 2025-10-06T15:39:22Z

Gotta collect 'em all 😁 Feels a bit like the real thing, but costs less πŸ‘ Btw, took me a while to realize that I can drop the claw with the E-key, but maybe I'm just dumb. Nice display of the physics and I love the cute sprites 😁

Stealth Hobo by Thoastbot 2025-10-06T12:53:25Z

Very interesting game! I like the atmosphere of the night city. The music and sound effects are really awesome. The sprites look very nice, except the player and other folks though, but that's only a minor nitpick. 😊 It's not an easy game though without knowing the best route, but maybe I'm not made for living on the street. GJ overall!

Have a nice Reap by JuanRod707 2025-10-08T12:38:52Z

Nice game, had a great time. Very detailed city and sprites. I love the red rain falling down and the chaos overall. Works well with the theme! I also like the roguelike aspects of and how you improve your character overtime. Good job!

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My Little Castle by WouterK12 2025-10-08T19:43:32Z

Interesting concept. Very helpful tutorial. The gameplay is hectic and chaotic and keeps you on the edge. Good job!

Garbage Collector by spytheman 2025-10-06T13:16:42Z

Took me a while to make this game work in wsl on windows, but I was so happy when I finally managed. The player speed is quite high, which is challenging, but with a bit of practice it is still doable to clear the level:

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I like the idea and it matches the theme.πŸ‘ A bit more polish and less abstract levels would have been great, but hey, it's a good start 😊

Dripwoken by Raili Uustalu 2025-10-06T13:47:26Z

Funny little game! You made me addicted to pulling that lever over and over again. πŸͺ™πŸͺ™πŸͺ™ Love the sprites and how everything is moving around. And it's really nice to see that cute creature turn into a badass. πŸ˜‚ I'm not sure what effect the tamagotchi mechanics have, but I'm happy that I could mostly ignore that and focus on the pulls. Good job!

Enter the Cardgeon by Placeholders 2025-10-06T15:09:26Z

Wow, what a great and polished game! πŸ‘ I love the concept of mixing cards and puzzles. There are so many good things about this game: Top-notch animations and sound effects. Wonderful environment and great graphics overall. I think, with more things to do an more game mechanics this would be a game I could play over and over again. 😁

Here are some suggestions for improvements, just because I like this game so much and I would love to play more of it. πŸ’–

- Give the player some way to regain health. I had to invest a lot of time to finish the game and it feels bad to lose all of it just because of minor errors without any possibility to regain health.

- Different weapons, level layouts and level props would be awesome. I also missed impact sounds and screen shakes.

- On one play-through I maxxed out all card spots and constantly picked up more cards. I always took the higher card value and picked up each puzzle piece, with no king in sight and no more shuffles, because I got so many cards. I had to restart the game after 20 minutes, because I could not progress, which was kind of a bummer. That's what it looked like (i actually had a lot more cards):

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- I think the player should somehow be able to influence the progression or have a way to discard cards. Hard to say how, but right now, it just feels too random.

But hey, other than that, I really had a great time! GJ!

Enter the Cardgeon by Placeholders 2025-10-06T19:31:48Z

@placeholders Played it through again, feels so much better already! I love where this is going and will keep a tab of your game open πŸ‘πŸ˜

Only thing I saw were some z-fighting issues with overlapping sprites, but that's just a minor thing.

Keep up the good work! Cheers!

Pile by Smogobingo 2025-10-06T15:25:36Z

Good job, nice physics. Gets a bit repetitive and some levels feel like real work 😁 But I enjoyed the progression. Took me 416s to finish.

Monsters in Jars by T4RAN 2025-10-08T20:10:35Z

Awesome autobattler! Love the mood, art syle, animations, music and sound effects. Feels very polished. The last battle was awesome and kept me on the edge. Very nice, love it πŸ’–

Cursed Labyrinth by Melomaner 2025-10-08T19:07:46Z

Very interesting game with a great vibe. You can really feel the horror traversing this maze an the farther you go, the riskier it gets. Love the art style, music and sound effects. Well done!

ICE BOMB RUNNER by JasmineJ2003 2025-10-08T12:46:59Z

Good job for your first game. It's actually not that simple to play and bit confusing, but very charming. Hope to see more from you!

SPIRAL by Shram 2025-10-08T20:37:15Z

Wow, what a great walking simulator!

This entry has some of the most awesome graphics i've seen in LD. The scale of those buildings is awesome and some scenes really gave me Elden Ring vibes. The brutalist architecture reminds me of old soviet industry, which you nailed perfectly. I'm awed by the amount of 3D modelling and texturing you had to do for this game.

Really well done with some amazing twists throughout the game and a deeper message, which I enjoyed exploring. Well done!