ignacio-gajardo 2020-04-13 22:23
Hola, soy Ignacio un gusto en conocerlos.
Foon → Ludum Dare Explorer → LD46 → Resquack
By JaimeAranSoto, WillMBN, sorgardteam, Ivan Poblete, Ignacio Gajardo and Elio
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1186 | 3.51 | 64 | |
| Fun | 619 | 3.62 | 64 | |
| Innovation | 1536 | 3.12 | 64 | |
| Theme | 1297 | 3.62 | 64 | |
| Graphics | 1403 | 3.48 | 64 | |
| Humor | 496 | 3.51 | 62 | |
| Mood | 1333 | 3.33 | 62 |
Hola, soy Ignacio un gusto en conocerlos.
Itch doesn't have an upload yet.
I love your game! Such a cute design and music. I really enjoyed playing :) What happens when you've got 3/3 ducks? The game didn't end and was stuck.
Best game I've played in this jam yet. Really good work! Only thing I stumbled on uppon was the fact that you need to return to the pond.
Please upload to itch - I wanna play!
Please upload! Images look good!
Really like it! It doesn't seem to end, but the gameplay itself is fun
Very cute!
Fun take on the Frogger formula. As @Helen mentioned, sometimes the game doesn't want to advance despite the quota being hit (I think you have to be in/near the pond?). Also, the baby ducks are frustratingly slippery even when not on a snowy level (after playing one though). The game also sometimes won't end even if there are not enough ducklings left to complete it. I would have liked to see a few more variations/street designs.
This game was really adorable! I liked the humor in it and the art is really good. There were a few issues I encountered:
After rescuing the ducklings sometimes the game wouldn't advance to the next level. When I clocked back to main menu, and then attempted to start again, the level transition black circle took forever to grow and blocked me from starting again.
Overall really cute and an interesting take on frogger-style games!
it's really fun, only thing is that when you lose you have to start all over again, but it's a fun mechanic and nice graphics.
Really great game with an excellent use of the theme and lots of nicely varied content. I was impressed how often the random generated challenges wound up being memorably fun, and the well-picked thematic content pretty much ensures every failure is more funny than frustrating. My only big note would be that one failure taking you all the way back to the start is pretty harsh ;)
This game is VERY good! The game has unfortunately some layout view problems while playing it: i can't see the whole screen of the game world (on downloaded version)- the left and right screen side is invisible - faded into black. Also the traps need more statement of locations and existence - those are not like the traffic which is easy to player to spot, but the 'traps' diffuse in the terrain well, which is frustrating. Also object collisions need some fixing
Love the art. Getting abducted by the UFO made me laugh! Ran into a bug when i grabbed all the ducklings at once it told me I did not have enough ducks.
I like the idea.. The color scheme + various bugs and glitches kinda ruined the experience for me. Some duck's heads vanish in the grass
nice job
The game played very intuitively. It was simple enough to play, so I would play it again at a later time. The graphics were very nice. I wasn't fond of the sound fx in the game. They didn't seem to be recorded at the same volume. The music seemed very professional. Good job! Best of luck!
I really like the mechanics in this game! Nice variety of biomes and hostile objects. I also liked how the game caters to my incompetence by making the levels easier. Found it a little confusing at first that you have to touch the bird to go to the next level.
The actual graphical content of Resquack is not bad the pixel art is good what makes it look bad is mainly the number of not pixel art snow particles clouding your view. The game would not let me win numerous times it said that I had 5/4 ducks which can't happen so it would make me sit there until I died. I can see the kinda frogger gameplay being fun in the right conditions but this to me didn't have too much of the theme and got too overwhelming to fast.
Awesome art, nice music, nice gameplay! The only issue I see is that the sound effects are a little too loud. Still the best game I tried so far!
This is by far my favorite game I've played yet. It's sooooo cute and fun and easily re playable. Great job!
I honestly loved everything about this game... EXCEPT the non-pixelart snow particles, (as Piggles says). But the music, the graphics, the mood, the controls, the little "quack" sounds the duckies make... IT WAS JUST SO CUTE.
Well this is completely adorable, I loved trying to save the little ducklings <3
The fog could have been a little more transparent with maybe layering a few more on top to obscure the scene just as much. It would have been nice to see during the night scenes for the vehicles to have their headlights on.
I was curious as to why when I died and chose reset, why the number of ducklings needed to save went down but the level remained the same. Was that to allow people to still experience the higher levels and make it a bit easier for them?
I liked the different weather affects, and how even though it was the same level with just the addition of a few extra obstacles you made it feel and react quite differently each time. It made it very enjoyable and fun. Though the poor ducklings when you fail... :*(
Haha loved it, great idea. Though i did feel like a little to much was happening in the scene at once (snow, water, trees holes), which is not a problem, but maybe better in later levels. The scene just looked a little chaotic with all the different assets. Maybe try to use some colors that match better together? Also the manhole colliders could be a little smaller, as i kept falling down in them, even though i was right next to them. Other than that i really enjoyed. It felt very satisfying picking up the ducks and having them follow you. Adorable game, spend a solid 15 min playing it, and probably try again some other time :-)
Great game! It's frogger with a twist but it's soo funny =) I really liked the jokes, the music is really catchy, there was somes bugs but nothing blocked me. One thing tought.. I don't know where you live but if people drive like in your game move elsewhere quickly =p
LOL! Wacky game! I had a great time playing it. Nice approach to the theme. The quacking is hilarious. Good job!
I enjoyed it! The concept is very interesting. The fog is great for this game.
Not enough ducks... Never enough ducks!
Impressed by all the different deaths, weather and more special fields implemented. Great job :D
Super cool twist on the classic frogger but definitely needs some polishing. First level was easy got all the ducks back. Level two however I grabbed 5 out of 4 ducks so it like broke the number or something because nothing happened the level didn't end, but I went into the pond so it changed it level and then dragged my character across the screen into a hole or something and I died. Wierd. But nice art, cute little ducks, cool concept. Good job!
nice game, very cute.
the sounds are amaizing :-)
I made a risk and just took five ducks together xD and they all survived HEHE how cute is this. I liked it. Graphics is beautiful. Audio is great. Really Good Job.
nice game. if I want to give criticism I'd say the game seem random, so at very late levels it could be super easy or it could be hard from level 2. also I would love if it have an ending. felt like endless, I hate endless.
Impressive that you managed to implement procedural generation. Nice animations and effects, really make the gameplay feel better.
Overall nice game, has a fun jovial feel to it, even the deaths. Except the game over sound, that got old pretty fast - have to be careful with sounds that repeat often.
It's a funny game. I like the graphics and everything is funny in it ! I like how it becomes more and more difficult. Well done.
Duck.png
Not enough ducks! Definitely! Very nice game, cute graphics, cute sounds (quack!) and the many different accidents that can happen are.. um.. fun.. (the UFO! :rofl:) Great job! :thumbsup:
Análise...
1 - Mecânicas, Aprendizado e Fluxo: Mecânica simples, direta e divertida de atravessar a rua para retornar escoltando (filhotes). Aprender a jogar (com os diversos tipos de cenário) foi rápido (só é difícil executar o que aprendeu, mas essa é a graça do jogo, hahahah). O fluxo de jogo está adequado (talvez alguns estágios gerados sejam mais difíceis que outros mesmo sendo do mesmo nível, talvez valha a pena dar uma olhada nisso fora do tempo de game jam).
2 - Gráficos, Áudio e Narrativa: Os gráficos ficaram engraçados e bem-feitos para o tempo de Ludum Dare (sendo possível manter assim, ou polir, a depender dos interesses de continuidade do projeto). O áudio vestiu bem ao jogo (seria interessante ter algo mais autoral em caso de continuidade). A narrativa consiste em algo direto e simples, não há muito o que dizer sobre isso.
3 - Cultura: O jogo parece partir do pressuposto "por que atravessou a rua", acho que isso pode facilitar atrair jogadores. Além de ser uma boa peça de humor, ao meu ver.
4 - Monetização: Creio que o jogo possa vender com propagandas (ou barato) para smartphones. Também é possível vender em stores como itch.io. Mais polimento e variação de conteúdo podem ser bem-vindos (inclusive como itens cosméticos ou variações cosméticas para ter mais jogos publicados ou vender dentro do jogo (microtransações)). Creio que um posicionamento de recordes mundiais também ajudaria. Se o jogo tiver limite de estágios (por não ter conseguido ir mais longe do que a imagem que eu coloquei (apesar de ter jogado mais vezes e chegado no mesmo nível)); creio que geração de desafio ou expansões no conteúdo de tempos em tempos possam ser boas estratégias.
Analysis...
1 - Mechanics, Learning and Flow: Simple, direct and fun mechanics to cross the street to return escorting (puppies). Learning how to play (with the different types of scenery) was quick (it is only difficult to execute what you have learned, but that's the fun of the game, hahahah). The game flow is adequate (perhaps some stages generated are more difficult than others even though they are at the same level, it might be worth looking at outside the game jam time).
2 - Graphics, Audio and Narrative: The graphics were funny and well-made for Ludum Dare's time (being possible to keep it that way, or polish, depending on the project's continuity interests). The audio suited the game well (it would be interesting to have something more authorial in case of continuity). The narrative consists of something direct and simple, there is not much to say about it.
3 - Culture: The game seems to be based on the assumption "why you crossed the street", I think this can make it easier to attract players. Besides being a good piece of humor, in my view.
4 - Monetization: I believe that the game can sell with advertisements (or cheap) for smartphones. It is also possible to sell in stores like itch.io. More polishing and variation of content may be welcome (including as cosmetic items or cosmetic variations to have more games published or sell within the game (microtransactions)). I think that setting world records would also help. If the game has a stage limit (for not being able to go further than the image I put (although I played more times and reached the same level)); I believe that generating challenges or expansions in the content from time to time can be good strategies.
Fine entry !
Just a bit repetitive overtime.
Pretty fun piece of game! I was surprised how engaging it was for such a simple gameplay. I loved the audio - sound effects and the main music theme. Graphics were consistent and well-made. I really wanted to finish it and tried many times. But every time my run ended with a bug. A game saying that I have not enough ducks, even though I had more than enough (5/4, 6/5 and so on). Screenshot attached.
Screenshot_2.jpg
Such a lovely game! Cute art style, wonderful music and sound effects and the game itself is not that simple but fair.
You did a great job!
Great entry! The graphics and audio are really nice, and the game is quite fun! It's a bit wierd how you pause with P instead of ESC though but that doesn't really matter.
Awesome game, well done!
Really fun game! good job
Cute game, and I appreciated how speedy the controls were. Every now and then there was an issue were my ducklings had been depleted beyond the acceptable level, but the game over screen refused to trigger (despite me repeatedly going into the pond), but generally everything worked well. It seems deceptively easy at first, but then you learn! :smiley: Nice work.
Nice game. Very enjoyable. There seems to be a bug when you "deliver" de ducklings, some times even if you have saved more than the objective you have to get move the duck out of the pond and back again for it to acknowledge the ducks. Also, when it happened once that a motorbike ran over most of the ducklings and the game did not detect that it was now impossible to win so I could move and everything was normal but no more ducklings to save so I killed myself lol. Quite Fun to play! Good job
Great game with a lot of different assets and gameplay elements! I really liked how weather conditions affect the duck movement. Well done!
A super funny and very well made game. The visual style, the music and the sound effects is all really good. Overall a fun and happy jam game. Well done.
Awww how cute! Especially enjoyed the sound of the ducklings =)
nice game
I always died falling in the hole. It's a nice game overall, well done!
Me encantó el vídeo de intro, está divertido y el pixelart agradable.
Really good game! Heaps of fun. Controls felt smooth, and the gameplay was intuitive. The ducklings followed at the most optimal distance, and everything felt well polished. I may have encountered one bug, but I died soon after so it may have just been me not waiting long enough. I had gathered 5/4 ducks and no new ducks appeared, and it didn't progress me. But it never happened again, and was likely my bad observation (ie, the duckling was behind a tree). Honestly, such a good game overall. Some improvements could be polishing the graphics and making the audio more continuous (in how they overlap, just making it feel more alive). Those ideas are just me wanting to add some advice, and I really think what you have is amazing! Great game! I've given it great ratings because this is really well made. Great atmosphere with that audio and the graphics area really nice! It was lots of fun and the difficulty, including the diversity of hazards (slow cars, fast motorcycles, dogs) pitched everything perfectly. Overall, really good job!
The game is simply addictive. I spent some time playing and I really enjoyed it! The art is great, I liked the soundtrack too. I like the interactivity that each obstacle can trigger and I think the big hit was generating things randomly. The game is a lot of fun, challenging and catchy. It’s a solid work, cool game!