Foon → Ludum Dare Explorer → Users → SubtlyDramatic
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | DIABLOW: Savior of the Damped | jam | 2386 | 2.79 | 2.71 | 2.17 | 2.88 | 2.65 | 2.29 | 3.04 | 2.60 | |
| 2018 | 43 | Sacrifices must be made | 👥 | The Tearable Three | jam | 842 | 3.00 | 2.81 | 3.31 | 3.85 | 3.44 | 3.31 | 3.08 | 3.12 |
I like the art a lot, simple and clean! I thought this was really well done and had good gameplay.
@tetralogia - Thank you! The art was really fun to do! I'm hoping to spend some time post-jam to make the characters look more stitched/stuffed!
@trifectuh - I'm looking forward to post-jam version as well! (I can't program to save my life!)
My wonderful programming partner has been working on the bugs since the minute the jam ended! lol He's definitely really dedicated and he's making a GREAT game! :D Thanks for your comment!
@ladyknight1825 - Thanks for your feedback! We're definitely working on that fix right now! It was pretty funny the first time it happened to me! I think I disappeared and ended up in the ceiling! :D
@mmason - thanks for playing! We're working on making the controls and hitboxes more playable/user friendly right now! Excited to have the post-jam game available soon!
@mmason, thank you for the suggestion! I currently lack any programming knowledge, but our programmer is definitely making great progress getting all our bugs fixed! If this is still one of our issues, I'll definitely relay your input! :D
@odlog-oglog - Thank you for playing, and thank you mentioning that you know we're fixing the controls! :P We just were REALLY excited to get a game uploaded, so controls are on their way.
We had a slightly different idea going at the start of the Jam, actually... probably until mid-Saturday, so I'm really glad our idea morphed into what it was and we have such a good start to a game!
For those anticipating a post-jam version, it was added to the above post last night:
http://grandtheftmarmot.itch.io/the-tearable-three-release-version @trifectuh @oakenman @fireslash
If you'd like to play with our adjusted controls & fixed bugs, here's a link to the current post-jam version!
http://grandtheftmarmot.itch.io/the-tearable-three-release-version
Thanks for testing and giving feedback! @tetralogia @pudding @trusty @ladyknight1825 @ninnec @harark @sketchycode @royur @odlog-oglog @furtive-pygmy
@Vlad11, thanks for playing.
If you get a chance (and weren't already playing the post-jam version) check it out! Post-jam version has some updated controls! Though we did leave those a little difficult as well, each sacrifice type has a different negative effect on how you move!
http://grandtheftmarmot.itch.io/the-tearable-three-release-version
Thank you so much, @jiri-one! The post-jam version is DEFINITELY an improvement! I appreciate you checking out both!
Thanks @najmm, we have fixed bugs and there is a post-jam link above.
http://grandtheftmarmot.itch.io/the-tearable-three-release-version
I'll look into it, but I was under the impression the initial submission has to be what was completed in the 72 hour jam!
@easy82, did you check out the post jam link? Definitely working on the controls, but depending on what body part you sacrifice, your controls and movement will be impacted differently! :) http://grandtheftmarmot.itch.io/the-tearable-three-release-version
@purpoappo, thank you! Which version did you check out?
We did a lot of bug fixes for the post-jam release! http://grandtheftmarmot.itch.io/the-tearable-three-release-version
@dining-philosopher, you need to collect the key to get to the door. We're currently working on a boss level once through the door, but we were not able to get that done before the end of the jam!
Thanks a bunch for playing! Will definitely do more work on the controls!
@yopox, I just played our game some more and I'm STILL so bad with no legs! lol!
Thanks for testing the game out! :)
@dk5000p, thanks for complimenting the art! It was SO much fun for me to make! As for the levels, we haven't yet decided what we will do for future levels. We didn't want any additional advantages/disadvantages for the early stages of the game, aside from the handicap you select at the beginning!
Unfortunately, due to time constraints, we didn't get our boss level or "win" screen finished, but I assure you we are working on some text/plot! The art for the ending is complete! :) We're just going to work out the details once we've gotten back to normal, post-game-jam life!
Post-jam version has been in the works with quite a few bug and control fixes. If you didn't see the link above or get to check it out- here it is!
http://grandtheftmarmot.itch.io/the-tearable-three-release-version
@birdwards, thank you so much for checking out both versions! I really appreciate that!
I really like how you described your experience with no eyes, that's really cool! I wasn't sure WHAT that was going to look like when @grandtheftmarmot was telling me about it. But once he added it and I saw it/played with it, I was incredibly impressed!
I do realize I'm still having some trouble controlling my character when I collide with blocks, so that's something we'll discuss as a team and work on for future versions!
As for the audio, I'm not sure what's happening on your end, but I have had functioning audio on my computer each play through (I'm not the programmer, so I will definitely relay this info!)
I didn't know about the sacrifice changing with the arrow keys, though! I will definitely ask about/look into that, thanks!
@grandtheftmarmot - derp!
Thanks @derek-volker! If you're interested in the game without the collision bug, we did provide a post-jam link in the blog above. We really appreciate you playing and providing feedback!!
POST JAM: http://grandtheftmarmot.itch.io/the-tearable-three-release-version
@julian-creutz, thanks for checking out both!
Thanks,@arron-fowler! We have a lot of very hit or miss feedback on the controls! We'll have to look through the comments and take everything into consideration and do a LOT of play through to find something that works for most people!
Wow! Really great idea! I love how you implemented the sacrifice theme! This is cute, funny and fun to play!
** most “sacrificial” part of my game is the amount of sleep sacrifice <--- cute! haha I really adore the art style you chose, and the idea/story for the game is fun and endearing! If you could find and download some different fonts, it might help the aesthetic even more!
Very cute and fun game! :) Love the little jokes.
I like the color choices you made for this game! It's really enticing and the art was definitely the reason I clicked your game! I think it could look neat if you added some shading/shadow to your font, if you have time!
I agree with @trifectuh, definitely could be fun for mobile! Really fun art, too! I love the little feathers on their heads! Love what you came up with!
Love the bone sacrifice idea! That's really creative and a great use of the theme! This was definitely a difficult theme to incorporate, and you did a great job! I'm really enjoying your graphics as well. Great job on your art and game!
Sorry you had a power-outage! The programmer for my game and I had a scare the day before jam! I was really worried! You accomplished a lot!
This is a fun take on a platform game and a cute use of the sacrifice theme! Sound effects were fun too. Great gamejam game. Hoping to see a post-jam version!
Very interesting art style! I was just talking with my programmer yesterday while we were playing Mini Metro, I have a lot of respect for simple graphics. I think it's very difficult to create a feel for a game/get ideas across with limited colors, shading, etc. And you did a great job!
Cute idea! I bet my programmer considered ME a distraction! All I wanted to do was chat and eat snacks while I worked on art.
I like your character. He has a cute face :)
I like the direction you went with the sacrifice theme! It was a really cool way to make an innovative and fun to play game!
I absolutely ADORE the stamina section in the bottom corner of your game! It's very simple and clean. Super great work on that! I think the level of difficulty in the game was nice. Challenging, but doable. You did a good job incorporating the theme into your game as well!
Haha, this is so cute (albeit, a little gross!) having to throw guts at trees! Love the graphics, fun game! Great idea :)
Love this idea! I played a zombie game similar to this a few weeks ago and it's super addicting!
Definitely not exactly the same lol, but some similar elements! It's on steam and it is called Impale
I really like your samurai and music! I can tell you put a lot of work into this and you did a great job! I'm excited to see what you expand on and how the game plays after you've added everything that you didn't have time to add for the jam. :)
Oooh, love the contrast in the graphics. Really cool look for your game. I'm glad you uploaded to itch.io!
This was a fun game to play. I liked your use of the sacrifice theme.
Love your take on the theme. The idea of sacrifice impacting the gameplay/player is a lot of fun. It was a lot harder than I anticipated!! Really impressive game and idea for such a small amount of time.
Awesome that you can play with 1-4 players! You did a really great job with the graphics. I'm looking forward to trying it out with a controller later. :)
Hahaha, my cat ruined TWO puffballs from winter hats while I was away from home to complete this game jam! Cute game and graphics! I like that I can use stairs!
Cute art style and fun idea for a game. Thanks for fixing bugs! I had a fun time playing. I like the mini-game idea as well! I haven't seen that in any other jam games I've played this round!
I like the art for your game, has a very story-book feel! Very cute idea, looking forward to seeing how you expand on the game play :)
LOVE the art. I definitely had a hard time not dying, but the controls felt nice! I just wasn't very good!
Really enjoyed this idea! It was tons of fun to play, and though the idea was simple, it was hard to remember who to sacrifice!
Love your color choices! The red blood on the teal really sets an intense mood! Great use of the theme!
I know it was mentioned before, but the camera shaking was super enjoyable and added a lot to the game! I also loved the variety of weapons I got to choose from. Super fun! Great jam game :)
Love the style of game! The point and click aspect is really fun, I'm not seeing too much of that in the games I've played (I'm usually drawn to the platformers, but I loved your art!)
Great game idea, and I'd love to see you expand on it! Thanks for jammin'!
The chiptune metal tracks are great! I also love the colors you used for the cultists! This is a really cool game. I agree with @exewin, a little repetitive, but it's hard to expand on an idea in such a small amount of time! So, I can't really say that's a complaint. Love the game!
LOVE LOVE LOVE the graphics, and I'm excited to see the use of Construct 2!! I've been starting to learn the program, so it's exciting to see what can be done with it! Though, I don't see the theme in this game, it's super fun!
Wow, you lost 24 hours of work-time and you still submitted!? Great job! I think your game fits the theme very well. Sacrifice doesn't have to be obvious sheep slaughtering or throwing people down shafts!
Great game, simple & cute art!
I agree about the mixed feelings on the textures vs pixels. I think it's a neat idea, but not sure how one would execute it!
Fun game, looking forward to a post-jam version if you have one in the works!
Love your voice acting! It was so much fun. I saw the first comment and didn't know WHAT to expect, but it's incredibly endearing! And honestly, I like the art! I think it's creative and different than a lot of the art I've seen for other games and it sets your game apart. :) You did a great job!
I really like the art for this! Great design. I would like to see a way to quit the game though! This has a lot of potential post-jam. Way to go!
Thought this was super cute and fun! I really like how your enemies surround you! The controls are interesting and I like how much it made me feel like I was a part of the game.
Fun puzzles and love the tone/colors and graphics! I'm excited to see your post-jam game! I see your comment about sacrificing (haha) your sprites! As a game artist, I'd have loved to see more of your artwork in this, BUT you made the right decision for the jam! Great, great, GREAT game! Congrats on everything you accomplished!
Absolutely love the art and color palette for this game! Music is super fun too! I almost always turn off game sound effects, but this was worth leaving the volume on!
Cute graphics/aesthetic. I like the simplicity of it. Great use of the theme, too! I definitely noticed people struggled with the theme for this jam, and you did a great job!
Cool graphics and audio! I'd like to see you expand and add some content to give it a more game-like feel post game jam!
Hahaha, this is a really creative use of the theme! I definitely played this for awhile. Great job!
Cool idea! I like that you can weaponize your team members! Did have some troubles with the controls (we definitely experienced that in our game!), but overall had a fun time playing. Like the colors you chose for the art! Great game :)
Cute game! One of my thoughts when the theme was released was something incorporating full abilities at the beginning and losing them as the game progressed. I'm excited I got to see your take on that idea!
Graphics definitely got my initial attention, but stayed for the game! This is really fun and cute and I like the retro-looking style. This is really well done for such a short amount of time!
Very cute! I've seen a few games with this idea in mind for sacrifice. It's awesome to see how many different things people can do with a similar idea! The sacrifice theme was definitely hard to be creative/innovative with and I think you did a great job! The graphics are simple, but clean. I like it!
I liked how @ian-kettlewell described it as "scrapbook", that's exactly what it's like! Cute graphics! Definitely a nice, chill game :) I learned a few things and had fun!
This is cute! I liked the art style, it was a very pleasant game to look at while playing!
I love your character and the use of tiles/action points is really cool! Haven't seen that in any games I've rated yet.
I loved kicking the snails. For me, personally, I thought the character moved a little slow. But maybe I just don't like a challenge :) Great game!
Love what you did with the theme! The levels were fun, I wish I had more time to have made levels in mine over the jam! Great game :)
I love what you did with the theme. This is definitely what it's like to have a cat X_X
I LOVE your idea. Very funny, and like @natasza said, an important subject.
This was really fun! :)
I love the graphics and colors you chose for this game! :)
Thanks @dianacalistru, my boyfriend said the same thing about the sound effects after he tested it. I should probably quiet them a bit, but I thought how loud they were was really funny at the time X_X
@catalystl Thanks! I could probably add some more levels now that the jam is over! Personally, I wouldn't have had time over the weekend. That puffer fish took a few hours to draw! lol
@koolruz I love puns too! The only game ideas I have are based off of dumb puns. It's a great way to get an idea started though!
@west I'm glad you got it to load! I definitely would love to add more levels now that the jam is over. And I guess I should fix that sound too!
@caladrius :laughing:
@a333 Thanks for the feedback! Unfortunately, the sound issue isn't due to lack of playtesting. I thought how loud it was was SO funny when I heard it that I left it. No one else seems to think so :laughing:
I LOVE your character! Great aesthetic!
BEST. GAME. EVER.
This art is the cutest and most fun thing ever. Super fun game. :)
Cute graphics and fun game! I love the blow torch :slight_smile:
This is by far my favorite game I've played yet. It's sooooo cute and fun and easily re playable. Great job!
I really like the art style! It's super captivating and really makes me want to play more!
The art in this game makes me smile a lot. Great job on this Jam!
Definitely a cute and interesting game. I had a lot of trouble with the controls, but I love the idea!
Love the colors and the art! Definitely re-playable. I had a blast, great job!