Revolver Curse by SkullPixel 2018-12-04T18:09:33Z
Enjoyed the gameplay overall, but I think the bullet sacrifice twist doesn't really change much from the conventional core game-play. I guess it needs enemy types that make catching your own bullets something to think about as it's just turns into a game about "going near where you last shot at after shooting" game. I could see the mechanic being expanded maybe to be about ricocheting bullets to make catching bullets more engaging.
Everything about the animations and physics is great though. As a conventional game it plays really well especially with dodging the enemy projectiles and killing the boss. Great work.