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MemoryLeek

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201843Sacrifices must be madePixel Rotjam6123.332.923.283.453.162.683.10
201534Two Button Controls / GrowingKubblejam5483.293.073.283.663.353.132.353.10100
201430Connected WorldsWorld2jam3123.323.002.963.733.673.372.442.8450
201328You Only Get OneDunkrajam30
20132710 SecondsTime Lordjam
201122AloneA Lone Storyjam1182.302.221.672.002.503.111.602.3310

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MemoryLeek

LD22 — Alone

A Lone Story by MemoryLeek 2011-12-19T22:11:00

Press Enter to select in the menu, should work.

A Lone Story by MemoryLeek 2011-12-20T08:42:00

You can remove or rename the death sound file (resources/sound/aah.wav) to make the sound go away.

A Lone Story by MemoryLeek 2011-12-20T10:46:00

Are you by any chance using a strange keyboard layout or are you pressing the Enter key on the keypad?

The keypad Enter might not work properly, but the regular one should, and have worked for everyone I sent the game to for testing.

A Lone Story by MemoryLeek 2011-12-21T17:08:00

The download is big because we added one music track per level, plus the one in the menu. The music takes about 20MB, the rest is mostly .dll files.

A Lone Story by MemoryLeek 2011-12-27T20:16:00

We will shortly make new Linux builds using an older version of glibc, and bundling all the necessary .so-files so that everyone should be able to run it.

It should fix both of your problems olav_st and summaky. Check back in a few days, I'll post a new comment when they're available for download.

A Lone Story by MemoryLeek 2012-01-03T21:30:00

We didn't make the music, it is by dtrx (http://dtrx.bandcamp.com), as stated on the Credits page. The music is licensed under Creative Commons BY-NC-SA.

The new Linux package will hopefully be done tomorrow, it will contain all necessary .so-files except Qt4.

A Lone Story by MemoryLeek 2012-01-05T20:48:00

We performed a system update on our server just now and something caused breakage and the server is no longer booting. This means that our download links will not work.

We're sorry for this and we're hoping to have the server up and running again early tomorrow.

LD27 — 10 Seconds

Time Lord by MemoryLeek 2013-08-27T08:55:00

We have updated the Windows build now and it should fix the crash. However there's still a few bugs left, like bots getting stuck in place sometimes when they should change direction.

Time Lord by MemoryLeek 2013-08-27T11:29:00

Unfortunately we can't reproduce the crashes on our system with the development environment installed on, which makes the problem a lot harder to track down. We can however confirm that it does still crash on systems without it installed.

We hope to find and fix this problem later today (we're all currently at work), and we recommend Windows users to wait for this fix before testing the game.

LD30 — Connected Worlds

Other Side by Raphy 2014-08-26T10:19:00

Linux download only contains a .exe file.

Other Side by Raphy 2014-08-26T10:40:00

The Linux version (after updated URL) didn't run out of the box. I had to copy files from another Linux Unity game and the Windows version of this game to get it to run.
Once that was done it ran without problems :)

Potatoed Encryption by MonoS 2014-08-28T05:06:00

Compiled it on Linux though it was a bit of work.
PDCurses wouldn't work for me, but luckily it it was API compatible with ncurses, so linking it against ncurses instead fixed it for me.
I am not sure what this game had to do with the theme, but it was an interesting idea anyway :)
Also, it seems the music is not included with the source version.
I tried copying it from the windows build but still didn't get any sound.

Transfer by mystakin 2014-08-28T05:20:00

Really nice game! I didn't find it short at all, rather I was impressed by its length :)
The puzzles were sometimes quite tricky and I really enjoyed it.
The music and sound effects were good and did not disturb.
Graphics were simple, but did their job and looked good.
Game also ran good on Linux.

Dark Worlds by Torandi 2014-08-26T15:56:00

Well, the game was fun, but way too short :)
I liked the boss AI and his different attacks, it left me wanting more which is a good thing.
With my controller the movement was inverted which made it very confusing, so I had to fallback to playing with keyboard.
On the second playthrough I also had a bug with the music starting over and over after just a few seconds.

Into the Deep by RandomM00 2014-08-28T05:25:00

I also don't see any background on Arch Linux.
Tried the Linux build and building from source, same result.

Into the Deep by RandomM00 2014-08-29T05:07:00

Works good with the updated version.
I like the gameplay concept, but I found it a bit too hard, it just required a bit too pixel perfect positioning for me to handle with my keyboard.
Maybe making it a bit easier overall still with hard sections and with some kind of checkpoints.
I like the simple graphics and the mood, it feels well made.

4 Dimensions by Delicious Code 2014-08-26T10:30:00

Nice graphics, especially the menu design.
Music is great and creates a nice mood.
The gameplay is fun although a bit hard, mostly because of the (imo) slightly awkward movement controls :)

FireBug by arbiccdheife 2014-08-26T15:06:00

I managed to run the game on Linux by using java -jar ./FireBugLinux.sh.
At first I assumed it was a regular .sh-file and tried to chmod it and run it, which didn't work.
Anyway, once the game was running it worked great.
I have to say this game had me laughing, in a positive way.
That "aaaaah" sound is so epic and hilarious! :D
The game itself is very hard and unforgiving, I didn't manage to get past level 2 :)
Also, the physics could use some improvements.

Warp Pong by Reisn 2014-08-27T19:58:00

Ran fine on Linux, though I had to install a windows font package to get the score text to render.

ELEVATR by Zapboy 2014-08-29T05:28:00

Well, it's humoristic for sure and I like the music.
Some choices restarts the whole elevator scene without triggering a game over, is this intentional?

Intergalactic Developer Company by ghosttime 2014-08-27T19:09:00

I didn't really understand the goal of the game. I noticed that I seemed to colonize planets by flying near them, but what about the people floating around in space that I rescue (?), they're all just floating after my ship. Is there any way to safely land them on a planet or something?

Intergalactic Developer Company by ghosttime 2014-08-27T19:15:00

Ah, I just watched your gameplay video and noticed that you're showing score in the bottom right corner of the screen, and some multiplier in the top. None of these are rendered in the game for me, running on 64-bit linux.

Crossing Wet-Dry Land by barnowl 2014-08-29T10:13:00

I second what ZNCatlaw said, releasing only for Linux is cool :)
Game ran great for me.

The concept is really fun and I like the physics except for the horizontal movement which made it hard for accurate platforming.
The game is damn hard, I never managed to get past 139 blocks :P

Connie's World: There's an APP ... for THAT!? by ShivaFang 2014-08-26T15:20:00

Quite fun, I like the mechanics, especially the camera function.
With some more polish, especially improving the graphics, this would have been awesome.
Some walking sections could also have been shortened imo and adding music and sfx would have done a lot to improve the feeling.

Torn Warps by JayManHall 2014-08-29T05:19:00

Worked good on Linux.
Rather difficult due to the physics and the game was too short.
My best time was 32 :P

Faction Wars by ra4king 2014-08-28T10:23:00

Ran just fine on Linux with the bundled jre8 :)
The game, to me, wasn't very fun simply because it wasn't very challenging.
The AI never attacked, and it was more of a contest of patience with collecting taxes.
Still, the game feels well made and the concept isn't bad, I just think it could have been a bit more challenging and less repetitive.
Some music and sfx wouldn't have hurt either :)

The Worldly Duke by Pitƶik4 2014-08-26T10:15:00

Game ran fine on Linux. Graphics were nice, and I was impressed by the amount of content :)
The music and audio was good overall but I really didn't like the music from the first world, I found it to be a bit annoying and it was too repetitive.
One bug I found was I couldn't manage to zoom back in once I had zoomed out, and also the anchor interaction thing as mentioned in the submission.
The text from the signs could overlap when you stood in certain locations making it hard to read.

LD34 — Two Button Controls / Growing

Kubble by MemoryLeek 2015-12-15T18:39:00

@Chubb1337: Thank you for the report. Are you able to reproduce the crash?

Kubble by MemoryLeek 2015-12-15T19:56:00

@DinnerInTheDark: Thank you for the report. There is one memory leak that I know of, and that is proceeding to the next level, which won't free resources from the previous one. But it's a matter of 13MB per level and shouldn't be a source of the crashes. We will investigate it.

Kubble by MemoryLeek 2015-12-15T20:47:00

We were finally able to reproduce the crash and we've patched it and uploaded new binaries. So you who have experienced crashes, please download the new version and try it again. Thanks.

Kubble by MemoryLeek 2015-12-15T21:12:00

@utgarda: Thank you for your interest! Your problem might be due to the new GCC 5 ABI, I am not sure if that is synced to Manjaro yet. We will try to create a static build on Debian stable as hopefully that will allow more people to play the game :)

Kubble by MemoryLeek 2015-12-16T14:32:00

@utgarda: Very fair criticism. This is a common problem in most of our games, they are too hard and not easily accessible. We will work on improving this for our next games.

Kubble by MemoryLeek 2015-12-17T06:24:00

@Darkflint: That's a new one. We don't save any kind of state, so I don't see any reason why it would not start again.

Kubble by MemoryLeek 2015-12-18T11:50:00

@Switchiers: This will surely be added to a post LD version of the game. Thank you for your feedback! :)

Kubble by MemoryLeek 2015-12-18T21:45:00

@Brandondyer64: As the description states, the Linux build requires SFML 2.3 to be installed :)

Kubble by MemoryLeek 2015-12-18T22:13:00

@mukult: Sorry for that. The game is created in C++ with SFML, so making a web version of it is not very straightfoward. The game will build on OSX, but we don't have access to any OSX machine to build on.

Kubble by MemoryLeek 2015-12-18T22:24:00

@Trizek35: Thank you for the kind words!
I believe your problem with the "clumsy controls" is due to the round not being over. The hourglass at the top of the screen will be showing when a round is still in progress, and you have to wait for it to disappear before you can make your next move :)

Kubble by MemoryLeek 2015-12-19T00:30:00

@TheMonsterFromTheDeep: That's very interesting, you are the first to report that problem. I have no idea what could be causing it, unfortunately.
And yeah, in hindsight we should've reordered the levels.

Kubble by MemoryLeek 2015-12-21T05:58:00

@hyperscope @rjhelms: Agreed, a countdown would've been helpful :) This is one of the things I hope to add in a post LD version of the game.

Kubble by MemoryLeek 2015-12-21T18:28:00

@piper82: What OS are you using?

Kubble by MemoryLeek 2015-12-22T13:32:00

@piper82: Okay, and nothing happens? No error messages? The window does not even appear?

Spirit-uality by SgtBursk 2015-12-19T23:27:00

Didnt get it. No clear goal

RITUAL by RGB Games 2015-12-19T23:23:00

Wow. This was pretty scary actually. You've managed to create a really good mood here.
The story is short, but I found it thought provoking and interesting. A very unique gameplay experience.

Arc by ChuiGum 2015-12-20T08:25:00

Innovative, simple and nice graphics. But way too hard for my taste.

AutoInvaders by Sri Harsha Chilakapati 2015-12-17T17:05:00

Okay, interesting take on an old classic. Quickly becomes very repetitive though :)

Snow Goat Avalanche by loxo 2015-12-19T17:47:00

Wow, that audio sample is annoying ;D

Star Eater by keyboardmonkey 2015-12-15T17:40:00

Too easy for me, but felt solid and polished :)

Crow Wing by elliottd 2015-12-15T18:06:00

Creepy music and nice graphics, makes for a nice mood :)
Was a bit hard to grasp in the beginning, but once you understand the controls it's fun.
I had some graphical artifacts on Linux, looked like some glitching polygons, but nothing too major.

WALKER by piper82 2015-12-19T22:37:00

A bit to booring, the walk is way to slow taking ages to complete

Button Bugs by XenosNS 2015-12-19T21:58:00

Hard to play as the colors are a bit confusing

Growing trough the rocks by TheFumelgo 2015-12-20T15:27:00

Crasches on OS/X

Surf a Turf by daandruff 2015-12-16T06:38:00

Fun mechanics, enjoyed it :)
But as d_0o_d said, it is a bit too easy if you choose not to water the plants.
Making each level require a number of plants grown in order to complete it might not be a bad idea.

Super Secret Self Aware Desert Dash by interwebsninja 2015-12-20T15:31:00

Only Windows, please update the links

They Call It Lucy by kiv 2015-12-20T15:37:00

WTF did I just play :) anyway! fun or something

Cell by BROWNY_09 2015-12-20T09:50:00

Fun little game. My only 2 small nitpicks are that I found the max movement speed a tad bit too slow for my taste, and the teleporters were sometimes hard to use since the mouse position remained in its old position, sometimes pulling the ball in and out of the teleport.

My Best (Magical) Friend! by spotco 2015-12-19T11:29:00

Any chance of exporting a Linux version? I really wanna try this, but the HTML5 version won't work for me :(

My Best (Magical) Friend! by spotco 2015-12-19T11:51:00

Please disregard my comment, the HTML5 version works good on my desktop :)

My Best (Magical) Friend! by spotco 2015-12-19T12:30:00

Just played through the game and reached the good ending :)
Great game, great art, great music, makes for a really good mood.
Only problem is I want more of it.
For example, I would like to know who is sending those alert messages, is there maybe a a darker plot behind that as well? :D

Deflext by Adam Gould 2015-12-19T22:12:00

Har to play with trackpad..

Xtreme Crop Duster Simulator '82 by rjhelms 2015-12-19T22:19:00

Best Unity game played to this point.

Let's go to the SPÄTI! by Reisn 2015-12-15T17:46:00

Did not work on Linux for me.

Complete Control by Mikhail 2015-12-18T21:14:00

unable to run OS/X

Evolve by fortytwo-studio 2015-12-20T17:27:00

Har to play. Controls are a bit weird to. Good start tho

Cucumbersome by jmf 2015-12-16T06:47:00

The Fedora build worked good for me on Arch Linux. Game felt polished within its scope. I liked the ability to upgrade at the end of day :)

Desperate Vessel by mr. a 2015-12-15T18:57:00

Challenging and fun :D
I really like the control scheme, feels fresh, challenging and fun.
Game was made even more challenging due to some graphical glitches that seems to be a common theme among the Unity games I've tried so far.
I managed to capture a bit of it here: http://home.znur.re/unity_bug1.png

Vampire Assassin by sathorn 2015-12-20T16:34:00

Challenging, and really fun! Controls are great.
Only thing I can complain about is I think the interpretation of the theme is a bit too weak.

Fellowship by TheMonsterFromTheDeep 2015-12-18T23:34:00

Wow. Great idea, great execution. Really fun, addicting, and challenging. I couldn't make it past stage 3 even after what felt like 30 tries or more. Still I love it. Great job.

Kitty Glacier Surfing by HUMANICS 2015-12-15T18:30:00

Yay, made it onto the high score... for a while at least :D
Fun game. Big kudos for going with your own engine, that's really awesome.
I had to link my librtmp.so.1 to librtmp.so.0 for the game to start, as that version of the lib was not bundled and I had a later version installed.
Otherwise the game ran great, launched in fullscreen on my 34" monitor, was a very immersive experience.
Now I truly feel like a cat going downhill on a plank of wood :P
Also really cool with online high scores, gives the game a lot of replayability.
Only thing I can complain about is that the camera was a bit jumpy at times.

Grunnist by Alpenter 2015-12-16T20:11:00

Crashes for me on startup on Linux :(

Importing game controller configs
Aborted (core dumped)

Grunnist by Alpenter 2015-12-17T06:32:00

@Alpenter: I ran the game through GDB and got a bit more info...
I can get to the Unity config screen, choose Windowed and press OK.
Once the Unity window is shown it crashes with the SIGPWR signal followed by a SIGXCPU signal.
A quick Google search tells me this signal is sent to processes using too much CPU time, like too recursive functions.
Hope this helps.

Just Potato by Kakureta 2015-12-16T20:29:00

The Linux build is missing the data folder

Just Potato by Kakureta 2015-12-17T06:50:00

Linux build works great now :)
Fun and slightly addicting game, not much to complain about.
A small bug is that you can keep jumping and gaining score after you've died :P

RUN For Your Life by bentglasstube 2015-12-19T00:27:00

Nice and crisp graphics. Kudos for using SDL! I found the game a bit too easy, I would've liked to see the difficulty increase progressively :)

Infinite Chicken Quest by Gtron 2015-12-16T20:16:00

First Unity game I've tried during this LD that has worked perfectly for me on Linux :P
Fun concept, but the physics are *really* weird.

Mecha Planeta by Zeriver 2015-12-18T22:10:00

Innovative use of micro management and game felt pretty polished overall. In its current state I don't find the game very fun though.
With some more work it could turn into a fun game :)

Eat or Feed by 2011petia 2015-12-18T21:26:00

os?

To the Tree! by Pan 2015-12-18T21:33:00

Works on OS/X

Lift Simulator 2016 by LeekAnarchism 2015-12-18T23:51:00

THE most fun game on LD34!

Buttons Rescue by Quique 2015-12-18T21:21:00

Very frustrating :P
It was very hard to jump, and I got stuck in the ground sometimes.

Taskeys by shanton 2015-12-19T00:31:00

A great game is sometimes hard to play. This was hard and fun! And I dont think its a good idea to put letters on the keys, countries Thanks!

Naked Ninja / Ninja Tounu by ascam 2015-12-17T06:44:00

Fun game, nice concept. I could see this becoming a very good time killer with some polish.
I really like how the graphics are updated in realtime to show the ninja getting dressed. Showing the score while playing would be a nice addition.
Also, the procedural generation algorithm could use some work since atm crates are often spawned inside or too close to flower pots, flower pots are spawned upon each other, etc.
The graphics could really use some more love too ;)

Oak Gnome Adventure by Karatorian 2015-12-18T21:40:00

Took a while to figure out how it worked, but once you do it's pretty cool and innovative. Nice graphics.
Also, I managed to get the game into an infinite loop once and had to kill -9 it :P
Couldn't reproduce it though.

Growth Runner by LoremDare 2015-12-19T22:42:00

Good game but the controls are hard to play with

Avalanche by Kvyosh 2015-12-20T17:33:00

Nice way to kill some time... and skaters.

The Tree by razveck 2015-12-15T15:56:00

Problem running on OS/x

Soup by utgarda 2015-12-15T21:10:00

Very polished and nice game! I imagine it would be plenty of fun with 2 players, unfortunately I don't have anyone to play with right now :)
Sounds, graphics, gameplay, everything was great.

Switchies by SwitchTeam 2015-12-15T18:15:00

I am getting the same error as the others using the WebGL version, the other versions are unavailable for me since I am using Linux.

Switchies by SwitchTeam 2015-12-17T06:53:00

Okay, after the updated WebGL version I get a bit further.
But my browser (both Firefox and Chromium) gets stuck on the following error:

An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:Uncaught unknown compression method

Switchies by SwitchTeam 2015-12-17T16:32:00

@Switchiers: Thank you! The Linux build worked great. A very fun, frustrating and addicting game. I dare say it's among the best I've played so far this LD :)

Long Long: A snake lies in the Past by Tapehead 2015-12-19T17:43:00

Amazing art and music. As a Zelda fan I really love this. Idea is also good, but as others have said, checkpoints are far too rare.

Carket by StelarCF 2015-12-15T17:32:00

Fun game! I like the concept, simple and innovative :)
Also ran great ootb on Linux.

Snakes On A Continuous Plane by zesterer 2015-12-17T06:59:00

This is really nice! Plays like a mix between Snake and Achtung, die Kurve! Really digging this concept, especially for multiplayer.
Also kudos from me for going with C++ and SFML :)

For the Linux build I had to move the binary into a subdirectory manually as it was looking for data in ../data.

Elevation by Finn Stokes 2015-12-15T19:32:00

Great fun, just enough challenge and plenty of levels :)
I had to install pytmx on Linux to play the game.

Elevation by Finn Stokes 2015-12-16T06:39:00

Oh, I also forgot to mentuon that I really like the level design. Especially how you introduce players to new mechanics progressively. We have a lot to learn from this as our games always end up too hard ;)

Wyst by blubberquark 2015-12-19T00:27:00

Nice game! Realy good job making the graphics

Grow big or go home by Jeroenimoo0 2015-12-17T11:53:00

Got it working on Linux after some fiddling :)
Challenging and fun control scheme, good physics, nice graphics, good level design.
Not much not to like in this one, except for the lack of sound and music perhaps :)

LD43 — Sacrifices must be made

Bunnycula by pcmaster 2018-12-09T17:43:20Z

I just love the art for this entry :) I found the controls a bit awkward to use though. My head kept telling me W would move the character in the facing direction, probably due to the camera angle, which resulted in more than one misstep. Probably would've been more intuitive if I'd used a gamepad. Catching the rabbits was sometimes hard and tedious. As others have mentioned, the flashlight was a great addition and really helped set the mood.

One Humble Caravan by Rocketship 2018-12-04T20:42:43Z

Nice job! As others have said, the lack of instructions and feedback in the UI made the game a bit tricky to play at first. I wasted a lot of whisky and food before I figured I had to first click "use" then one of the characters. Once I got the hang of it, things progressed quite smoothly, allowing me to survive until day 130 :)

Late Bloom by drkr 2018-12-30T18:36:16Z

Linux version worked good, thanks for providing one :) While the game worked good, I can't really say I enjoyed it. I played for 5 minutes, reaching an income of $30 or something, and from what I can tell there's no end game or any challenge really, but maybe I am missing something vital? :P Anyway, graphics were cute and pleasant to look at and the game played good.

God given gifts, taken by hunttis 2018-12-27T21:25:27Z

Really nice game. Like the previous comment I was concerned about the shield in the beginning, thinking "how is this even remotely balanced if i can always keep the shield up?", and just then you took it away. I like that removing powers forces you to change/adapt your play-style. I also think you managed a very good difficulty curve throughout the game, something that we usually struggle with (making our games too hard for new players).

Reaper by Daniel Conway 2018-12-30T18:57:00Z

It was ok for a 3D game in 48 hours I guess. I'd really like some path finding for the player, since it was a bit annoying at times to move between the houses. I also think that you have a bit too much time to kill all criminals, I didn't really have to sacrifice any citizen, making it a bit too easy.

The Gods Are Angry by MrWhimble 2018-12-04T19:52:51Z

The Linux version is just the Windows build and is therefore not playable on Linux as advertised.

The Gods Are Angry by MrWhimble 2018-12-05T20:43:56Z

@mrwhimble Thanks! I will give it a shot tomorrow :)

The Gods Are Angry by MrWhimble 2018-12-09T09:13:42Z

@mrwhimble I am happy to report that the Linux version ran very well as far as I could tell :)

That said, I could not really figure out **how** to actually play the game. I mostly ran around, trying to hit people with the knife without success. It also seemed like I could pick them up? At least they disappeared when I right clicked in front of them, but I did not seem to have any possibility of actually putting them down again. More instructions would have helped **a lot** :)

I liked the low poly graphics and the simple texturing.

Sheepy by FROG5TAR 2018-12-30T19:02:55Z

**Lovely** graphics, and an interesting concept. However, as others have said, it's difficult to see where a sheep is going to get dropped due to the perspective and lack of shadows. I also felt like there was no real challenge to the gameplay. I tried 2 levels, and the only "challenge" as far as I can tell was to carry sheep and drop them down. I was missing some kind of puzzle or similar fleshing out the gameplay. As it stands, the gameplay is mostly tedious having to run back and forth picking up and dropping sheeps :)

Disorder by MaxKlimenok 2018-12-09T18:02:36Z

I had very high hopes seeing the great presentation for this game :) The graphics are nice and polished, but I couldn't get along well with the control scheme. Often time the character would jump again by itself straight after a jump, making it hard to collect ideas. Also, sometimes the character would behave very erratically like slowing down mid-air and starting to shake, sometimes getting stuck. Not sure if this was part of the gameplay or some kind of bug. Also, it was frustrating that the "checkpoints" like the sanity house, home, etc were skippable by means of jumping over them. If you do so by mistake you have to walk a whole other round in order to get back there.

Destroy All Cubes! by Danny Sun 2018-12-04T19:49:29Z

For some reason the Unity web player seems to hang completely as soon as I hit some rubbish. Using Linux and Firefox 63.

EagleSong by planschi 2018-12-30T19:08:58Z

Linux version worked good! :) I have to say, out of all the games I've played this LD this is the one which feels most like a proper game to me. Nice and cute graphics and a good concept, even though it's not all too innovative. It took a while getting used to the controls, but once I did it was an enjoyable experience playing :)

Jeorb's Folly by Jeorb 2018-12-27T02:40:27Z

Worked great for me on Arch Linux. Always nice to see non-Unity games, especially with Linux binaries. Crazy/awesome to use Rust for a game jam. :)

Minotaur Maitre D by Steve Moore 2018-12-04T20:08:01Z

Game worked great on Linux with Firefox 63. Idea is good, but I found it to be a little bit too slow paced for my liking. Slightly tighter controls and more movement speed for both the minotaur and the player would have made the game more interesting for me at least :)

2 Choices by Sashbros 2018-12-04T20:25:54Z

Very laggy as others have already said making it very hard to play. Another problem, as has been mentioned before, is that you don't see the ground when you're up in the air forcing you to take a guess as to where to land. I really like the way you have handled the tutorial part of the game though with the text explaining the controls :)

Pixel Rot by MemoryLeek 2018-12-09T18:45:50Z

@dexp Or crazy women, as in my case (Znurre) :)

I just want to point out that the graphics style was actually a conscious choice, as we wanted to have something very minimalistic for this game. You can't always satisfy everyone I guess :)

Thanks for the feedback!

Pixel Rot by MemoryLeek 2018-12-27T18:42:38Z

@ajayajayaj We haven't made a "post-LD" version, or any changes after the deadline at all for that matter, so the version linked is the "original version".

Pixel Rot by MemoryLeek 2018-12-27T19:33:17Z

@ajayajayaj Ah, I see. We're from Sweden, so with the time zone difference the jam ends at 3 AM on Tuesday for us, and we had work on Monday, so we can usually only use 48 of the 72 hours (Sat-Sun). But this time we managed to do some last minute adjustments on Monday evening. Since we're a team (of 2) the compo was never an option anyway.

The commit log is available at https://github.com/MemoryLeek/ld43/commits/master if you're interested. :)