FoonLudum Dare ExplorerLD43 → Reaper

Reaper

By daniel-conway

View on ldjam.com

CategoryRankScoreCount
Overall4442.8015
Fun4522.5315
Innovation4382.5715
Theme3733.0715
Graphics3582.8916
Audio2.2514
Humor2882.5715
Mood4642.1915

Comments

azamatika 2018-12-03 08:32

So, i'm walking around and kill "criminals", but they are just another kind of citizens. I am a murderer!

jannick-larsen 2018-12-03 08:36

@azamatika you sacrifice citizens to gain more time with the cost of points, that is a sacrifice ;)

lilkrit 2018-12-27 17:16

Cool game! You have 3D graphics, animations, gameplay and music... nice for 48 hours!

amastryukov 2018-12-27 17:25

**The Good:** The gameplay is fun, the graphics are good for a compo.

**Needs Work:** The soundtrack sounds weird, got annoying very quickly.

ajayajayaj 2018-12-27 17:39

I really like the variable zoom. It is a very cool concept, but I wish more was implemented to force the player to accidentally kill the good players. And, I do agree with @amastryukov , the soundtrack is a little too repetitive.

The models are nice.

Nice job!

rik 2018-12-28 22:19

Nice risk/reward concept and nice artwork too. Found it a little bit too slow for me, and neither attacking or the moving input felt very satisfying right now, even for a jam game I think needed a little juice or polish.

Music is weird and ...bad? But I kind of liked it somehow. :D

memoryleek 2018-12-30 18:57

It was ok for a 3D game in 48 hours I guess. I'd really like some path finding for the player, since it was a bit annoying at times to move between the houses. I also think that you have a bit too much time to kill all criminals, I didn't really have to sacrifice any citizen, making it a bit too easy.

johnny-turbo 2018-12-30 19:43

Neat little game, that fits the theme very well! I thought that the zoom function was a bit unnecessary because at the beginning of each level, I just zoomed out the screen to the max level. Also I would have really liked to see a bit more challenge to the game, whether that be criminals and citizens that walk around or little puzzles that need to be solved along the way. Overall congratulations on making a complete game in 48 hours!