memoryleek 2015-12-15 19:32
Great fun, just enough challenge and plenty of levels :)
I had to install pytmx on Linux to play the game.
Foon → Ludum Dare Explorer → LD34 → Elevation
By finn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 38 | 4.32 | ||
| Fun | 74 | 3.86 | ||
| Innovation | 79 | 3.86 | ||
| Overall | 266 | 3.59 | ||
| Humor | 568 | 2.56 | ||
| Mood | 730 | 2.95 | ||
| Graphics | 767 | 2.95 | ||
| Coolness | 1507 | 46 |
Great fun, just enough challenge and plenty of levels :)
I had to install pytmx on Linux to play the game.
Nice job on the game, it has a good feel to it! I really enjoyed the transfer of the elevator's momentum to give the robot a little hop at the end.
Oh, I also forgot to mentuon that I really like the level design. Especially how you introduce players to new mechanics progressively. We have a lot to learn from this as our games always end up too hard ;)
Good game! I like the puzzles. Challenging but beatable, after you figure it out. Nice work!
This game is pretty awesome - I really like the level design and level progression! Really great concept. :-)
Repetitive.
-Alex
Fantastic! Love the concept and the execution. The elevator physics can be a bit wonky - it might be better for them to stop and reverse if they'd get stuck on a robot, rather than just letting it break through - but other than that this is outstanding. Looking forward to playing through more of it.
Thanks for the feedback everyone! I'm glad the work we put into getting the level progression right paid off.
mahalis: That is a good suggestion, and it should be relatively easy to implement in a post-ld build. We already detect that situation, but currently disable collisions with moving elevators under those conditions. Reversing the direction of the elevator is a much better idea.
Really cool puzzle game, really one of the best i've seen this LD, congratulations!
Good work, this was fun.
nice game
Maybe repetitive, yes, but interesting playability. Well done!
Really cool concept! I had lots of fun with it, but got stuck on level 6. Graet job!
Strange entry. Initially I wasn't hooked on the visuals (sometimes they looked a bit confusing), it seemed to have a few boring moments, having to wait for the robot to slowly follow its path to a platform, and specially the lack of audio also put me down.
But the gameplay and puzzles got me hooked and I had to clear all 10 levels! In the end, that's what I want in a game.
Btw, level 10 could use a "restart" key, for when you screw up and realize your robot's going to die.