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Snakes On A Continuous Plane

By zesterer

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Comments

mango-man 2015-12-14 04:46

Cool game! I like the graphics.

In my first playthrough, I ate a bunch of power-ups and was surprised when my character died upon hitting an opponent's tail. The gameplay tension is pretty fun.

The red, white, and blue menu options were confusing - it took me awhile to realize that the selected option was white.

gene-z 2015-12-14 17:14

Good game, fun

modenv 2015-12-15 19:18

Only tried it solo, but feels like a very solid version of multi-player snake. Tight controls, different colors of the pick ups(giving each player a goal, but can mess up others round by taking theirs pick ups) and short rounds boosting competition. I also like the tail animation.

Will try playing it again with a friend :)

questionablequality 2015-12-15 19:24

Love this, so much fun. Deserves extra credit as well for being a compo entry. Make sure you grab a friend or two before giving it a go.

deusroffe 2015-12-15 22:21

Very nice with the multiplayer feature! The solo play seems quite hard to loose, but good to have the option. Simple and fun with the power ups. Good job :)

deathbysnail 2015-12-16 19:44

These snakes are *so* cute. Love the way they wiggle around, animation is incredible (also seeing the apple in the gullet!). I also love the name. Feel like it could really shine with some audio.

zesterer 2015-12-16 23:16

I'm tempted to spend a few days smartening everything up, altering the colours and building a proper AI such that it becomes a proper game in it's own right.

memoryleek 2015-12-17 06:59

This is really nice! Plays like a mix between Snake and Achtung, die Kurve! Really digging this concept, especially for multiplayer.
Also kudos from me for going with C++ and SFML :)

For the Linux build I had to move the binary into a subdirectory manually as it was looking for data in ../data.

boxedmeatrevolution 2015-12-19 19:29

BLUE PELLETS OP!

I had fun playing with a friend :) The snake animation is very satisfying when the snakes get longer.

advurt 2015-12-19 19:33

That was really cool. A nice twist on an old classic!

neonlare 2015-12-25 12:21

Surprisingly fun, can't say it's a new concept (it's snake) but the animation and general bounciness of it really makes this stand out, good fun! :)

ddrkirbyisq 2015-12-31 19:01

Pretty cool! Would be even better if the travel speed gradually increases to prevent games lasting forever, especially with red powerups essentially resetting snake length.

acuity 2015-12-31 19:01

Definitely fit's the theme. The red buff seems overpowered, and can reset the game back to the start state.

samh 2016-01-03 17:55

Not much eye candy in there, but gameplay is solid, movement is smooth, you stick to the themes… you focused on the important stuff. I could only convince one person to try it with me, so I have no idea how 3+ player mode is, but it sounds like it could be fun. Kudos for having an IA, too, even if it’s easy to trick.

Also thanks for having a Linux build, even though it crashes immediately on my machine :) So thanks for providing the source, too. Note that there is a typo in CMakeLists.txt, the “cmake_modules” should actually be “cmake-modules”.