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Snakes On A Continuous Plane
Snakes On A Continuous Plane
By zesterer
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2163 | 22 | | |
Comments
Cool game! I like the graphics.
In my first playthrough, I ate a bunch of power-ups and was surprised when my character died upon hitting an opponent's tail. The gameplay tension is pretty fun.
The red, white, and blue menu options were confusing - it took me awhile to realize that the selected option was white.
gene-z
2015-12-14 17:14
Good game, fun
modenv
2015-12-15 19:18
Only tried it solo, but feels like a very solid version of multi-player snake. Tight controls, different colors of the pick ups(giving each player a goal, but can mess up others round by taking theirs pick ups) and short rounds boosting competition. I also like the tail animation.
Will try playing it again with a friend :)
Love this, so much fun. Deserves extra credit as well for being a compo entry. Make sure you grab a friend or two before giving it a go.
Very nice with the multiplayer feature! The solo play seems quite hard to loose, but good to have the option. Simple and fun with the power ups. Good job :)
These snakes are *so* cute. Love the way they wiggle around, animation is incredible (also seeing the apple in the gullet!). I also love the name. Feel like it could really shine with some audio.
zesterer
2015-12-16 23:16
I'm tempted to spend a few days smartening everything up, altering the colours and building a proper AI such that it becomes a proper game in it's own right.
This is really nice! Plays like a mix between Snake and Achtung, die Kurve! Really digging this concept, especially for multiplayer.
Also kudos from me for going with C++ and SFML :)
For the Linux build I had to move the binary into a subdirectory manually as it was looking for data in ../data.
BLUE PELLETS OP!
I had fun playing with a friend :) The snake animation is very satisfying when the snakes get longer.
advurt
2015-12-19 19:33
That was really cool. A nice twist on an old classic!
neonlare
2015-12-25 12:21
Surprisingly fun, can't say it's a new concept (it's snake) but the animation and general bounciness of it really makes this stand out, good fun! :)
Pretty cool! Would be even better if the travel speed gradually increases to prevent games lasting forever, especially with red powerups essentially resetting snake length.
acuity
2015-12-31 19:01
Definitely fit's the theme. The red buff seems overpowered, and can reset the game back to the start state.
samh
2016-01-03 17:55
Not much eye candy in there, but gameplay is solid, movement is smooth, you stick to the themes… you focused on the important stuff. I could only convince one person to try it with me, so I have no idea how 3+ player mode is, but it sounds like it could be fun. Kudos for having an IA, too, even if it’s easy to trick.
Also thanks for having a Linux build, even though it crashes immediately on my machine :) So thanks for providing the source, too. Note that there is a typo in CMakeLists.txt, the “cmake_modules” should actually be “cmake-modules”.