Displacement by ryannielson 2020-04-21T12:41:22Z
Since this is unity, could you publish web too? I tried installing Linux version but it wont start for me for some reason.
Foon → Ludum Dare Explorer → Users → kwaku
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | 👥 | Robotnik | extra | |||||||||
| 2021 | 48 | Deeper and deeper | 👥 | Deep in sh... | jam | 691 | 3.63 | 3.33 | 3.51 | 4.01 | 4.35 | 3.60 | 4.08 | 3.56 |
| 2020 | 46 | Keep it alive | 👥 | How to Air | jam | 201 | 4.01 | 3.70 | 3.37 | 3.50 | 4.51 | 3.66 | 4.04 |
Since this is unity, could you publish web too? I tried installing Linux version but it wont start for me for some reason.
Love the overlay look, feel and gameplay, but is there an actual plot there? i went with all anibuns to get all books but couldn't figure out how to get to next level. Nicely done overall.
Omg this is so incredibly weird, love it :D i couldn't make it run again when he stops, how to do it?
Its soo hard :)
Haha the ending :) really nicely done, cool idea about the dollhouse kind of scenery.
Is there an end game? Would be nice if the fire grows infinitely or at least much more so its also harder to avoid the water :)
First i thought, omg another clicker. Then i maxed out everything i wanted to keep playing :D
Love the graphics! i would really like to play but got linux machine only :/
Nice battle system. Would like to see more enemies, multiple enemies fight and some actual loot. I just want loot too :P
I couldn't figure out how to chop trees, only tool was the rifle :/ But like the shooting mechanics, scniping deers across whole map :)
Generally cool idea and nice execution, although movement feels a little clunky even tho fun idea. I got restarted back to beginning after recharging but the charging sound kept going tho.
Oh nice little blocky styling. I like the gameplay but could be extended with more features. Also the initial controls screen was a little overwhelming, with thouse bouncy sprites. But overall nicely done.
Perfect graphics and overall polish! Hard to play when you get restarted each time and i couldn't get past 3rd level. Well done tho.
Very nicely done. One of the few jams i actually finished :)
Awesome game, reminds me of Super Meat Boy. But man is it hard!
Nice take on tetris :)
Game crashed for me after ready message :/
I thought its too easy until i got owned by skeletors :D
New fixed version is uploaded, hopefully should resolve the crashes! For the hitboxes, we know but it was hard to do it differently. Keep the feedback coming! :)
Yeah we just realized the neon bug and it has been fixed, thx! :)
Agree, hitboxes could be reimplemented with some bigger margin. Maybe we can publish it somewhere post-LD :)
Update: Web version added! Also updated description with the information, thx @mika-la-grand
@xenoxygene thx :) and thx for the bugs info, although it's too late to fix them I'm afraid.
@arzi thx:) yeap, art by https://www.instagram.com/bubug_
And yeap hitboxes to be fixed!
Thx all!
@vivek-sharma20 hmm it might be the general hitboxes problem we have in this version. We havent noticed any bugs with the extractor in particular.
@grtodaro tutorial was out of the roadmap, otherwise we wouldn't finish it in time :)
@brian-teng @jamesolivermusic good catch on the methane/helium mixup :) we missed that bug and its now also fixed considering it a typo only.
@anystarabove and All, thanks for the feedback. We indeed started already on a full version with bigger worlds and new stuff :) so stay tuned for more fun!
@virimine here you go https://www.instagram.com/bubug_ :)
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We have started working on a full version of a point&click version called `Kosmonauta`. It is very alpha version yet but we already have a plan to create more of everything. And also a whole new (mouse only) control system and hitbox system completely revamped.
A sneak peek only for You: kkkk.gif
Thx all and @johnnysix, good idea, we idd may introduce more graying palette to the final game. Similar to your first cave screenshot. If you want to see more, we also have a Patreon: https://www.patreon.com/kosmonauta_game
Nice, although i miss some feedback from train and ppl how well are they doing. Nobody died and i didn't provide food for long time :P
Definitely Princess Mononoke vibes here :) Oh boy but was it creepy and the audio really sold it for me :ok_hand: I couldn't figure out how to beat it to be honest. And what is that bold supposed to do, it always goes in one direction only?
At first i thought its a little too simple, but then i played like 5 times :D
Nice entry! I made it to the end. Some levels were little uneven, I was hoping as you progress they would get harder. I know its not easy to design puzzle levels tho.
Seems a little raw, although horse animation is pretty nice. My audio was little jittering and made it little annoying but overall nice platformer.
Very nice :)
Very cool, both overall style and mechanics. However i could not beat the second level even :/
O wow that is a lot of writing and effort. Nicely done. Same as above i do miss some sound effects.
Hah these sounds :D i was hoping for more interaction tho. There is a float wine animation but nothing much happens. Maybe the cork could move too at least. But props for the graphics and audio :)
Really like the concept and rules. Didn't play yet, but rated what i could based on the video :)
@msipp27 on HTML version? I noticed sometimes it happens and You just need to refres. Something with key events on loosing focus.
@florianduf thx :) You can indeed suffocate and then game restarts.
Always like digging games. The graphics looks polished and complete. However the control feels weird. Would be good to simply drive with WSAD. Also there could be a bigger variations of ores. Not the types but sizes, so that there is an incentive to go more left or right to get that one huge diamond. Anyway, good starting mechanics overall.
The premise is nice as so does mechanics, but i miss more complexity here. Like less platform-like but more controls on the ship and to be able to patch up leaks. Is there also an end game?
I like the creepy graphics and color scheme. Somehow it reminds me vibes of Another World so that is a great plus :) however its hard to figure out the controls, like when to press, (maybe different colors?) and readability of text could be better. Also seems like A button does not work.
Nice. Reminds me of all times and flash games :) Too bad there is no sound, even an ambient. At first i was like, nah, but then i destroyed half of the screen :D
Lol, what was that :) i hoped the duck collapsed into a black whole do in the end. Or maybe just start attracting everything and growing out of the screen. Missed some cool sound effect too.
Button needs tooltips/labels as I could not figure out the gameplay. Also it needs some more explanation or levels where You start with very simple one, where 1 action is needed to complete and then You build upon difficulty.
I like the idea and it was cool to play for a while, but perhaps miss the overall goal. Also, didnt really understand and saw the difference with buying the upgrades.
Damn, that was a nice idea for game, I should have thought about it. You could definitely extend it to make actual farming/ranching game.