FoonLudum Dare ExplorerLD46 → Clumsy Looter

Clumsy Looter

By naghen and hohse

View on ldjam.com

CategoryRankScoreCount
Overall18483.2227
Fun18493.0027
Innovation21532.7526
Theme17583.3926
Graphics15153.4027
Humor3913.6227
Mood16223.1525

Comments

ioan-pop 2020-04-20 21:19

Loved the sound and sprites! One small thing that I think you guys should fix is remove the duplicate EXE in the windows build. Not a big deal, it's just a little confusing at first

siryakko 2020-04-20 21:53

Love the graphics (especially during battles) love the idea of having a loot freak that put you in danger. yet here is quite easy but still funny idea

kwaku 2020-04-21 07:05

Nice battle system. Would like to see more enemies, multiple enemies fight and some actual loot. I just want loot too :P

misterg420 2020-04-21 07:47

I really enjoy a creative and fun title. Great game!

randdir 2020-04-21 09:47

As @kwaku i like the battle system but with more enemies it could be even better ^^. Keep it up team !

nablaz 2020-04-21 14:52

Good Job! Really nice and funny graphics, i would have liked a bit more variety in action types (both for the player and the monsters), but i still had fun playing the game!

catalystl 2020-04-21 18:51

Good stuff! This was a bit like the concept of my game when I started brainstorming of ideas. I thought a guy unknowingly sending himself on suicide missions was hilarious, but instead I opted out for a guy you have to steer through levels without him falling victim to something horrible. The Battle System was fun enough to keep me going throughout the game, although I wish you could level up atleast a little bit.

johannimations 2020-04-21 21:38

Funny Idea, had quite a good time following the dumb baby, liked the graphics when batteling, the pokemon style turnbased gameplay was really well executed. I might have given more time on graphics especially UI elements, but the music was great too. I think its innovative mixing turnbased battles with rouge like dungeon crawlers! I didn't understand the conection to the theme though

joewolf 2020-04-21 23:34

The turn-based system was fun and the looter added a sense of urgency to the exploring element. Would have been nice to have extra options in the battles, with more varied enemies. Overall it was enjoyable to play and I really liked the battle graphics, well done!

2020-04-22 06:40

Hi! Nice work! I want to make a video with the best games of LDJam46. Something like this: https://www.youtube.com/watch?v=aOdTsWE7iIk . Can I find your game also on indiexpo website? The channel is linked with them.

gossian 2020-04-22 16:10

I loved the humour in this, odd but charming! The battles were cool once I realised which healthbar was mine and which was the monster's, but I think it would have been nice to have a way to regain health outside of battle. Also, I would suggest adding some movement to the monsters - once I realised they wouldn't actually attack us, I just let Chris go looting and eventually won the game without any more battles...

sludgekey 2020-04-22 18:48

I really enjoyed the graphics! It could be more difficult but that didn't distract me from finishing the game and enjoying the good parts. Nice job.

the-martijn 2020-04-22 19:06

The graphics in the battle-scenes where a lot better than in the maingame where you move.

curleyrach 2020-04-22 19:34

It's a nice complete game :D Thought the character design was really fun and like the combat art! Nice job.

maksym 2020-04-22 19:37

The game is nice. I liked the idea of protecting the enemy. Would love to see more gameplay features tho because the attacking was a bit pointless without crits etc. as you could just heal to full and then kill the enemy. Anyway good job!

rodpraet 2020-04-22 19:41

The game is a little short, maybe 6~7 chests would make it more enjoyable. The art is very nice, I liked it. By the way, why is Chris naked? :thinking:

nathant 2020-04-25 05:20

Chris where are your clothes? Character design is amazing. Loved the battle cards and the names. Easy to pick up and play. Nice jam.

hohse 2020-04-27 08:47

Yes, Chris is naked. All he cares about is loot chests. He has no time or use for clothing or social concepts like shame, decency or consideration for others.

hgcummings 2020-05-07 08:43

Great concept; it fits the theme really well and I love the idea of running around after a bumbling idiot trying to keep them alive. The graphics fit the humour and mood really well.

The fights were a little simplistic, but looked great, and I can see them being expanded to something with a bit more depth.

I found that the (randomly-generated?) room layouts meant it was pretty rare for Chris to actually collide with a monster. I played through a few times and barely saw him get hurt, let alone killed. Some small tweaks here could make Chris a lot more disaster-prone, really keep the player on their toes and make it a lot more fun to play.