Circuit City by firellon 2020-10-27T19:56:25Z ♥ 1
Really interesting idea, and I love the art style. The mechanics are straightforward but it took me a while to understand the dynamics of the game. A really interesting system though. It was a lot of fun to play with. Reminded me slightly of Rymdkapsel.
LD50 — Delay the inevitable (10)
RIITA by wobs 2022-04-09T17:10:00Z ♥ 7
Really lovely art style. I enjoyed this a lot although it started to get a little repetitive. Amazing work for one weekend though. I could see it being expanded into a really fun ongoing adventure.
Also: All Star 😂
Delay Bedtime by Matt E 2022-04-09T16:47:55Z ♥ 1
Absolutely love the concept! This was really fun to play and I really felt like a mischevious child running around the house. Rewinding the clock or unleashing the guinea pig are especially entertaining.
The Final Word: A Microsoft Word Platform Game by leekanarchism 2022-04-09T16:41:41Z ♥ 2
OMG what have you done? I love the discrepancies between the written and spoken text 😂
I found the jump button a little bit inconsistent (didn't seem to fire very well when I was moving right) but the level design was really well done. It was challenging but compelling to get through the whole level even before being chased by clippy!
Escaping Precedent by DecrementedPalindrome 2022-04-09T16:30:41Z ♥ 1
The controls to this are great! It feels really fluid. Took me quite a while to get a hang of the boosting mechanic but it was really fun once I did. The core mechanics feel really solid and it seems like the game would stay engaging just with a larger/longer map. I can imagine different shapes of wall would introduce interesting emergent challenges.
Chrysopoeia by Matt Barnfield 2022-04-09T16:18:25Z ♥ 1
This is challenging but really fun to get to grips with. I love the art style and the in-game text.
You Will Fall by Yaen 2022-04-09T15:54:25Z ♥ 2
This is fiendishly difficult but definitely fun to play, and quite compelling (I kept wanting to try again). Audio and humour are great, and the simple graphics work well.
Pixel-Panic by IdeasPerSecond 2022-04-09T15:48:14Z ♥ 1
This is really fun. Very hard to do well but doesn't feel unfair when you lose (although the movement occasional felt slightly unintuitive). The mechanic is quite innovative and the graphics are simple but effective.
Fur Steam Ahead! by Kyrio 2022-04-09T15:41:52Z ♥ 3
Really love the art style and music. A few more hints about what you needed to do would be useful but it wasn't too hard to work out. I think just a few tweaks to the mechanics (some of the ideas suggested in other comments) could really help to make the gameplay feel more frantic in a way that matches the mood of the game.
DATA OVERLOAD by PROJECTaroid 2022-04-09T15:27:08Z ♥ 1
Nice work on the music and overall mood. I like the classic arcade shooter feel. One thing I found a bit odd was how your rate of fire seemed to increase gradually at first and then suddenly get much quicker (although maybe it just felt like that but was actually a smooth exponential curve).
Towards the end it felt like you didn't have much control over what was happening (seemed to be more about moving back and forth as fast as possible rather than aiming). I suppose that's in keeping with the theme though!
On Thin Ice by Nikl 2022-04-09T15:19:33Z ♥ 1
> For some weird reason, you are joined by a bunch of cows. Immediate high marks for humour.
I lasted 50.63 seconds, which seems reasonably good (the screen was pretty full of tracks by that point).
I really like the idea of a snake game not on a square grid. The controls were simple and well-judged (reasonably forgiving). I could imagine extending it into something that feels even more fluid and like skating. Could add a real element of skill by allowing you to vary speed, make tighter turns, and perhaps even attempt to jump over tracks.