Twitch RPG Brawl by Sharky 2015-05-03T13:13:00
Yeah, in the future there will definately be a multiplayer version that isnt reliant on 6 people being logged in at the same time so stay tuned for future updates.
Foon → Ludum Dare Explorer → Users → cavedens
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | Robin Hood Christmas | compo | 295 | 3.19 | 3.04 | 2.83 | 3.55 | 3.06 | 3.05 | 3.20 | 3.11 | |
| 2022 | 51 | Every 10 seconds | 👥 | Tech Rider | jam | 3.58 | 3.41 | 3.25 | 4.16 | 4.83 | 4.50 | 3.00 | 3.83 | |
| 2021 | 49 | Unstable | 👥 | Monster Mayhem | jam | 3.33 | 2.83 | 2.50 | 2.16 | 4.50 | 3.00 | 3.25 | ||
| 2021 | 48 | Deeper and deeper | Dwarven Delver | compo | 551 | 3.32 | 3.09 | 2.58 | 3.81 | 3.52 | 3.46 | 3.10 | ||
| 2020 | 46 | Keep it alive | 👥 | Keep Bloo Alive | jam | 407 | 3.86 | 3.84 | 3.12 | 3.85 | 3.72 | 3.34 | 3.72 |
Yeah, in the future there will definately be a multiplayer version that isnt reliant on 6 people being logged in at the same time so stay tuned for future updates.
Great concept, unfortunately, most of the controls would not work for me. Sometimes the blood would not soak up and I could not clear out the clogs at all and had to keep restarting. A few bugs you should work on fixing. If you fix them please let me know and I will replay! Look forward to it
Great job. Super solid concept and was enjoyable to play. The controls could use a little work but other then that thoroughly enjoyable. I liked the music and graphics as it was very fitting. Really enjoyed how you could block the shots and it bounced around.
I could not figure out how to pick the tomatoes to feed the doggos. Love the font you chose!
The W was super hard to read. I loved the graphics style though.
Definitely an interesting take on the theme! Controls could use a bit of work but overall great concept. The whisper was creepy AF though! :D
Well done. The graphics were very simple but well done. Also really enjoyed the audio. Super expensive shop so that could be tuned down. Wave 10 and couldnt afford anything still :D Keep up the good work
Fun little game. I enjoyed the level design
I see a lot of potential for this game. Could definitely use some bug fixing and polish, however, I did like the art style you were going for. Good job
Very cute game. I liked the theme of it. Definitely one of the more original ideas. Would like to see this expanded on and made to a complete game.
@team-on thank you for the feedback. I went ahead and added that bit of information to the description.
@beelzeboss @jin9310 thank you both for your kind words and feedback. The boss was going to have more abilities but I overestimated my skills and ran out of time :)
@fnkee @hgcummings Thank you both for the kind words! That is weird about the mouse. I'm not sure why yours would be captured in the main menu because I did not add that. Weird. Oh well :D Ludum Dare bugs.
Grats on your first Jam! I loved the cute graphics and animations
Grats on your first jam! Not to bad at all
Awesome job. I loved it. Played really well. The only suggestion I might make if youre going to improve it is maybe not put enemies spawning near the whale so you can farm them and make it super easy that way you have to travel outside of him
So any of the controls that had to do with A would not work properly. Sometimes I could not move that way, sometimes I would swing but it would not hit so it was super hard for me to play. I did manage to make some progress however, and overall besides that issue it seemed like a pretty good submission
Really entertaining. I enjoyed the commentary I would just add an option to be able to skip it. Good submission
Guess I'm to stupid to figure out this game. stuck on the 2nd clue
Cool little game. Took a few to get used to the controls but overall great entry
Beautiful game for the amount of time given. I got my butt kicked by Satan
One of the best games yet I've played. Id love to see it continued to be worked on to include possibly not ending at level 10 so that you can keep going for high score
Its like being a bug on a slip in slide. I like the handdrawn art. Good job
Its a neat tech demo but I dont like how there are no controls other then clicking for it to fall. I had 5 in a row that did not land within the pit as well. That all being said I hit 623
Really neat idea. Good job/
Very entertaining game. A few things I would consider changing however... I think switching weapons is more of a hassle then anything. maybe just a pickaxe and you use it as a weapon and can upgrade for mining or attacking. Id also add some battle music in the dungeon. Other then that, I loved the simplistic art and catchy music. Good job!! [beatit.png](///raw/d23/d2/z/3d8f1.png)
AHHHHHHHHHHHHHHHHHHH! I hope you did the yelling yourself. To funny. Nice simple gameplay loop
This went deep. Interesting concept
Very cool. The mechanics can definitely be tweaked to feel a bit better but overall you did a great job
Nice idea, good work
Great submission. I really enjoyed the gameplay. One thing I would suggest is the option to dispose of a card as I was stuck a lot with no options
Very interesting. I loved the creature drawings and the atmosphere
Not really sure what the goal of the game is or if the shooting is actually used. That being said the game is pretty and I like the warp speed
Really cool game. Love the aesthetic. The water sound and movement feel great. Great job.
nice mechanic with the shooting. good job.
Very cool. I love the chill vibes. Great job
That was a really cool game. Took a minute to figure out why enemies were just disappearing then realized if you Delve it skips them. Overall it plays great however. Some tweaking and more difficulty would be awesome for replayability
The game would not let me progress past the second encounter and the music kept glitching out. That being said, I like the music a lot for the environment
Youre a funny guy. Had me laughing a few times. Great job
I tried to go to your itch page but its not found.
Awesome. Very cool job. It made my stomach drop like I was really falling and after I was done playing my eyes were still playing tricks on me like the screen was falling in! Great game
While the text at the beginning is really cool, as many have said, I would speed it up so people dont get annoyed and lose interest. However, the game overall was great after that. Very interesting concept
I won capitalism. That sound got obnoxious when it was being spammed :D
Creepy little last battle. If you decide to improve upon it I would add some more little mini games besides just the clicking. Overall though, good job
Fun little game. Might be worth adding a teleporter to get back to the top as that can get tedious the more you get lower
While it could use some polish, I really liked the mechanic. Good job.
Great job for your first entry. keep up the good work
Well I got sad. I was enjoying it but then it ended so abruptly :D Good job on the mechanics and visuals
Cute game. Definitely on brand with the theme. My one cricitism would be maybe the slowing down shouldnt be SO drastic. It really slows progression quite a bit. Other then that great game and great job! :)
I sucked hard at the game. Interesting concept though. Good job
You got some great systems in place. Youve been very innovative with RPG Maker and have done some things I have not seen a lot of people do with it. The music was great and overall the gameplay loop was pretty decent
I started with an error. You might want to disable movement on the main intro screen. After I figured that out I was able to proceed through the first few levels with relative ease. The graphics and audio were really good. Nice job
Good job. I sucked at it but was made very well
Interesting... That spinning around of the screen is super disorienting. Great art and interesting concept. I like the repeatable levels but some more variety would be nice. Great job overall
@snesgaard nothing wrong with enjoying other people suffer if its all in good fun :D
Really cool concept and execution. I'm terrible at it however :D
Very well made. I enjoyed it a lot and liked the little win screen at the end :D
Took me a while to figure out but finally got the hang of it. Good Job.
I was a big confused with not taking damage and just how to use the different tools. Once I got the hang of it it was a fun game overall
Very interesting. A bit to much reading for my liking but the mini games were fun
I think I'm to stupid for this game :D
Interesting concept. I loved the blob and handsome squidward :D
The 5th level difficulty was insane. Took me a ton of tries! Great job though. The simplistic graphics actually work really well with the music and I love the sound effects. They kept making me laugh "Ouch!"
Super confused on what the upgrades did except make it easier :D some description might be nice and a price to know what to shoot for. After a few upgrades I just had it on autoplay. That being said, cool concept. I really liked the music.
Great sub model. Good job on the submission
Pretty fun overall. Good job
I really liked the audio. Good job with your entry
Well that was a really short and sweet game. Great job. Enjoyed it a lot
It looked pretty but I couldnt figure out how the controls work or what the menu at the start meant
@lisichka yup. Not really sure what all that means :D
For not using an engine, great job. Could definitely turn into something with some more work and refinement
Super funny. Great job. Very innovative
I dont really know what happened there. I liked the noises but couldnt get more then a couple chips before I lost even if my hunger wasnt depleted
Thanks for the feedback. This is my first time making any sort of music so that is good to hear :D. I had been playing on and off with making things visible but ultimately decided with it being hidden it encourages a bit more exploration instead of just going straight to the goal. If I continue work on it in the future I will definitely consider some changes though.
@sweer Thanks for the feedback!
Thanks everyone for all of the comments and feedback. If I continue expanding I'll definitely take the vision for objects under consideration.
@hestrateja nice score! :) Hope you had fun
@jeffez yeah I'm going to add an interation when I have time where you can see the power ups and gems and see if people have more fun with it that way to plan a more strategic route. It felt to easy for me when I could do that so I made them hidden but as everyone knows devs tend to think things are easier then they are. Thanks for the feedback!
@droiddare @justuspan Glad you guys had a great time :) I love to hear that
@johnsensei Thanks for the kind words. Glad you had fun! Yeah unfortunately its a big price point to get webGL exports for GMS. Maybe if I ever upgrade from 1.4 I'll consider getting the export. So I tried to get the bats hit everytime you touched them but they only hit if they walk onto you. I didnt have the time spend fixing that error so if you hit them its fine... if they hit you its ouch stamina :D
@snesgaard Thanks for the feedback! Im going to make the power ups visible as per comments
@yaroslav-kravtsov sorry you had a hard time understanding what was going on. In the LD version all the gems are hidden and the Stamina is used per dig or if you hit a trap or bat you lose stamina as well. Hope that helps. Thanks for playing
@baconinvader @fabula-rasa Thanks for the feedback! I actually released a newer version that adds a bit more strategy to your choices to prevent the randomness and spamming of down.
@jk5000 @phantom49 I'm glad you enjoyed it! Thanks for the feedback!
@arthur-mairs Yeah the bats move about and it makes it a bit unpredictable because you can only see them line of sight. Thanks for the feedback.
@lisichka So the rock in the middle is just a visual. It doesnt hurt you. The actual falling rock icons (skull and crossbones) are where you get hurt. The rock falling is just a visual indicator that you hit one. Hope you had fun other then that confusion. Thanks for playing
Not a bad little entry. Good job
Very cool game. That growling is freaking terrifying! Nice job. I was so confused before I went into the cave why the particles were sticking to the wall but that is an awesome concept.
So I'll start with a bit of constructive criticism in case you keep working on this game. The webGL only played correctly if in full screen so you might want to have it scale to fit whatever size screen. Also the audio got very repeatative after a while and the gun control didnt feel great and you could shoot things from far away and that made it pretty easy. Maybe line of sight they start coming at you no matter what? Those few critiques being said... overall it was a great game. Great 3D models for the amount of time and would love to see some animation on them if you go forward. The mood was great and spooky. Loved the voice acting as well.
Definitely set the mood. That being said, I was super confused the whole time. Had no idea what was going on and when ***spoilers*** I got to the guy laying down with the knives I got more confused. I kept going invisible and didnt know what to do at that point and couldnt figure out how to navigate my characters. The audio was great and definitely set a mood and the transitions were really cool.
@littlegamer Ah didnt know that was the end. I might have broke the game wandering outside of the screen then. I can back within the game screen and I was invisible and there was no words that said end :D but good to know I managed to get to the ending
Well that was definitely different and unique. I love the description :D
A bit of unresponsive controls but overall the mood and visuals looked great. Good job!
Interesting idea. I was shit at it though. Good entry
SO a few things.. the inverted controls on the vertical axis were super disorienting and either the entire thing needs to be inverted or non-inverted. It was also super hard to see under the ship and maybe an offset of the player to the crosshairs would make it better to see whats going on. Those things being said, super cool idea. I loved the stop motion feel that you were going for and the vibe you built.
fun little game. Good job
Poor cat.. were killing all its white blood cells
Very interesting... disgusting and intriguing. It would be nice to have something to track how good you did other then a speed increase that way you can try to beat previous scores. Overall nice job
Interesting concept. Good job
Very cool concept. Good job
The game felt really good. Everything ran well and looked beautiful. I dont really understand the smoothie thing but got it to 100%? Great job
Nice little game. Felt really good with the movement. Good job
Honestly.. no idea what I was doing. Seemed like an interesting concept
Attacking was very wonky but over all interesting concept and good visuals
Interesting mechanics. Id spend a bit more time on the controls to make it feel a bit better but overall good job with interesting puzzles
Interesting game. Super hard for my boomer reactions! Felt pretty good
I like the music and rolling of my character. My poems were so deep
Neat little game. Id suggest giving a small gap instead of the line to click to make it easier to know where to click at
Nice job. To much for my dim brain ;) but well built
Poor Queen Bee falls down a hole so the Drone has to go shooting up all the poor ants... Sad day
Very interesting. the noises made me crack up. Good job
lol Interesting concept. I like the idea and plays pretty well. Great music
Nice job. Some collision issues where I walked right off the edge of the rooms but overall I enjoyed the simple gameplay
Interesting concept. Keep up the good work
Hmm for some reason I couldnt get past the start screen. I clicked everywhere and tried every button
Please stop leaving fake reviews
Really fun entry. The controls were some of the best I have felt in this jam. Great job
cute game. I like the smiling fishes
Well made game. I'd much rather have wasd controls then moving the mouse as sometimes its a bit unresponsive but overall good job
I think I'm going to have nightmares for the rest of my life. I finally figured out if you wait long enough he will wiggle himself out :D I couldnt eject it with the tool myself. Overall good job
Super interesting concept. I've never seen a puzzle game like this so super cool. Good job
Fun little game. I couldnt figure out how to get to the next level though
I loved it. Very little criticism other then a few collision issues and knowing what the power ups did. Overall, great graphics, great audio, a lot of fun. Awesome job
Very cool game. The end actually made me laugh out loud. I love the low res art style. Enjoyable
So when youre in a room I suggest locking it so you cant just walk out. I kept accidently leaving and resetting all my progress. Also the green blobs are way to hard to hit when they speed up. Other then that I think you have a good start to a game. I like the plus/minus mechanic for dispatching foes and that + grows the green blobs and minus shrinks them.
Neat little game. Great job on the submission
Great looking game. Of course would have loved a bit more content and puzzles, but the music and art work were great
Very cool submission! I loved the different packages with weight and thrust helping with carrying capacity. Great job!
Very original concept for a game! It was super hard to control the buttons at time but was fun non-the-less. Keep up the great work!
Great submission! I wasnt expecting a typing challenge. Loved it!
Super hard game! But super interesting :D While its hard to complete, it still felt really good to play
I got 9 babies delivered. Totally wasnt expecting aliens to come abduct my babies!
I agree with everything from the above post. There is definitely a game there! I would work on the controls a bit more to make it a little better to drive around and the smooth camera would help. I would also add a brake :) but overall, great submission and great gameplay loop!
Running around with the dog felt really good. Would have loved a bit more level and more to run around and do but defeating the paper boy was very satisfying!
@thaprofesional definitely understand that. That is one of the main reasons I like to do game jams. It helps me with time management and editing projects due to the amount of time :)
Awesome game! The controls felt fantastic and the theme song was really catchy. Didnt get old once! The best feeling game I have tried during this jam. Look forward to seeing what you produce in the future! I also have to add that this is the best feeling game I have ever played on the Godot engine so great job. Screenshot 2023-05-08 194241.png
@firespike33 I'm glad you did. Would love to see this expanded tbh
Very interesting concept for a game. I couldnt beat it but was a cool idea! Keep up the good work!
Nice job! Would have loved a minimap or something to help navigate the area instead of constantly hitting dead ends. That being said, it felt great. Good work!
Took a minute to figure out what was going on but once I did it was a good time. I enjoyed the matching and the storage areas. Would love to have a bit more tighter controls as I handed the packages to the wrong person a few times but overall great concept!
Interesting concept, however, the collision was hitting me even when I wasnt touching them and making me lose. Would love to see an updated version in the future!
Very cool submission! Was a great gameplay loop but definitely could have used some music and maybe some more cars on the road hindering you
Very nice little submission. It was a lot of fun with the obstacles and presents going in all different directions. My only criticism would be that the presents can fly off of the screen immediately and make you miss some of them. I would suggest adding a border that will bounce them back in the opposite direction if it hits an edge. Overall great submission and I look forward to move levels in the future :)
Very cool, chill game. I enjoyed the piling up of different things to manage. Very interesting concept!
The movement took a minute to figure out but once I did it actually felt very interesting and enjoyed it. Would love to see some kind of scoring system (if there is one I did not see where it was) but overall, great submission!
The game looks great! Would love to be able to add modules on top of each other to help move stuff forward and add for more innovating puzzles
Very cool idea. Would love to see it expanded on when you have more time to work on stuff!
I liked the vibe of the game and great job attempting 3d models in 48 hours. Very impressive. I had a bit of a problem with the robot though. Every time I restored the robot my controls got inverted and my camera went wonky so couldnt progress beyond that. Great up until there though! Loved the platforming
The flying around felt really good. Great submission!
Screenshot 2023-05-08 084902.png
Thank you all for the great feedback. Yea the guards I was just happy to get working as I have never done any kind of AI or pathfinding in Unity before so even getting it to work I had to say 'good enough' and move on to polish :) At first I just had them chase people in a radius but changed it where they have to spot them but its not a flawless thing. I just said 'they must hear you rummaging though the houses and chase you' lol. If I work on it in the future that will definitely be something to improve upon.
@kiguel182 I'm glad you liked the music. Its only my second time making music :D Also glad you noticed the tv. I thought it might go unnoticed and I would have wasted my time :)
@sudocoffee I hope you were able to run it better on another computer lol. That lag would be awful.
I wanted to get more buildings made to give a bit more landmarks but doing it all alone I ran out of time. Thanks for the feedback
@matthewdrake I made an edit to the controls. Esc is actually pause and unpause which I forgot to say :D Sorry for making you accidently restart the game :) Glad you had fun!
@thomas-bringer Yeah I was hoping no one would notice because I couldnt get the collision to work correctly but it happens :) I figured if you figured it out you deserved to use the exploit lol
@lcstark Thanks for all the feedback. I definitely wanted to improve the guards detection but due to time and this being the first time I have coded enemy AI in unity, I didnt want to waste TOO much time on it. Currently how they detect, there is a ray that casts in front of them the length of the light. I couldnt figure out how to do a cone detection so it is just a straight line. I also couldnt figure out how to make it not detect through walls. It works sometimes but not others lol. Because I couldnt get it to work how I wanted I also added a small radius detection to act as "hearing" you as it was to easy with the failed cone detection. I guess it didnt come across good enough and could have used enough work but honestly just proud I got the navmesh and ray tracing detection working since it was the first time.
For the camera, it isnt cinemachine. I had coded a smooth camera so the camera lags a little behind but seeing everyones feedback, I should have probably inverted it to trail ahead of your movement :) hind sight and all.
The tv effect took a lot longer then I wanted to take :D but enjoyed the affect it added. I definitely wanted to add some stuff on the screen but had to edit. I learned a lot of new things to implement in the future however since I am relatively new to unity (mostly GMS for me). Anyways, thanks for the detailed feedback!
Really cool little game. I enjoyed the movement and the little expressions the frog guy made! Super adorable guy. Loved it. Great submission!
Great submission with a lot of potential! I love how the delivery ships look. Kind of a space garbage truck. I know time is always a constraint but if you continue it I would love to see some different mini-games pop up for the deliveries. As I was playing, I kept getting stuck on a sharp turn to the right and it just ended multiple times. Not sure if this is by design due to no more level after that or a bug
This guy got on the top of the score board! I'll take it :D
Great job! Love the little delivery guy :D. Would love the controls to be a little tighter but other then that, excellent submission.
Very pretty game. I loved the graphics. Would definitely like a bit of a difficulty curve as it got easy and repeatative afterwards. Overall though, great job!
Very neat and original game. I got to say the last level made me a little dizzy but I still loved it :D Great work! Don't think I did too bad but don't know what to compare it to lol. Screenshot 2023-05-01 154421.png
Very cool little game. I like how you made the theme into a text based game.
I loved the art direction you took with this game. Definitely gave a relaxing feel. If you work on it in the future, I'd definitely tighten up the controls a bit and give an indicator of how far people have to drive to deliver, and also check points would be great. For a jam entry, great job and I look forward to seeing more from you in the future!
Very interesting game. I loved how it was split up into 2 little minigames. Would have loved a bit more movement with the bike so it felt more like driving but other then that and the spell checking :D great job!
Screenshot 2023-05-08 090459.png
It took a while to know what was going on even after reading the instructions. Interesting concept after I got the hang of it. Good submission!
I loved the commentary, cracked me up! Overall great premise but could do with a bit of tweaking on the controls. Great submission though!
I like the leveling up system. People have said the movement is to slow but I disagree as you can level it up. Would love a bit more polish on the artwork but it played very well. Great submission!
Great job on your first entry. Dang those zombies get fast!
Very cool game. Was a bit hard for me to manage but I think thats more a me problem then a game problem. Great submission!
I managed to save 174 for humanity lol. Interesting little game. Great job with the jam! Keep up the good work and I look forward to what you make in the future!
Your game gave me so much anxiety! I felt like I was stuck in rush hour traffic when everyone was in a hurry to go to the hospital while cops are flying by! I would love a bit more of an indicator when the exit is coming up as you cant slow down in time to get over, you just have to hug the right lane and hope but other then that, great submission!
Interesting concept. its fun to program a drone for destruction :D
Everything is working so plus for that! look forward to seeing more of the game once its expanded on and has a game loop. Good job so far!
Interesting concept. I would love to see it expanded so you could build roads and possibly remove and replace buildings. Runs really well