i love you, too by tolviere 2026-04-20T23:14:01Z ♥ 2
The theme is very well interpreted, the execution is very good, it's a beautiful project, well done!
Foon → Ludum Dare Explorer → Users → TasakaSama
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 60 | Old Tech | 🤖 | Old Tech Village | compo | ||||||||||
| 2026 | 59 | Signal | Signal Operator | compo | 162 | 3.39 | 3.15 | 3.09 | 4.09 | 3.19 | 2.52 | 2.79 | |||
| 2025 | 57 | Depths | Depths Driller | compo | 248 | 3.04 | 2.85 | 2.69 | 2.94 | 3.19 | 2.29 | 3.02 | |||
| 2024 | 55 | Summoning | Sumo-Ning | jam | |||||||||||
| 2023 | 54 | Limited Space | Limited Space Travel | compo | 310 | 3.06 | 3.02 | 2.93 | 2.59 | 2.73 | 1.62 | 2.52 | 2.78 | ||
| 2023 | 53 | Delivery | Delivery | compo | 350 | 3.02 | 2.90 | 3.12 | 3.88 | 2.88 | 2.74 | 2.63 | 2.88 | ||
| 2022 | 50 | Delay the inevitable | Delay the Inevitable | compo | 2.42 | 2.33 | 2.00 | 2.75 | 3.17 | 2.33 | 2.25 | 2.33 | |||
| 2021 | 49 | Unstable | Unstable | compo | 3.00 | 2.75 | 2.00 | 2.25 | 3.00 | 2.25 | 2.00 | ||||
| 2019 | 45 | Start with nothing | My contribution for this ludum dare 45 | compo | 276 | 3.35 | 2.85 | 3.37 | 3.47 | 3.90 | 2.37 | 3.48 | |||
| 2019 | 44 | Your life is currency | 👥 | Life is Currency | jam | 717 | 3.28 | 2.82 | 3.14 | 3.60 | 3.63 | 3.36 | 2.39 | 3.69 | |
| 2018 | 43 | Sacrifices must be made | Sacrifices must be made | compo | 3.33 | 3.25 | 3.17 | 3.58 | 2.92 | 2.00 | 3.23 | ||||
| 2017 | 40 | The more you have, the worse it is | Stock Market Game | compo |
TasakaSama leaves an average of 25.8 feedback comments each event.
The theme is very well interpreted, the execution is very good, it's a beautiful project, well done!
The difficulty ramps up quite quickly, but it's a beautiful execution. It just goes to show that several of us had the same idea.
We literally have too many things to do at once, especially if the keyboard isn't in the right language. Well done!
It was fun to play, nothing exceptional, but it was cool, well done!
It's very, very well done; I'm surprised by the work accomplished. Well done!
The art direction is really clean, the sound is cool, but I find it's more of an experience than gameplay.
You're not the first to use the Signal theme as an execution input, but for the moment it's the best implemented, even though I haven't gone beyond level 8 ^^
Wow, I've only played a few levels, but it's a great project that's been presented, congratulations!
It's absolutely adorable, and the sound effects are hilarious. Well done!
Honestly, I won, I don't know how or why... it's a bit unclear what to do, but the art direction and sound are flawless. Well done!
Well, I didn't get very far because it was too difficult for me. But congratulations to you!
Perhaps a bit long for a game jam experience. Well done for your participation!
It's just way too hard, although I like the idea but we have no idea what we're doing ^^
It's really funny to see another version of his idea; I made almost the same game. Well done!
Good humor, and the boss fight is so long ^^ but it's a beautiful piece of work
There's clearly a memory leak; after a few seconds of use, my RAM usage drops from 220MB to 3GB.
same here embedded doesn't work
The idea is excellent, the UI is very well designed, it was almost a great project. Perhaps a more gradual introduction to the game, a mini-tutorial, and some additional feedback would be fantastic. Well done!
I have the impression that there are two ideas in one, with these two modes of movement, too bad I would have pushed the automatic one a little more. Congratulations for your participation
Capture d'écran 2026-04-20 193120.png
I don't know how far we can go, but the gameplay could have been super interesting. I see the theme as average, but the gameplay mechanics deserve to be pushed a little more
It's a shame that the steles block the collision, otherwise it was fun to do, on the other hand I find it light on the theme, but congratulations to you for your participation
Interesting, but difficult to understand, and especially the inertia of space in first person view is complicated to manage.
But it was super interesting, congratulations to you
Great entry, the theme is well executed. However, I would have preferred a round-based system, where the player can only perform a few actions per turn, such as scanning, protecting themselves, placing relays to speed up scanning, etc... there are plenty of potential ideas, well done!
Capture d'écran 2026-04-20 184933.png
The web version won't launch.
The game lacks a clear objective marker, like when I start a match and don't know where to go or if I need to move, etc. A small event or a specific point I need to reach would have been a plus. Also, most of the health I lose happens when I can't see enemies, when the sonar isn't working, so there's no way to dodge them.
Well done!
I like the idea and the art direction, but it's incredibly difficult, especially since the relay isn't always properly attached. Good idea, well done!
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It would have been necessary to have a restart option or to warn against going down too quickly, because at the start I went straight down and got stuck ^^ But just for the sounds it's fun
The bombs make us bounce so far, but I like it, it's fun and very colorful.
It's really short and we would like more which is a good thing for this great success, the DA works really well, well done to you for a great achievement
Same here, introduction is very slow ^^
The sound ambiance is so good, well done, good concept and good execution. A chill game like we often need.
It's cute, it works pretty well even though I didn't understand where it was supposed to go at the start, I'm trying to get away from the white line ^^
Wow, I'm quite surprised by the graphic quality offered, it works really well, great work to you.
It's a DLC of dave the diver :) it's fun to play and it fits perfectly with the theme, well done to you
The DA is amazing, changes in the enemies' environment and a fun ending, well done. Just the last segment I had to do it twice before getting the ending, I don't know why?
4945.... It's well done, could be varied a bit on the decorative elements and on the objects that fall, but it's fun, good work
For the DA it's a big yes, but the parallax makes me sick, it moves too fast for me ^^ Bravo to you
It's grat, coherent, and well done so bravo to you, frankly I was surprised to try the experiment several times to do better. So it's cool, bravo to you
Nothing to complain about, it's in the theme, it's beautiful, it works well, I just would have liked to have the real sensation of digging by destroying the texture that we touch, that would have brought a little extra
The feeling is very cool, but it is really too hard for me, I really have trouble with the bounce to arrive where I want ^^
Very very cool, but really not easy to find the elements maybe the feeling of depth is not big enough, but I like the idea
I love the little animation of the UI for the turn change, but it's a bit difficult to get the hang of on our objective. Well done to you.
It could have been a great concept, but I'm not sure I understood everything, I feel like I'm suffering without really understanding what's happening to me and what I really need to do. In any case, well done to you
At first it really took me a while to understand where to go because you can't see the difference between the bottom and a platform, but once you get past that it's ok. Maybe give more information on how to use the respawn
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It works well even if I am very bad at accuracy, in any case it is original, well done to you
A little rough at first, we don't really know where to look and what to do, but it's a big job done, well done.
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Capture d'écran 2025-04-07 184326.png
The spawn animation is very cool, the environment is fine, and a lot of work has been done on the shooting skill. However, the lack of button effects when selecting an upgrade is strange; it doesn't feel like you're clicking, hovers are missing, etc.
As for the theme, it's there, but I would have liked to see a little reminder of the current Depth, and to say, "Hey, at Depth 10, there's a boss, etc.," that we're given an in-game reminder of the depth level.
Basically, that's all there is to it, there's nothing to say :) thanks for that
I find that the theme is a little more discreet, but overall it is well done
Very nice, it just lacks a little Vfx, but congratulations to you
A great discovery, it’s both simple and addictive, well done to you
Really a good game, the DA is very clean, there's really nothing to complain about, well done to you
Very nice and very different from what I have seen so far, congratulations to you
stuck at stage 4, but we feel the theme and it is very well done, well done to you
Just for the lore, it's worth 2 stars ^^
Otherwise I wasn't expecting the gameplay at all when reading the description but overall it was pretty cool, the difficulty increases a little too quickly in my opinion but it's well done. Congratulations to you
I noticed on this level that the execution did not correspond to the action
Really a very nice project with good gameplay potential, congratulations to you
the concept is really good, it just lacks a little polish and especially the fact of being able to buy more than one weapon per turn, because when you lose, it goes downhill quickly
On the keyboard, it's quite complicated to use, however once you have the controller in hand it's much more pleasant, it fits very well with the theme. Maybe the block appears a little too quickly
the art is really impressive, congratulations to you
a good game, very pretty and fun to play, but a little too difficult for me, well done to you
A really polished game, everything is super enjoyable, a little complex at the start and we don't know how to make the first moves, but afterward it's super enjoyable, well done to you
It's not a huge score, but I had fun, graphically it's very beautiful. Afterwards I would have liked to see some events or others to shake things up a little.
gdfdfgdg.png It's not the first parking game I've seen in this jam, but it's the best one so far, everything works well and you really feel the theme, nice work
gffghhfg.png It took me a while to put all the words together, especially the letter B which didn't come. Although the theme is there I find that it is more linked to the genre of the game than a desire to introduce it, it's a shame I expected more
The idea is super interesting, but the movements are really complicated, which is a shame because it has good potential to be a good game.
I think I ran into a bug because the water no longer rises and I can no longer build anything. afterwards I didn't completely understand why the mushrooms but the theme is
very complicated this last level, but the theme is really here...
Really cute, it could have done with a little more work on the + and - effects display, but it was very nice. good job
555.png Good atmosphere, interesting level design, too bad the helicopter isn't more animated, on the other hand I was less of a fan of the areas without light, the game is already difficult enough for that
I absolutely didn't understand what to do
I had to go back to the description of the game because I didn't understand the basics... it deserved a little more description but it was fun
The web version doesn't work properly on LD but works on itchio and I had a few crashes. The idea is good, I like card games, but I find that it lacks a bit of explanation. Maybe a project to continue post jam to give it a little polish
The only thing I regret is not having more time to think about the combinations, I would have seen it more tactical, but it's a very nice achievement
A very very good creation, not easy to take one hand but it's so cute and the sound effects and sound are perfect to go with it
A very cool little tetris game, the modification of gameplay that you bring with the movement of the zone brings a little extra, however this is not enough for me to fit into the theme of limited space. In any case it's very clean and very well finished, well done to you
Simple and effective, it's all sound, a menu, it's well explained... On the other hand, it's still super hard
I liked it, even if I got angry once or twice when a robot ejected me because it was going in the same direction as me and I'm not sure I understood everything about how it worked, but the idea is here and it's pretty cool
very nice game, we find a little atmosphere of sokoban in a more limited space which works, afterwards I find the entry into the game a little crude asking what we should do since we control a cursor and not character
It would have been nice to see the previous shooting angles done because it's hard to see for me
It took me a few minutes to get used to the size of the trucks afterwards, it's quite pleasant.
10 Afterwards it's really hard, on the other hand I have a little problem on a wide screen of all that is UI
Quick little bug, if you mute the sound and take an upgrade, it puts the sound back on but the icon remains on mute :)
Otherwise overall it works but it lacks a little something I would have preferred it to be more strategic to put a type of unit on a route, or else have the risk of losing money and therefore choose which route to take or not.... In short, there is an idea behind it but to be improved
Not really my style, but I notice that there's a lot of work and it's pretty well finished, so congratulations to you
Good ideas but not easy keyboard in hand :)
There's an idea behind it but it's not developed enough, such as limiting or having to reload parcels, etc... because you just have to spam indefinitely. it lacks a little something
Levels 9 and 10 are impossible for me to do, but it was very cool to see shooting everywhere :)
You produced so many levels, it's a shame not to see them because I'm stuck at level 6, but in any case excellent work, art, sound everything is perfect
0.57 I was lost with UK cities, but it's very well done
The art is very cool, and the gameplay is interesting but I'm having a little more trouble with the theme for now, maybe a little more explanation of what ingame did would be interesting :)
the sound goes very well with the game and this completely offbeat universe, I love it. Congratulations to you
Very cool, on the other hand I find that we lack visibility at the start of the level to know where we have to go with the package
This perfect voice acting ^^ Overall it was very cool to play, the dark atmosphere and the lack of visibility brings so much to the game. But above all this pump shot has a very good feeling :)
Really nice to play, I got into it several times even if my score never went up very high ^^
In any case it is in the theme is well executed
I had a little trouble selecting the routes, and that's a shame because I think there was an idea behind this mechanic. Overall it's fun to play and this whale is really stylish. On the other hand the loading each time I did not understand?
One of the most beautiful game I've tried on this jam, but it's difficult for a start. It's a shame because it's really impressive
same as @theartifacts this game is cool, and art was nice but i'm block at the same point, need some tutorials.
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I don't understand what to do, nothing happens when I click on tutorial
Very interesting, but difficult to take in hand at the beginning I find
I did not understand the second part once seen from above with the stairs? the end?
It would have been interesting to have random delivery locations at each level, especially since when you start again you do it from level 1. But overall it's pretty well done, well done to you
What should be done on the level with the arrow pointing up? too bad the realization is good but it lacks a tutorial to discover the different mechanics rather than undergoing them
The idea is totally there, it's easy to understand and to play, on the other hand the voice acting I was not ready :)
It would have been nice to have several levels or, to have a limited number of burgers to give a little more challenge, on the other hand I really like this concept of using the attraction ;)
File not found :(
I have the impression that some files are missing I cannot launch the game
The drink mode is too much ^^
But overall it's well done, and it's fun because I started a bit on the same concept just the view that changes :)
The theme is there for sure, and it's very easy to understand. We even find ourselves in the games to start over several times to achieve a bigger score. However, it happened to me not to play a turn because a combo had already taken place.
The gameplay mechanic works perfectly, so I regret the graphics a bit, which if they had been more improved, it would have been a real plus.
Nice achievement congratulations to you :)
It was cool but end comes too quickly
Really hard it's a shame because it looks very cool
I think the turrets lack a bit of damage so we don't have much time to save for the biggest weapons
I find it hard to identify the different bonuses and their effect without taking them, but it's cool to play well done
There's almost a good project behind that ! To make a real project out of jam, it does not miss much.
Personally i will have added a small autofire (activate/deactivate ) and instead of recup ship part or shield. It is 3 differents ammunitions (blue, yellow, green) and that each bullet corresponds to a type of enemmie you want destroy and to make the switch on it.
Because I just needed to always stay on the repair of the ship until the boss and kill it very easily.
So, there's a good idea behind. After I know very well that resume the project of jam is not necessarily what is done often. But for once you have a little thing to do with ! Well Done
What I like in this ? when i see object change rotation, it adds a good creepy atmosphere and the sound accentuates this effect.
What I liked least ? but more by pratice is the shift on the side that come back to the center instead of staying on right or left way.
But clearly, it's simple but effective, it proves that there is no need to make it complicated to do something clean. Well done
It's really relaxing to play, the environment is so clean that we would like a little more.
Because the game stop us by indicating that we unlock everything and that it is over while I still want to continue to enjoy.
Well Done, it's very nice
The idea is very good, but I have a little trouble from the start you tell us that to win it takes 999 of blood to get the stone. So that's what I do I take 999 and I craft the stone and here is it won ?
Because of this, the interest of the other craft brings only little ?
So, for the final craft, it would take something other than just blood ? Or that the blood does not increase indefinitely ?
In any case the concept is cool and the design is clean, I really like the idea but the goal of the game disturbs me... WellDone !
Still, it's not bad at all, with some enigma to do and search on command it could be super fun :)
It's a bit slow for a click and I wish I had different elements that impact the game
Hummmm ok
Wow Just Well done, Graphically it's very pretty and having all the assets it must have been a big job
404 bad link :(
There are levels quite complicated but it's super original well done !
wow very beautiful entry, you have realized everything? assets included? in any case I really appreciated congratulations to you
A little too slow it would be a bit more dynamic it could really make a good game. and have the ability to turn the camera or zoom
Too bad in fullscreen is written too small so I have trouble understanding what to do.
But why it's so short ... Clearly I like it but I wanted so much more.
Apart from the end I did not like the start was great. I would have liked so much that the concept is pushed with more action of the kind. Well done
Graphically it's simple but effective, but it would have needed fire type constraints and or add other construction
fortunately there is the quest system to know the available combinations ... Congratulation to you for this very nice project and the assets are very cool
it's crazy what you could do in a jam time... WellDone !
the work on the shaders and the atmosphere that it brings is really cool after it lacks a little bit of sound and can not move shot by blow something more fluid will be more pleasant to my view
it looks very pretty as there are many uses of assets but it's too big for a gamejam. it is more interesting to create all everything.
the random generation is really cool and the environment is class after I will not put the collectible as big but it's really good overall welldone !
Great visuals! I had a little trouble with the jumps at the beginning but it is done quickly WellDone !
You really have to read the manual to understand :) Moreover, the inverted scrollbar is disturbing. After its a good appropriation of the theme, WelDone!
it's very pretty, but moving from box to box would have been better especially since it is very difficult to catch objects on the ground. it also lacks a screen for defeat. I do not know for the victory I did not succeed...
In any case very beautiful game
the controls are quite hard but it's really pretty .... you had to spend time creating all this pixel art welldone !
I have a little trouble with this kind of pixel art a little big but clearly well done for the idea and the realization ... With a more definite design it would have been great
Very nice execution, graphically nothing wrong and everything works well. By cons I do not see too much interpretation of the theme ... WellDone !
The ambiance is great, color are beautiful. I have a little trouble with the windows scale or I do not see all the scene but it's really cool overall and it fits the theme very well
Well done but it gets so fast very hard anyway it was a great game !
the idea is super original well done !
It lacks a little readability on the UI but against the idea is very well found and executed
The controls are really not easy it is necessary to restart several times to get used to it... Well done!
interesting concept, simpe and effective and goes very well to the theme
I think there is a very good mechanic behind that to explore but it's really hard :)
In any case it's super nice to play... Well done
With the platform that moves is not easy, I think the difficulty goes up very quickly. But the concept and respect of the theme is well found.
The sounds are cool even if the volume is strong the different weapons and different trash are cool ... By cons the number of mobs is dependent on the number of dead? because at first I had a lot of trash but after 5/6 died I had only one trash at a time?
Really too dark and it lacks a bit of feedback and a better UI but I understand the concept and it works great
I understand the concept but I will have seen it differently "find the speed of the opponent" and adding different forms, events etc .. for each race
A simple endless runner but it works very well... The theme is not what is more obvious but it's ok. By cons, I will had seen more environnment variety or do I n I was not far enough for that? Congratulations to you
For once I did not understand he asks me to restart at flag 1 but I do not see what I need to do it lacks a little feedback I think to understand ... By cons movement is super cool
is it a cat on the ice? moving are slippery ... more seriously congratulations to you, the sounds are super cool and brings a mood ... I confess you had trouble understanding that the cat paw were the triggers for zone switch but once it's ok it's much easier ...
Same Link is broken :(
The idea is super good by cons lot of things doesn't work, no management of happiness, the consumption we do not see too much and especially 2 times I played and 2 times I had a bug or all month he told me that "I found a new job" but my salary remained at 0 ... Another thing no button quit at the end ...
By cons non bug events are super fun
But it's a very good idea, congratulations to you
The sound is good, the theme is there. Graphically it's very nice ... After I think that the cold bar decrease too quickly at first but with the torch is a little better beautiful achievement ... By cons we get lost too quickly I think :)
The sound is good, the theme is there and a clicker it still works well but the buttons are too big... But overall it works well done
I had some small graphic glitch but overall it's very pretty and the music is fine with ... However a minimap for those who like me do not have a good sense of landmarks will be a plus :)
The game is cool, I must admit that a clicker it still works well ... By cons, I wanted a little more change or add in the environment, is too basic ...
Regarding the game I noticed that the GPS does not work properly and the -1Hit continues after it is 1 :)
In any case it's a pleasure to play
pretty classic but it works great and the best on the game is its design and animations a big congratulations to you
it's completely in the theme, but it lacks a little finishing especially the fact that I remained stuck in the "upgrade screen" but overall it works
We clearly feel the inspiration of geometry dash... But much shorter is a shame because the mechanical return in time is super cool ... A negative point, money add life but I feel it would have been better to unlock the Returntime or double jump and other skill etc in exchange for blood/life... after some collision concerns but overall it is a good project ...
wow it's super cool is very nice visually
it lacks a little finishing but everything works well bravo
I like the visual and the gameplay works well, for cons I did not really understand what to do and the relationship with the theme of jam
Year 20 and collect 6 stars, this game is cool but cards but the cards lack a little visual :)
The sound is super good, the graphics are very nice and the difficulty rises fast enough (1-6), for against the theme I find that life (blood) is more a mechanical than a currency. But the game is very fun to play
and please next time when we die the camera animation is too much for a die & retry
It's original and the gameboy color palette is super cool, nice game
the use of life to buy items is classic we see a lot on the jam but everything works and graphically it's very nice so congratulations ....
Not easy to understand at first, but there are some interesting things :)
no bug, the job is done nice game :)
the game works well even if not completely finished but it's a bit too classic the shooter with upgrade on sees full on this jam
it's really nice and everything works ... negative point the sound too heavy
congratulation for the atmosphere, design and sound it was a pleasure to play
simple but effective, a good little game
There is still some point that requires finishing but overall it's good ...
the sound is much too loud but everything works, even if not very convinced of the use of the theme
the visual levels is really good cons I have not understood I do not lose any life whatsoever when I get touched or when I buy objects so I advance without really knowing why .... but c is really good
-105 years ... basic concept but it works well, congratulations
the sound of the car is quite special but everything works and it's fun we really want to try to move forward ... Also a random generation of positioning items in each run will have been better :)
it lacks a little finishing on the visual, but the change of character is super cool,all works nice game
the movements are way too complex and too fast but it works, nice game
the movements are quite special, see too fast ... and I was stuck by moment ... By cons I like the music
the sounds are cool and everything works.. nice game
I'm sorry but I have absolutely not understood ... it lacks can be some explanation?
even if there is the audible indication it is not easy to read the values upwards and change the currency at the same time to play ... but everything works, the theme is here, nice game
A little complicated to understand, but overall it works ...
A little complicated to understand at first a tutorial would have been good, but overall it works ...
It's a shame it lacks a bit of different sound for the weapons, but the game works well ... nice game.
Pixel art is very nice and everything works well ... nice game
I admit that I will have the sound "money money money" in the head all day ^^ Little game, but interesting...
Some capricious hitbox at times, but overall everything went very well ... Nice
I also like the progression of difficulties more one advance in the levels
the graphics are very nice especially for a jam, it's a good concept. Nice Game :)
Graphics his really good for a jam, nice game :)
404 link
404 on all link ?
quite special but fun, well done :)
Nice game!
Good use theme, but movement are hard little bit fast... Nice game
Nice game Liked it :)
Just for the mouthsounds its good... Fun, nice game :)
LD60 — Old Tech (28)
Old Wash Laundry by Rafa Fiedo 2026-10-19T17:56:14Z ♥ 1
Capture d'écran 2026-10-19 195538.png
Honestly, the interpretation of the theme is top.
Boom Boy by William Corrin 2026-10-19T17:54:03Z ♥ 2
Capture d'écran 2026-10-19 195324.png
It was very entertaining and very well executed.
My Repair Shop by esh_k 2026-10-19T17:47:10Z ♥ 1
You can tell there’s a concept and some real effort behind it; it was fun, well done!
Radio Active Wear by khaotom 2026-10-19T17:42:53Z ♥ 1
You really have to have your eyes wide open to find the anomalies, but the style is very nice.
Oops! No Floor! by Serendibity Efreet 2026-10-19T17:39:32Z ♥ 1
Well done on the elephant, it was fun to play. I don’t really see how it fits the theme, but it was enjoyable nonetheless, so well done!
Old Claw Machine by Jon Curtin 2026-10-19T17:34:20Z ♥ 0
Hmm, okay, I see the idea, but it’s missing some things to make it fun.
Full Steam Ahead! by XeduR 2026-10-19T17:16:05Z ♥ 1
The idea is really clever and fun; however, I find it hard to see the obstacles because there are too many visual effects. Congratulations to you all!
BOGEY OR BANDIT by rekk1d 2026-10-19T17:12:01Z ♥ 1
It’s so well polished; it’s definitely the project that fits the theme the best out of all the ones I’ve played so far. A really great piece of work.
Tiny Technician by brimstone 2026-10-19T17:05:45Z ♥ 1
That was fun; it’s nice to see a bit of humor.well done!
Old World Skies by IndigoWolf 2026-10-19T17:02:21Z ♥ 0
Couldn't move; I could only shoot in a straight line. A pity it could have been interesting.
While the Lantern Burns by chuckeles 2026-10-19T16:59:52Z ♥ 1
It’s incredible. I can’t get over the atmosphere you’ve managed to create. It’s a bit of a shame that it’s somewhat marred by gameplay that isn’t very intuitive. But wow!
The Forge by geisselvongott 2026-10-19T16:49:49Z ♥ 0
not working
Logo Rogue-O by flyingbear 2026-10-19T16:48:29Z ♥ 2
It’s a good idea and, I must admit, quite well executed; however, even though short versions of commands are allowed, I find it redundant to have to type everything out.
Signal Baron by skozlo 2026-10-19T16:44:29Z ♥ 0
404
ANIMAL BAR TYCOON by caffeinetrip 2026-10-19T16:43:54Z ♥ 0
Password required
Northline Ltd. by Custodi 2026-10-19T16:42:30Z ♥ 0
404
The Last Tumbler by Flightless 2026-10-19T16:36:37Z ♥ 1
Capture d'écran 2026-10-19 183502.png
It’s simple, but very beautiful... However, I found it frustrating that the timing for releasing the button wasn’t more forgiving; even when I had the right combination, I sometimes had to start over because I released it either too early or too late.
Link Up by croze 2026-10-19T16:29:43Z ♥ 0
Multiplayer games are always a bit tricky; you get the feeling you’re missing out on something when you play solo.
Still, a well-made project.
Shmatari Shmidden Gems by niterich 2026-10-19T16:19:34Z ♥ 1
It’s a very good idea to include a warning for those with photosensitivity.
Personally, I find that while it’s an excellent piece of work for a "retro game" theme, it doesn’t necessarily fit the "OldTech" theme. It’s not the first game I’ve tried that explores a retro-style concept.
Regardless, it is very well executed.
The Time Lost Legionnaire by BushFire 2026-10-19T16:14:13Z ♥ 0
Visually very simple, but everything is there and it’s functional. though the game remains difficult. Movement, in particular, isn't easy to get the hang of. I think there’s room for improvement! :)
Corridor Crawl by visy 2026-10-19T16:06:33Z ♥ 0
The graphics are magnificent, yet they also hinder readability. Still, it’s so well executed. Well done!
Plug and Pray by Maksim Chugunov 2026-10-19T16:02:52Z ♥ 0
It might be a tad complex—I can’t quite make out the theme. but it’s an interesting concept; well done!
Tech Tree the Game : Car edition by sebbernery 2026-10-19T15:57:34Z ♥ 1
Good concept, but it lacks visualization. I would have liked to see the parts being chosen and to watch a car take shape.
Old Dam Shift by Blus7 2026-10-19T15:47:14Z ♥ 1
It’s a bit lacking in explanation; an object that’s such "old tech" really needs an instruction manual ^^
Old PC by Asalidonat 2026-10-19T15:44:15Z ♥ 0
I’m not sure I’ve fully understood. I keep losing, but without really knowing what I’m supposed to be doing?
Up a Tree by zevwax 2026-10-19T15:39:23Z ♥ 1
No difficulty in finishing the game... It’s almost a shame; I would have liked to see more—where else could it have gone?
Hotline BBS by Paroxysmal 2026-10-19T15:35:37Z ♥ 1
I would have liked a bit more interaction; as it stands, you’re essentially forced to just let it run from the very beginning. That said, it’s very well made—you immediately understand what you need to do—and it’s very attractive, so well done!
Stardust by Gevernus 2026-10-19T15:28:11Z ♥ 1
Capture d'écran 2026-10-19 172550.png
I’ve reached world 3, simple and effective. It’s an incremental game with a real "old-tech", but I’m totally into this type of game, so well done!