@made3 Yeah - if I ever put some more work into this concept I'll have a crash animation rather than jumping back into a menu so it should be more obvious what happened.
@kierogi Thanks - and yeah I think some of the backgrounds have some issues. Originally I had flat color backgrounds, but if you flew into the middle of a level you had no sense of speed or direction, so I quickly tried to add some patterns to the tiles.
@mikoziq Yeah - the original intent for the timer was a simple high score mechanism, fly more dangerously and succeed with a lower time.
@lenan Yeah with more time I would have probably done a zoom mechanic at the start of the levels - show the whole level, then zoom into the player.
@tempestcognitor Part of the inspiration for the game was those cheap tiny drones that you can fly for a few minutes before the props break off :)
@milq Thanks! Unfortunately didn't get around to keyboard controls for the menu.