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BushFire

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old TechThe Time Lost Legionnairecompo
202659SignalInsecure WiFicompo2722.762.802.943.652.632.742.022.52

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by BushFire

BushFire leaves an average of 17.5 feedback comments each event.

LD60 — Old Tech (14)

Archimedes' Last Stand by Dimini Inc. 2026-10-27T14:38:26Z ♥ 1

I found it counterintuitive that the ships slowed down the closer they came, since things far away should move relatively slower.

DMRL- Digital Multi-lens Reflex camera by foepje12 2026-10-27T14:21:44Z ♥ 0

I couldn't see the goal on one of the levels until i put it in full screen mode. Adjusting the window size on itch.io would remove some first time confusion.

DECLIVIS by b4ux1t3 2026-10-27T12:31:24Z ♥ 1

1.PNG It is not clear how to end the game. After making the aqueduct, I even placed an aqueduct on top of the lake. Nothing seemed to work.

Ungodly Remnants by WolK Xeneder 2026-10-27T11:43:45Z ♥ 0

Due to the use of AI, I feel like I can only give feedback on the innovation, mood and use of theme. I would suggest just doing quickly drawn sprites without any animations next time, so we can rate your work instead of the AI's work.

Old Tech Jungle Ruins by notime4games 2026-10-27T11:21:04Z ♥ 0

Nice graphics. Thanks for the unfinished warning. Saved me trying to figure out how to get further.

Old Game + by Gameplicit 2026-10-27T11:09:37Z ♥ 0

The game-in-a-game part seems to have problems where I was able to walk through walls one way, but not back again. I managed to get inside the wall near the end, so the red box couldn't get me as I walked straight to the goal. The game-outside-the-tv part was the strongest to me. Everything seemed both surprising and intuitive at once. The interaction between the tv-game and the room was cool. The length of the game was really good to keep the concept fresh.

@asalidonat Use the Unity fullscreen button instead of the itch.io one.

No country for old men by SinGer 2026-10-27T10:53:33Z ♥ 1

I love the difficulty with one hit and you are dead. Unfortunately the level design made it too easy to cheese by getting the robots stuck against a wall and then shoot them around the corner. More rounded walls should solve that issue. A minimap would also be kinda nice, though the straight forward layout doesn't make it strickly needed. Since the player looks like a reskin of the opponent that I assume are robots, it wasn't until I completed the game that I realized he was human. It might be worth making him slightly more distinct. Overall a good game.

Rocket Championship by Rewzu 2026-10-27T08:43:10Z ♥ 0

Rocket league, but with laser guns instead of cars. Put on some fancy graphics and multiplayer and this will be a money-maker.

Retrospective by Zirrrus 2026-10-27T08:23:49Z ♥ 0

Too bad we are only supposed to rate your current entry. I spend I little too much time playing Time-based disaster.

My Repair Shop by esh_k 2026-10-26T16:40:22Z ♥ 1

At first I thought all I had to do was click, but as soon as the unlocks started, it really caught my interrest. Especially the spam mails was a nice addition.

Diamant de Lune by stuartpickles 2026-10-26T15:24:40Z ♥ 0

The Options tab seems unfinished. I would just have disabled that one if I were you. Love the gameplay loop. I wonder if you could have short cuts for faster navigation, or if that would make it too easy. Maybe shortcuts for everything except crosshair pos.

Prayday by fraanns 2026-10-26T14:56:14Z ♥ 1

I played it on both difficulties, and it seems to have the same tiles in the same order. It could be nice with an option to randomize what you get to increase replayability.

The Cybersaga by shimmerscale 2026-10-26T14:05:47Z ♥ 1

I think I've completed the game, since I posted on the blog about where the completed Cybersaga is, and I don't have any more blog posts to publish. If this is the end of the game, it would have been nice with something telling me the game is over, if it isn't it would be nice with something hinting at what to do next.

My Little Robot by peremily 2026-10-26T12:44:37Z ♥ 0

As many others have mentioned the sensitivity, it would have been an obvious candidate to put a slider for that inside the Settings menu. Right now the settings button doesn't seem to do anything.

LD59 — Signal (21)

Connect the Universe by alstegodev 2026-04-29T18:13:12Z ♥ 1

In games like these, with levels that seems very similar, it is really nice as a player to know how many levels there is, or if the game is endless. I hope I didn't give up before reaching the win screen, but I'll go with the assumption that it is endless.

Bottom Up Maid by vydra 2026-04-29T16:31:52Z ♥ 1

For a long time, I thought I was playing as a weird robot maid, until I realized that buttom up was a reference to the game perspective. I like that you are trying new perspectives, but I think buttom up perspective is something I would recommend in the future.

I would have loved for the game to have multiple levels, in increasing difficulty, since the game was a bit too easy on hard. But since others think it is too hard, you might have hit a good spot for the casual player.

Wasted Signals by Jordan The Human 2026-04-29T15:58:12Z ♥ 0

It's super annoying that the assignments reset when a survivor leaves. I had about 100 survivors, and unlocks an extra, leading me to going into minus, resulting in all my survivors being unassigned. I try to spamclick to reassign, but before I get them back on track, I'm so much in minus that another leave. Rinse and repeat while I try to spam assign people back in line, and survivors leaving one by one. When I finally get out of the death spiral, most of my survivors have left, and I only about 20 left.

I had no clue what the point of starting and stopping the car was?

The trading offers don't reflect the amount actually being traded. [scaling.PNG](///raw/0f1/86/z/72eed.png)

Drone Supervisor II Online by Jimbly 2026-04-29T13:56:22Z ♥ 1

Wow, this game is amazing. I wish I could send drones into teammates area to increase the teamplay even more.

Good Boy by thunderklaus 2026-04-28T23:43:50Z ♥ 1

While I don't feel the tie to the theme was that strong, the game makes up for it with an innovating game idea. The graphics are simple, but nice, and fits really well with the cozy vibe. I kinda expected the Winter map to involve a surprise wolf attack or something like that, but because of the dark, but also because it seemed like it was "too easy" for a final level.

Qwadrant by glem-fumeno 2026-04-28T23:29:08Z ♥ 0

Really good game. I know there isn't much time to think about these things during a game jam, but once you upgrade your attack speed fully, the game needs an option to protect people with photosensitive epilepsy.

WORK FASTER by Vladcfg 2026-04-28T22:46:07Z ♥ 1

It makes sense how to sort them in Input and Output, but how are you supposed to know if you should sort them in Block or Apply?

Signal from the Stars by kassanu 2026-04-28T22:29:17Z ♥ 1

@bentglasstube I don't think you found everything. If you find all, you will get the ending dialogue.

@kassanu I don't know if it was a bug, but sometimes it wouldn't acknowledge the right word, before I filled in all the words. It was quite frustrating swapping between the codebook and the signal, wondering if there was an unknown symbol that would look almost like the silence symbol.

Expanding Horizons by TermiGht 2026-04-28T16:12:52Z ♥ 1

The fact that you stop being able to preduce factories at one point, really hurts this game. Waiting for your millions needed for your next array, knowing that it's just a single relay out of many more before you reach the next planet...

Snowstorm by mathemagics 2026-04-28T15:00:55Z ♥ 1

Thank you for writing that there isn't anything after the broken tower. I didn't realize before freezing to death the first time.

I tend to have a lot of noice around me when I play, so at first I had a hard time picking up if I was getting closer. It could help to have the signal visual be as sensitive to change as the audio. But that is of course also an artistic choice.

Gridlock by MaggardJosh 2026-04-23T19:40:59Z ♥ 1

It looks easy, but it gets crazy pretty quick. I love it.

Sound Signals by pres2300 2026-04-23T19:13:33Z ♥ 1

I did my first playthrough without reading the instructions, and while on voice chat with friends. For a moment I thought my friends were making weird noices. After completing it, I read the instructions and decided to play it again, in order to check out the focus mode.

I like the concept, but I would personally prefere if there had been some enemies to avoid.

Crazy Driver (concept Submission by BoltDaPikachu234 2026-04-23T18:35:41Z ♥ 1

I can only rate the graphics, since I could play the game, but I love the graphics. Really nice retro look.

CRASHDAR by Roroto Sic 2026-04-23T18:21:26Z ♥ 1

Cool little puzzle game. And then it hits you that it's made in only 48 hours. I love it.

Xsignals by zakchaos 2026-04-23T18:10:30Z ♥ 1

I got some friends join me to check out the multiplayer. Unfortunately one of the other players had their goal spawn next to mine, so he could camp on top of the goal, and both our signals scored him points. There was no counterplay.

The Signal by Haln 2026-04-23T16:59:59Z ♥ 1

I ended up playing it again, just to have a extra look at the environment. It's so nice seeing all the small details, like the texture of the barrels, or how the game titel is written on the containers.

Hold Your Horfes by RedEye Games 2026-04-23T16:41:05Z ♥ 0

Fun little game full of humor. I tried my best to win without any unsportsmanlike conduct, but you seem to have balanced the game well enough that playing honest isn't viable. Once I played the game as intended, it became much easier.

Earth Assimilation Readiness Protocol by PurpledArtFrog 2026-04-21T22:04:46Z ♥ 1

I love the concept. My first 5 times, I died to a sudden drop in stability that doesn't seem related to me activating anything. I finally won by keeping a big enough stability buffer to counter the unexpected drops, even though it meant innocent civilians got nuked. I would suggest making it possible to select the events on the map with the mouse. I ended up not looking at the map at all, since the map didn't really make any difference anyway (except for setting the mood).

Dignal by Rafa Fiedo 2026-04-21T20:21:44Z ♥ 1

I love the music and the art. Simple and fun game. I keep seeing a +5 at the time each time i find the treasure, but it doesn't actually increase the time. Is it supposed to increase the time?

Edit: After some more testing, it turns out it adds the +5 seconds right before it tells you it adds the seconds.

Star Traveller by nyxkn 2026-04-21T18:34:55Z ♥ 1

I loved the mood and the humorous dialogue. I would have liked to have had options in the game, especially since the main character is infuriating stupid. With only half the letters missing of the ship type in the distress signal, it should be way easier to interpolate the ship id, than the location.

Crossing by whateverdat 2026-04-21T17:58:55Z ♥ 3

As someone who likes hard games, this is an amazing small game. I would suggest making it auto-restart upon death. That would also make it easier to play on your phone.