Foon → Ludum Dare Explorer → LD59 → WORK FASTER

WORK FASTER

By vladcfg

Percentile
CategoryRankScoreCountLD59Ever
Overall1793.322130.749.2
Fun1813.172033.849.5
Innovation2722.64208.519.8
Theme2173.142020.731.1
Graphics1953.222021.441.1
Audio1613.182124.249.7
Humor1002.892046.853.8
Mood943.672055.177.8

Comments

rafa-fiedo 2026-04-20 08:23 ♥ 1

tried to run it, but failed ;/ I see the 'unity' logo, but nothing more happends on itch.io (firefox)

vladcfg 2026-04-20 08:28 ♥ 1

@rafa-fiedo Yeah, unfortunately I ran into the same issue when testing the game on a laptop with integrated graphics, and as I found out, it’s because the browser doesn’t want to use those GPUs. So unfortunately, I haven’t found a way to fix this yet. =(

msipp27 2026-04-20 08:49 ♥ 1

worked for me, i had fun!

vladcfg 2026-04-20 08:53 ♥ 0

@msipp27 Awesome, thanks for playing! I’m glad you liked it. )

tolviere 2026-04-20 09:44 ♥ 2

It's working for me as well. This game is realllly satisfying to play. I might just not be that great with time pressure games like this, but I'd personally prefer a more relaxed version of this. I like doing the mindless task of sorting out all the boxes by itself, and putting that under a time constraint doesn't suddenly transform the mechanic into a frantic chaotic frenzy of fun. I still did the sorting at my own pace, even though there was a guy in the background telling me to hurry up the whole time. The activity of sorting the boxes just felt inherently slow-paced, so no matter what you do to change it, it's still gonna be slow-paced. This might just be a problem with me, so feel free to ignore this if you disagree!

vladcfg 2026-04-20 09:49 ♥ 1

@tolviere Thanks for the feedback—I appreciate any comments, and I totally understand your perspective too 🙂 It’s the first game where I decided to try making the gameplay more dynamic.

jamesgames1000 2026-04-20 18:03 ♥ 1

Was so laggy I couldn't play but looked fun. The game seemed to only be using CPU power and I have a 9 7900x for reference.

vladcfg 2026-04-20 18:20 ♥ 2

@jamesgames1000 yes, unfortunately there is a bug, as I understand it, related to webgl itself, which uses unity when compiling the game for the browser, due to which some GPUs are simply not used by the game

fifut 2026-04-20 19:31 ♥ 2

Well done! It’s great fun to play, though it can be a bit stressful trying to manage everything at once but that’s the whole point.

(I had to use Chrome because it doesn't work in Firefox)

vladcfg 2026-04-20 20:06 ♥ 1

@fifut Thanks for the feedback and for the information regarding the browser. I'm very glad that you liked it =)

rezonanc 2026-04-20 22:14 ♥ 2

и смех и грех. мы, граждане великой сверхдержавы, понимаем друг друга так, как не поймут нас иностранцы. прикольная игра, только мувмент очень неотзывчивый, хочется чтоб персонаж остановился сразу как только я отпустил кнопку движения. наблюдающая морда сверху напомнила нерелизнутую игру MILITSIONER

william-corrin 2026-04-21 00:49 ♥ 2

I really like the idea of the game, and having the voice say its going to crush you gives me this really odd callback to a video game on the N64 called DK 64, where there are these rooms that will say "GET OUT" that freaked me out as a kid. So thanks for that. LOL!

I ran into a couple issues, i was holding a box when i think the mission ended and it killed the box from my hands making it impossible for me to look around anymore. Also, the F key was a really awkward key choice i think for rotating and stuff. It got some getting used to. Would have preferred Mouse buttons!

The fact your VPN/other logos had a QR code on it leading to your itch website was hilarious.

vladcfg 2026-04-21 07:23 ♥ 1

@rezonanc, это правда, источником вдохновения была именно наша страна, хоть я там уже и не живу) спасибо за то что оставил отзыв, и за то что поиграл в игру) про управление знаю, согласен, как обычно сделал его в начале кое как, думал фиксануть если будет время, и по итогу всё осталось как есть)

vladcfg 2026-04-21 07:29 ♥ 2

@william-corrin thank you very much for such a detailed review, I’m glad that the game was able to give you emotions) I know that unfortunately the game has bugs and the controls in general are not perfect yet, unfortunately, I apparently don’t have enough experience yet to implement these things well within the framework of a game jam) and I also didn’t expect that anyone would notice the qr) it was a little surprising, and it’s nice that someone was interested in finding out where it leads)

noneegy 2026-04-22 14:08 ♥ 1

It is a cool little game. I had fun playing it, I liked the mood of the game.

vladcfg 2026-04-22 14:16 ♥ 1

@noneegy Thanks for playing and for your comment. I’m glad to know you enjoyed the game! =)

metalim 2026-04-23 20:03 ♥ 1

KEEP UP! no pressure...

tweekus 2026-04-23 20:16 ♥ 1

Like this game. I did something similar in previous LD but simplier and without this mood. Good job

vladcfg 2026-04-23 21:51 ♥ 0

@metalim @tweekus Thanks for your comments and for playing my game :)

bushfire 2026-04-28 22:46 ♥ 1

It makes sense how to sort them in Input and Output, but how are you supposed to know if you should sort them in Block or Apply?

vladcfg 2026-04-29 07:51 ♥ 0

@bushfire On the large screen there’s a list of blocked signals. Boxes with those sites should be sent to Block, and the rest to Apply.

dvan1337 2026-05-02 09:05 ♥ 1

Good theme, satire. Was confused at first but quickly delved in gameplay! The game (jam version) needs like 3 lvls i guess? After the third one I had no will to sort 16 boxes again XD

vladcfg 2026-05-02 09:43 ♥ 0

@dvan1337 Thanks for the feedback =)

I was planning to add an ending after level 3, but unfortunately I didn’t have enough time to come up with and implement something for the ending, so I made the game endless instead.

frogravity 2026-05-06 03:01 ♥ 1

I got crushed :( tt.png

Anyway, this was really fun!! The concept was hilarious, and I really loved the design of the level! The conveyor belts were great, and I loved the security cameras following the packages on them - such a neat little detail! The game itself was really fun in general, having to find the label for each package, double checking a dozen times with the forbidden list (and still getting some wrong), panicking that I got the input/output wrong or the generator stopped working - super intense all around (in a fun way)! The constant threats in the background music really contributed to that feeling as well :) Just a really cohesive and cool mood all around!

I do feel like some things could use some more player feedback - the only way to know if the generator stopped working or I got a package wrong was to constantly watch them, and the game just felt way too hectic for that. I wish it had an SFX or a bigger visual impact or something. But otherwise, this was really awesome! I loved it!

steveofstevesgames 2026-05-06 13:39 ♥ 1

i cant play it, but i like the music.

vladcfg 2026-05-07 08:22 ♥ 0

@frogravity Thank you so much for such a detailed review, and for playing the game! I’m really happy to know that my game managed to entertain you =) I completely agree with the flaws you pointed out, and maybe someday I’ll finally manage to make a game jam project with fewer shortcomings.

vladcfg 2026-05-07 08:25 ♥ 0

@steveofstevesgames Thanks for the feedback. Glad you liked it)

flightless 2026-05-07 17:36 ♥ 1

The face in the sky added a lot of stress 😅 Very moody!

vladcfg 2026-05-08 08:21 ♥ 0

@flightless Thanks for the feedback =)