FoonLudum Dare ExplorerUsers → metalim

metalim

Games

YearLDThemeGameDivisionRankOvFuInThHuMo
202659SignalZero-Day Lunchjam6163.302.983.513.603.013.48

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by metalim

LD58 — Collector

Cut to Pieces by Sheepolution 2026-05-12T22:22:51Z

Mac version gives this error: https://pastebin.com/E6Sbmqcr HTML version on Mac works in Safari, but crawls to a stop in Chromium-based browsers.

LD59 — Signal

Beneath The Crust by Kahztein 2026-04-29T09:59:19Z

Collector mode activated! Fun! Unfortunately it lags after around 10 levels, because of huge amount of objects. Good job, nethertheless

Good Boy by thunderklaus 2026-04-23T21:46:47Z

very nice concept. Dog does get dumb if sheep are spread apart. Was fun to play

Deep In Debt by Echo Team 2026-04-24T18:46:26Z

No audio, and no idea what to do. Instructions are very tiny (read them by making a screenshot and zooming). Can't climb stairs. Am I fish?

AIST: Absolutely Irrational Sapper Technology by chakramgl 2026-04-23T17:51:22Z

Fun but very easy to die. Not clear if there's game progression

Lost Signal by williambsm 2026-04-24T21:31:56Z

daaaam. Nice style and music, but grappling hook control via 2 simultaneous buttons is absurd. It's overengineered, can't play it

Blazing Brave Hyperion M by abcdef65g 2026-04-29T10:23:14Z

interesting idea

That Italian February Week by sbeif 2026-04-24T19:01:06Z

Didn't expect I need to modify the puzzle while signal is being transmitted

Baywatcher by gurkenlabs 2026-04-23T20:18:44Z

haha! liked the concept. Can't see far, though. Ships on far edge can collide easily

Wool Street by acid 2026-04-24T22:00:13Z

Nice art and mood. 20 minutes passed very fast. Extra dogs, however, are redundant and create more chaos than order, by running into the herd and splitting it

Zero-Day Lunch by metalim 2026-04-21T13:24:51Z

@red-horde-games the third option is: do nothing. That infects the node, but keeps an exploit and gives your more control. Also, difficulty is reduced for Jam

Zero-Day Lunch by metalim 2026-04-21T13:31:50Z

@head-priestess-ari there are 2 endings: "win" and lose. Both are achievable regardless of RNG. Hidden (or "true") ending didn't make it

Zero-Day Lunch by metalim 2026-04-24T20:11:49Z

@petya-with-shu you probably ran out of exploits. Added that to description. But yeah, exploits number definitely needs some visual feedback

Zero-Day Lunch by metalim 2026-04-25T13:40:45Z

@yanato surprisingly, this one mechanic (defend/destroy/don't do anything) can get you quite far. Originally game was much harder and required a strategy to win.

Zero-Day Lunch by metalim 2026-04-26T18:47:59Z

@creeperxd

"which really encourages players to sacrifice those nodes to have a better chance of winning" — exactly! Thanks for noting that. Pre-release version was harder, and required player to discover that strategy before winning.

"timer for attacked nodes showing the remaining duration until infected" — that's not included intentionally, and also time is random. Think of it as fog of war. :)

The best result you've got is very risky, and could've easily lead to loss, if AI decided to attack cybersecurity nodes. But hey, congrats on getting that one! Win is a win.

Mixed Signals by Fractal 2026-04-24T19:12:02Z

Oh wow! This one is actually fun! Congrats. Got to 57%, then it became hard to match

Remote pest control specialist by sledzik 2026-04-24T20:26:41Z

Kinda fun, but not polished. Car gets stuck easily. Also, that's not how backwards steering works (with acceleration to one side, without acceleration — to another). Got to 9th or 10th round

The Last Headline by Helgust 2026-04-21T13:02:28Z

Very moody, nice correlation to "Papers, Please". Great graphics, but font isn't very readable. Also parallax works the opposite way, I think

The Abyss by TureGrappa 2026-04-23T19:53:52Z

Fun short game.

The Trisignal by matt2728 2026-04-24T19:41:19Z

Can't run, unfortunately.

SCR-20260424-tpcd.png

The Trisignal by matt2728 2026-04-25T11:06:38Z

sure, itch version started. But all I can do is run around 2 areas (starting and next one) and emit 3 signals. Nothing interacts with them, and no other movement

Star Traveller by nyxkn 2026-04-21T10:19:30Z

Very moody and to the theme

SpaceBound by fullmetal_automaton 2026-04-24T18:06:28Z

this is ridiculous :laughing:

SCR-20260424-shfn.png

SpaceBound by fullmetal_automaton 2026-04-24T18:16:29Z

ok, I take it back. This is MORE ridiculous...

SCR-20260424-slaa.png

SpaceBound by fullmetal_automaton 2026-04-24T18:33:24Z

Not fun at first, as you can't reach anything without dying. Then fun starts when you realize you can repair at the start, and grind to level up. But then fun ends when you realize how much you'll have to grind to pass harder mobs.

TLDR: fun, but very unbalanced

🪐🍕 Space Pizza Delivery by thecoconutdream 2026-04-21T09:29:26Z

Looks cute. Not clear at first that planets are safe to collide. Text is redundant. There's no visible end condition, only game over.

rescue signal by OldDog 2026-04-29T23:59:54Z

After certain amount of oxygen upgrades level lasts forever (I have 90 seconds of oxygen). There's R key to restart the level, but is there key to End the level? Because I'm just floating in empty space now. Also, ear rape. But heck, this game is fun!

Radiowaves by T90. 2026-04-24T20:02:26Z

Looks like 3 games of different genre merged together... Not sure how to feel about that. Awkward

Kessler Co by Grizwhirl 2026-04-23T20:25:04Z

Looks fun, but not clear how to play. I just spammed things on orbit and hoped for the best

Directive 13 by Nabil Shelim 2026-04-27T17:46:29Z

nice art and mood, implementation quality is high. gameplay is questionable, though

Terminal Espionage by Frib 2026-04-23T18:03:39Z

Nice atmosphere, but reading plenty of text hurts. Tutorial emulator implies you could interact with it like with a terminal. But you can't press up to get last command, for example. And trying to reopen tutorial gives last page only, which is a bug, I guess

Finsternis by Jo Bettaque 2026-04-30T18:10:47Z

does saving work? Tried to save game both from jam and normal mode, and in both jam version and 1.1 version. But Load shows "no saves found"

Glorble World by aou 2026-04-23T20:14:48Z

fun silly game. Nice concept. The game doesn't fit the screen though, can't see what's outside. Also not sure it there's a goal except "survive as long as you can". Survived just 9

Sci-Null Runner by WeGlove 2026-04-24T20:31:41Z

Fun, but gets hard very fast. Got through group of 9 switches, then quit on next one

Space PPT by Yarkin 2026-04-24T19:53:24Z

Probably fun decoding. But sound is cringy tbh. Selecting wrong folder just resets the game, that got me thinking if there's some bootloop

Lost Crab in the Great Sand Labyrinth by Alpaca 2026-04-24T19:49:04Z

Nice concept and sound design. Expected level to freeze while editing, though

WORK FASTER by Vladcfg 2026-04-23T20:03:11Z

KEEP UP! no pressure...

ANALOG TUNE OVERRIDE by Arryos 2026-04-24T20:07:05Z

Unfortunately can't play on Mac. Wheel is very sensitive, and slider gets stuck in one of the edge positions, can't get it back if it's stuck. That's kinda sad, because game looks fun

Signal search by the Ice Truck Killer 2026-04-23T17:12:26Z

There's no game, yet he votes

Officially Dead by TechnicalityCreations 2026-04-29T08:12:05Z

Couldn't launch Mac version: jam version is just src without project file, and post-jam didn't start even with security attribute cleared

Beep & Dig by Kreesk 2026-04-23T21:39:56Z

both fonts are not very readable. Digging was confusing at first, as I expected holes to appear. Also, no sign of ending or progression

Deep Fall by qmdev 2026-04-23T21:24:03Z

a bit intense, and lacks controls feedback. Welcome to the jam, good job

TWILIGHTHOUSE by bobanko 2026-04-21T13:15:15Z

Short game session. Great graphics. Boats are hard to distinguish though

The Last Crossing by Malorym 2026-04-21T12:42:53Z

nice theme interpretation. Third level is suddenly hard

Five Nights With Kitty by DontGiveUpBoy 2026-04-23T17:44:29Z

The game doesn't load, unfortunately

Five Nights With Kitty by DontGiveUpBoy 2026-04-26T20:38:02Z

ok, unity site worked. And itch.io now works as well. Nice game, short and fun. Thanks!

Tooth Fairy by FLemming1k 2026-04-24T19:33:07Z

that's funny one. Thanks

Input: SIGNAL by Molgan 2026-04-23T20:27:29Z

Controls don't work in Web version, unfortunately

Deadly Cliffs by Michl Bayer 2026-04-23T21:00:29Z

Fun, but hard to master. Windows become dirty pretty fast, visibility is very limited. Purpose of upgrades is unclear. But the mood and fun are high

111 by sally123 2026-04-23T17:41:18Z

There's no game