Orion by Ben Toosey 2024-04-18T17:44:09Z
Really neat concept. Some sfx would have taken the game to the next level but still a solid entry! Love the simple art style (my toxic trait thinks I can make art like this)
Foon → Ludum Dare Explorer → Users → Nabil Shelim
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | Directive 13 | jam | 317 | 3.72 | 3.35 | 3.27 | 4.15 | 4.52 | 3.67 | 4.22 | ||
| 2024 | 55 | Summoning | Kings Court | jam | 694 | 3.47 | 3.50 | 3.26 | 3.63 | 4.00 | 2.97 | 3.86 |
Really neat concept. Some sfx would have taken the game to the next level but still a solid entry! Love the simple art style (my toxic trait thinks I can make art like this)
Neat concept. Drawing "Wrath" almost invoked it in me!! Really enjoyed playing the game. Congratulations to the team.
As solid as games can get. Absolutely loved the idea of permanently destroying cards once they reach the castles. A few more cards, features and longer story and you have a full game that can be released on steam! Congrats to both of you on this amazing entry :confetti_ball:
@chrisbeck Thanks, glad you liked my game :smiley:
@rolly Glad to hear you liked my game. I really wanted to procedurally generate the prompts but had to settle with hand written ones. Something to change if I get to working on it in the future.
@eklbirifine Sorry to hear you had trouble with the game :cry: but glad to know you enjoyed it.
@unchain Thanks, good to know you liked it!
@player04 Thanks, glad you enjoyed my take on the theme!
@ski11az Thanks for the feedback and glad you liked my game! I really wished I could get more events in but by the end of day 3, my brain was cooked :dizzy_face:.
@chronicpain Glad you enjoyed it! I have been rewatching GOT so the idea came to me almost instantly when I saw the theme.
@gord10ahmet Thanks, that means a lot. Some other players seem to have the same issue as well :cry: but the bug seems to happen at random times. Need to look deep into it.
@denilseven WOW! 11 days is crazy, I could barely make it past 8, and I made the game :laughing:. Glad you liked my take on the theme. As you can tell, Im a big GOT fan :crossed_swords:
@lonthy Thanks, good to know you liked my game :smile:. Seems to be a issue when the day ends but does not occur consistently. Thanks for letting me know, I will look into it.
@blue-pin-studio Thanks, glad you enjoyed my game. Ha! True, while playtesting I died to priests and army the most. Some sort of stat tracking would have been nice. Thanks for the idea, something to add if I ever get back to this game.
Why is this so CUTE :cat:! Congrats to the team for such an amazing and well polished game. I would love to play this on my phone.
A bit difficult to get started but once you are there, really fun to play. The timing window could be a bit less punishing but other than that, a solid concept.
Using WASD keys for movement on an isometric grid was a bit hard to get used to but other than that, I really enjoyed the game. Some sfx and music would have really taken the game to the next level!
Neat concept. Instructions are a bit unclear but after a few rematches, I got the hang of it and was able to fight back against my intellectually inferior opponent 🧙♂️. I could not figure out how to do the puzzle, maybe Im missing something?
Really enjoyed this one, it gave me strong Noita vibes, especially with the terrain and particle interactions. Especially liked the resource collection mechanics, it felt satisfying and made me want to clear of large sections :sweat_smile:
The start felt a bit slow, and I sometimes got stuck on small pixel fragments.
Overall, a solid and fun entry
What a beautiful and peaceful experience. I really enjoyed going through all the upgrades and finally being able to make a lot of money once all the stats were maxed. Really neat take on the theme.
Really neat platformer. I don't usually play platformers so the difficulty really ramped up quickly but the challenge was fun.
Really polished game with a lot of satisfying game juice. Absolutely loved the art, it made everything feel great to interact with. It was a bit difficult to get started and understand what needed to be done, but it became much clearer with a few replays.
Overall, a strong and well-executed entry
Like others have said, brilliant visuals, amazing atmosphere and an amazing ending to go with it.
Brilliant visuals and atmosphere. Great room to expand into a full game with more choices and story.
Absolutely loved your take on the theme and the game. It took me a bit of time to understand how to form the dots and dashes but once that clicked it was really fun to solve the puzzles and form the words. Overall, a brilliant and well-designed entry.
Neat take on the theme. Really simple but fun to try and reduce the number of soldiers you lose.
Really enjoyed this one, especially since I went on a similar direction with my own entry. It was interesting to see how we both approached the same idea in different ways. As others have mentioned, it gave me strong Papers, Please vibes, and I really liked your take on it. Overall, a great interpretation of the idea and a solid entry
Really neat take on the theme and I absolutely love the visuals. I think it's time to rewatch the LoTR movies again.
Really unique use of the cardboard-style visuals, and I liked the creative take on something technical like packet routing and handshakes. It’s a cool concept and stands out. I did find it a bit difficult to understand how to connect to the towers at first. It only really clicked for me after watching the video, so a bit more in-game guidance could help.
Overall, a very interesting idea and a solid entry
Really good atmosphere and sound design. Controls felt a bit off which made platforming difficult but other than that great polish.