kwetka 2026-04-21 17:53
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Foon → Ludum Dare Explorer → LD59 → Melting Sun
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 54 | 4.14 | 46 | |
| Fun | 211 | 3.70 | 46 | |
| Innovation | 90 | 3.95 | 46 | |
| Theme | 343 | 3.89 | 46 | |
| Graphics | 81 | 4.46 | 46 | |
| Audio | 61 | 4.16 | 45 | |
| Humor | 254 | 3.28 | 40 | |
| Mood | 20 | 4.48 | 46 |
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This is amazing! So simple and stylish! Beautiful art and atmosphere with sounds. Interesting core mechanics and a simple but interesting plot.
I was amused when I put the pieces of paper in a pile and was able to punch them all at once.
Everything is great, but I would like a slightly more detailed tutorial, otherwise I specifically blunted the comma at the beginning. And so it's a great game, Good luck!
Amazing work! Very cool idea in its concept. Cool take on storytelling using a thermometer, just great. The only problem I can think of is if you read data in Fahrenheit, you might miss the idea. And “,” looks too much like 9, and that led me to thinking about how to write signal.
Art is great. Mechanic introductions are done smoothly!
ОМГ ПОЧЕМУ ТАК КРУТО. Игра по ощущениям на 100% отполишена, механика ооочень интересная и вся эстетика погружает в атмосферу. отдельный респект за звук этой вырезающей штуки. визуальный стиль тоже на высоте. однозначно идет в список любимых игр с джэма <3
Cool graphics (you can tell the artists put in a lot of effort), amazing animations and sound effects. The only shame is that currently, you can only exit via the Esc key.
Very interesting gameplay with equally good sound, like the game
Механика прокалывания перфокарта сделана прикольно, особенно понравилось то, что прокалывать их можно было сразу несколько, не знаю почему, но это эстетически приятно~ Визуал и амбиент тоже весьма атмосферные
Возможно словил баг, но у меня листочки на доске приходилось закликивать, чтобы поменять их местами
А так прошел игру два раза, думал мб есть секретная концовка :smile:
Piece of art. Also: very very tactile!
Круто. Очень интересная и недолгая. Исполнение на высоте, особенно понравилось делать дырки в картах, и они были настоящими. Арт очень красивый.
Audio feedback from every player's action is so satisfying! Enjoyed the world's concept, and... **I BECOME SO CURIOUS ABOUT THE LORE LOL HAHA**. Why there is so little of it T_T !> I miss the burned plant :<
Yay! Cure science-girls in lab coats! Loved the vibes, narrative and gameplay, but I think it's too kinetic:
-- Game gives you ability to send data.
-- Game doesn't let you fake data on your own.
-- Game doesn't let you even measure data, when asked to fake data.
-- Faked data is obviously fake, because one hole combination means nothing.
Still, would like to play a full version.
great interpretation of the theme! i really would like to learn about what is happening on this planet (is it Earth?) and what difference the data i send makes. maybe i could change the way everything goes by sabotaging it?? but the ending as it is was neatly done. the atmosphere created was quite convincing! i felt like it got 1 degree hotter un the room :D
Warm & coming apocalypses vibes are so wonderful and breathtaking. But exe build just closes itself after ~4 day(
Absolute outstanding. You can never compliment too much to praise such a work. Gaming industry needs someone like you. Keep going.
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"My house burned down. But it's fine"
i hope to embody this amount of idgaf
Honestly, I just wish there was more of this to play! It looks great, and I'm so curious about the world. Punchy and tactile sound design. It was funny to punch more than one paper at a time. I think the numeric encoding scheme is sort of clever. Well done!
An interesting concept, interesting gameplay, an interesting story, the house burned down - its fine. It was fun to play.
Йоу, очень приятное управление графика и механика с дыроколом. Атмосферно и жутковато) Правда я немного не поняла концовки? Игра после 4 дня просто вылетела...
Super sexy!!☀️☀️☀️ I like this atmosphere!!I really like this idea with the code and the tactile sensations!
Ok I definitely want to play more of this. Giving me Papers Please vibes and would love to see more with decisions to make added in. I like the hole punch and being able to make multiple copies by stacking sheets, it's done really well and it feels very satisfying ^_^
SO GOOD. :open_mouth: :raised_hands: :fire: Damn. The atmosphere, art, sound, everything... engages you immediately. I love the papers please inspiration.... but building off it with something new... and managed to squeeze a story in to this short jam using this method. Unbelievable. One of my favs.
I wish I had not read that last comment tho... :grimacing: :cold_sweat: I had been doing each one by one.... ooops. :face_palm:
Very cool. It's very short, but packed with character and mood. Punching the cards felt very satisfying. Learning I was doing it inefficiently by not stacking the cards from the comment section here...less satisfying. :upside_down:
I really enjoyed the playthrough. There's a lot of mystery, and even though there's not really a reveal or anything there, the ending was quite powerful.
Thanks for the game!
Great world building and story with limited set pieces. You nailed the feel of the puncher mechanic and audio which is a small thing but really ties everything together for me. Fun to imagine the backstory and what's going on outside!
Very interesting take on Papers please mechanic. Good visual and sound. Nicely done!
WOW art style very cool and characters design also i like sound design and cool main mechanic. Great job!Screenshot_20260427_104938.png
Brilliant visuals and atmosphere. Great room to expand into a full game with more choices and story.
Love it! I am a huge fan of "papers please" and this kinda captures the vibe of it, also love that you can just stack the punch-out-cards over each other if you need multiple entries if the same reading. Sad thing is that the game is too short and that you dont have a convenient way to change up the message-posters
Oh my goodness what a gorgeous game! The art, the lighting, and the calm ambiance were so lovely. And the sound of the hole punch is soooo satisfying. Definitely reminded me of Papers Please in the best way. I would play a longer version of this game just to see more of the art. Great work!!
Totally nailed the atmosphere on this one. The ambient audio track and the window facing the sun, the task you're performing, all come together really well. Like what some others have mentioned, you definitely have a solid base to expand on here, and it would have been nice if, even one small time, for this game there was some choice in what you choose to send, and ahve it have even a tiny impact. Like even something as silly as a task to punch what fast food order you want, 1 2 3 or 4, and you get a "gift" of like a hamburger or fries or something :laughing: BUT! I feel like what you did you did very well, and really enjoyed playing through this game. Nice work!
Возможно я мега тупой, но я бы ни в жизнь не догадался, что это запятая. И также бы не догадался до того, что нужно вводить температуру (я даже не понял, что зачем нажимать кнопку Measure). Возможно, если бы запятая была бы запятой - то вот тогда бы я сразу догадался, но сейчас у меня было ровно 0 взаимосвязей. И, вроде как, даже в диалогах было 0 подсказок. Но в целом — игра отчасти прикольная, но при этом почему-то повеяло скукой сразу из-за того, что мне нужно просто кодировать числа.
Amazing vibe! Enjoyed the atmosphere as well as the punch card mechanic -- was fun to do a few of them at once. Atmosphere was giving abandoned bunker vibes and I thoroughly enjoyed. Well done and congrats!