Foon → Ludum Dare Explorer → Users → NE-Aquilon

NE-Aquilon

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202660Old Tech🤖After Anthropocenecompo
202659Signal🤖HeartW@rdcompo1603.403.073.452.673.883.082.113.57

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by NE-Aquilon

NE-Aquilon leaves an average of 25.0 feedback comments each event.

LD60 — Old Tech (16)

The Oldest New Tech by Kobato Games 2026-10-27T09:42:35Z ♥ 1

I never cared about such things, but it was really funny hearing vague oriental music and reading the dialog of two vague oriental sage masters being named Fritz and Jeremiah.

Withheld by NonDev 2026-10-27T09:32:58Z ♥ 0

Gantz taught me not to trust floating black spheres.

Ritual Journal by Nephem 2026-10-26T15:03:25Z ♥ 1

Enjoyed fast-pacing micromanagement. Would like to see a whole game like this.

The Basilisk by ImmanentDeath 2026-10-26T13:24:40Z ♥ 1

Was this invisible floor intentional or not?

ld60_basilisk.png

I liked vibe and general athmosphere, but I feel like I missed something. No actual in-game lore or exposition. No counter for reaped monitors. No enemies. Just jumping. Ngl, liked final set of uninteractible monitors.

ld60_basilisk_2.png

Coup of Appliance by filgreen3 2026-10-25T13:52:14Z ♥ 1

Types of conflict in literature: * Man vs Nature. * Man vs Man. * Man vs God. * ... * **Man vs Furniture**?????

Greatly enjoyed this game.

ld60_coup-of-appliance.png

The Lost Rifleman by freamdev 2026-10-25T13:34:21Z ♥ 0

Was the design inspired by the Flatwood monster?

ld60_lostrifleman.png

Punch Card Game by Yvan Brito 2026-10-24T13:38:33Z ♥ 0

Cool idea, but it's extremely frustrating to start over from the first level.

Logo Rogue-O by flyingbear 2026-10-23T16:46:48Z ♥ 0

Pretty nostalgic game for those who learned programming in similar way.

Iconworld Doctor by cassowary 2026-10-23T16:21:33Z ♥ 1

One of the best puzzles I ever played.

Punch Corp by Jiri Hysek 2026-10-23T15:46:03Z ♥ 1

Spiritually Zachtronics' game. makes you really appreciate modern IDEs. But some QOL features would be really welcome: button to clear whole track and ability to punch a card clicking with mouse on any row.

Beam Racer by Shoalmuse 2026-10-21T20:14:07Z ♥ 0

I think there is an issue with procedural/random generation of platforms, which I encountered couple of times, when the next platform spawn too high for you.

Bumper Cars Guy by notnasiul 2026-10-21T20:11:03Z ♥ 0

ld60_bumper-cars-guy.png

I love seeing games made for Pico-8 due to all possible limitation. Game would be even better if I could drive over kids.

Retrospective by Zirrrus 2026-10-21T19:59:34Z ♥ 0

I remember playing your game in LD59. Love this nostalgic approach.

Virus Killer by alex2521999 2026-10-21T10:56:17Z ♥ 0

Loved the game. Not sure if it's allowed to use Microsoft sounds.

Outmoded by orgonedonor 2026-10-21T10:17:41Z ♥ 0

im.png

I don't want to be rude, but this game felt exactly like this. "Show, don't tell" and you show how you tell. Honestly, I expected seeing actual decline from window of train rather than reading Substack blog and personal chat.

ld.png

Three main gimmicks were fun for the first couple of times but after that bored me except one time when I was able to walk around the train.

Also, maybe I missed something, but I didn't see a connection between the oscilloscope as a medium and the content of the game.

Apart from that, it was really a beautiful piece. Wish it was utilized better.

The Margin Game by henk 2026-10-20T17:32:01Z ♥ 1

I love games where you can pick your own soundtrack.

Really cool idea, even if it's quite unconventional game.

LD59 — Signal (34)

Melting Sun by JustCore 2026-04-23T20:57:01Z ♥ 1

Yay! Cure science-girls in lab coats! Loved the vibes, narrative and gameplay, but I think it's too kinetic:

-- Game gives you ability to send data.

-- Game doesn't let you fake data on your own.

-- Game doesn't let you even measure data, when asked to fake data.

-- Faked data is obviously fake, because one hole combination means nothing.

Still, would like to play a full version.

Unstable Internet by Lemma 2026-04-23T20:05:40Z ♥ 0

Loved the concept, but I fell it can be used for so much more: intermittent movements, stasis, state rollback and etc. Still a nice game. Also loved bosses.

Cold Night by Janku 2026-04-23T19:53:39Z ♥ 2

"This resident is kinda evil, huh? And the night is cold." — \*Does a backflip\*

Pretty solid short level. Also, am I missing something or is there a no reason to switch characters?

ld10.png

Monitor Maze by awdsasdaw 2026-04-23T18:53:53Z ♥ 3

Maybe I'm too pussy, so I just rushed to each terminal and successfully evacuated without any encounter with enemies. Liked the splatter-punk atmosphere and general vibes.

ld9.png

Signal by mgear 2026-04-23T02:19:19Z ♥ 1

Not bad at all. Noce little puzzle. Would like to see a full game made out of this demo.

After The Fact by adam-gould 2026-04-23T02:15:00Z ♥ 1

Beautiful. I really enjoyed both the narrative and the puzzles. Also, great music.

It's Cold Outside by Psycanic 2026-04-23T01:54:52Z ♥ 0

Not all walls have collisions, also one time green text spawned far outside of main structure. Liked the visuals and atmosphere.

The Last Signal by DarthWaxus 2026-04-23T01:28:38Z ♥ 1

I liked the artstyle and overall atmosphere.

VOID by Kyanoss 2026-04-22T23:49:35Z ♥ 1

Great idea. I hope it'll be turned into the full-fledged game.

Inside a Sun by bonedaddy 2026-04-22T22:29:03Z ♥ 1

Very strange game, honestly. But I liked the narrative part. Also, there is a bug, when you collect the signal origin, but then you can touch this place second time and it'll trigger the dialog script again.

Ignorance is profitable by Zirrrus 2026-04-22T22:13:33Z ♥ 1

Game froze after this screen. Otherwise pretty fun little game.

ld8.png

NO TIME by X2SHADOW 2026-04-22T20:28:33Z ♥ 1

Not gonna lie, it's a weird game, but I liked the eerie atmosphere. I think with right polishing, visuals and assets it can become a very good game.

Probe Away by quadtree 2026-04-22T20:18:02Z ♥ 0

Awesome game. I adore the coloring of signal-space, but normal space would be better with improved visuals. I think you can easily turn this prototype in a full game, because from gameplay point of view it's already feature-complet.

MARSAT by ToSMaster 2026-04-22T19:48:35Z ♥ 5

Wow, what a great game. I love space-based strategies. It would be good to be able to see orbits on a flat map.

Signadle by Helagos 2026-04-22T18:50:14Z ♥ 0

Loved puzzles. "Hand-drawn" style reminded me of flash games, which I absolutely love.

Also, I think it would be good to have a button for premature finish of the round in case you think you already done with objectives.

ld7.png

Defend The Radar by Allexeee 2026-04-22T18:32:40Z ♥ 1

I love the feeling of steadily shooting when you can see how projectiles form "trails". Reminds me Defense of Zion from Matrix Revolution.

Jungle Wifi by Cypri 2026-04-21T22:02:57Z ♥ 0

It was too short and almost zero interactivity. BUT, I enjoyed the artstyle and how game feels. I would like to see what can be done with this prototype.

Echo Chaser by Verbante 2026-04-21T21:50:33Z ♥ 1

Amazing. Truly beautiful. Visual style absolutely elevates standard platformer and echo gameplay.

Send Null by bog13 2026-04-21T20:32:45Z ♥ 0

It was pretty fun. Loved the music. But at one point it was very overwhelming running from one room to another.

ld6.png

Also, what is this empty room?

ld5.png

m01d by gujiufeng 2026-04-21T20:17:47Z ♥ 1

Conceptually one of the most unique games. Super confusing, 0/1 controls are not good, but still a good entry.

Saintfall by nkvz 2026-04-21T20:06:46Z ♥ 1

Looks like a good foundation for crowd behaviour game. Also, why save anyone when you can just inflict lust upon them and make them happy?

EXOSIGNAL by Catalry 2026-04-21T06:43:45Z ♥ 1

Yeah, these two frequences are not the same. But narrative side is pretty fun.

ld4.png

Housesitting by hby 2026-04-21T04:21:58Z ♥ 0

Great buildup, mild payoff. I liked first appearance of the shadow in the corner of the eye, classic stuff with spooky writings on the wall, the cat. I was even expecting human trafficking situation at one point. Unfortunately, ending didn't satisfy me: who wrote task notes, if owner is away? Why not let her out?

Ping by Fatality67 2026-04-21T04:06:36Z ♥ 1

Solid idea, but spamming scan is really an ultimate strategy. Also, classic novice mistake your character moves faster diagonally. I would like to check an enhanced version of this game.

ld2.png

Connect the Universe by alstegodev 2026-04-20T23:36:57Z ♥ 1

Good game but unbalanced, maybe slow down signals a bit. Controls are counterintuitive, but I think it's because the idea is pretty unique.

Schick by Ionax 2026-04-20T17:06:13Z ♥ 1

Oh, remind me of good old days of flash games. Loved different mechanics. Also encountered this bug: ld.png

Astral Pilgrimage of Sound by auxiliarymoose 2026-04-20T16:53:05Z ♥ 1

One of the best games I have touched here yet. Love eerie and at the same time beautiful and nostalgic vibes of the space. Reminded me Mass Effect 1.

Bitcatcher by freamdev 2026-04-20T16:36:52Z ♥ 1

Good idea, liked the sound and effects. But hitting hitboxes were sometimes ambiguous, and it's not that easy to check top left corner all the time. I would suggest to put codes directly above the square in 3d scene.

DeadWindow by koalabear 2026-04-20T13:24:17Z ♥ 1

Very solid game. But I think it slightly unbalanced:

-- I understand why enemies move through walls, but with their speed it's hard to counter them, especially the boss. Maybe walls should slow down enemies?

-- I think signal should knock down already unshielded enemies at least for a small time window.

-- Not a big issue, but I wish to have some kind of laser sight maybe for better aim.

Through the Dark Forest by tweekus 2026-04-20T12:59:42Z ♥ 1

Overall nice game. I liked the gameplay loop and different celestial bodies. Reminded me the game Voyager-19. Also loved how "Like a star" doesn't count as a danger. At least the is something good among the stars.

But I want to highlight some things to be improved just in case.

-- When you scan the object shouldn't it be already known what exactly you scanning? I mean, you scan a star and then send report "Yep, that the star named Gliese".

-- Thanks to random I was able to scan several things sequentially and won.

-- I liked anomalies due to all possible implications, but I think report should give you a better payoff in case of mistake. Not "something terrifying", but maybe more detailed info, maybe this thing sent signal back too.

Outpost by henk 2026-04-20T00:03:48Z ♥ 1

Implementation of zero-gravity is cool. Arrow controls are slightly unusual. I liked vibes of your game.

SIGNAL - Another Morse Game by AndrewJAdams 2026-04-19T23:56:18Z ♥ 0

I like the minimalistic design, colors, but it's very hard for me.

The Nexus Hope Mission by Carrerino 2026-04-19T23:41:26Z ♥ 1

Stuck on the blackscreen after any node completion. Music is nice so.

ECHO by Ray Dino 2026-04-19T23:19:03Z ♥ 1

echo.png

I like graphics.