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Probe Away
Probe Away
By quadtree
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 60 | 3.81 | 21 | |
| Fun | 55 | 3.73 | 21 | |
| Innovation | 8 | 4.21 | 21 | |
| Theme | 8 | 4.47 | 21 | |
| Graphics | 191 | 3.23 | 21 | |
| Audio | 171 | 3.10 | 21 | |
| Humor | 166 | 2.25 | 18 | |
| Mood | 108 | 3.60 | 21 | |
Comments
bereg
2026-04-20 09:07
Interesting concept! The probes could use a bit more tuning - like battery charge, fuel, maybe even planet gravity. But overall it already plays well, and it feels fresh and unusual. This mechanic could totally work as a puzzle in something like Mass Effect 4. I really loved it!
graebor
2026-04-21 01:55
This is awesome! It was so relaxing and fun to "paint" with the probes, and it's a great idea for a puzzle. I really enjoyed messing around with the gravity of the planets to try and get into tricky spots and cover more area than I'd be able to normally. This is really clever, well done!
I also eventually realized you could launch multiple probes at the same time and control them all together - it's a bit silly but it can make for some fun shapes :)
poddub
2026-04-21 07:29
nice concept, very satisfying line painting and it nice that you can send multiple probes 🛰️
jin9310
2026-04-21 07:37
Very relaxing and honestly quite addictive since i just couldnt stop exploring. So cool to see that the objects have some gravity fields and such. Really lovely, great job
Brilliant sending out the probes is a lot of fun and seeing the colour map at the end is pretty satisfying. Nicely take on the theme
Awesome game. I adore the coloring of signal-space, but normal space would be better with improved visuals. I think you can easily turn this prototype in a full game, because from gameplay point of view it's already feature-complet.
Really glad I read the comments because sending multiple probes really changes the game! Delightful little game and the music and graphics are strangely quite cozy.
oadt
2026-05-03 15:27
Cool game! I didn't fully get how you derived the map from the signals, but knowing that blue is close to the signal was enough to know for me and the maps look nice visually :smile: The gravity was a nice feature. Wished it was maybe even a bit stronger and allows doing things like sending the probes on an orbit. Fun relaxing game, good work!
The idea of generating the heat map by sending probes is really cool (if that's what's happening :D). Only the amount of information I gain when sending my own probes could be a bit more. I mostly went for chasing the blue colors instead of really trying to trace a path. But overall a very cool concept, I haven't seen so far.
Really interesting concept — sending out probes to paint the map is relaxing and oddly addictive. The gravity fields from planets add a nice twist, and discovering you can launch multiple probes at once makes it even more fun. Seeing the final colour map is super satisfying. Some tuning (battery, fuel, visuals) could be improved, but the core mechanic already feels fresh and complete. Great job!
kenoshka
2026-05-06 10:48
nice idea, total theme match. love games that use space gravity
One of my top 5. awesome game. It went a bit laggy after a while but nothing i couldnt handle. I managed to do it on medium, il try hard one day. I could see this being a great game, with extra missions and a base of some sort, maybe even a battle level sort of like worms fort mode.