Reclamation by JustinMullin 2026-04-21T23:30:16Z
a little bit too much of text and context to handle for jam, as mentioned above, but still like the idea and game loop
Foon → Ludum Dare Explorer → Users → Kenoshka
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | DOT & DASH | jam | 591 | 3.34 | 3.20 | 3.79 | 3.93 | 3.16 | 2.41 | 3.08 |
a little bit too much of text and context to handle for jam, as mentioned above, but still like the idea and game loop
good but the difference of patterns (except triangle) is barely understandable. but could be interesting way to make some kind of tower defence
nice idea, total theme match. love games that use space gravity
cool game, like the music and humour, wish to have more tools to communicate and guide ships
found myself rereading morse code manual to decrypt problematic code and was happy to get it right) but couldnt get to the finish of the game - low skill on avoiding mines(
great visuals, but had problems getting past day one, probably i poorly read the instructions, but feels good anyway
@helgust feel free to ping after that, interested to retry the game
wish to see that kind of game released on steam, so much potentional)
the game lacks tutorial and i dont completely understood everything that i need to do in-game, but after some practise i really enjoyed it, looks like Dispatch with some extra mechanincs, would like to see the idea developed further.
Im a huge sucker for space games, yours reminded me of Outer Wilds and Spore. Would be glad to see upgrades for spaceship to spend money, but anyway feels good. Really like cozy design of ship, player and aliens.
absolutely addictive, spent about 1.5-2 hour playing, very fun, would be interested in a similar completed published game on steam not the best match of theme though, and sounds become deafening after unlocking wide range and beam
i kinda suck at osu so i was bad first two levels but almost completed the third level editor is cool, though it has problems with calculating beats correctly
camera work and level design is good despite small amount of it, but cannot say that the whole game has impressed me, though the last cutscene was funny due to soundtrack choice
I really like the sky shader (or just lightning), but puzzles are too easy
visual design, sounds and voice acting really slaps, controls are good too and gameloop was kinda fun but as i understand there are only pipe and products minigames, wish to have some more
cool art, fun usage of steering wheel with mouse.
art and design is really outstanding for gamejam. loved the approach with oscilloscope mini-game
10 minutes in, still cant figure out the first puzzle( although the optics part of puzzle mentioned in desciption sounds promising
cool idea, cool graphics, cool music at the worst ending) i think this kind of communication system could really fit well into some kind of strategy games
no game on itch(
had fun with this game! also completed last level in 1 second before game over so seing last cutscene was double fun :D art and music are as great
Без имени-23.png
first two levers abusable by going circles, last level is good, needed about 10 tries :D
Couldnt understand what to do after full power signal, found some structres but it told me to seek further, couldnt find anything to proceed. Controls are fun, its quite exciting dodging asteroids.
i think it's a little bit buggy because i failed sometimes where im not supposed to. good theme match btw
great simple game, i'd like to see pace to be a little faster but the whole idea is really catchy
like the idea and visuals; i could get though electric fences but not further (i guess it was lasers?), i think you had to add some kind of indication of current input, because sometimes i stucked because i couldnt get if i ended the last sequence of dots and dash and started new or i didnt, i hope i explained it well. also my pc gave me bsod during game) but its okay i think
had a problem with lamp burning out too fast, always died by kraken, looks like a spawn balance issue
@nadia-pixel thanks for the feedback! really liked the idea with having lite survival game on island
@darizz yeah, its our first time, will try to participate every time until LD64 :D thanks for the feedback, btw symbol hints are at the second page of the book, there are buttons above it to switch tabs.
liked the art, but game has some small minor issues like camera is too slow to follow player, the cabin view is fun and i like the alien designs, but the position of it is a little bit akward and creates issues when moving towards south-east
kinda sad to die from first hit, also i think you need to encourage player to use flares - i mainly tried to use other stuff to avoid enemies cause projectiles are also very fast, interecting idea anyway graphics is great, really like the style
found funny bag that after alt+tab everything go flying)
quite good mixing game, but unintuitive receipes. liked moloko model also +rep for self-written game engine
I destroyed about 3-4 air defences but at some point game breaks and Space button doesnt pick up the explosive bricks makeing impossible to proceed
very cool and exciting game. visuals and ui are really great, gameplay is kinda hard (i thing i didnt kill anyone with my ray so i just dodged everything) bit still very catchy.
lidar usage is kinda cool
as mentioned, cool approach to make single-player "Keep talking". i didnt really liked the thing that after restart you need to wait all repeated phrases before narrator will give you instructions, but anyway enjoyed it.