carrerino 2026-04-19 10:52
Very difficult game but so cool! Thank you!
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Foon → Ludum Dare Explorer → LD59 → rescue signal
By olddog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 239 | 3.83 | 35 | |
| Fun | 56 | 4.07 | 34 | |
| Innovation | 635 | 3.00 | 35 | |
| Theme | 662 | 3.18 | 34 | |
| Graphics | 649 | 3.18 | 35 | |
| Audio | 334 | 3.51 | 34 | |
| Humor | 454 | 2.67 | 30 | |
| Mood | 400 | 3.66 | 32 |
Very difficult game but so cool! Thank you!
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The massive destruction is so fun. But the upgrade UI is a little buggy with the tooltip panel blocking the cursor, you might need to make the tooltip ignore raycast. Multiple sound effects played at the same time could be improved. It's a bit noisy but that kind of made the massive destruction cool.
Solid entry! Visuals and SFX were IMO very good. Otherwise I'd have preferred to gain upgrades slightly faster to boost progress in the beginning.
Nice game, I hope it will be shorter (with faster progression). Interesting, I also made a game in the pretty much the same genre, but with a space theme :)
ohhh I love these kinds of mining games, it reminds me a bit of that old flash game called "motherload" :D
Great incremental game. It’s a bit of a shame that the character progression feels a little slow - I wanted to get to the full range of content sooner. Still, the game really hooked me. Great work!
Really cool game. Mining games are the best and I like how you solved the theme with this approach. Well done!
Nice entry! the interpretation of the theme is neat and you got a cool, grindy gameplay loop! ^^ keep it up!
I really like this kind of "roguelike" upgrade destruction games. It was very very fun! Nice jam!!
Great mining game,!I've been playing for almost an hour, but it seems that after I upgraded my oxygen multiple times, my oxygen doesn't decrease but instead increases, which makes it impossible for me to finish mining and return to the upgrade interface.
simple and easy to understand mechanism, I can almost understand how to play without seeing the guide. the shrinking circle really create a sense of intensity, I always wish I could mine faster.
Great game! I like the sound effects. The game makes you want to play it for a long time
I really like your game. I just wish it had a bit better progression pacing.
absolutely addictive, spent about 1.5-2 hour playing, very fun, would be interested in a similar completed published game on steam not the best match of theme though, and sounds become deafening after unlocking wide range and beam
Like addictivity of these game, but i would like to see more mechanic during progression. Damage numbers' size needs to make smaller cuz in midgame and later it just hiding character and nearby ores.
nice entry, interesting idea
great feeling game! the mining is addicting and satisfying
Progression feels off, took way too many loops to get to level 2. You should get more miners to rescue as you rescue them so you aren't punished for buying more oxygen. It's fun and straightforward to play though, nice job!
I love upgrades and progression, very cool game!
This is the sort of game that I need to set boundaries with...
I got through 3 levels trying to max everything up and then decided I had to stop. I felt like I was in a fight for the rest of my day, and I was losing.
It really is addicting, and satisfying, and the sense of progression felt great. Amazing work!
Love these incremental games, loved playing though the levels but you can brick the game by ugrading the oxygen replenishing, if you upgrade it too much the rounds can't end anymore. That and that the shockwave seems bugged (only works close to the spawn) it felt really good playing trough the progression.
couldn't figure out how to get the special ore to get to level 2, but i saw it in my unlock tree. kept me addictively trying to level my gear up. nice work!
Well if you ever get trapped under ground, give me a call because I sure got really good at mining in this game! I am a mining MONSTER! At least until I run into those new rocks, anyway.
This was a lot of fun and I played a long time. The core action is super repetitive but it's crunchy and really satisfying so that's okay. The art, the sound, the juice, all working together to make that simple act feel good. And as you add laser and other abilities there's also some variety.
And of course the bigger layer of tech tree upgrades and earning to save to increase your ability to earn and ratcheting up and up... it's a really compelling wrapper for the underlying core action. And it was paced out really nicely.
I liked that the jump from level 1 to 2 was a lot bigger than the subsequent jumps. That gave me time to enjoy learning the game and seeing what was what. Since it was all new I didn't need it to move faster. But then as I got later into the game I was very glad the pace picked up.
You clearly know what you're doing with this style of game! What a great way to take a nice tight core and make the player want to really dig into it.
I played to the second-to-last level before I had to call it, but I spent a while with this one.
Nice entry.
I loved this one. I literally played for hours. A bit slow on progression, especially early. The crunchy, cha-chinging feedback was very satisfying and scratched my lizard brain in the right way. Great VFX and in depth progression that kept rewarding the player. the game type is well-covered ground, but well done here.
Cool game! I like the progression system and the feedback of the mining mechanic, also the sound design was spot on with the block-breaking sound effects, it really added up onto the overall enjoy-ability.
The only thing I wish was a faster progression for the player., also I did find a bug where you could continue playing after the oxygen ran out, I was able to get a few more extra ores before backing to the upgrade area lol.
After certain amount of oxygen upgrades level lasts forever (I have 90 seconds of oxygen). There's R key to restart the level, but is there key to End the level? Because I'm just floating in empty space now. Also, ear rape. But heck, this game is fun!
How far does this skill tree go? :joy:
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Very cool progression! It could be that I found the upgrade to level 2 too late, because I was basically overpowered in the first level and then it felt bad to basically fall back to the beginning. But overall I had a lot of fun with this (and played way too long :smile:)! I like how you teased the signals at the beginning and the player has to level up to be able to reach them. Great work!
Great game! I love the incremental upgrades
A cool game!
It feels great to play and has a solid progression mechanic. The game has a lot of potential.