Ship Happens by Cambryx 2026-04-21T09:56:32Z
The visuals, audio and overall gamefeel are super cool. The game is very good and fun, hard to think this was made in 72h! Congrats!
Foon → Ludum Dare Explorer → Users → Jamope_
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Glitched Signal | jam | 371 | 3.63 | 3.01 | 3.48 | 4.01 | 4.01 | 4.11 |
The visuals, audio and overall gamefeel are super cool. The game is very good and fun, hard to think this was made in 72h! Congrats!
I really love the mechanic, I found it very original and the visuals are good too, well done!
I found it a really hard game! I didn't really understand the goal and how to use the buttons.
The game is good! Maybe a bit easy in my opinion (It's just adjusting values, y'know), but the idea is consistent and overall is fun! Well done
Simple idea but very functional! The VA is very funny too, nice jam!
Very good! I think some hitboxes should be more permissive, but overall is fun! And good pixelart too!
Love the song! Hahaha, super cool game!
I really like this kind of "roguelike" upgrade destruction games. It was very very fun! Nice jam!!
Nice concept! As a suggestion, I'd remove the oscilloscope from the items and somehow show the result of the operation boxes in its own box (or aside or something) to save space. Really cool game!
Very fun! The game looks beautiful and has an interesting end haha (I got scared lmao). Nice jam!
I got a bit lost with the last cassete haha! I really wanted to find it because it was just so close but couldn't find the path lol. Cool idea!
Incredibly creative! I really loved it, very nice jam!!
Overall is cute, I think more indications would be nice, and improve the movement of mama duck (it's like driving a car hahaha, maybe it's intentional?)
I like this vision of "Signal", where you need to see the signals they make to know if they're lying or not, really cool implementation!
I couldn't really tell what's happening! Visuals are really basic and I don't really know what I need to do... Maybe a short text tutorial would've helped a lot!
@ulziton Thank you!!
@vydra You need to get the right frequency for every enemy and glitched object (the log and the door)!
@xotraz Thanks! We agree the jump is a bit off, we'll improve that next time ^^. (Also, glad to hear you were stressed at that part, that was the intention!)
@christina-antoinette-neofotistou Thank you!!
@olddog Thanks! The visuals are made by @7moons ^^
@theparticularpixel Thank you! When we got the theme of the Jam we agreed on do something similar to Limbo and maybe inspired in Little Nightmares!
@geeni Thanks! The door you needed to tune appear with a glitched shader, maybe it wasn't very noticeable because of the background. Glad you liked it!
@decentsauce Thank you! For next time we'll adjust better the hitboxes and the volume of sounds hahaha
@memoloop You need to stay close to the enemy while the radio has the correct frequency (varies with different enemies)!
@kevin-meissner Thank you!
@pkalaizich Thanks! Yeah as I said above some things can be improved! Glad you liked it tho!
@flowerfield-games You're right, the Ludum Dare website didn't quite load the game correctly, I just edited it so it doesn't appear. And yes, it is a oneshot! You need to run in the final room to get to the lever in the tower! Maybe more indications would've been nice! Thanks for playing!
Hey! I always get the text "The end. Thanks for playing" in every dialogue.
Visuals are incredible! Realli liked the style of the images.
Great idea! It's a bit difficult to control the movement with space only, but the game is fun!
I like the concept! The ufo didn't let me continue tho. Also, I find the camera position a bit weird, but is a fun game :)