Nine Lives Deep by Simon Rahnasto 2025-04-16T10:39:23Z ♥ 4
Very cute game, love the art and the music. For some odd reason I really like the choice of fonts. I swear so many people can make beautiful games, then they fall flat when it comes to the UI, but this was was super coherent all the way through. I liked the cat vocaloid too it sounded pretty funny. I went through the whole game without using the dash :( I forgot about it and was wondering why it was so hard to dodge and keep anchor momentum.
Also, the linux build on the itch.io page is just the source code, not a build. Don't know if that's intentional.
LD59 — Signal (35)
That Italian February Week by sbeif 2026-04-25T13:21:02Z ♥ 2
The gameplay is simple to understand, but you've managed to design some really interesting levels. I think it would've been great to have an undo button like in baba is you, but I suppose that would've been pretty difficult to implement. Nice work
Fission Quest by Jahwffrey 2026-04-25T01:25:23Z ♥ 3
Wow impressive amount of stuff going on. Very funny good job.
Deep In Debt by Echo Team 2026-04-24T22:30:41Z ♥ 2
The treasure was a bit sparse on such a big map, and I thought the lack of music was a shame, even some quick music from Kevin McLeod or freesound or something really would'be improved the experience. Still interesting idea, and the ship model is quite cool if you remade it from scratch.
Also it'd be nice to have an itch link. The ldjam player is a bit small.
Smoke Show by Crygos 2026-04-24T12:56:47Z ♥ 4
Really nice art and integration with the theme. The window for hitting the note on the beat seems quite difficult, or maybe it's a skill issue, or maybe I'm having problem playing offbeat. I think the first track has a lot of syncopation that makes it difficult.
Peace : 165 by OasisGreen 2026-04-24T12:37:11Z ♥ 0
I liked the art that was there, but it's a shame that the character and birds are floating. The atmosphere and idea were solid too. I did find the signals too subtle for me to tell the birds the right story. Is it the sound they make?
Beat the Signal by Fassenberg 2026-04-24T12:10:48Z ♥ 1
I got 1350 lets go. Simple yet fun game. For expansion I'd love to see a melody with the music and maybe some more insane projectiles like lazers. I was picking up super hexagon vibes and feel like this could live up to that. Also, because this is a score based game a leaderboard would've been awesome. I'm a sucker for bullet hells so great job.
What's Wrong With My Keyboard? by Ch1k0_9kA 2026-04-24T11:04:18Z ♥ 1
Interesting game, the art is great. The music pairs well too. I do think this could really benefit from a tutorial though. It's a bit confusing what you have to do for the first couple minutes, even after reading the game description.​
Effigy of the Sky Lords by Purrseus 2026-04-24T10:38:19Z ♥ 1
Selkie is batting bruh. Also the graphics and quest were great (I only did best ending), but the sfx could be a bit harsh on the ears at times.
The Sound Store by Jejkobb 2026-04-24T10:17:31Z ♥ 2
Wow lovely art and sound design. I like how the customers have a distinct sound but don't necessarily use the sound of the wave they would actually produce (because it would probably sound like ass). Having online highscores is great too.
Even though I also made a game about combining waves the hard customers felt more like trial and error. It works since there's no time pressure, but doesn't feel that satisfying once you get it right. Perhaps I'm stupid but the patterns created by combining waves with arbitrary phase, magnitude, and frequency can be quite chaotic. I suppose that's what the hints are for, but mine didn't seem to converge on the solution.
Last Frequency by Catanus 2026-04-24T09:59:11Z ♥ 2
Nice clean graphics and new mechanics to keep things interesting. It would've been great to see a high score mode with an emphasis on speed and maybe with leader-boards for replayability after the campaign.
Beat the signal by Avzgui 2026-04-23T11:38:07Z ♥ 2
I had a bug where the audio seemed to be desynced with the map by a couple hundred ms, but I was still able to play. I enjoyed the song (bass line was a bit off though) and I liked the visual style. I think the tolerance for being in the zones was maybe a little tight (atleast I felt) compared to the tolerance they represented visually. Still, fun little game, nice job.
Signal wave path, NEW VERSION by valb soares 2026-04-23T11:28:24Z ♥ 0
This game had a great ambience but I couldn't get anything to trigger. I sweeped through the frequencies slowly and quickly near the radio coming through the floor and the tv a dozen times and I didn't hear any beep.
Goobers by Alopar 2026-04-23T11:07:52Z ♥ 3
Simple but fun, and everything is well polished. The leader board adds good replayability too, nice job.
Cleared To Land by JHax 2026-04-23T08:50:19Z ♥ 1
Nice game I'm guessing battling the controls is supposed to be part of the experience so I don't really have complaints about that. I do wish you had to land less planes in a level though, I was doing level 3 and I swore I'd landed quite a few but then more spawned. Once you've figured out a strategy for a level completing it all the way feels like a chore cause of how the planes tend to mope around outside your signal range even when they're circling a runway. Also the mr bean voices for the pilots were quite funny nice job.
A Short Flight by Rongo Matane 2026-04-23T00:51:33Z ♥ 3
Wow impressive graphics, music, and scope for 72 hours. I'm not a huge fan of the linearity though. At the start I went to the island with the red statue first, then traveled in reverse order before finding where I was supposed to go first. Obviously when I landed at each island I hadn't activated the quest first so I nothing happened. That's still a minor gripe good job.
Signals Intelligence by blubberquark 2026-04-22T12:20:55Z ♥ 0
This seems like an interesting idea and quite impressive scope. I like your pixel art too. Still, I really could've benefited from a tutorial. I didn't understand the win or loose conditions and found the signals intelligence completely enigmatic.
What's that signal? by Local Minimum 2026-04-22T12:02:14Z ♥ 0
Nice poem, and I like the text shader and psychedelic feel. Imagine how vomit inducting this game would be in VR haha.
Drum`n`Ice by PepeBrante 2026-04-22T09:24:48Z ♥ 4
Nice game but I did find it difficult to find the beat. For expansion it would be interesting to have to play two drums in the same beat, or have to play off beat notes.
Signal Rush by Pavel.Cherepanov 2026-04-22T09:09:22Z ♥ 1
Nice attempt for compo, unfortunate you ran out of time. Did you have any minigame planned for the signal metronome timer thing? I think that would be cool if it had a minigame similar to the stardew valley fishing minigame.
Sleep ArthonBru, Sleep! by hotaloca 2026-04-22T09:00:09Z ♥ 1
This is a cool concept but it really didn't work for me. I don't understand, it seems like what's a good and evil note randomly changes when I reconnect the same block. Idk I feel like I'm playing it wrong even though I read the description.
TellyBuddy by ColeSlaughter 2026-04-22T06:11:24Z ♥ 3
Congrats, you guys made a creepy and funny game at the same time, I'm sure filming was a lot of fun. I did reach the end and I enjoyed it nice job.
Mixed Signals by lloydlobo 2026-04-22T05:20:27Z ♥ 1
Cool idea, it looks great too, but sorely lacking some sound effects. It could be interesting to hear the waveform, but that can be a bit harsh on the ears I suppose. It would also be nice if the skip button works, or there was a no die mode. Because I wanted to see all the waves but couldn't due to dying.
Wavelatro by ForsakenAginor 2026-04-22T05:06:50Z ♥ 2
Very fun and pretty game. The sound effects are great too, but the music is kind of basic. It's chill but something more engaging would be great and truly make this slap.
Kuiper Space Rescue by Saering 2026-04-22T04:34:44Z ♥ 1
Wow nice art and atmosphere, it was fun for the short runtime.
Lost Crab in the Great Sand Labyrinth by Alpaca 2026-04-22T04:26:09Z ♥ 2
Really fun game with good levels and controls. I like the music that played when you switch rooms around too, I wish I could listen to that when I'm in crab mode instead of the drone.
Catching the Signal by MeeRebane 2026-04-22T01:47:36Z ♥ 3
This feels quite good to control, I haven't rated many games but I think this is the most fun game I've played. When I played the first level I couldn't help but laugh when I crashed my drone into the ground at a trillion km/h. I like the pixel art too, but the font looks like it isn't using nearest scaling. Yeah the font doesn't look great.
Glitched Signal by Jamope_ 2026-04-22T01:38:03Z ♥ 2
Wow very nice art and sound, Reminds me slightly of oxenfree and the playdead games. If you guys ever expand on the idea I think solving some light puzzles with the radio would be good, maybe some platforming too. I will say the character animation seemed a bit stiff, still nice work I enjoyed it.
ANALOG TUNE OVERRIDE by Arryos 2026-04-21T10:58:22Z ♥ 3
This is a very good experience. The music is good, the assets look good, the sounds affects are satisfying and not too repetitive, and the levels have a pretty good design too. I did find one level slightly annoying though. I think it's level 8, where the shields of the enemy seem to change colour when I click? Idk it wasn't too bad. Very nice game.
DSP Tuner by pyroxdd 2026-04-21T10:48:40Z ♥ 0
Hey the web build doesn't run for me. Is this everyone or a me issue?
The Message by Matt Giuca 2026-04-21T10:43:04Z ♥ 1
I launched a dark forest strike to destroy the new world this game really made me FEEL like a trisolaran. Really cool concept, if you don't get my reference I'm talking about the book three body problem, it's about this sort of stuff it's cool.
It's unfortunate that the puzzles kind of solve themselves. But I think this idea could be turned into something great. Perhaps I'll have to try make a game like this it's so cool.
Traffic Jam by MountainGoose 2026-04-21T10:22:43Z ♥ 1
Hey I like your music, very chill. Gameplay is functional and that's great but it is slightly unfortunate that one solution can solve each level.
Small Among Storms by ShanzPro 2026-04-21T10:11:19Z ♥ 1
When I was playing the game I found it really annoying how you had to hide inside a log every 5 seconds. I get that's the whole integration with the theme, but I'd honestly rather play without it. I did really like the art though well done.
The Dark Spots in Space by babyfoodstudios 2026-04-21T09:28:17Z ♥ 1
As someone else said the slow messages was a major turnoff, perhaps just clicking once could reveal all the text? Though I suppose the audio is helpful sometimes. That was annoying, but I still found myself invested in the story for around 15 minutes. I didn't finish obviously but I may come back once that is sorted out. I like the ambiance too nice job.
Tiny Signal Lost by Strega 2026-04-21T04:52:59Z ♥ 2
Wow very polished game, it felt very cohesive. I really like the art and levels, though I found the floaty character controls frustrating at times. The timer is a nice touch, my final time was 12:30.
Infrequency by Caer 2026-04-21T04:16:29Z ♥ 1
This game looks and sounds great, the drone sound and the sounds when you broadcast and change frequency sound great together. The music writes itself in a sense. I like the feeling of being a 2d character exploring a 3d world, but it makes for some confusing gameplay. It definitely took me a while to figure out how to reach the goal after this first level, I think I eventually figured it out because I was able to finish quite a few levels.