FoonLudum Dare ExplorerLD57 → A Quest To Bear

A Quest To Bear

By fis, Nivbeth and JohnCoffee

View on ldjam.com

CategoryRankScoreCount
Overall1353.9642
Fun1593.8142
Innovation3733.3342
Theme6893.1342
Graphics1134.3342
Humor4282.8139
Mood2123.9341

Comments

indiealesha 2025-04-08 13:08

The graphics and atmosphere are absolutely beautiful, so cool!

darwinigan 2025-04-08 17:30

This is such an adorable game! The level design reminds me a bit of the mines in Stardew. I especially liked the collision/interaction mechanic for getting around the levels - really smart idea, I was impressed.

d-omino 2025-04-08 17:32

Actually can't believe that it was made in 72 hours. absolutely polished and in mobile version ready to sell quality. Well Done!

wyzal 2025-04-08 17:36

Looks very good, I like it. It is obvious that a lot of work and polishing has been done on the game. Great Job!

grizeldi 2025-04-08 17:36

Such an incredibly polished entry! It looks and sounds great and the puzzles are difficult enough to not be boring, while still not being too hard. The only nitpick I can find with this entry is that the text fade in in the tutorial levels is a bit slow, but it's a really small thing in the grand scheme of things. Great job!

slow-chaz 2025-04-08 17:37

This is really well done and polished. Love that you have mobile control options. This was really nice to play.

jack-turpitt 2025-04-08 17:37

This is so polished! The mechanics are unique and combine together to make really interesting puzzles. I like how placing the rocks adds a small timing element that bumps up the intensity of the moment-to-moment gameplay. The sound design and little feedback animations all make it feel great to play. Great entry, thanks for making it!

keith-wang 2025-04-08 17:38

One of the most beautiful game I have played so far. Really polished. Didn't expect I could drop the rock during sliding in the beginning.

pythorogus 2025-04-08 17:40

Finished all the levels, graphics are beautiful, music loop is not annoying and even pleasant, gameplay is classic but with some innovation in the mechanics such as the rocks. Good job on it !

creatan 2025-04-08 18:07

Love the atmosphere it feels so cozy. The art is great and the game feels polished.

What could use a bit more iteration is collecting flowers and the step count. What I mean is that they are quite disconnected from each other, if you want a low step count you'll ignore the flowers and head towards the exit and if you decide to collect the flowers you are ignoring the step count.

hope42morrow 2025-04-08 18:54

Cutiest game on ld57 ever

texugo 2025-04-08 19:10

This is such a fun twist on the mechanic! Cute AF, loved it

mao 2025-04-08 19:49

Cute game! The swipe movement on my phone is a bit finicky (at least with the web version), but still usable. Love how polished it feels.

martin183 2025-04-08 21:09

Cute and very polished game! I enjoyed playing the whole game!

pusheeneiro 2025-04-08 23:26

Great puzzle game

threegoldeneggs 2025-04-09 00:09

This feels so polished, great job! Very relaxing puzzle game and I like how there are new mechanics introduced every few levels

gquibao 2025-04-09 02:34

Beautiful game. Very well polished, everything running smoothly, all the levels were well designed. Sfx and music were cute and satisfying. I loved playing it. Great job!

oxnh 2025-04-09 03:44

Very polished, the gameplay, art, music, and sounds all fit together to make a really chill vibe. Lacking content a bit, but that's to be expected for a game jam game.

xpoho 2025-04-09 03:45

изображение_2025-04-09_104507677.png

Nice little bear! Good game ^_^

yanzhi 2025-04-09 05:45

crazy cute main character, amazing art, the animations on the props are so good too!! loved the concept of having to interact with the environment and had fun with the little puzzle aspect of it! love the colour palette used hehe

teist 2025-04-09 09:13

I found it awesomely polished for a gamejam game! Congrats!

yiraa 2025-04-09 23:02

Very good game quality, cute art and music. Well done!

tosmaster 2025-04-10 16:52

The art style, gameplay, presentation, music, mood, characters, menus, tutorial etc etc etc is just PERFECT! Great job! You can just release it as is and people would not know this is a jam game! Well done!

One thing regarding the graphics: I found I had trouble timing when to place the boulder. Not sure if it was just me, but maybe making the environment less round, and leaning more into the tile based aestetic would help? But not sure. Anyways, great game love it!

buni 2025-04-10 17:43

The game is really nice to play. Really polished for a game-jam game - well done :)

lyamgtt 2025-04-10 20:58

Your animations look so smooth ! I always love a cute puzzle game, and your art is amazing ! Well done !

remco 2025-04-11 11:02

Very sweet -- a little oasis of rest when compared to most other LDJam games (very much appreciated when reviewing a bunch of them). When it comes to presentation, I could talk about the graphics, or the animation, or how well it works with the sounds -- but I think the most impressive is how it all comes together, which would be polish.

Interesting puzzle mechanics -- I mean sliding is an old one, but to have an 'inventory' (of sorts) and making health part of the puzzle is inspired.

OK, nitpick time (a.k.a. it's easier to talk about the bad bits, even in a good game ... sometimes _especially_ in a good game):

That said, (talking about the 'drop rock' bit) I'm not always in favour if introducing time/skill based mechanics in what otherwise looks like a 100% puzzle-game. Now, if you're careful with this --like I think you have been in the released levels-- I think you'd want make sure the intended solution never follows a route where timing is important. Still, it's annoying to not place the rock in the right spot, even if all that this means is that you have to backtrack -- which is made a bit worse by the long slides, and the perspective/roundedness of the corners you need to line up to.

(Now that I'm picking nits anyway, I'd like a 'redo level' in case you didn't pick up all of the points.)

All in all, well, if you add a bunch of levels, add the point-total to the completed levels, and made a slightly better win-screen, you could sell me this as a completed premium game for phones and I wouldn't blink an eye.

missfire 2025-04-11 14:56

Very nice and cute game, both the visuals and the matching music. The UI looks very professional, as if it were already in a finished mobile game! It was fun to try new mechanics in an already familiar puzzle game, the levels are built in an interesting and varied way, each new mechanic is clearly explained in the tutorial levels. Thank you very much for the game!

phasmantic 2025-04-11 17:16

Nice game! I like the puzzles and the graphics. I definitely agree with some of the other comments about this game being very polished. It looks and plays like a very professionally made mobile game. Great entry!

braeden 2025-04-11 19:05

Love the design of the character, so cute. it really reminded my of the game Temple of the Mask, but you added lots of additional features! Great job!

svenerik 2025-04-13 12:11

Very cute and that difficulty does get high up there if you want all the score~ I am a bit sad that It's in the portrait format, for a phone, but otherwise everything else was very well made & polished! Marvelous work!

platonenko 2025-04-14 23:48

excellent graphics and cool implementation of mechanics!

senso 2025-04-16 04:25

Lot of content for a jam game, props on that. The color pallet is nice the little "tweens/sine" make it look alive good job on that. the flip character i always like in a game i don't know why i just do. Overall a great game

mamboman 2025-04-17 20:08

Very polished game! Well done! The soft learning curve was very well implemented. I wished the last levels were a little harder. Overall very nice game!

mod-wiz 2025-04-18 13:04

What a cute, wonderful and polished game! Love it. Always a delight to see more puzzles! I really like the mechanics and puzzles, it's very good how having an inventory with ability to drop rocks changes this type of game! And the mood is very adorable with smooth animations. And the amount of levels is just right for a gamejam! Congratulations!

Some levels have a healing potions but nothing to be harmed with?

Small wish that I have is some kind of result screen after finishing the game. Perhaps the amount of steps taken overall and/or the amount of steps per each level. My entity in this GJ have this sort of screen (but with times instead of steps) so maybe this is why i am thinking about it, but also i feel that way i could compete with myself in trying to beat this game with the least steps possible, find the most optimized solution for each level.

molpe 2025-05-05 10:58

Beautiful game, cute, fun, not extremely easy but not very challenging either. Very calm and a lot of fun :heart: I was really sad there's only 11 levels, I'd play more and more and more :slight_smile: Here is my let's play experience: https://youtu.be/_PGR70c0Rzo