FoonLudum Dare ExplorerUsers → Keith Wang

Keith Wang

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorTiny Museumjam1933.783.443.134.153.472.973.47
202557DepthsInbetween the Depthsjam5773.353.483.093.653.082.663.30
202455SummoningSummons Summon Summonsjam3.503.253.503.621.753.00
202251Every 10 secondsEvery Ten Secondsunfinished
202149UnstableShakyCatsjam2.503.623.373.622.621.623.752.25
202047Stuck in a loopLittle TV Escape!!!compo2513.523.504.173.732.952.893.07
202046Keep it aliveTry to survivecompo2.252.562.183.281.411.35
201945Start with nothingYin-Yangcompo2593.403.104.012.743.443.36

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Keith Wang

LD45 — Start with nothing

errant by zillix 2019-10-08T14:20:50Z

Great idea on how to move among different layers! Controll feels smooth and nice. Climbing might be hard sometimes in the compo version.

World Collector by Joe Williamson 2019-10-28T03:21:12Z

Very awesome idea and very well made, one of the best. One little thing: there were a few times I press esc try to go back to normal view from map dragging view, and I quit the game...

Skeleton Quest by mahalis 2019-10-08T03:22:42Z

Super clever concept and polished game! All that just for trick-or-treat, that is so adorable.

HEARTSCAPE by ZakAmana 2019-10-28T03:32:24Z

Never played something quite like this before, one of the funniest game I've played in LD45. There is a tiny bug that sometimes you cannot put item on available block, you have to click on something else then click back to do it.

バクラウBloodless by Danilo Freire 2019-10-28T03:36:33Z

Wow, I actually had an game idea of dashing to counter attack as well! Good Job!

Find Your Everything by Freixo 2019-10-08T20:50:30Z

Very interesting walking animation. Cute game.

Found my everything as well. >_<

In the Beginning by shadow30 2019-10-07T23:57:10Z

It has some really cool visual effects. The idea of having missile explode right at where you aimed surely increase the difficulty and fun of the game. Would be better if there are more feedback when hitting enemies, such as SFX and screen shake.

Outline Memory by hollebecq.baptiste 2019-10-07T20:06:21Z

SUPER COOL shader.

The movement could be better, but I understand. Some time, things just don't work.

Dream of Quantum String by Ydoc124 2019-10-07T03:57:30Z

Not a big fan of clickers but this really got my curiosity.

Venture by eugsun 2019-10-08T02:51:47Z

Easy to figure out the funny game mechanism, can be quite challenging when two different color bubbles appear together.

You probably considered this but maybe assign three different keys for different color bubbles would make the game easier?

And very interesting endings, I wonder how many different ending are there?

itemless by NachtWitch 2019-10-07T18:26:53Z

I like the intro music. Concept is nice, and it feels good when I cut a tree. Enemies are too strong for me, but they are probably suppose to be like that. What is the character I am controlling? Is it a man in a hood?

It may be your story by Keseril 2019-10-07T04:56:31Z

I probably saw better coding in other games but.. YOU ARE A GENIUS.

Update 10/07/2019 10:01: 11 ratings? Seriously, this one deserves much more attention...

Nothing On Frontlines by Pavel Ivanov 2019-10-07T04:23:17Z

Awesome graphics and the shooting feels good. ps: totally agree with @winslow about the magnify glass thing.

Hello Buddy! by D4rkWeasel 2019-10-08T14:31:12Z

Cute artstyle and interesting concept of gluing atoms at yourself.

I wonder why when I got bigger, the hitting circle for good atoms seems to be larger than myself and hitting circle for bad atoms is still as big as my myself.

Monochromacy by ItsHornUnicorn 2019-10-07T18:38:49Z

How does the password works? And when I throw ink balls it seems I can jump infinitely? That is how I get to the scene after the password puzzle, is that suppose to be like that?

And you REALLY should have kept the rating for graphics on.

Draw My Game by Lorin Werthen 2019-10-08T00:37:15Z

Very polished game. Great idea for drawing character and enemies myself. Control feels smooth and nice.

Quite difficult for me once the enemies start to generate.

The Big Bang by EpisodeIvy 2019-10-08T01:08:17Z

Interesting concept...

I wonder why it end like this though.

Reconcile by SuperLee 2019-10-08T02:37:51Z

I feel much better hearing even you cannot beat the game.@superlee

And we certainly do share similar concept. Good job!

Yin-Yang by Keith Wang 2019-10-07T03:52:16Z

Thank you for your feedback, I found a bug in my code that might have caused the speed problem, and I just fixed it

Yin-Yang by Keith Wang 2019-10-08T02:42:09Z

@nachtwitch, thank you for your feedback!

Hmmm, do you think the dizziness is caused by rotating background or screen shake? Or a little bit of both perhaps.

Yin-Yang by Keith Wang 2019-10-08T18:06:29Z

@niterich thank you for your feedback! And sorry for my confusing theme. The idea is actually as simple as "There was nothing but chaos(grey), then Yin(black) and Yang(white) appear, or split from chaos."

Yin-Yang by Keith Wang 2019-10-08T18:08:53Z

@kirbloid, thank you! That is another interesting way of understanding the theme.

Yin-Yang by Keith Wang 2019-10-09T04:25:40Z

@corrade I totally agree, this game can be confusing.

Using any key to start the game is a great advise, thanks!

Stylemancer by mattdotam 2019-10-08T03:08:17Z

I have seen games about coding before, but I haven't seen any game about CSS(let me know if there are any), which I now realized fits perfectly well with games.

Hair salon 2077 by cles 2019-10-06T21:58:17Z

Most shocking intro I have ever seen for years.

LD46 — Keep it alive

Tiny Fragments by Daniel Moreno 2020-04-23T20:09:27Z

Excellent quality for programming, art, audio, concept and level design. Best I've seen so far.

Feeding Time! by Drachmor 2020-04-23T19:40:47Z

Really cute concept and game. Pretty hard platform jumping with such a cute art style.

Seek the Sun by Elyaradine 2020-04-23T20:25:33Z

One of my favourite so far. Never played a game quite like this before and it fits the theme perfectly. Great graphics as well.

The Ultimate Chicken Toaster by LeBossMax2 2020-04-23T19:57:41Z

Hard but interesting little game. Sometimes the fire just generate right on my little chicken...

Try to survive by Keith Wang 2020-04-21T17:32:27Z

Thanks for your review! I'll add install instructions definitely.

Try to survive by Keith Wang 2020-04-23T20:30:44Z

@theqiwiboy Thanks, could you specify what problem you encountered when you try to start the game?

Try to survive by Keith Wang 2020-04-23T22:31:55Z

@theqiwiboy Thanks for the information you provided! And sorry, what is the debug info? And did you download data folder and put .exe and data folder in the same directory?

Captain Planet by ReCreated4U 2020-04-23T19:48:59Z

I like the graphics and interested in how the implementation works behind the mechanism. Sometimes it seems my shoot expand the pollution, is that a bug or a feature?

LD47 — Stuck in a loop

Escape the Loop by kittymac 2020-10-12T06:48:03Z

Probably the first multiplayer game I played on Ludum Dare. Great and very creative concept(haven't seen anything like this so far). The game feature is well designed and nicely done.

Existential Speedway by kromeboy 2020-10-05T05:19:56Z

Cool game, nice control and music. Just always get stuck and need to reset. I hope there could be a functionality that transport me back to the begin of the lap without having to reset my lap count...

Temporium by Untitled Studios 2020-10-04T23:58:18Z

Really cool concept and game. BTW, I got stuck in a block when my clone left the button. =_=

Purgatory Hospital by riwmd 2020-10-12T22:48:11Z

It actually pretty satisfying to throw stuff and see how everything exploded. Wondering is it possible to actually get pass the traffic?

Chronic Curse by Diego Escalante 2020-10-12T19:52:25Z

Control feels great. Very creative of of using the idea of looping. Interesting that invincibility after respawn is used as a puzzle solving feature.

TimeBot by Mightymaster99 2020-10-05T00:11:20Z

Pretty decent level design, love the music. One thing, it the bot supposed to stuck on walls? it not, try to remove the friction on the sides.

The Loop I Stuck In by Foursay 2020-10-12T06:37:20Z

Simple yet polished game. Love the music, the step sound can be smaller. Played quite some games about routine in LD47 and this is the best so far.

Hiccup Time by Somogy 2020-10-12T06:26:11Z

One of the best I've played so far. Combination of great concept, decent level design and polishing. Graphic and audio are awesome. BTW I just used the same tileset on one of my projects recently.

Jonny D. Jobs! by WhyNotYT 2020-10-13T00:56:54Z

Love the graphics and music.It kinda hard to make the shoe clean part work. But it's really satisfying how I can shoo the flies.

Don't Shoot Yourself by Maxwell3000 2020-10-05T05:34:47Z

Nice little shooting game. Good work making so much content this fast. Normal mode is too hard for me. I beat the easy mode.

Stuck in a planet by Ethery 2020-10-13T01:06:53Z

A round 2D platform map is one creative way to present the theme. One problem is that it seems having the player taking too much time just walking. It'll be great if there's someething happening when we moving, like some enemies.

Stuck In a Hoard (While Looping) by WitekWitek 2020-10-12T06:19:17Z

A very simple and literal way to present the theme stuck in loop, and it is quite interesting to play. Control feels nice and smooth, also like the filter you added.

Stuck In a Hoard (While Looping) by WitekWitek 2020-10-12T06:44:06Z

@witekwitek For a jam game there really is not much I can add, it feels nice and is interesting. You have the tutorial in, makes it one of the few games I understand how to play immediately. Only thing I can complain about is the amount of content. But hey, the time is very limited.

Time Princess by doomerismo 2020-10-12T14:19:35Z

Love the good old emulator style control. Simple yet interesting game, looks polished. Getting stronger in a loop to break it.

LD49 — Unstable

Red Flag (Le Temps des Tempêtes) by Achiru 2021-10-13T03:25:31Z

A nice way to present the theme. Kinda difficult as well. I can see the trail of enemy bullets when they aim, but I can only see a short straight line when I aim... Might be easier if I get to see my bullet trail as well.

ShakyCats by Keith Wang 2021-10-07T02:15:13Z

Thanks! Sorry for the sound! Decided to add them in the last minute.

Nuclear Puzzle Defense by macaroni.dev 2021-10-13T03:20:13Z

Interesting and challenging game. Definitely take sometime to be good at this because there is a lot to consider. Have to decide which direction to which block and dodge block attack. Good game!

GUNSTABLE MAYHEM by cakts 2021-10-13T03:11:56Z

Awesome graphics, the blood effect is very nice. Shooting feels great too. The idea of ejecting your core is great, feels like a solid concept for a game.

Mutated city by sdk 2021-10-13T01:16:08Z

I like the idea of understanding unstable as unstable powers, really good idea. But it is too hard.

LD55 — Summoning

Wonder Whistle by Ismael Rodriguez 2024-04-16T05:37:54Z

Great idea, level design, graphics and audio.

Summons Summon Summons by Keith Wang 2024-04-16T06:41:26Z

@tomknocker44 Thanks for the info, I'll try to check with some friends to see if they can get this running.

Summons Summon Summons by Keith Wang 2024-04-16T06:43:14Z

@morepixels Yeah a background would be helpful, just didn't have enough time to add this feature. Thanks for the feedback!

LD57 — Depths

Mole Cart by Skosnowich 2025-04-09T16:04:12Z

Simple but well-executed. Like how each level add something new.

Deep space journey by Gaspar 2025-04-10T11:13:18Z

Simple but good concept and a funny little plot twist in the end.

Li-Buried by Jordanfb 2025-04-09T00:53:36Z

Smiling ghosts are so adorable. Really cool concepts as well. BTW, I also end up digging a giant hole.

Scavenger Deep by hope42morrow 2025-04-08T11:59:51Z

That, my friend, is no doubt a 5-star graphics. I move onto the next day and then I suffer a huge frame rate drop though. Not sure if it is just me.

A Quest To Bear by Fis 2025-04-08T17:38:30Z

One of the most beautiful game I have played so far. Really polished. Didn't expect I could drop the rock during sliding in the beginning.

Nine to Five Nightmare by RelicTooth 2025-04-09T00:07:53Z

Super adorable game. Love the idea of using a parachute to move in y direction.

HexaDig by FancyReckless 2025-04-09T13:41:14Z

This might be one of my favourite concepts and well execueted for a jam game. I wish I have more item slots though.

Camp Ketosis by Genesis 2025-04-08T16:54:45Z

The opening is awesome. The framerate is pretty low on the browser for me, but the combat should feel good if at regular frame rate.

DESCEND with CAUTION by LightningST 2025-04-08T20:44:53Z

Descend.PNG

Depth of field by sver 2025-04-08T19:10:27Z

Good game overall, especially that DOF is an awesome way to interpret the theme. Since there are just two layers, I suggest just have one button to switch the layer. For now it is easy to forgot which layer I am currently at and press the wrong button. Also, if the ground is going to stay solid no matter what, it might be better to just always keep the ground clear and do not blur it.

Dig Digger by Transkuja 2025-04-08T17:22:42Z

Best game played so far. This is actually very fun to play with. The graphics and the audios are great. Like the conception of combining Snake with mining.

Inbetween the Depths by Keith Wang 2025-04-08T09:24:40Z

@dzr118 Thank you so much for the feedback! Sorry about the harpoon, the idea was to give it high gravity fall so it is only good when firing downward. Didn't turn out too well though, I have to admit.

Inbetween the Depths by Keith Wang 2025-04-08T10:40:03Z

@zjuwindking Thanks for the feedback! The idea is to make it only useful when firing downward at the beginning, and it can be later upgraded to have a high speed and less fall. But that part did turn out to be a little confusing.

Inbetween the Depths by Keith Wang 2025-04-08T12:14:29Z

@soul-grinder Really glad that someone maxed out the upgrades. Yeah, I would definitely add more upgrades and enemies if I got the time. Thank you so much.

Inbetween the Depths by Keith Wang 2025-04-08T13:26:35Z

@verttixpertti Thanks for maxing things out. Yeah I realized the floating issue. I tried several things to resolve the issue like increasing the difficulty by a bit and have coins falling to the bottom. But still nothing really prevents you from floating and shooting. Thanks for the feedback.

Inbetween the Depths by Keith Wang 2025-04-08T18:59:38Z

@jackofcups Thanks for the feedback! I myself found it was easy to forget about the oxygen and just drawn myself. Added flashing red at low oxygen, but didn't work too well.

Inbetween the Depths by Keith Wang 2025-04-08T19:50:53Z

@zenorke Oh, sorry I didn't make support for controllers. I used input axis for movement so that part should work.

Inbetween the Depths by Keith Wang 2025-04-08T23:53:08Z

@johncoffee Thank you so much for liking it and for the feedback! Will test that out later.

Inbetween the Depths by Keith Wang 2025-04-08T23:54:52Z

@jordanfb Thanks for the detailed feedback! Having high level enemies that require both weapons to kill is a great idea. Might add that in the future development.

Turtles All The Way Down by VerttiXPertti 2025-04-08T13:33:58Z

Funny and difficult game. Tried the make my name on the leaderboard but did not get pass even 30m. I agree that sometimes the board generation can be out of reach.

Deep Underground by Thrawn911 2025-04-08T12:39:43Z

Great atmosphere, audios and graphics. Really wish there are some checkpoints.

A Hill to Die For by Ogladian 2025-04-08T18:40:00Z

Love the idea and great graphics. The tongue got stuck as well, but I am kinda glad it did so that I can just do whatever I want. After producing a few more ants the game became pretty slow for me. I was playing the browser version.

The OPERATOR by Tomtomgome 2025-04-09T16:41:26Z

This is one of the best concepts I have seen in this LD, definitely have great potentials. Well executed as well, great scene and assets.

Swoooooooooooooooooooooooooooooooooooooord!! by She Wrote 2025-04-09T00:27:49Z

Very cool concept. I remember I saw your post and gif while I was working on mine. I am a bit confused on how things are attached, though.

Dark Ness by Soul Grinder 2025-04-08T10:55:29Z

FYI, I got 404 trying to play the LD57 web version. Good job! Got the vibe of those classic first person low-poly horror games. I suggest changing the link type to HTML though, since it is a web build on itch, not quite the source code. I almost thought I have to download and build it.

Miner TD by OldDog 2025-04-09T19:59:03Z

This game really doesn't need the winning condition, just let people play for as long as they can. I'd like to see how many waves I can hold but my robot just dig up the arrows for me.

Blip by osh.studio 2025-04-08T12:16:44Z

Great mechanics, graphics and the controlling is incredibly smooth. Pretty difficult though, I still need more practice.

A Game About Digging an Asteroid by toreskovic 2025-04-14T14:41:49Z

Really impressive that you can put up a game with terrain changing and sphere gravity within 72 hours. Two things I think can be done better: It is hard to get back to the surface after digging too deep. And the ship can be hard to find when I am far away from it.

Unstable Worlds by Vic ba 2025-04-08T11:29:13Z

The itch version works for me. Impressive map, arts and filters. Although I am not quite sure what the game is about, I just walked for around 5 minutes. A bit tutorial in the description can be helpful?

Johnny Depths by Aeoncl 2025-04-08T21:00:10Z

Good game! Just I am a really slow typer.

Dante's Mini-Golf by braktheman 2025-04-08T17:53:35Z

Wow it is difficult. I really love the level changing animation.

Burger into the Depths by zjuWindKing 2025-04-08T10:46:30Z

Reached 3000m with no problem. Absolutely lovely graphics. The white outline is a good idea, providing the vibe of stickers. I do wish there can be some y direction control as well.

Atacama Trench by DarkLumo 2025-04-09T00:33:53Z

A classic bullet hell. Great choice of music btw.

Deep Mech Salvage by bearcage 2025-04-08T09:44:30Z

Great art and audio choice, love the shotgun. Shotguns are always awesome in games.

Miner Complications by shamotte 2025-04-08T11:20:26Z

miner.PNG I am having trouble passing this place. Once I digged a hole here I will not be able to jump out or dig my way out. I love the graphics and controlling so I am willing to try it again once I know how to get past here...

Miner Complications by shamotte 2025-04-08T11:33:30Z

@zedgame Ah, should have noticed that, thanks for the explanation. Sorry but then I stuck hereminer.PNG I think that might be a bug?

Update: I got frozen on the leftside of the box again in a similar scenario where I should be falling. All the controls are disabled so I think I am stuck in a falling state?

Miner Complications by shamotte 2025-04-08T11:44:21Z

@zedgame No worries, I still kinda like it.

Meanepth by rensun 2025-04-08T20:03:57Z

So far, this one has the best scenes and 3D assets of all the games I have played. It is crazy to make so many assets and build them into scenes like this in 72 hours, well done!

You Gnome the Drill! by P3ngui 2025-04-09T00:19:00Z

Great concept, reminds me of several different games. I think the concept has great potential. As others have said, moving back is too hard, will be better if the player can dig a way out or leave a few exit in the map.

Into the depths by Perovic2018 2025-04-09T13:04:29Z

Took me a while to find the flashlight. Good atmosphere and great scene! Love the art style as well. @0x-void-x0 You'll have to adjust your position until you can see a white outline of the lantern, then press E while you can see the outline.

Dig Deeper by tomas88a 2025-04-08T10:53:05Z

Great art. Antique appraisal is an innovative topic and matches the theme perfectly.

Descend by Placeholders 2025-04-08T11:52:56Z

Absolutely love how the scene is squirming smoothly. Great audio and atmosphere.

The Truth Lies Beneath by pacome 2025-04-09T13:29:34Z

You actually share a similar concept with one of the most popular games in this jam. I suggest adding checkpoints though. Also, sometimes I have to jump down without knowing what is down there. I think it will be better if I know where I want to land before I jump.

Trapped by depths by cRoxx 2025-04-08T13:47:56Z

Simple digging and delivering. For later players, you can climb on not-too-steep slopes by repeatly jumping, that should save you some time climbing back up.

Explorer of the depths by zowell 2025-04-08T13:00:11Z

The Sonar and the controllers are both pretty cool.

Dwarf Descent by platonenko 2025-04-08T12:08:10Z

Great art and feeling of controlling. The elevator jump is just soooo classic.

CONFESSION by pavlov36 2025-04-08T09:51:23Z

Great animations especially considering you made those in 48 hours. I reach the 100% and got a black screen, and from your reply it seems that is the ending. Well done!

Deep Dwarf Fantasy by Disvent 2025-04-08T18:56:28Z

Chaotic but satisfying. Will be better if I can just hold E to add fuel.

Kelp (unfinished) by peppersalt07 2025-04-08T12:52:31Z

I picked up the fish and walked around thought that might just be it since it is unfinished. And then I got suprised. Really good atmosphere.

Devour by ScoobySnacks 2025-04-11T11:13:01Z

Cool art and concept, really suit the theme of Depth.

Last stop before the Depths by thegrottman 2025-04-17T20:47:04Z

Liked the concept, remind me of Awaria. The control is a bit difficult while the timer is really tight. Basically I need to check what the ship needs, grab the item and deliver it to the ship. The time is almost never enough for all of them.

Wild Focus by Sooriyan 2025-04-08T11:02:29Z

I actually came up with Depth of Field and I liked that idea, but did not end up doing it. Animals are cute and well-drawn. I am not super clear on why photos are accepted/rejected though.

Into The Depths by Natalia2208 2025-04-14T14:18:50Z

Like the concept. The art assets are pretty good. Is actually not difficult to add some polishments like character animations and particle effects once you are better at the engine. Looking forward to seeing you in the future LDs.

Adam, Rejected by MashedPotato 2025-04-08T17:01:11Z

I like the concept and the art sprites. Voice over is cool as well. The controlling part is a bit buggy, though.

D.M.C : Dwarves Mine Caves by lepol 2025-04-08T17:12:05Z

The overall mechanism reminds me of the old classic Gold Miner game. Feels satisfying to dig gold and love how the gold meter just straight up go beyond the limit. Although it is a bit strange that in a game about mining, the only enemies are bats which are spawned above the ground?

THE ABYSS CALLS by BeefyPea 2025-04-08T17:48:18Z

It's great that you are able to add a boss fight in it. But sorry the boss is too difficult for me.

SquidVenture by Goiaba Games 2025-04-10T00:59:36Z

Despite that this is not an easy game, the checkpoints makes it a fair challenge. Simple concept but really well executed. I love the fact that you have another ending and have a special scene for that.

LD58 — Collector

Vault of Stars by graebor 2025-10-07T21:45:04Z

Cool graphics and audio, really good atmosphere.

Reely Scary Fishing Game by thomz12 2025-10-07T20:16:16Z

Simple but beatifully made game, love the pixelated filter and the fishing line.

Tiles Collector by dhim 2025-10-09T18:42:02Z

Pretty hardcore puzzle game. Simple mechanism but enough complexity. Tutorials and guidance were good so I could easily figure out the goal.

The Tithe of Souls by massivejack 2025-10-08T18:58:23Z

Gameplay wise this is the best Ive played so far, just wish it can be a bit longer. Cool idea too. Also the first Altar seems to make no sense? It consumes souls worth of 20 and output a 15?

Keychain Clash by Profugo Barbatus 2025-10-08T19:04:28Z

Got a level A bag :) Cute game with a good amount of art pieces, wow.

Tiny Museum by Keith Wang 2025-10-07T08:08:49Z

@toastercosplay thank you so much for the comment! Yeah I totally agree I should add that if got more time.

Tiny Museum by Keith Wang 2025-10-07T12:00:45Z

@tykki19 Thanks for comment! Yeah the game is not super clear on that :( Basically the item you get is randomized based on price, higher price item make visitors drop more leaves when they pass by.

Tiny Museum by Keith Wang 2025-10-07T19:57:44Z

@thomz12 Thanks, yes I realized the leaves despawn way too fast... I forgot to turn on the despawn timer until the last moment so couldn't realize that earlier. Thank you for the comment!

Tiny Museum by Keith Wang 2025-10-09T15:30:02Z

@naru @sergs-workshop @profugo-barbatus @jaco-van-hemert @dhim @anima-animus049 @lsy Thanks for the compliment and advices. Some stuff like rewarding a combo was originally in the plan but ditched due to time. Now that I know there are some snail lovers I might keep working on a post-jam version :) Thanks guys.

Tiny Museum by Keith Wang 2025-10-10T21:41:41Z

@lisek-gagatek I am flattered for such a compliment. Thank you so much, definitely makes me wanna add more to it.

Predincament by Threeli 2025-10-10T19:24:16Z

Truly beautiful graphics and smooth UX designs, especially for a compo game.

Do Needles Dream of Electric Haystacks? by Jaco van Hemert 2025-10-09T19:18:15Z

Probably one of the most complicated games I've seen in LD. Quite impressive amount of text too :laughing:

POND SWARM by pierogo 2025-10-10T22:09:29Z

That's quite some work in three days, the cards are even in 3D. Gameplay wise there are a huge amount of enemies and equipment. Probably one of the most completed roguelike Ive seen in LD.

Shaman by tsuyurikuraudo 2025-10-09T18:31:36Z

Cards are nicely drawn and mechanics is creative. Personally, I think it might be better if there is just a board and monster spawning on the board, without the character walking part. That would make the game more focused on the core mechanics and prehaps more time for other stuff.

Build-A-Bot by Tykki19 2025-10-07T12:07:55Z

That is a really fun game and feels satisfying to assemble a full robot. Starting day 3 it really getting hard.

Garbage collector's minion by Mibi88 2025-10-11T20:59:28Z

Got the end, yey. Garbage collector was one of the first thing came to my mind but I didn't know what to do with it. So I am glad to see someone else choose the theme and make a good simple game.

LOSS by anima_animus049 2025-10-09T19:11:22Z

美术很好,立绘和小人都好看。 就是剧情让去西边,结果要交互的地方在中间偏右.....

BulkUp by naru 2025-10-08T18:20:58Z

Really good art and story. I love how I can just eat everything and everyone :) The alien girl is cute too.

One More Pack by Nomelu 2025-10-11T15:39:20Z

CardCollect.PNG Didn't quite get it in the beginning but eventually became kinda interesting. The more money you have the more you'll get, with some upgrade system this could become a quite good clicker game. Like allow people to automatically sell card, automatically buy cards and buy more cards with one click.

Collector Clash by toastercosplay 2025-10-07T19:54:47Z

Hey, just a suggestion for the loading issues people mentioned cause I too cannot load. Could you upload the build to itch.io and put that link here? The LD built-in web support is not too reliable. Let me know if you don't know how:)