rinevard 2025-10-06 02:14
Well I made it.
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Foon → Ludum Dare Explorer → LD58 → One More Pack
By nomelu
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 538 | 3.31 | 29 | |
| Fun | 510 | 3.16 | 29 | |
| Innovation | 604 | 2.84 | 28 | |
| Theme | 43 | 4.31 | 29 | |
| Graphics | 568 | 3.22 | 29 | |
| Humor | 384 | 3.01 | 28 | |
| Mood | 672 | 2.96 | 28 |
Well I made it.
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A crisply presented fever dream where I kept rolling gacha and more and more money kept spewing out instead!
It took me a bit, but I got 'em all! That was lots of fun. A simple mechanic can be a fun diversion... Great work!
A simple but well executed game! The funny descriptions help keep the player engaged in collecting them all.
As someone who plays a lot of MTG, this game really managed to capture the excitement of pulling a rare card worth much more than the pack itself. I almost ran out of money a couple of times before exploding into exponential card-collecting goodness. My feedback for improving the game would be to add some kind of fanfare/effects when pulling a new card for the first time, proportional to the rarity. Some light decision making could also be introduced via different kinds of packs having different distributions of cards. This was great fun!
I had more fun with this than I expected! Great job giving that feeling of opening packs. To improve, an animation for opening cards would be pretty fun. I'd also like to open a number of packs instead of a number of cards. Overall, great job!
if only collecting cards irl was this lucrativeScreenshot 2025-10-10 162310.png
good job on this!
I spammed that bbq sauce haha nice work on the game!
I really enjoyed the game. It's simple, engaging, and beautifully drawn. The biggest plus, in my opinion, is that it's well-balanced, for which I'm especially grateful. I give it a high rating! Very addictive
At first I was like "That's it?" when I bought my first few packs and ended up broke. Then I realized I had a rare card I could sell for a good chunk of money.
From that point onward it was, to paraphrase Unfair Flips, just a function of time (my last card was the Critical Roll).
My only gripe is, I wish there was a way to zoom in on the cards - it's hard to read the text on them in the embedded version. Also (like so many other entries I've played, regrettably) there is no acknowledgment of ending or victory. I realize that in collecting, having a complete set is its own reward, but even Unfair Flips gives you a "goo job :D" (sic) sticker for getting 10/10 heads (though its other possible outcomes - including the coin *exploding* - are much more interesting XD)
Gottem all! \o/
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Simple idea, well executed!
Everything worked without any problems, game felt good and it was a feasible amount of time needed to 100% it. I got really close in the beginning to loosing it all, but then i got some lucky pulls and came back into the game :D
Some tiny things to improve, but this is nitpicking: - give us a "Sell all extras" Button, since there doesn't seem to be any reason to keep more than 1 of each anyway - visually disable buy buttons that are too expensive - let us look at our cards in detail - would've loved to look more into what you wrote for the cards, but i can barely make out any of the texts q-q
Overall great entry and well done!
A highly creative mechanism—simple yet compelling enough to keep you playing right to the end!
Great little game! But I can't stop buying cards, help! Capture.PNG
I got all of them lolScreenshot 2025-10-11 214445.png
Game is simple but enjoyable some things to improve would be hiding buy/sell buttons that are to expensive and improve the visibility of the card text.
CardCollect.PNG Didn't quite get it in the beginning but eventually became kinda interesting. The more money you have the more you'll get, with some upgrade system this could become a quite good clicker game. Like allow people to automatically sell card, automatically buy cards and buy more cards with one click.
Very nice game with a simple but satisfying mechanic that works well. Had to restart once but finished it on my second attempt.
Got all the cards! Now all we need are foil variants with even lower pull changes!
Lit, had a lot of fun! Ty! Capture d’écran 2025-10-12 à 16.44.09.png
Very cozy game, I liked how it allowed me to live in a fantasy realm where I had enough disposable income to spend more then 20 bucks on card packs
It was very hard to sell my rare cards to get more money... But I got there, all collected! Nice and simple game, scratches the itch just right.
Good job.
The gacha card pulls were really satisfying! The animation and sound effect make you want to keep opening more packs. I really liked the flavour text on the cards, the medium rare steak is so good. It would be cool if there was some kind of win screen when you collect all the cards so the game has a proper end point.
If you wanted to extend the game I could see this becoming kind of like cookie clicker with some incremental upgrades.