trashyy 2025-04-01 18:32
Yo
Foon → Ludum Dare Explorer → LD57 → Deep Dwarf Fantasy
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 192 | 3.86 | 27 | |
| Fun | 198 | 3.74 | 27 | |
| Innovation | 326 | 3.43 | 26 | |
| Theme | 30 | 4.38 | 27 | |
| Graphics | 188 | 4.16 | 27 | |
| Audio | 390 | 3.32 | 27 | |
| Humor | 82 | 3.90 | 27 | |
| Mood | 319 | 3.76 | 27 |
Yo
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Cool concept, just boring quickly
Where can I play the game?
The deepest fantasy FIVE STARS!
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Cool idea, the main character looks like a character from Plants VS Zombie. It would be great to add the ability to throw coal into the stove with a single press of the E button or have all the coal drop in at once. Right now, you have to repeatedly press the same button, which is quite slow and tedious. Cool art.
Funny and fun, nice graphics and cool sound drill
The game piqued my curiosity and compelled me to discover what lurked beneath the surface. The game is very juicy and very enjoyable to play. PS: That smiley face is terrifying.
Chaotic but satisfying. Will be better if I can just hold E to add fuel.
The game drags me to reach the bottom and it's was a fun experience ! Like others said, having to possibilities to hold E could have been great and make the rythm better. Overall, it was a really nice experience, thank you for your game !
Missions in Deep Rock Galactic have never received such a juicy reward
I like that gameplay, to win you need to go down, but to go down you previously need to get up and collect fuel
P.S. It will be very funny if i can juts rage spam e and see how fast fuel tank get fill with me on the board
Screenshot_1.png I might say it's the Fahrenheit set on minimum. Gameplay doesn't matter as much as the plot, and even though the gameplay is very satisfying—especially for a Ludum Dare entry—it is short but lovely.
Really loved the mix of Doodle Jump and Deep Rock Galactic. But I’ll agree with the others—pressing E every time gets old fast. Still, a fantastic game, wonderful art, and a clever take on the theme!
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Very nice art :3
Cool! I liked it, at some point I realized that you can climb on the roof during the descent at maximum speeds and collect fuel at incredible speed. It's like another collection mode.
Very cool spin on the classic doddle jump formula!
Having to spam to button to insert fuel was a bit annoying and you could skip all the doodle-jump section after fueling the drill for the first time since standing on top of the drill while its moving gives you more than enough fuel to keep going.
Still a lot of fun tough and the satifaction of the insane drill speed and cool chaning enviroments made it worth it already!
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Damn, that was cool as hell, haha I mean, there was no threat or anything, but just shoveling coal into the furnace and droping at lightning speed was really fun! And it feels really polished too! I especially love the screenshake amound when you drop. Its the perfect amount. That art, sound, movement where all really good. And that metal gear detect sound was a cool addition too ^^
Great combination of mechanics. I really liked jumping but at some point I just decided to flip the switch and then hop out of the ladder and fall and catch the nitro as it flew past me. As an alternate playing strategy it was just really fun.
Very solid entry! Congrats on finishing!
I think this was a fantastic game jam game! The art is what really brings it all together, really good artwork that looks so polished. And the programming was top notch as well, I really liked the simple controls and interactions, and the jumping physics felt just right. The concept of digging further and further down really fit the theme. I didn't expect the twist at the end that you weren't saving "her", but rather the devil WAS "her" and you were trying to get to her. I think the only thing that didn't really come together was the game design. It felt like there was a semblance of an interesting game loop here with the shoveling coal and triggering the speed drill, and then heading up top to do some platforming to gather more fuel. But in the end it was just about collecting a few minerals and mashing E a whole bunch of times. I think you guys should definitely continue with this! I really felt like you were on to something there with this game idea!
doodle jump with metagame i love it.
Nice! I liked the overly dramatic meta-story
Cool sound effects and screen shake when going fast! Fits the theme, but I wish I didn't have to press E that many times. :) Fun graphics. Although it confused me a bit at first, I enjoyed bouncing around on the bugs. The game mechanics work well.
Well done!