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Outish

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsDeepSeakcompo1423.483.652.943.483.633.873.853.15
201842Running out of space👥Bullet Candlesjam9333.083.082.912.953.003.382.91

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Outish

Outish leaves an average of 18.0 feedback comments each event.

LD57 — Depths (18)

DESENTIA by ElenaMisuBean 2025-04-18T13:34:51Z ♥ 1

I really like how full of juice this was and the depth (pun intended) it had with the different characters swap/mine and items. Good job

Blurbl by xlambein 2025-04-16T14:46:41Z ♥ 0

Really cool idea. I would really love to see a full game out of this in the future.

Mine For It All by Ji-Li 2025-04-16T14:42:53Z ♥ 1

I never really understood the point of such games. But I can see this idea becoming the next cookie clicker

Europan Expedition by Liam 2025-04-16T14:36:41Z ♥ 1

Took me a while to figure out the whole waypoint business. Great game and lovely graphics. Maybe just make the movement faster next time.

Interstellar Dragon - Into the depths... of space! by Camer the Dragon 2025-04-16T14:20:05Z ♥ 1

I really love the cute graphics. However, gameplay suffers from being a bit too simplistic, the only thing you can do is dodge constantly. Compare to other endless-runner games where you have coins to collect, power-ups to help you avoid obstacles and so on. Looking at your profile I see this is your first game jam game which is a really impressive achievement, give yourself a clap for that.

SIRTET by Airgameboys 2025-04-13T15:27:13Z ♥ 1

I always like the idea of taking a well know premise and flipping it on its head and Sirtet is no exception. The idea of the game seems simple enough but oh boy is it hard, the best I could get was 7m.

Explorem Ipsum: Catacombs of Time by Chinchilla 2025-04-12T17:16:11Z ♥ 1

I really liked this idea of open ended puzzles but the actual puzzles felt a bit frustrating to me, or being extra tedious like needing to move boxes from an entirely different room.

For the last hug by Ice_In_Nortern 2025-04-09T15:50:37Z ♥ 1

لقطة شاشة 2025-04-09 194923.png

I can't seem to find a link to play the game 😔. Looking forward to try this.

Bellophobia by DeepShark 2025-04-09T15:46:04Z ♥ 1

​You have a great concept there, but it suffers greatly from difficult controls. I see that you were trying to experiment with controls, which is a great thing-don't get me wrong-and game jams are all about experimentation. But you need to remember also not to make the player alienated, or you will risk losing them right out of the gate. Also, if I am not mistaken, the game lacked any real opposition or lose state which removes all the pressure that gets players to act right and quick. With that said, congratulations on submitting your game and don't let what I say discourage you, instead take it as feedback for your next games.

Debts in the Depths by Reaktori 2025-04-08T13:00:59Z ♥ 1

Screenshot 2025-04-08 165747.png

Really solid game with a lot of depth, monsters leveling up, your shots can attack enemies or heal frinedlies, etc. Not to mention the juicy pixel art. The only thing I despised was the mana meter, it was very hard to keep track of it with all the action on the screen the can even hide it sometimes. I really think a simple 1s cooldown could have worked better. With that said 5/5 game

Cartoscoot by Mr_Field 2025-04-08T11:37:17Z ♥ 2

Very fun game, but it suffers from bugs which I reported on itch. Also, I noticed if I completed a level and I left a potion not picked up it would consider it not '100%' complete not sure if that is intended or not. Also, I can't say I am a fan of the combat system, it felt kinda weird.

I am really looking forward to a post-jam version with fixes so I can complete the game.

Captain Peggles: That Man's Chest by Sheepolution 2025-04-08T10:43:28Z ♥ 4

Another banger from Sheepolution. Great conept executed flawlessly. Solid 5/5

Echo Dive by Ricesteam 2025-04-08T10:07:57Z ♥ 1

Very nice concept and the execution is quite nice actually. It really has the potential, you can expand it with more missile type, turbos that make the ship go faster, or whaterver. I know you've used assets for graphics and audio but they still come together very well. All in all, good job.

Desmos Cave Game by cool_purr 2025-04-08T10:00:55Z ♥ 0

This is briliant, but the real question is can you make it run doom?

EchoAbyss by Aincrad 2025-04-07T15:47:15Z ♥ 2

Nice concept here, but you really need to make the player hurtbox smaller as I died multiple times without even touching rocks/jellyfish

Combat Wombat by DrGrognak 2025-04-07T15:39:55Z ♥ 2

You have a nice concept here, but the execution could really benefit from all the tricks platformer games use. E.g., Always make the hitbox for things that could hurt the player smaller than the graphics (I noticed that the lava killed without even touching it which indicates its hitbox is too big), Coyote time (The player should be able to jump even after leaving the ground for a short period). Checkout Jonas Tyroller's video below, it goes into much more details into making your controls tight yet forgiving.

https://www.youtube.com/watch?v=vFsJIrm2btU

Deep Dwarf Fantasy by Disvent 2025-04-07T15:30:34Z ♥ 1

Where can I play the game?

DESCEND with CAUTION by LightningST 2025-04-07T15:26:19Z ♥ 1

A very difficult game, but in a good way. Dying felt like it was due to my own lack of skill rather than the game being unfair. However, the low-gravity section felt too hard for my taste and I couldn't finish it. Overall a very solid game which can easily be expanded into a full-release. 2576m