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Outish

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557DepthsDeepSeakcompo1423.473.652.933.473.633.873.843.15
201842Running out of space👥Bullet Candlesjam9333.073.072.902.953.003.372.90

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Outish

LD42 — Running out of space

Bullet Candles by crazyrems 2018-08-14T06:58:23Z

If you found any bug in the game comment here and mention the development team ( @outish @crazyrems @techsec ) you need to tell us in which version does it happen (web, windows, both), and you need to give us the steps to reproduce the bug.

-Ahmed Yasir (artist and developer of the game)

Bullet Candles by crazyrems 2018-08-14T10:49:25Z

sorry for that, to shoot you need to hold the shoot button and press in the direction you want to shoot in. hope that was clear @max6333 I am having no problem reading it in fullscreen

Bullet Candles by crazyrems 2018-08-15T07:47:24Z

@swini I am not sure if I got your problem because I never faced a similar issue

Bullet Candles by crazyrems 2018-08-17T06:35:18Z

@dragojt sorry for that we have organized the controls for the QWERTY layout and for the short time we weren't able to put other layout in mind, but what's your firing problem with P1, you can fire with P1 by holding the semi column button and pressing in the direction you want to fire on.

Bullet Candles by crazyrems 2018-08-17T12:48:50Z

@shapkofil could you give me the steps on how she managed to glitch the game out, because that would help us a lot in fixing this glitch

LD57 — Depths

Captain Peggles: That Man's Chest by Sheepolution 2025-04-08T10:43:28Z

Another banger from Sheepolution. Great conept executed flawlessly. Solid 5/5

Cartoscoot by Mr_Field 2025-04-08T11:37:17Z

Very fun game, but it suffers from bugs which I reported on itch. Also, I noticed if I completed a level and I left a potion not picked up it would consider it not '100%' complete not sure if that is intended or not. Also, I can't say I am a fan of the combat system, it felt kinda weird.

I am really looking forward to a post-jam version with fixes so I can complete the game.

Explorem Ipsum: Catacombs of Time by NotExplosive 2025-04-12T17:16:11Z

I really liked this idea of open ended puzzles but the actual puzzles felt a bit frustrating to me, or being extra tedious like needing to move boxes from an entirely different room.

Blurbl by xlambein 2025-04-16T14:46:41Z

Really cool idea. I would really love to see a full game out of this in the future.

Europan Expedition by Liam 2025-04-16T14:36:41Z

Took me a while to figure out the whole waypoint business. Great game and lovely graphics. Maybe just make the movement faster next time.

DESCEND with CAUTION by LightningST 2025-04-07T15:26:19Z

A very difficult game, but in a good way. Dying felt like it was due to my own lack of skill rather than the game being unfair. However, the low-gravity section felt too hard for my taste and I couldn't finish it. Overall a very solid game which can easily be expanded into a full-release. 2576m

DESCEND with CAUTION by LightningST 2025-04-08T08:11:09Z

I accidentally subscribe to receive notifications, I am only writing this comment in hopes it will fix the problem No action required

DeepSeak by Outish 2025-04-08T10:26:11Z

@the3rdhunter The character is inspired by traditional pearl divers in the Arabian Gulf (see image below). what they are wearing is called _Izaar_ and yes it's quite like a towel actually. Of course, pearl divers don't go diving with a spear and wearing a cap (_Taqiya_), AFAIK, but you could say I took some _artistic liberty_ there 👨‍🎨🥐✨. I actually made the main menu in the last hour when my brain was not braining; I didn't think anyone would find it funny.

I am really glad you liked the game, and hope you learned something.

OIP.jpg

image source: diveuae.tripod.com

DeepSeak by Outish 2025-04-10T13:00:57Z

@jeremyfa That is the risk/reward with them. If you're closer to them, sure they're easier to hit, but their attacks are harder to dodge

DeepSeak by Outish 2025-04-12T17:36:33Z

@ellaris I was actually aware of these issues even before publishing, but I didn't have time to fix them. Maybe I will publish a post-jam version with all these fixes and improvements.

Combat Wombat by DrGrognak 2025-04-07T15:39:55Z

You have a nice concept here, but the execution could really benefit from all the tricks platformer games use. E.g., Always make the hitbox for things that could hurt the player smaller than the graphics (I noticed that the lava killed without even touching it which indicates its hitbox is too big), Coyote time (The player should be able to jump even after leaving the ground for a short period). Checkout Jonas Tyroller's video below, it goes into much more details into making your controls tight yet forgiving.

https://www.youtube.com/watch?v=vFsJIrm2btU

Mine For It All by Ji-Li 2025-04-16T14:42:53Z

I never really understood the point of such games. But I can see this idea becoming the next cookie clicker

EchoAbyss by Aincrad 2025-04-07T15:47:15Z

Nice concept here, but you really need to make the player hurtbox smaller as I died multiple times without even touching rocks/jellyfish

For the last hug by Ice_In_Nortern 2025-04-09T15:50:37Z

لقطة شاشة 2025-04-09 194923.png

I can't seem to find a link to play the game 😔. Looking forward to try this.

DESENTIA by ElenaMisuBean 2025-04-18T13:34:51Z

I really like how full of juice this was and the depth (pun intended) it had with the different characters swap/mine and items. Good job

Desmos Cave Game by cool_purr 2025-04-08T10:00:55Z

This is briliant, but the real question is can you make it run doom?

Interstellar Dragon - Into the depths... of space! by Camer the Dragon 2025-04-16T14:20:05Z

I really love the cute graphics. However, gameplay suffers from being a bit too simplistic, the only thing you can do is dodge constantly. Compare to other endless-runner games where you have coins to collect, power-ups to help you avoid obstacles and so on. Looking at your profile I see this is your first game jam game which is a really impressive achievement, give yourself a clap for that.

Bellophobia by DeepShark 2025-04-09T15:46:04Z

​You have a great concept there, but it suffers greatly from difficult controls. I see that you were trying to experiment with controls, which is a great thing-don't get me wrong-and game jams are all about experimentation. But you need to remember also not to make the player alienated, or you will risk losing them right out of the gate. Also, if I am not mistaken, the game lacked any real opposition or lose state which removes all the pressure that gets players to act right and quick. With that said, congratulations on submitting your game and don't let what I say discourage you, instead take it as feedback for your next games.

Bellophobia by DeepShark 2025-04-09T15:55:26Z

@deepshark That's the spirit :muscle:

Deep Dwarf Fantasy by Disvent 2025-04-07T15:30:34Z

Where can I play the game?

Echo Dive by Ricesteam 2025-04-08T10:07:57Z

Very nice concept and the execution is quite nice actually. It really has the potential, you can expand it with more missile type, turbos that make the ship go faster, or whaterver. I know you've used assets for graphics and audio but they still come together very well. All in all, good job.

SIRTET by Airgameboys 2025-04-13T15:27:13Z

I always like the idea of taking a well know premise and flipping it on its head and Sirtet is no exception. The idea of the game seems simple enough but oh boy is it hard, the best I could get was 7m.

Debts in the Depths by Reaktori 2025-04-08T13:00:59Z

Screenshot 2025-04-08 165747.png

Really solid game with a lot of depth, monsters leveling up, your shots can attack enemies or heal frinedlies, etc. Not to mention the juicy pixel art. The only thing I despised was the mana meter, it was very hard to keep track of it with all the action on the screen the can even hide it sometimes. I really think a simple 1s cooldown could have worked better. With that said 5/5 game