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Cartoscoot
Cartoscoot
By mr-field and juicybrucey
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 9 | 4.47 | 21 | |
| Fun | 6 | 4.50 | 21 | |
| Innovation | 55 | 4.13 | 21 | |
| Theme | 12 | 4.52 | 21 | |
| Graphics | 164 | 4.21 | 21 | |
| Audio | 30 | 4.23 | 21 | |
| Humor | 124 | 3.72 | 20 | |
| Mood | 51 | 4.28 | 21 | |
Comments
outish
2025-04-08 11:37
Very fun game, but it suffers from bugs which I reported on itch. Also, I noticed if I completed a level and I left a potion not picked up it would consider it not '100%' complete not sure if that is intended or not. Also, I can't say I am a fan of the combat system, it felt kinda weird.
I am really looking forward to a post-jam version with fixes so I can complete the game.
kveg
2025-04-10 02:54
Love those graphics. Yee Haw
drfoxxx
2025-04-10 15:16
I got the burger! A surprisingly polished game—it even has cross-map password puzzles! The pixel art is impressive, and I absolutely love it!
Awesome! Looks and feels nice and polished, vertical level system is really cool. Had a lot of fun exploring this one.
Holy polish. Impressively concise game where everything has its place. This is a great show of level design.
Incredible completion and rich content. Amazing programming skills. I only realized halfway through that players can completely rely on their hand speed to increase their attack count. A puzzle game mixed with action elements. So far, this is the champion I've encountered! Well done!
2025-04-10 16:13
Good!
defrag
2025-04-11 21:18
Very slick entry. Nice work with art and music and torches and O2 tanks and shovels and everything just clicking. My only gripe is that I couldn't defeat the shopkeeper (at first...). I was hoping I could pull of a Hades-like takedown by just smashing the buttons as fast as I could. I really enjoyed the Crumbling Tower puzzle. I thought the very first level might have had a bug in the form of a dirt pit I couldn't dig, but then I pieced together that the levels might involve some backtracking - which was fun to work through then and between the other levels. I think you could explore making a much bigger version of this game idea.
5 stars.
snipbo.PNG
Amazing! That's incredible game, I really happy I stumbled upon it. Plays super smooth and has this refreshing puzzle-metroidvania gameplay. Design feels briliantly thought through!
Wow, this was maybe my favorite game so far! I guess not really innovating on much here, but it was all so well-made and so fun to play. I love the pixels, I love the animations, the sfx were spot-on, the music was great, the level-design was compelling and fun to puzzle-out, all the unlocks made sense and were satisfying to get and to use, and I _did_ want to kill the old man!
🍔
Awesome game! Loved that there was even some backtracking to search places that had locked doors before, very well fleshed out!
What a lovely puzzle game this is, it really got me thinking that's for sure. The graphics were so slick and I loved it how it looked when you up or down a level. The audio was perfectly fitting and the combat felt like those old school rogue likes in the day! I'm coming back to this one to finish later on but the time I've spent so far on it, this is easily one of the LDjam games I've played! Amazing stuff, pure polish!
Also I just want to add, quaff a potion is one of my favourite bit of dialogue in a game ever. <3
zatrit
2025-04-19 17:07
1745082393-wayshot.png
burger. (awesome graphics, soundtrack and design btw)
i like that art
Fun little game! Crumbling Tower was my favorite level and I wish you had done more with the falling-between-floors mechanic in the other levels. The combat was very snappy but a bit too easy. I also liked having to go back to earlier levels after fining new items. Great work overall!
2025-04-24 13:13
Great job, really nicely done. I like the combat system. Lifts are maybe too modern for a fantasy setting?
Hope you will get the 20 ratings on time.
I couldn't beat the shopkeeper when I first met him, I liked the game! I would prefer a different combat system to pushing the direction of the enemy rapidly. Overall, it was very well done and nicely polished! The puzzles were intuitive, the sound/music fit really well, and the art was charming!
An absolute banger of a game! I didn't expect for a game to be in my top 10 favorites this far into the jam. The game is fundamentally good, it's mysterious, rewarding and plain fun even if you strip away all the nice art and beautiful music you have a good substance if I'm making sense. Amazing work! Will revisit the game later to study some game design.
t.PNG