FoonLudum Dare ExplorerUsers → JustusPan

JustusPan

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202558CollectorTrashure King Legendjam3223.603.633.223.642.353.043.23
202557Depths👥Gaga Diverjam704.114.113.864.304.513.454.01
202456Tiny Creatures👥Wrath of the Evil Godjam1943.933.903.654.254.183.194.00
202455SummoningSoloChantingcompo853.813.933.314.333.472.852.452.93
202250Delay the inevitable👥The Last Saviorjam1563.994.133.263.634.212.783.69
202148Deeper and deeper👥Lord of Minejam7403.613.343.423.133.96
202047Stuck in a loopDragon Loopjam8783.443.683.003.24
202046Keep it alive👥Deamon Flowerjam2863.933.773.694.004.54
201945Start with nothingMighty Mighty Botcompo2903.303.182.643.523.443.35
201944Your life is currencyMana Drunkjam3123.673.822.733.483.463.953.113.52

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by JustusPan

LD44 — Your life is currency

Fortress Knights by elrobo 2019-04-30T05:50:19Z

fantastic retro style game!

HeartShooter by ginger9 2019-04-30T09:23:44Z

Neat Arts style!

Coin Bois by Alchemic 2019-05-01T06:14:17Z

Thoughs I have yet solved stage 6, some secrets may also helpful for other player. This is not a turn-based puzzle game, which is one of the most amazing and innovative idea of this game. Each little people can start his next action immediately once his has been stop by 'something'. 'something' here includes 'regular brick', 'damage brick', 'another people'. Have fun with it! Nice work ~

Lifeblood Arena by svntax 2019-05-01T08:10:05Z

Died in wave 5. This is interesting concept with a key idea that 'consumed' resource and return to HP, which give a possiblity to recover HP with the pay of ability. The art work is simple but very comfortable and fit overall style. The only downside for me is the and damage range of the red bull, which confused me a little. Nice work.

Sinner by kazuo256 2019-05-01T04:34:49Z

Absorbed by the pixel art. Nice game.

Pay the door by Rakowu 2019-04-30T05:59:30Z

Impressive Room transition!

Enemy Of The State by Darylsteak 2019-05-01T04:09:50Z

The powerful sound effects and the character voice make the atomsphere serious and exciting! I got lots of fun from it!

Enemy Of The State by Darylsteak 2019-05-01T06:38:50Z

After several times of playing, I reach the end of this game. So exciting feeling when I want to survive in last few seconds. Using long distance shooting is to the entries of each room can help you beat this game easier. And try to stay in the middle two rooms which have no window, once next wave of enemies appear, welcome them with your fastest mouse clicking! Got lots of fun from it.

Dadiator by Ametentia 2019-05-01T07:41:53Z

'Survival in arena' is a good type. This game give me a expectation to farm in battles and arm yourself, but the whole progress is too short so that I haven't earned enough money to buy all the equipments! I think make it easier to get my favorate sword and wielding it in following MORE battle is also a good experience! The Art and music is good.

High Roller by CorgiRam 2019-04-30T05:16:48Z

Simple and happy game !

SHROUD (Synthetic Human, Radiation OUtput Determined) by thevinter 2019-05-01T10:20:59Z

Spend quite a long time to win the game!(I lose the way!) Good mood and atmosphere. The trade system likes a trap more than a reward, never sell your leg! The arts style is good. The downside for me is the ending description disappeared too soon. I got fun from it. Nice work guys!

Cyber Radiation by Alex Stacciarini 2019-05-01T07:04:01Z

Good game but lack of basic sound fx. I think the bullet sound/attack sound is quite important in this kind of shooting game. And I think an emergence animation can be add before boss coming. I have collected and roaming for a while and then come into boss room. I died immediately because I running into boss' body. The graphric part is filled with nice pixel work and they have many details. Details in simple game is always good juice. Nice work.

Mana Drunk by JustusPan 2019-04-27T00:52:31Z

LD44

Mana Drunk by JustusPan 2019-04-29T17:27:13Z

@bnmkt thank you! The bgm is not mine so I have to submit it in Jam Category. I'll pulish it before deadline of Jam.

Mana Drunk by JustusPan 2019-04-30T06:19:50Z

@svenerik hahaha xD

Mana Drunk by JustusPan 2019-04-30T07:28:13Z

@kuro turning up the mana bomb power and continuously explode red slime! they will grow to a huge size. Then keep shooting on a same red slime and alway let it in a mana-increasing status, it will be killed soon. and huge mana will be leaked out and gained our little mage. quickly tuning the 'bomb power' to a incredible high value and press "Boom"(key_k). You are likely over-kill the boss immediately.

Thank you for your deep playing!

Mana Drunk by JustusPan 2019-04-30T07:32:53Z

@kuro also don't forget leveling up by press 1,2,3 when you earned enough mana('plus' icons can be seen on the bottom-right price panel)

Mana Drunk by JustusPan 2019-04-30T14:50:40Z

@doggieballoon Thanks for detailed advices!:)

Temerarious by SynysterCola 2019-04-30T06:10:27Z

RPG feeling in memory~

The Devil's Coins by Kevin Liu 2019-04-30T05:32:45Z

I like the aiming feel. Cool!

Arkane Defense by Eugen Eistrach 2019-05-01T03:59:12Z

It is a tower-defence type without fixed route.The basic idea can contain many posibilities but I was blocked in wave2 before explore more game mechanics. Is there any tips to win the game? My towers damage rate is not enough to kill enemy before it leave the attack range.

Designated Victim by toasteater 2019-05-01T11:43:25Z

Rapid pace and exciting play experience.I'm too nervous to read the store description carefully since the time counter keep in losing time, maybe a visualized icon indicator can help player greatly here. The music fits the battle pace well and it create a atomsphere like those classic bullet-shower game. The switch mechanics is also helpful to increase the varity of this game. Really enjoyed it, thank you.

Break Snake by Dobbermann2 2019-04-30T07:13:55Z

The soft body feeling of snake is comfortable for me! I imagined that I'm a snake! The game mechanic is also challenge enought.

Meter Maid DX by No Grapes Games 2019-04-30T05:09:39Z

I like the character design!

Keyboard Warriors by Eelstork 2019-04-30T06:33:44Z

Control everything by typing commands! Really interesting and good feeling of the art style~ shooter!

LD45 — Start with nothing

The drop to the top by jk5000 2019-10-07T08:14:25Z

The gameplay is simple and easy to play. My left hand play happy with my right hand. The lighting feel is fantasitic and comfortable. Good Job!

Soundmarine by Dustyroom 2019-10-08T14:04:49Z

I love this art style. But in my downloaded version, there is no contour and shadow part of the graph.

The Journey with Her by cirno 2019-10-07T15:12:48Z

Simple and relax music working together with pico-8 style make this game comfortable to play with, while the puzzle is a little bit hard for me. Is there any reset-level button? The narrative part match the background music greatly. Good job.

Soulcraft by sawtan 2019-10-09T08:54:55Z

I love the elaborate pixel art that has well designed subtle change of the shader on the spacecraft, while the level design is little bit boring because there is little variant of behaviour of enmeies.And I recommend to add a score system so that player can feeling that they win something at least. Anyway it's a nice game, say hello to your artist!

Outside the BOX by IcyLava 2019-10-06T19:41:20Z

can only see a purple screen with nothing. Any detailed usage?

Nothing But Hunger by tic 2019-10-07T07:25:58Z

Satisfied!I don't know why my hunger speed is increasing, but eventually I eat them without thinking too much!Good job.

Grow quickly by congusbongus 2019-10-07T06:56:16Z

Retro art/music and all of these work together make it a excellent game. I like the gameplay part which is easy and busy! Just like playing a real classic vedio game. Thank you for making this!

Sword Of Nothing by Birdlay 2019-10-08T10:16:36Z

This is a holly scary game for me. I came to the underground and fight with where monster. Their sound keep surrounding my mind and the atomsphere make me quite nervous. I think the AI part should be polished more. Good job. nothing_sword.png

Steve: The Weapon Master by neonian 2019-10-12T13:31:45Z

love the music

Love Letter by MoonAgent 2019-10-08T15:00:00Z

level 8 is a little bit hard for me. I love the artwork and audio style.

Lumi by jorgenvontg 2019-10-07T08:27:47Z

huge and endless amount of enemies and I became nothing again eventually. Shining Virtual effects. Good Job.

Adrift by jwiggs 2019-10-07T06:37:03Z

Nice art works. And there are also some shortcomings. 1. No much changes/award at the beginning of the game, because there is a huge space and few collectable parts. 2. The control mode of the spaceman is not compatiable with current gameplay. To get bigger field of view I have to zoom out to max so that I can search new parts continuously, but the charater is too small to figure out his direction at this moment. So that I need zoom in to observe the direction before manipulating my spaceman. 1&2 meet together make it a little boring at the beginning. Anyway, I like the story backgound concept, good job.

Rest In Peace by William Derksen 2019-10-07T10:11:40Z

"Thank you for playing my game!" Nice atomphere. Nice gameplay. I like the waving virsual effect. Good job.

DesertTamer by svyatozar 2019-10-07T06:10:01Z

Although it hasn't been finished, I think the beginning of the game is interesting and the violin sound make the atomsphere attractive! Hope you can finish it next time!

Generic Shooter Game by GameWolves 2019-10-10T11:57:19Z

Good feeling of shoot & hit & SFX. In my opinion, one main shortcoming is that it lack of variants in the gameplay. It's not easy to figure out what the differents bewteen the weapons which I picked up. It will be much better if the gameplay can be polished more. Anyway it's a good topdown shooting game as a jam game! GSG.png

No Kart by HALPCat 2019-10-08T13:42:50Z

hahaha!very nice game which confused me at the very beginning but eventually bonus come!

Start with No"thing" (survival game) by Aret24 2019-10-07T07:36:09Z

I like the artwork and music.I hacked all the tree of the island and made many boxes. What can I do to continue and win the game?

David & Goliaths by FizzpowMike1 2019-10-07T07:08:16Z

Good atomsphere made by music. I don't know why the rocks does not flying to right direction as my expectation.

PlainMan by Dvlv 2019-10-12T13:14:14Z

wow, RPG feeling.Sketch art work is funny but the collider of the first tree has been make not clear enough. Great game.

Bruno's Mind Control Project by unplugred 2019-10-08T14:20:55Z

Get tons of fun from it! Interesting concept.

バクラウBloodless by Danilo Freire 2019-10-07T15:59:23Z

Win the game!

- Fantastic art work and audio. You are pro-team. - The concept fit the theme perfectly.A man start his adventure with nothing and end with nothing. - The counter system is little strange because it cannot "predict" attack, it's more like wait-and-go-ahead system during playing. Got lots of fun from it, thank you guys. bloodless.png

Filibuster by scott.redrup 2019-10-07T15:01:02Z

Typing game with good background music and sound which influence my typing behavior!Nice job.

Nothing Ground Down Nothing by Vilja 2019-10-08T03:36:42Z

Game of word puzzle. Sometimes need a bit more think about the meaning of the context. I think a background music which fit the atomsphere can greatly improve the averall feeling of this game. Nice job.

Mighty Mighty Bot by JustusPan 2019-10-06T20:21:53Z

@iozsaygi thank you for this comment! My original idea is to create a evolution game and the player will get a mega bot evetually. While the time is limited that I only finished a right arm in this game, lol.

Mighty Mighty Bot by JustusPan 2019-10-07T06:02:23Z

@svyatozar hi svyatozar, it's always difficult when we start with nothing. Once your bot dead more than 3 times. The cheating mode will be enabled and you can get ability immediately by pressing cheat code. Thank your for playing!

Mighty Mighty Bot by JustusPan 2019-10-07T08:52:08Z

@scott-redrup Thanks for your playing. Yes, the hint of "locked" is necessary while I have no time to finish,lol. There is an ability named "booster" with can move horizotally with rapid speed. The init speed is too slow, I may redesign it in the future.(Current level design is based on these parameter closely so it cannot be change now.) When you dead more than 3 times, you can get all ability by cheat code directly.(There is a CheatMode hint on the bottom of the screen at that moment) Thanks again.

Mighty Mighty Bot by JustusPan 2019-10-07T08:53:59Z

@fizzpowmike1 hi, you can click semi-cross button on the right-bottom corner of itch.io. It can make the game fullscreen. Thank you for the playing!

Mighty Mighty Bot by JustusPan 2019-10-07T09:30:03Z

@n-one Hi n_one. A whole level map has been add to the description. The target of playing this game is to reach win room with higher score. Thank you for the playing!

Mighty Mighty Bot by JustusPan 2019-10-07T09:44:53Z

@fredfilo hi fredfilo, moving on air is the power of a booster. My little bot using his wheels to move horizontally,haha. And you can get every ability in CheatMode after your bot dead for more than 3 times. The spikes issue has been fixed. Thank you for playing!

Mighty Mighty Bot by JustusPan 2019-10-07T09:55:40Z

@tadeas-paule Thanks for playing!

Mighty Mighty Bot by JustusPan 2019-10-07T12:47:12Z

@cirno hi cirno, thank you for your feedback. The level design is too hard so that most of people give up soon. I'll add check point mechanism in a "after jam version". Thanks again!

Mighty Mighty Bot by JustusPan 2019-10-08T05:58:59Z

@velvetlobster hi velvetlobster, we need get the abilty first to unlock the control. At the very beginning we need try to move across the two jumping enemy to achieve our own jumping device! I sorry for poor control hint which mislead you! You can get more info on the whole map above.

Mighty Mighty Bot by JustusPan 2019-10-08T08:40:36Z

@marcin-j your comments is quite valued and I'll take them into account in the post-jam version.By the way, I offer the link of new version on this page too. I'll be very happy if you can try that. https://justuspan.itch.io/mighty-mighty-bot

Mighty Mighty Bot by JustusPan 2019-10-08T08:41:58Z

@moonagent thanks for your playing! You can also try the post-jam version of this game. I have update a link entry for it.

Mighty Mighty Bot by JustusPan 2019-10-09T08:40:22Z

@toyomu Thanks for playing! @barrier hi barrier, you can also try the post-jam version which contains check-point system. Thanks!

Mighty Mighty Bot by JustusPan 2019-10-10T11:36:33Z

@azrou hi azrou, you are right, SFX are not enough for the limited time. And almost everyone said it's too difficult, I will improve it in post-jam version. The air boost control has been seperated to a device named "boost", which may be considered as the wrost desicion of this game. If I have another chance I will prefer to improve the air control concept. Thank you very much for feedback!

Mighty Mighty Bot by JustusPan 2019-10-10T11:39:29Z

@lucasograssi Thank you for playing! @xiubo-zhao hi xiubo, if I have more time I must polish it with more effort to avoid a "cheating mode", haha. Thanks for playing!

Mighty Mighty Bot by JustusPan 2019-10-10T11:41:47Z

@enver-arco Thanks for your feedback, I've splited the air control ability to a device in game which seems one of the most frustrating point of this game, I start to regret for it now!LOL

Mighty Mighty Bot by JustusPan 2019-11-02T14:43:50Z

@ogre @suchista @ropedog @johnnysix Thanks for playing!It's very important for me that someone can play my game and give any feedback. Thanks everyone again!

Adventurs of a box by Animo Tree 2019-10-07T06:40:20Z

cannot found the page. Please update it.

Type with NOTHING by zc74560 2019-10-07T08:40:45Z

You Win. Nice word game. I think it does have fun. Typing & word game have their innate fun of gameplay. Good job.

Hold X to Focus by toasteater 2019-10-07T12:04:07Z

Hard game!

I like the art work and the space magic effect in this game. Finally I'm stuck in following condition. Good Job! holdx_hard.png

Can't Move Can't Jump Can't Shot...Yet by n_one 2019-10-07T08:34:28Z

fast pace platformer game.Have fun with that.The particle effect is exciting.

POLYMON by PIXAMENTORY 2019-10-09T08:44:55Z

Simple and interesting gameplay. And I love the relaxed backgroud music. Good job.

Nitchs the tank by AlphaDen 2019-10-12T13:07:46Z

Cute art work. Hard for me.Good job.

Ludum Dare Simulator by Marcin J 2019-10-08T05:31:36Z

After Ten Years

ld_sim.png

Comments

This is a well polished roguelike game about game jam. And it's true. We spent a lot of time to finish our game, and eventually get a bad ranking result. This game reveals the natural of game jam. Everyone come here to seeking different things. Sometime you want improve your skill and neglect the ranking, sometimes you ready to win No.1. I got tons of fun from this game. Thanks!

More

Bug can become a feature. Hovering from the left side to your fifth card it will become the sixth one. You got a extra option at that moment.

LD45 - Square World by ZwodahS 2019-10-07T08:43:36Z

I like this concept. A good generation game.

Fit the Sticky by Leonard Graf 2019-10-08T13:36:12Z

Hard game but eventually I win. I like the concept and simple gameplay! sticky.png

Run... Away? by blint6 2019-10-07T07:56:39Z

To be Continued. The concept is good. Maybe you can add more variants in the game to extends more fun. The beep sound is a little to loud. The broken building make me exciting, and maybe it deserved more gameplay design. The final tank give me a interesting imagination for the following "big adventure". Good job.

More comments

Cons: the motion of player is not smooth too less playable element

Mr.Grind by iozsaygi 2019-10-06T19:52:14Z

Creazy Clicking Game.My fingers hurt!It has funny art works and addicted gameplay. well done

The jam ends in 1 second by Tadeas Paule 2019-10-07T07:16:08Z

I made a game in a game.

VII by Trevor802 2019-10-08T05:44:35Z

Final monster seems scary! Nice puzzle game.

Build up Speed by CantThinkOfName 2019-10-07T06:18:54Z

Simple and clear gameplay. I think the competitor should update themself slowly. I find them evoluted immediately and beat me again!Bug Report: after many time training&add speed, there is only on button button train left and you cannot continue the game anymore.

Start with nothing by KevinZ 2019-10-08T13:55:52Z

The beginning is fit the theme pretty good.I think you can remove the invalid link which can help player to find the rigth file.

Collecting Parts by LegendaryHippo 2019-10-07T12:43:29Z

I love the shading style of the screen. Bug Report: at the final boss room, everything was been ruined by my bullet, And the game cannot continue. The checkpoint design is very good to decrease frustration and boring feeling of the game. I will learn it in my game. I have a game with same concept but totally different difficulty and most of people give it up soon, lol.

Blank (Demo) by CatilianGames 2019-10-08T13:27:41Z

You Won! Cute and neat art & audio, the overall feel of this game is pretty good.

Play & Quit by Aden 2019-10-08T05:52:49Z

Nice game with some bugs. Sometimes you fall down forever and cannot reset state even after respawn. I like the relaxed and neat music. Good job.

NULL Tower by Scaelin 2019-10-09T09:09:40Z

cool game.A picture for respect. null_tower.png

LD46 — Keep it alive

My first game :) by Jenocke 2020-04-24T12:51:55Z

no sure how to play this game. How to get the resource? by clicking? And I think use a cube instead of current template character could make the style of this game more consistent.Anyway, you did it, finished your first game. Congratulations!

Keep the Garden Alive by gamepopper 2020-04-22T11:31:56Z

Good garden game!our game has similar concept to you, but also have differences. Please come back and play our version! By the way, what the reward of killing weed? when I kill weed I sound a negative SFX? Anything I did wrong?

Morose by 100th_Coin 2020-04-26T13:20:05Z

cute artwork with a puzzle gameplay, and it's very cool to finish this under a compo title. The game play could be polished more, the battle part is a little bit boring for me. By the way, how to plant a green flower?

Embers by Anuke 2020-04-24T12:04:47Z

Amazing artwork and atomsphere! I like the light effect of the fire.

Feeding Time! by Drachmor 2020-04-26T14:49:38Z

Concise concept and cute pixel art. But control mode sometimes is not comfortable. It could be better if add some SFX or BGM.

Potos by domkonecny 2020-04-22T12:13:44Z

Good concept. Perfect Graphics. Fantastic Music and Mood. I love this game. It's quite different from mine, but give me a special and unique experience. Good job guys! ending.png

Deamon Flower by JustusPan 2020-04-21T05:12:25Z

@herman-chau Hi, thank you for playing. I agree with you that more horizontal level maybe good! I'll try it in follow-up work.

Deamon Flower by JustusPan 2020-04-21T05:12:26Z

@herman-chau Hi, thank you for playing. I agree with you that more horizontal level maybe good! I'll try it in follow-up work.

Deamon Flower by JustusPan 2020-04-22T11:58:49Z

@wxzuir @toasteater I'm glad that you like it.Thanks.

Deamon Flower by JustusPan 2020-04-22T14:49:26Z

@exevirus Thank you for playing! yes there is one condition that you will lose: when dead plant exceed the level limit amount(display at top xx/yy), the lose condition is designed according to the total amount of the plants in the scene, and I tried to keep everyone has big chance to win so that he can see the ending of the game. our ending scene is a very cute picture that created by @shaguna

But yeah, I should add more challenging levels to make the game play has more fun. Thanks your comments!

Deamon Flower by JustusPan 2020-04-24T11:44:06Z

@stu Thank you for comments!

Deamon Flower by JustusPan 2020-04-24T11:44:46Z

@soldierbear Thank you for playing!

Deamon Flower by JustusPan 2020-04-24T11:46:06Z

@galpashitaka12 I tried to use some 8-bit audio to fit the overall SNES style. I like SNES games very much!

Deamon Flower by JustusPan 2020-04-24T13:42:32Z

@pomelouncia 谢谢游玩!你的游戏非常厉害!学到了很多!

Keep It Alive! by SeriouslyCrunchy 2020-04-23T11:02:13Z

wow, it's quite challenging for me, especially when I fall down.

Safe and Sound by Bank 2020-04-22T12:26:41Z

I entered to a level with black background, and suddenly reset to the frist level. Is there anything I did wrong? Simple but fun game. the obstacle are not clear enough (the rectangle tiles). Anyway it's a good game!

Flower Secret by Fvafhae 2020-04-24T12:22:06Z

Concise with comfortable pixel art. I think detection shape of the traps is quite different from that of what you have seen, thie problem make it a little bit annoying. The flower is more like a 'timer' in gameplay. Anyway I like this game.

Last Line of Defence by Goldi 2020-04-22T11:52:54Z

straight forward game play. I slayed every enemies eventually! Very cool 3D models! The HP bar of enemies seems have some problem, it still there even the enemy died. Anyway it's a good game!

Goblin Slayer by Blacked 2020-04-22T12:38:29Z

Congratulations for completion!What's the mechanism of the HP bar of Alex? A little confusing. The pixel art has its own style. Good job man! ending.png

DON`T DIE STAY ALIVE! by PenguinBob 2020-04-22T11:43:59Z

I love the peaceful tune.The pixel art is cute.I usually hit the handle of spear LOL. Nice work.

Flippy Fish by Doot 2020-04-22T15:16:54Z

Amazing!very fun and challenge game!Good job.

The Village by ExeVirus 2020-04-22T14:08:41Z

A little bit complex but eventually I did it! Good game with lots of events. Good Job!

Rift Defender by RK-17 2020-04-22T11:19:13Z

have lots of fun from it. The pick up range is too small. The various weapons make it feels great to play with. I got some inspiration from this game! Good job guys!

Spacewhale Multiverse (Only You Can Save The) by SpreadsheetLover 2020-04-23T10:57:46Z

Interesting concept and good art style. The pacing of game is good and challenging, I like this game.

Keep Pit Alive! by BunnyDen 2020-04-24T12:43:34Z

Simple concept, with relaxing music make me feel relaxed during the playtime. Good job.

Type it alive by Adry 2020-04-22T12:43:42Z

The letter will move to the left with each key strike, which make it harder than a common typing game. Good job.

The HeartBeat by pomelouncia 2020-04-24T13:31:28Z

Masterpiece. The quality of this game is incredible high. The graphics, the UI interface, narrative, two languages support, all of them are polished well. It exceeds my any expection for a Jam title. Good job man, I have inspired much from this game.

LD47 — Stuck in a loop

Core Defense by JCMonkey 2020-10-05T11:57:25Z

The pace at the very beginning is a little bit slow. The pixel art is nice. Good job!

A Good Way to Die by Pennycook 2020-10-05T04:36:19Z

how to pick up props? I find mouse click cannot interact with environment.

The Loop by minibobbo 2020-10-06T03:07:35Z

Pretty fun battle and nice pixel art. I have a similar Shield idea in my original idea of my game, and finally I droped it. Your game handled this mechanism very well, and make the battle far more exciting. Got lot of fun from it! Good job!

The Trolliest Problem by allthebees 2020-10-05T03:24:10Z

Finally I'm stuck in a white screen!

Ribbon by 100th_Coin 2020-10-05T03:16:09Z

Really good idea! It surprised me indeed!The style and BGM are very cool.Btw, does the cover picture relate to this game? or I missing anything?

Rocket Rider by Paul Nadan 2020-10-05T04:10:06Z

Is it controllable?

Under The Moon by Albuquerque 2020-10-05T06:09:04Z

The concept is concise and very cool. When I noticed the moon face first time, it surprised me and make the atomsphere more mysterious. Although it has BGM, I can still feelling the mood. Looping level + replay fits the jam theme very well.Good job!

Dragon Loop by JustusPan 2020-10-05T05:50:34Z

@eldar Hi eldar, thanks for your playing and feedbacks! The gold issue and button issue has been fixed now. I'm gald that you think it's fun.

Dragon Loop by JustusPan 2020-10-05T05:51:17Z

@ashley-koett Thanks for playing!

Dragon Loop by JustusPan 2020-10-05T05:52:18Z

@albuquerque Thank you!

Orbit by Johan Alexandersson 2020-10-05T03:20:00Z

Cute game.

WhileLoops by Ausstein 2020-10-06T13:56:11Z

Explain the theme directly, and perfectly. I give it high score in theme.

The Hand That Feeds by neonjeff 2020-10-05T12:00:45Z

Just wonder how to clean the room?

Stuck in Room by BhavinDivecha 2020-10-05T04:19:26Z

not a safe file. warning from the browser.

Stuck in Room by BhavinDivecha 2020-10-05T05:18:54Z

the movement control could be more tight. currently it's a little bit hard to shoot and escape from enemy.The basic idea to loop the rooms by wrong door is okay, but it could be frustrating in a hard game. Anyway, it's a good game with challenges.Nice job.

Tomb of the Mummy RL by Eldar 2020-10-05T06:27:14Z

Simple and concise rogue game. The extermination magic is exciting. It's super useful in the last level, absord the attention of raider and gather them together, and boooom! It's surprising that this cute and complete rogue game could be made within 48h. Good job!

Redneck Raceway by Henrik Ganard 2020-10-05T12:07:54Z

The camera controling is very cool and made it like a live F1 racing match. I love the solid sound effect which is one of the soul of racing game LOL. Good job.

Danger Beat by rhoff95 2020-10-05T11:52:07Z

Really cool concept! Have lot of fun from it!

Tower of Time by CodeRaurus 2020-10-05T04:45:42Z

A classic jumping game. But end with stucking each time made people feel frustrated.

Nico's Halloween Story by raks 2020-10-08T14:51:36Z

Cute character. Simple and straight forward gameplay. Just curious that why there are so many inevitable ghosts? Am I playing in a wrong way? Anyway, I like this game. Congratulations for your first Jam.

Level2 by zacharieg 2020-10-05T03:31:35Z

It matches the theme well.

Life is Loop by 4got10 2020-10-05T04:31:44Z

What's the meaning of the first resouce? And how to use the rabbit after I pick it up? The melody is interesting and the concept is concise.Good job.

Millenniloop by nerdytopic 2020-10-05T02:48:39Z

A top-down shooting game. The idea of the score starts from a digit is good, maybe we could made this more meaningful for gameplay? The negative props could add some "dangerous" visual hint.(I usually picked them accidentally LOL).Very cute game.

A Bad Sign by cadaeibfe 2020-10-05T03:09:12Z

Good game but really hard! I don't know how to continue.Are there two different mirror rooms? a_bad_sign.PNG

SORO BORO by nethead 2020-10-05T12:13:42Z

1) Juicy and lovely pixel art 2) Joyous BGM 3)incredible smooth animations All of these are combined together and we get this game. Very well! I give a highscore for this.

sry game removed by WaterBlade 2020-10-07T05:47:31Z

I'm looking forward to play your game. But the page is not found. Could you please update it?

LD47 72Hours 《Jump and Turn》 by ashjo 2020-10-07T05:36:55Z

Cool concept! But the level design are not smooth enough. It's even hard for me to leave the first room. And if you jump to the middle of two columns, the player will keep in falling down.(Yeah it's a kind of loop to some extent) The artwork is cute. I love it.

Loop by Red House Games 2020-10-05T04:17:02Z

Simple concept but addictive highscore game. Good job.

Wazzupo by Harrison Keller 2020-10-05T04:41:47Z

My game usually closed automatically.

LD48 — Deeper and deeper

The Limbo Runner by jk5000 2021-04-28T05:59:30Z

Interesting game! Get lots of fun from it.

Astral Abyss by darthone 2021-04-28T08:57:55Z

The concept is very good and let me feel lots of potential extension gameplay. The attack ship part confused me a little. The mood and pixel art are very good. Well done!

Deepest Sword by Strega 2021-04-28T11:41:36Z

played 25mins, and stuck in the longest sword level. Really good job!

Explovation by sadsmile 2021-04-27T08:04:55Z

The bomb will hurt myself if I leave the initial place position, is this expected design? And I love this concept very much, it simple and straight forward but has lots of fun. The underground is really dangerous that slimes are moving very fast. The pixel art and music fits the gameplay well. Thanks for the good game.

Deep into the mine by BubakGames 2021-04-28T06:52:00Z

The feedback of hurt and hit could be added so that this game wil become much exciting. The darken environment construct the atomshpere of exloration successfully.Good job.

Deep Magic by Michael Peoples 2021-04-28T07:15:21Z

Although the player is invincible(so that the healing card is useless in this version), I still get lots of fun from collecting cards with different rare level. And the content of map size is pretty big for a jam title, it's happy to play to the game end.

Dwarven Delver by cavedens 2021-04-28T07:57:54Z

Simple and addictive game play. The pixel and audio fits the game design very well.

Deep Bunker by Tobias Brunner 2021-04-28T11:14:21Z

Get lots of fun from it. deep-bunker-end.PNG

Afraid to Turn by rhoff95 2021-04-28T05:22:11Z

After several time failures, I start to figure out how to play this game. It's very very very fantastic game which is teriffying when you please game and bring me lots of fun! You got the highest score I have ever given. Good job!

Fish Quest by GoldenPalazzo 2021-04-27T07:21:19Z

Congratulations for the submission of your first game jam! This game is extremely hard for me so that 37 meters is my best result. I think it need a feature that allow key to trigger going back home screen. By the way, the design of orange fish seems not reasonable, because it seems that 'go deeper' is more important than 'eat fish', sometimes it confused me. The music and art are cute! Good job!

Dungeon Depths by ShadowDev 2021-04-28T05:02:45Z

Once I fall down from the balance platform, I have no method to get rid of these stab trap, which is little bit for me. Interesting game.

Deeper into the dungeon by Paprikcho 2021-04-27T07:07:36Z

Simple and straight forward gameplay!The heal action seems take no effect because it always recover 1 HP, which mean enemy's hurt will always large or equal your healing. The music is exciting and addictive. Good job! I could never go deeper than floor 6.

Adventure: Depths & Dangers by yulotomorrow 2021-04-28T09:36:32Z

I LIKE the music very mush and played much time to try to get the end. But evetually I failed, what's the depth that could leed me to the end? And the art style is very cute.Good job!Followed you itch account!

Rocket digger by Kaito 2021-04-27T07:45:59Z

rocket-digger_bug.PNG It seems that my rocket was stucked.

Rocket digger by Kaito 2021-04-27T07:50:25Z

I feel that this game maybe interesting, and I'm looking forward to see what will happen in the deep sky. I believe there is a air-wall cover the whole launchpad so I could not go further. Good pixel art!

Sword Whisperer by Malmorsus 2021-04-28T09:56:34Z

Really interesting game! I have clear the levels and feel that I'm a flying-sword master LOL.Simple and straight forward concept of gameplay make it easy to start. Good job!

LD50 — Delay the inevitable

Stir Cry by icxon 2022-04-06T06:06:42Z

Hilarious game XD. I like the art style and concept. The voice of hurt is funny and happy which make this game a humor feeling.

Shotgun King: the Final Checkmate by benjamin 2022-04-06T08:34:02Z

masterpiece! never think it's possible to make such a polished game within 72 hours before I see this one. Solid gameplay and random elements. Retro art style and juicy game feel. Good job! I give my highest score to this game!

Bullets For Hell by davision 2022-04-05T15:12:02Z

52000 points! very exciting game! Got tons of fun from it.

Almost Immortal by Narudgi 2022-04-06T05:34:54Z

Good core idea and fantastic art work. The music is also very good! QQ图片20220406133411.png

Wither by Marc Grabow 2022-04-05T15:20:10Z

Very hard to keep them alive! is there any way to eliminate the bugs?

SNIP SNAP BOOM by PaulLyaudet 2022-04-05T14:56:16Z

Solid game play and I got lots of fun from playing it. The flame becomes more and more fit the theme "Delay the inevitable". Good game!

The Last Savior by JustusPan 2022-04-05T10:26:23Z

@tengusheath In fact there is a hidden ending of this game if you could beat all the enemies.

The Last Savior by JustusPan 2022-04-05T10:51:01Z

@zack-hd thanks! By the way, what do you mean by "toaster" here? is that a browser or something?

The Last Savior by JustusPan 2022-04-05T10:52:32Z

@shadowcast thanks for playing and the feedback!

The Last Savior by JustusPan 2022-04-05T10:54:49Z

@eggshelldog Guts nice!

The Last Savior by JustusPan 2022-04-05T10:59:48Z

@godfrey-y Good point. It's little bit hard to find where item is when there are many enemies emerging.

The Last Savior by JustusPan 2022-04-05T16:06:22Z

@marc-grabow thanks for your feedback. For the Power Potion, I need point out that its effect is to increase your attack by 10 times, lasting 5 seconds, more potion only refresh the counter, neglect whether you use right type of attack or not. which means if you attack an enemy with right type and in the attack-buff status, you could cause 100 times damage. All of this could not be feeled because the elite enemy has yet appear. They are tough to be fight with, and you're couraged to beat them using these potions. (NOTE: they will comes soom after a certain wave, and they are one of the core gameplay of this game!) please have a try to reach the final waves and experience it.

The Last Savior by JustusPan 2022-04-06T08:40:39Z

@yulotomorrow the attack potion give you a chance to kill any type of common enemy without extra thinking. But later, three advanced enemies are emerging, you have to choose the use timing of each potion and you still need to select correct attack type to kill elite enemy by 1-hit(even when you under attack+ status). The last wave is the main part of this game and it will be extremely challenging if you want to get the true ending.(yes there is a true ending besides the normal ending)

The Last Savior by JustusPan 2022-04-07T11:25:14Z

@peachtreeoath I have recoreded a playing progress for you! In this video I killed 898 skulls! In fact, the enemies are not infinite and you will kill all of them eventually, just like what Guts did in Berserk. There is always a good, happy ending behind the desperation and the inevitable. https://www.youtube.com/watch?v=roYIPuil6is

The Last Savior by JustusPan 2022-04-09T04:08:55Z

@callicou-jack I just aware what you mean 'donate' here! Thank you very much! It means much more than a donation for us! Thanks again for your playing and support!

AI: Raining Cats and Dogs by zc74560 2022-04-05T12:18:57Z

Quite challenging game for LD participants who already work for 2-3 days!

Quota Qrunch by macs 2022-04-06T05:07:08Z

Interesting! My colleagues start to become robot and cannot say human words like yesterday, and eventually it's also my inevitable fate...

I Know What You Did Last Ludum Dare! by TentacleMax 2022-04-05T11:56:56Z

Very cute pixel art! is there a way to win the game? or any method to prevent the enemy?

Battery Low by Milestone Games 2022-04-05T15:38:03Z

Retry with a fixed map is a good concept which made each energy out meaningful and could help your next game play. Finally I reached the ending scene. Good game!

Oh No My Trophy by zimny11 2022-04-06T07:23:46Z

Challenging and interesting game! I have to observe carefully to find anyone who is stealing my trophy.

Campfire by Shadowcast 2022-04-05T11:48:37Z

Good experience! I give it 5-star in Mood!

Highrail to hell by BadPiggy 2022-04-06T03:19:46Z

very cool idea of the graphics! Sometimes the door could not be hurt even when I hit it. It will be better to have a longer game experience! Good job!

BOULDER by macaroni.dev 2022-04-06T05:22:42Z

challenging game! A little bit frustrate when the fail comes.

Fight The Darkness by Specturnal 2022-04-07T12:05:57Z

Have lot of fun playing this game. At beginning, I didn't aware the turtle or other animals are weapon, and very confused that why there is an animal hidden under the infection core. Once I aware they are guns, the game starts to become very funny and fast pace. Good job guys! QQ图片20220407200539.png

Jam Time! by bigassopper 2022-04-05T14:47:18Z

Common concept in survival shooting game. But the movement speed of enemies need more adjustment to get better game experience.

Flat Idea by carlinhu 2022-04-05T10:47:14Z

Good idea of 3d balance game! At the beginning I think the water may imply lean degree but soon find this does not work like that. Then rotate the world and estimate the lean degree of this plane becomes of of the main challenge of this game. Nice job!

Tactical Ghosts: The Impification by SnowyCocoon 2022-04-06T04:41:57Z

At the beginning, I thought this game is too easy. But I'm wrong, after unlock all of the 5 characters, it starts to become a brain training game. Very good experience!

Brush it Up! by kory 2022-04-07T14:19:06Z

XXD interesting concept! the teeth model is really cool XD

Little Planet by yulotomorrow 2022-04-06T08:58:42Z

Good music and relaxing atomsphere. And the ending scene is also very good! QQ图片20220406165817.png

Wormageddon by MatterLinx 2022-04-06T06:46:03Z

Fantasy 3d pixel art. How could I enter the next level? alive for enough time? It's a little bit too challenge for me LOL. Nice game!

Over the Rainbow Bridge by Iguanana 2022-04-05T15:28:51Z

Good job!

Barbar-chicks by kangsoon 2022-04-06T03:48:11Z

Quite challenge game! QQ图片20220406114754.png

Corgi, Protecc! by JuulH 2022-04-06T05:51:56Z

The house is quite big that it's little bit hard to reach the other side of it. Maybe increase speed at the beginning is a good idea? Interesting corgi, nice job!

LOOP by jyumonji 2022-04-06T07:14:30Z

Congratulations to your first game! I have spent some time to figure how to play this game, it seems that there will always be a "listen" stage but this stage is not so useful to help you win the following game. Maybe it was caused by the button timing issue or something. Anyway it's very good to make this game!

And Then You Fall by Zack HD 2022-04-06T12:00:17Z

Spent some time to figure out how to play this. It seems that the "refill" mechanism has not worked as expectation? I didn't find the difference(or I have yet to notice it) between eating or not eating items. And the boss seems strange, so I guess it's immortal? after play a while, I aware that its story is may related to COVID-19, interesting concept.

Balancing Balls by Tan games 2022-04-05T14:31:52Z

Simple but fun. Good job! Congratulations to your first Game Jam!

LD55 — Summoning

Necromancer Survival by Vegevan 2024-04-15T06:04:39Z

simple but solid gameplay. Got lot of fun from it! The pixelart and audios are greate.Good job!

Devotion - A fairytale by daandruff 2024-04-15T06:42:45Z

Amazing artwork and perfect atomsphere. By the way, how could I unlock the last question mark item?

Pent8cle by samh 2024-04-15T07:03:11Z

A little bit hard for me, and I'm stuck in level 7. Good pixel art and sounds fit it well!

Conjured by James Dunlap 2024-04-18T13:29:16Z

Good concept, and keep in summoning to battle is very suitable for the theme. I feel that the skill of playing is more like a strategy game which is a more interesting experience comparing to some simple survival games.And the pixelart and music is also good. Snipaste_2024-04-18_21-25-14.png

The Great Witch by lectvs 2024-04-15T07:48:33Z

I love the cute graphics and perfect game feel. And everything are very comfortable inside this game. And music is enjoyable and suitable for the game atomsphere.Fancy Game!

I Summon Bounce by nardandas 2024-04-18T14:08:18Z

Good idea which had obviously considered the theme.I always like to see this kind of innovation game which combines new idea together with some classic game genre. The Music and SFX are also pretty enjoyable. The only shortcoming for me personally is that the difficulty is too hard for me. Good job! Snipaste_2024-04-18_22-04-34.png

the call of the rats by coatline 2024-04-15T03:53:43Z

Impressive for the working of a RPG framework, especialy the dialogue bubble express many mood and make the game vivid. Finally I find "Pa", this is the end of game right?

SoloChanting by JustusPan 2024-04-15T08:11:44Z

@wubbaduck Thanks.I planned to make multiple floors system this dungeon so that the resources management could be designed within several smaller areas.But eventually time is not enough so I have to make all levels together which loss some degree of challenge when you close to the end of game.But yes, I could do further improvement on the level design.

SoloChanting by JustusPan 2024-04-15T08:14:54Z

@legendarypie good point about the score system, this could show that how good a player "solve" this action puzzle.

SoloChanting by JustusPan 2024-04-15T08:22:43Z

@theyflower interesting idea about upgrading them. the first thing jump into my brain is Command and Conquer, the survivals after a battle will become stronger.In fact, I just wanted to use minions as a consumption for many local battle at the beginning, they won't follow player to next place, but I also feel excited about the upgrading idea, maybe I could put them into this design with some game mechanism adjustment

SoloChanting by JustusPan 2024-04-15T08:25:06Z

@lightningst you're definitely right.At the very beginning, player character moved more quickly than current version, but it also break basic puzzle gameplay, so this is an workaround before I find a real solution. Thanks for reminding me of that.

SoloChanting by JustusPan 2024-04-18T15:20:48Z

@yohadams it's intentional because that I afraid the final boss is too powerful and I want to set the final boss as a reward rather than a challenge,because it's just a jam game, people won't play again after finish it, I want they could use as many minions as they want.

SoloChanting by JustusPan 2024-04-18T15:23:23Z

@drgcandle Hey bro you give me too much appreciation LOL.Thank you for playing the game.

SoloChanting by JustusPan 2024-04-18T15:26:54Z

@coatline Thank you for playing to the end. I'm quite happy that you got some fun from this. I'll pay more attention to the slow movement issue next time(when I join in next LD in future).Thanks again for your comments.

SoloChanting by JustusPan 2024-04-18T15:30:43Z

@meepster @pe7e @ilari @worldofmush @magnusfurcifer @oligue @acsid Thank you guys for playing the game.I'm appreciated that you could like it at least in one aspect. Also thanks for pointing out the shortcomings of this game.

SoloChanting by JustusPan 2024-04-18T15:35:23Z

@drgcandle Sure.I had add both yours and your friends' game into my to-play list.I will play & rate & comment later this week when I'm avaliable.

Accio! by alanbrook 2024-04-15T04:12:57Z

Good game! Are you singing the background music by yourself? Snipaste_2024-04-15_12-11-23.png

Save Baby Cthulhu by Cloistered 2024-04-18T14:53:43Z

This is a very simple but incrediblely addictive game.I spent nearly 1 hours in playing it. The spot lihgt of this game is that the ability progression pace design. I still want to continue playing this game now. Fun game.Snipaste_2024-04-18_22-51-34.png

Critter Duel by WubbaDuck 2024-04-15T04:46:00Z

Great graphics and sounds. I look forward to more level content!

Summoning Stones by Pe7e 2024-04-15T06:32:45Z

Good music loop and all element combined together well. Nice work as a compo title! I look forward to more challenging gameplay. Snipaste_2024-04-15_14-30-12.png

Summoner Under Attack by Ilari 2024-04-15T06:14:11Z

Super cool game! Golem is MVP in battles! It's quite immpressive to finish such a polished game with perfect battle feeling. Good job man!Snipaste_2024-04-15_14-12-31.png

Boneworks by Imbajoe 2024-04-15T03:24:00Z

what's the correct policy to beat the game? I tried any summoning in my mind, but eventually all of them failed.

Magic Bunny by RainBowBl00d 2024-04-18T15:12:37Z

The narrative comics is interesting and beautiful. And I love the backgound music very much, it sounds filled with adventure atomsphere. I just collect there instruments and occasionaly jump into a deep cliff, then encounter a strange creature and then gameover, after that I encounter a bug that will bring me to game over screen suddently and randomly during game. The concept of game play part seems easy but the design of multiple jump bring lots of skills for it.I don't know whether some of them are bugs or not, anyway the jump skills become the main things I played during the game. Good jobs to finish it by one person.Congratulations. Snipaste_2024-04-18_23-03-08.png

Summoned by octahedron 2024-04-15T07:29:24Z

I only find three empty rooms inside game, how to play this game?

Idea Catcher——Summoning Tools by DrgCandle 2024-04-21T09:57:12Z

Fancy game. Cute graphics and relaxing background music. The mechanism of level tricks is smart and interesting, but the level pace could be designed more faster.

Syzygy by dotblank 2024-04-15T05:48:43Z

Good job! Is there any way to WIN the game or LOSE the game?

Solomon's Apprentice by Carlos Garcia-Perez 2024-04-15T06:52:34Z

Congratulations on your first game jam submission! This looks like a puzzle. It will be better if we could have more content to play or to explore.

Squiggle Sorcery by LoongYi 2024-04-21T09:40:48Z

Good graphics and interesting mechanism of summoning warriors by different cards combination. Good job.

Star Stone by UngarBlapp 2024-04-18T13:17:46Z

I enjoy the music very much, it's relaxing and make the atomsphere more casual. The level design is simple but effective, collecting 7 stones is not hard but also may make you come back one or more times.Oh, I forget to praise the summoning operation, it becomes one kind of pressure release point of the game progress, it allow you to summoning bat continuely and infinitely, which is very cool. Good game. Snipaste_2024-04-18_21-14-48.png

FantasyFootball by ScurvyStevon 2024-04-18T12:51:24Z

Took some time to figure out how to play this game. The monster football game is a good concept, but the rule about how the monsters will move is hard to predict, which increase the hardness of the beginning.

Hell Shift by AndrewByte 2024-04-18T13:07:01Z

I love the pixel art of monsters and cops, especially the donkey. There are three levels of this game, but the experience is little redundant, you just need keep walking around and collect all items and come back the center of map, which make the battle totally meaningless. I feel that if the appearance of item is conditional and according to the killed count, things will become greatly different.Anyway, very cute art and music. Good job. Snipaste_2024-04-18_20-57-10.png

Dark Summoner's Forge by legendarypie 2024-04-15T04:50:00Z

web version is not playable for me.Snipaste_2024-04-15_12-49-17.png

Outlast by Xer0bot 2024-04-18T14:20:46Z

Encounter the error crash too frequently to finished the game. But I really love the ideas of avoiding summoning same type minions, which make the gameplay focus on the choice of summonming itself, this is smart and impressive design decision. Good job!

Summoning Tower by Julian France 2024-04-18T13:57:30Z

Simple concept but solid fun. After beaten all 5 levels my fingers feels a little bit painful which reveal that this is an interesting game.My only suggestion or hope is that you could add an "auto" shooting button so that we could play it easier, but I could also comprehend that this "click & click forever" experience is a design to increase the intensity of playing. Good job for your first game jam. Congratulations. Snipaste_2024-04-18_21-53-16.png

LD56 — Tiny Creatures

Karma Keepers by Nazariglez 2024-10-17T04:13:42Z

A very challenging game. It took me some time to figure out the strategy.

Ogron Gramsay's Culinary Journey by N.O.X 2024-10-08T14:26:38Z

A very relaxing and enjoyable mini-game, although it seems like I caught a lot of people and ate them (laughs). However, I feel that there are too few types of abilities to improve. Additionally, the art style is very interesting!

Wrath of the Evil God by JustusPan 2024-10-08T11:46:07Z

@hanafl0wer When holding down the Shift key, you can enter Overdrive mode, consuming health to move faster

Wrath of the Evil God by JustusPan 2024-10-11T16:00:29Z

@cam-moore I'm glad you like this game!

Wrath of the Evil God by JustusPan 2024-10-11T16:03:45Z

@surfa The initial idea about movement speed is to reflect the weight of giants, balancing some abilities around this element. The intention behind the design of Overdrive is to use it for a very short time to tackle the most challenging groups of enemies. Thank you very much for your feedback!

Wrath of the Evil God by JustusPan 2024-10-11T16:05:39Z

@sketchbookbug Yes! When I first saw the cover, I felt a kind of bright oppression, which was strange but matched the story that followed

Wrath of the Evil God by JustusPan 2024-10-11T16:08:12Z

@lucy-z Since it was an idea that came up spontaneously, we didn't shy away from too many brutal scenes. However, considering that this is a pixel art game, I believe this level of brutality is just right.

Wrath of the Evil God by JustusPan 2024-10-26T11:36:11Z

@kuggenhoffen @langotriel @shallowkong @nemuikoda @jetmarch @nrankin13 @paulhocker Thank you very much for playing and providing feedback! I'm also sorry I can't reply to each one (I'm currently on the eve of another game jam deadline), I had a great time with this Ludum Dare! See you later, friends.

Deck Derby: Sluglord's Speedway by Baconeta 2024-10-15T06:13:27Z

Very interesting concept design! The gameplay is very challenging. My best score is only 3rd. I really want to see if anyone can achieve first place.

A Tiny Summoning by Reyansh 2024-10-17T04:02:34Z

Use summoned creatures to enhance your abilities and defeat enemies. It's a good idea. However, I've noticed that the player's attack actions don't always hit the enemy; there might be some kind of bug here. Additionally, I found that choosing two healing spells and one shield is a good combination.

Proto Deus by cliva 2024-10-08T14:40:34Z

The best part is the mechanical feel and the impact of shooting. In comparison, the feedback from the drone part is not as strong. However, facing off directly decreases our survival probability. This ultimately leads to the tank not being able to return effectively, resulting in the coolest parts not being fully realized. Overall, I really enjoy the style of this game and the feel of the machine guns and various weapon launches.

Little sparkle by okEly 2024-10-15T06:02:01Z

Very good theme and solid level design. The process isn't very difficult but still has challenges; I got stuck once. Great job! Snipaste_2024-10-15_14-01-43.png

God's new hobby by Alfroids 2024-10-08T15:01:54Z

I got stuck halfway. I don't know how to open the treasure chest. Is there anything we can do in the evening? Very nice pixel style!

God's new hobby by Alfroids 2024-10-09T01:41:02Z

@mrdumpling When I drag the item onto the treasure chest, it will slide down next to the chest, and at that point, it is considered saved, right? Also, can I do nothing at night and let it pass?

Two Types Of Kids by upint 2024-10-08T14:51:30Z

Encountered some offset bugs; I was playing on a 21:9 screen, and it seems the CRT effect is misaligned. The mouse also doesn't seem to control the feet very well (not sure if it's because I have multiple monitors). Nice music and a satisfying stomping effect.

LD57 — Depths

Neon Crawl by ping78 2025-04-12T15:50:45Z

Great visual expressiveness. However, the gameplay part seems not very complete. There are too many meaningless empty rooms. When encountering rooms with enemies, I don't know why I should fight them (since I can run away), and the lack of hit feedback makes me unaware of the player's health status. Adding some elements or scores accumulated through battles could achieve a good effect.

Cartoscoot by Mr_Field 2025-04-10T16:06:06Z

Incredible completion and rich content. Amazing programming skills. I only realized halfway through that players can completely rely on their hand speed to increase their attack count. A puzzle game mixed with action elements. So far, this is the champion I've encountered! Well done!

St. Harold the Devout by bwalter 2025-04-12T15:15:13Z

A very solid and interesting core idea. The implementation is also very good, making the game quite fun and challenging to play, a great piece of work.

Journey to the Centre of the Ocean by GoogleFrog 2025-04-08T15:42:15Z

About 15 years ago I remember playing a little motocross game with friends at that time, this game brought back my memories, it really was a very happy experience. Well done!

Gaga Diver by JustusPan 2025-04-09T16:04:07Z

Here are some quantity generation strategies related to time, so yes, sometimes you will find a few more fish, getting the highest score requires some luck and skill. @tenzz Thank you for playing.

Gaga Diver by JustusPan 2025-04-09T16:05:28Z

@gamesplusjames @slow-chaz @fikusm9 thanks for your playing! I am grateful for the initial reviews you gave for this game

Gaga Diver by JustusPan 2025-04-09T16:07:18Z

@neth-iafin Yes, actually there are some algorithms simulating physical motion here, along with a spring mechanism. Simply put, the deeper you dive, the higher you bounce, but this height is limited. You need to actively use the sprint ability while moving upwards to fly a bit higher! Sorry that the mechanism here isn't fully polished. Thank you for playing!

Gaga Diver by JustusPan 2025-04-09T16:10:16Z

Thank you for the comment! In fact, we initially just naturally came up with this idea because we thought it was interesting, so we made it. Perhaps the jumping mechanism is still worth some polishing and adjustments. @ayuv

Gaga Diver by JustusPan 2025-04-09T16:11:31Z

@patatje @poppy-entertainment thanks for your playing! I also think the pixel art drawn by my partner is very cute!

FEARFISHING by tive 2025-04-09T16:01:22Z

A thrilling horror game! It took me a long time to collect all 4 fish. It also took me a long time to discover that the correct strategy to deal with enemies is to continuously throw fish spears. The playability of this game is excellent, and it has received the highest score I've given so far!

Ludum Dare 57 Depth Of A Phrase by Beebster Games 2025-04-12T15:44:27Z

I am not very familiar with English, so this game is very difficult for me. After I read the rules and the first example, I was ready to start playing, but was quickly stumped. Then, after repeatedly turning the game on and off and using hints to cheat, I finally completed the first level. The whole process was very challenging, with interesting ideas.

Rejection by Loka 2025-04-09T15:23:37Z

Life is always full of setbacks. To be honest, I don't really like them, and as you get older, you'll find that some of them do affect your destiny, making us live worse than the "imagined self." However, I also believe that these things ultimately shape who I am and are a part of me. Thank you to this game for allowing me to reflect on life.

Star Spawn by AngstjaegerStudio904 2025-04-08T15:00:43Z

Nice art style. The experience would be better if the combat pace could be faster.

The Fall by Teist 2025-04-08T15:07:17Z

The intense and exciting gameplay rhythm is impressive. A very good arcade game! Well done.

GOLD HUNGER by Mibi88 2025-04-12T14:59:46Z

The idea of this game is relatively simple, but sometimes that can be an advantage because it makes the gameplay more focused. However, unfortunately, I encountered some significant performance issues, causing the game to always be in a laggy state. My version is Windows.

For the last hug by Ice_In_Nortern 2025-04-09T14:23:26Z

stuck on a screen where a triangle cursor is there

Echo of the Lost Soul by milu raien 2025-04-09T14:43:42Z

Forgive me for not understanding this language, so I may not be very familiar with the details of the gameplay. I feel that some platforms disappear when I press the E button, but I haven't fully understood the pattern of their disappearance. It would be better if the feel of jumping and moving could be improved to make the controls more solid.

Cave Escape by Flinge 2025-04-08T15:52:14Z

Concise game concept, solid feel, exquisite and coherent pixel art, this is a very good game worth playing.

Rise to the Unknown by RaiiNamoor 2025-04-08T15:22:43Z

I really like the art style of this game, it creates a sense of silence and desolation with just a little bit of sound effects. I felt very lonely when I was busy going up and down the elevator alone. When I fell again and again, everything seemed so insignificant, like a person seeking their own path in the wilderness without anyone caring. I really like this feeling.

Stars In The Deep by angry_fridge 2025-04-09T15:34:50Z

The pixel art is comforting. However, the challenge of the game could be improved. When I am defeated by a bomb, there is neither a recordable high score or depth, nor any items obtained, which makes the frustration of dying midway more pronounced. The ending animation under the sea is interesting.

Miner by basekeet 2025-04-08T16:06:52Z

The game feels very good to play, but I find it a bit difficult to understand the functions of the cards. What does it mean when a card lights up? If these parts could be well demonstrated, the gameplay would probably be more strategic.

Depths shooter by JamesGames1000 2025-04-12T15:07:51Z

At first, I thought this game was a bit too simplistic. But after trying a few times, I found that it indeed has some levels with design intentions, so I played to the end and defeated the boss. Well done, guys!

Light - Ludum Dare 57 by based.on.life 2025-04-08T15:12:55Z

The progress of the light going out sometimes confuses me. It would be better if there were clearer instructions. The atmosphere of the game is quite well done.

Trip to Australia by Boban005 2025-04-12T16:01:55Z

Simple and straightforward operation design, the gameplay process is very challenging. It's very interesting as an action game. I can focus on my own actions without worrying about some complex mechanisms. Well done.

LD58 — Collector

Tiny Expeditions by bwalter 2025-10-07T06:32:32Z

I really enjoy the atmosphere of the game. It reminds me of the experience in The Legend of Zelda where you chase frogs and fireflies uphill. If this game could provide a mechanism to let players identify whether the insects in front of them have been collected or not, it would be even more interesting. For example, by holding down the shift key, an uncollected mark could appear above the insects. Snipaste_2025-10-07_14-26-20.png

Happy Cleaning Co. by auxC 2025-10-07T09:47:48Z

The gameplay mechanics are smooth and satisfying. The levels are diverse and interesting. The overall gaming experience is seamless. It's a good game. However, I'm stuck at this part and I don't know which piece of trash I missed in the end. Snipaste_2025-10-07_17-44-38.png

Garbage Collector by tenshi42 2025-10-07T12:54:30Z

Simple and straightforward idea. Perhaps the controls could be adjusted; currently, it feels difficult to successfully throw the garbage onto the truck. Also, pressing the E key to place the garbage on the truck often fails; maybe the detection could be more lenient. Very nice game. Snipaste_2025-10-07_20-49-39.png

Outward by chuckeles 2025-10-08T08:33:32Z

Perfect entry for compo. The operation is easy to play, the graphic is satisfy. Good job! Snipaste_2025-10-08_16-30-01.png

Siege Crawler by Sharky3188 2025-10-07T14:47:06Z

The atmosphere created by the game is very good. I really felt like I was playing as a collecting robot. However, the strategy during the game progression feels somewhat weak. At first, I didn't realize how to restore the base's health. It would be nice if building fortifications could be based on more positive feedback. Snipaste_2025-10-07_22-39-51.png

Lil'Jones 2: The Collector's Tomb by SolidHinken 2025-10-07T12:26:35Z

The game seems to lack a mechanism to remove, discard, or rearrange items in the backpack. Without this mechanism, the core organizing experience of the game is difficult to establish. Additionally, there is a lack of clear decision indicators for ending a day. Perhaps rewarding the "perfectly filling the backpack" situation could encourage players to do so. Otherwise, I can just randomly pick up a few items and keep choosing the next day to level up quickly. Snipaste_2025-10-07_20-21-08.png

Super Sucker by leorean 2025-10-07T12:01:41Z

cute artworks. I like this retro-style puzzle game. Just curious what's the final purpose of this game? I feel the power is not enough to absorb all slimes. And I stuck on here.(I don't know how to get the upgrades below.) Snipaste_2025-10-07_19-56-24.png

Trashure King Legend by JustusPan 2025-10-09T11:16:51Z

@astrallo-12 很高兴你能刷的愉快!

Trashure King Legend by JustusPan 2025-10-09T11:18:20Z

@breadstick Yes, the Trashure King never complains, just quietly eats everything he can to survive.

Trashure King Legend by JustusPan 2025-10-09T11:19:51Z

@blatalzar This might be some of my numerical design mistakes. In principle, I hope to always feel the pressure of "maintaining military expenses." With pressure, players are motivated to hustle around to earn military expenses.

Trashure King Legend by JustusPan 2025-10-09T11:23:00Z

@martynas-dargis Thank you for your feedback! This should be a bug. However, at the time, I was too lazy to change this static prompt to a dynamic display. Additionally, I completely agree with your opinion that the most important trash-picking system in this work should be more satisfying to some extent. Perhaps just adding a small animation of trash erupting could make a big difference. But at the time, all I could think was, "Just get it done! No need to consider any art issues this time."

Trashure King Legend by JustusPan 2025-10-09T11:23:34Z

@jipark Thank you for playing!

Trashure King Legend by JustusPan 2025-10-09T11:26:13Z

@pfannkuchen You're right, there should be a way to quickly process trash later on. However, my idea is that it could also be part of the "construction goals." Players can process trash faster or convert it into money more quickly after unlocking certain facilities. Currently, this mode seems to show a feeling of "although trash is valuable, it's still hard work to turn it into money," and I'm quite satisfied with this feeling. After all, the Trashure King is all about doing the dirty and tiring work.

Trashure King Legend by JustusPan 2025-10-09T11:28:54Z

@bwalter @wo-ri-gou-le @vadim-lyanka @discon @eugenik Thank you for your comments! I'm glad you like it.

Trashure King Legend by JustusPan 2025-10-09T11:31:26Z

@ottobroccoli I'm not a big fan of clicker games. But occasionally, I find this approach quite nice. So I basically designed these clicker mechanics based on my own understanding. They might be different from "traditional and typical" clicker games, but fortunately, they ended up working quite well. Thank you for playing!

Trashure King Legend by JustusPan 2025-10-09T11:32:49Z

@poboy As the legion commander, he tirelessly collects trash day and night to earn money for the livelihood of the entire army, without his subordinates knowing. This is exactly what I wanted to portray! I'm glad it came through.

Trashure King Legend by JustusPan 2025-10-09T11:35:40Z

@foursay Thank you for your feedback. You have almost raised the ultimate issue that troubles me about this game: "Is a mandatory highest mission success rate necessary?" I have wavered on this issue several times. Ultimately, I compromised to the current state. I always hope to create some "perilous" missions, where the danger doesn't easily diminish just because your army is stronger. However, as you can see, this has led to many negative gameplay experiences. I will continue to think about this issue. Thanks again.

Trashure King Legend by JustusPan 2025-10-09T11:36:42Z

@lastuck Thank you for the feedback! It was indeed my oversight! I played the game in many sessions, so I didn't realize the music had stopped!

Trashure King Legend by JustusPan 2025-10-13T04:06:03Z

@dnk Thank you for playing and providing feedback. This is the first time I've heard of A Dark Room, and a few days ago, I spent some time beating it. There are some aspects worth learning from, and I really appreciate you mentioning this game.

Trashure King Legend by JustusPan 2025-10-13T04:06:49Z

@ping78 Thanks for your playing and comments!

Trashure King Legend by JustusPan 2025-10-13T04:09:53Z

@aldenwitt Thank you for your detailed feedback! The management and handling of trash itself indeed deserve more unlockable designs. Your suggestions are excellent! Also, I apologize for the bug with the BGM. In fact, I noticed the BGM looping issue before submission and made some simple setting adjustments (I thought I had fixed it). Thank you for pointing out these issues!

Keklik by Rogaven 2025-10-07T13:04:56Z

A short and quick process. I like this narrative atmosphere. How should the last egg be handled? Snipaste_2025-10-07_21-00-46.png

Bounties & Badasses by Feraligatr 2025-10-08T09:35:49Z

The idea looks good, but due to a few issues, the final execution wasn't particularly effective. The first issue is that the player's basic combat data isn't displayed, making it difficult to assess the benefits of upgrade options, which complicates decision-making. Secondly, there are few effects from the upgrade options, and I couldn't find a strategy to clear the game other than the "Orc Slayer." However, at least the strategy of focusing on orcs and goblins was successful. Finally cleared the game! Snipaste_2025-10-08_17-26-56.png

Can you give me a hand gesture? by She Wrote 2025-10-08T09:46:32Z

A very interesting little game. I learned the meanings of many gestures in a relaxed and enjoyable way. In the end, I could only use binary enumeration to try each result one by one. Snipaste_2025-10-08_17-43-13.png

Cornscripted by Chromaful 2025-10-07T08:35:23Z

This game is so much fun! I failed twice at the beginning, but quickly got the hang of it. Then I was immersed in the joy of making money. What? You say I should escape this place? Why would I want to escape? I just want to work endlessly, continuously cultivating the surrounding land. Just when I thought I could rely on the 4-day delay to live forever, everything came to an abrupt end, and I forgot about the 100-day limit. After the game ended, I was left with a lingering taste. I have currently achieved my highest score. Snipaste_2025-10-07_16-27-43.png Snipaste_2025-10-07_15-47-47.png

Lemme Stash by exozetart 2025-10-07T12:37:56Z

The visuals are very cute. I was almost entirely drawn in by the visuals. However, the game lacks playability value. I feel that the room mode should at least offer some upgrade options to motivate players to perform collection actions. Additionally, the operation of "moving to the item and pressing a button to pick it up" is a bit too complex for this game; perhaps changing it to "pick up upon contact" would be better. Snipaste_2025-10-07_20-33-21.png

Claim thy Land by ranejeb 2025-10-07T14:42:16Z

Towers are the key to combat, and once you grasp this trick, the battle goes very smoothly. However, my game crashed when I reached the last crown, and I'm not sure why. It's a very fun game, and the setting and background are also very cool. Snipaste_2025-10-07_21-50-59.png Snipaste_2025-10-07_21-53-25.png

Toy collector by elykx 2025-10-07T10:20:26Z

After playing for a while, I still haven't found a specific strategy. I simply replace the figures with better ones in the center. The enemies don't get stronger, but the amount of coins I earn and the strength of the figures keep increasing. Perhaps the balance could be adjusted. Also, it seems like there is no ending? Snipaste_2025-10-07_18-16-39.png

Mars Rovers by Blazerker 2025-10-07T09:25:16Z

I cleared levels 1-4, but in level 5, the place circled in the picture causes the red car to crash every time it reaches the bomb, making me suspect this might be a bug. Aside from that, this is a very good game. Since it's not convenient to stop midway and modify directly to continue, each thought process is continuous, which allows me to enjoy some mental activity. The downside is that the game is very time-consuming, and people might not be patient enough to complete the entire game. It would be great if there was a button to simulate the game speed at 2x, 5x, or 10x! Well done!Snipaste_2025-10-07_16-57-00.png Snipaste_2025-10-07_17-11-07.pngSnipaste_2025-10-07_17-19-34.png

Collect or DIcE by Flinge 2025-10-07T07:10:48Z

The design is very interesting. However, sometimes I can't figure out which of the obtained dice is the upgraded one, or if all the dice have changed. The attack slots and defense slots seem to have similar comprehension issues, which sometimes leads me to make decisions rather casually. Overall, it's a fantastic game, and I really like the art style. Snipaste_2025-10-07_15-06-51.png

Sword collector by OttoBroccoli 2025-10-07T07:33:13Z

Very interesting game. I really like the synergy effects between different swords (cards). However, with only 3 energy points, I couldn't achieve the combination of "doubling effect" + "final strike double effect" that I had in mind (which would result in a 4x effect). While playing, I kept trying to come up with a similar strategy, but ultimately didn't succeed. Well done! Snipaste_2025-10-07_15-30-52.png

Under the pipes by Orlov Nikolay 2025-10-07T06:07:35Z

Congratulations for your first game! Personally I think the goal of game is hard to recognized at the beginning, I don't know that why I have to walking pass the posion area(in fact the reason is collection of TV),maybe this goal should be revealed earlier in game or some place. And nice job guys. Snipaste_2025-10-07_14-00-32.png

Lafufu Collector by WormKingBoo 2025-10-07T06:47:19Z

What is the purpose of collecting lafufu on the left side? During gameplay, I got distracted a few times by checking the items on the left, causing me to miss some combos. Additionally, I feel that the timing of the judgments doesn't quite match the rhythm of the music, which could be optimized. Snipaste_2025-10-07_14-43-13.png

Witchlist by Provence apple 2025-10-08T08:21:12Z

The game's graphics are cute, and the atmosphere is warm. However, there is room for improvement in playability. The most significant issue currently is the lack of hints for crafting recipes. I got stuck on the iPad the first time and on the Map the second time. Overall, it's a good game. Snipaste_2025-10-08_16-20-02.png

Holy Dible by NekoBones 2025-10-08T10:27:53Z

Graphics and music both received the highest scores from me. The creativity is also very good. However, the gameplay strategy seems a bit odd. I feel there aren't many options available during play. Additionally, the game lacks the "gambling anticipation moment" unique to "dice games," or it's rather weak, though this could be a feature. It's more like a strategy game, where after losing a level, you can rearrange your six dice for battle based on the opponent's dice type. I eventually got stuck on the AAABB task. To be honest, I didn't understand its meaning. Everything else is very good. A very fine piece of work. Snipaste_2025-10-08_18-22-27.png

Holy Dible by NekoBones 2025-10-08T11:03:28Z

@nekobones What I mean is that I understand the literal meaning of AAABB. But at the same time, I see that the opponent only has a total of 4 dice, so how can it form AAABB? Could it be that I misunderstood? So I started to let my imagination run wild. Including: "Is it necessary to line up all the opponent's dice with my own dice to see if there is an AAABB configuration, etc."

Holy Dible by NekoBones 2025-10-08T11:05:33Z

Oh, and one more thing. During the dice preparation phase, I can't view the type of each die (the tooltip that shows what numbers it can roll). This makes it a bit difficult during the dice selection phase, as I have to rely on memory from previous games. However, this seems to be a missing feature rather than a design issue.

The Skitter Kit by surfacedfox 2025-10-08T08:46:49Z

Simple and straightforward gameplay. Perfect graphics and sound. Everything fits together well. I like this game. Well done! Snipaste_2025-10-08_16-43-03.png

GhostWish by NNO1 2025-10-07T05:53:12Z

Cute graphics and comfortable color theme. The platformer part is a little hard and lack of some exciting mechanism to attract player to continue playing. And at the very beginning, I lost my way and keep hitting air walls, I think this part has big potential to be improved. Snipaste_2025-10-07_13-48-01.png