FoonLudum Dare ExplorerLD46 → Type it alive

Type it alive

By adry

View on ldjam.com

CategoryRankScoreCount
Overall6993.2547
Fun5873.2046
Innovation2763.6047
Theme4983.7047
Graphics9282.6846
Mood9182.5946

Comments

brian-teng 2020-04-20 09:56

It looks like a good concept! Probably it's my chrome not working, but every time I hit space the page also scrolls so it's barely playable. Will benefit if you could add some more instructions!

dan-one23 2020-04-20 10:03

I like the game! The art is nice, although i find the game a bit too hard.

codingninjajoas 2020-04-20 10:03

The game could use a tutorial, but its a nice game with a good concept

westmave 2020-04-20 10:06

I liked the Animations. Mybe i didn´t get it right, but the enemies could hit the Heart in Round 1, even though i had all 4 Towers and none has died.

lamasaurus 2020-04-20 10:09

Cool concept, I love me a good typing exercise! Although a tutorial would indeed be nice as I forgot to move with the arrow keys and watched the first wave of monsters just crash into my heart 😅

hanamigi 2020-04-20 10:09

I like it! I really like the concept and honestly think that you could turn this in a nice little commercial game.

The game does not seem to fit in my standard fullHD monitor, it has an excessive vertical height it seems.

Suggestions:

- have real words instead of gibberish. It would make for some good typing training!

- mke it so that when a building is in a lower "tier" (e.g. red lifebar, yellow lifebar etc.) the text to write is shorter. This was true for newly built buildings, but when I would power them up they would always ask for a lot of letters, even when they were back to their last lifebar. This meant that it was pretty hard to keep them alive, since I am not the fastest typer.

- fix the game window size.

jabdownsmash 2020-04-20 10:10

I got to the last enemy of the last wave!! :scream:

Fun concept, impressively implemented using raw javascript! I would like it if either movement was more important or if I didn't have to use the arrow keys at all and could focus on typing.

chertkov 2020-04-20 10:16

Interesting concepts. Differents types of towers are very nice. Typing text and examining battlefield at the same time is surprisingly engaging.

bearwey 2020-04-20 10:53

Its a fun little tower defence you have made! Only some instructions on what all i can do would be nice. EDIT: Looked at the entry page again. I am supposed to type whats above the buildings! I understand now.

cronobreak 2020-04-20 13:53

Haha was super stressful but a really interesting mechanic to add to a tower defence :D

mikdionio 2020-04-20 13:57

This was really fun! I made it all the way to round 9. Typing games aren't usually my thing, but this put a unique spin on it. May I suggest that one of the buildings heal you. It would be interesting if you had to prioritize between healing your heart and killing the enemies.

steelysam 2020-04-20 14:00

Interesting game, I like the concept. My only gripe is that the enemies can fly over the letters making it where you can't see them.

designernap 2020-04-20 21:32

This is a great concept that shows something I had never considered. I am typing this very fast, so I assume that I have a great ability to type fast... WRONG.. As I tried this game I realised that finding individual keys when they are not part of a word or the flow of a sentence is CRAZY hard! so much so that I was missing what was happening around the game! I concentrated more on my next turn but yea, fascinating stuff. Great stuff

bredian 2020-04-20 22:11

An interesting concept for a new TD genre fame

theseusinabottle 2020-04-20 22:58

Pretty fun its to bad you didn't have time to add music or sound effects as that could have been cool. I wish there was an option for real words rather than gibberish (personally I find gibberish very hard to type compared to real words). Also I wish the purple buildings beam didn't cover up the text your typing. I ran into issues many times of hitting the wrong letter because it was mostly obscured by my own tower.

duncan-3 2020-04-22 12:29

interesting idea but its kinda confusing

nikolavuk 2020-04-22 12:32

Really interesting concept. And the game fits the theme really nicely.

flyingthunder 2020-04-22 12:34

Nice concept. Too difficult tho. Would have been much easier if it had actual words instead of random letters.

azo 2020-04-22 12:36

Nice idea, not seen a tower defense typing game before. Great job!

thedoctoroftime 2020-04-22 12:38

I felt it was kinda difficult but honestly I had fun. Probably improve controls/have it explained better. Its a great game good job man!

thecze 2020-04-22 12:39

I always enjoy typing games, typing to heal is a great new idea that I have not seen before. Would have been nice to always be able to see all towers so you don't need to move around that much.

justuspan 2020-04-22 12:43

The letter will move to the left with each key strike, which make it harder than a common typing game. Good job.

play-pause-games 2020-04-22 12:46

it seems like a cool concept, but it definitely needs some kind of tutorial, and it was annoying that the things to type of just random strings of letter, not actual words, which made the typing a lot more tedious

jeremyfa 2020-04-22 12:47

The idea is good although it seems that whatever how good we play, we will get hit by the enemies very quickly. It could be improved by balancing the difficulty, making it more rewarding. That said nice work within the very short time frame!

morriekken 2020-04-22 12:52

Interesting and novel idea and I like peace of the game. It took me 2 rounds to figure out that I need to type letters and that it makes me survive longer but I couldn't find clear connection why typing makes it better for me. I would also try to use short words instead of random letters. I almost didn't at the game and focused entirely on letter strings.

Rafal from 4Boa Team

antti-haavikko 2020-04-22 12:58

Reached round 10, guess I should be proud...

Would have been a lot more fun if it was real words that I was writing. It did seem to have these constant same strings so might have as well replaced them with some fun words or even sentences. Also was quite confusing when the letters disappeared and more appeared on the other side. Would have been better o see the whole string at once and maybe color the portion that is already written differently or something. Messed up quite a few times because of that.

Any particular reason you only had letters from the top two rows of a qwerty keyboard?

Also another thing that made it a bit awkward was he constant need to swap between arrow keys and writing mode. Could probably just remove the whole moving portion and detect the building I'm writing for from the prompt.

The different building types didn't seem to matter much. It seems to be quite balanced so that everything needs to be kept there to succeed. Also the space pressing requirement was completely pointless. You even stopped requiring it when upgrading, why the need on initial build?

Sound would have been a great addition. Having an audio feedback on misspells etc would have made it easier to notice. Of course that could have used better visual cue too, maybe something like blinking red.

Anyways, good job!

plepletier 2020-04-22 14:00

Good Game. Very hard but fun! It took me a while to understand the Upgrade Tower sistem.

joemid 2020-04-26 20:53

I'm proud! This is the first typing game I have played in LD46. I would have liked to spell words- maybe keywords that made sense with the scenario? Personally, I think that the movement kind of takes away from the typing game play- but it definitely makes the game more difficult! Great job entering the compo and thanks for the game!