Crab It Alive! by Naca 2020-04-22T12:01:08Z
Nice game. Sweet Graphics. Great audio. This game was one of the very few submissions that felt complete with a goal and no bugs....
Foon → Ludum Dare Explorer → Users → flyingthunder
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Rift Defender | jam | 2444 | 2.69 | 2.79 | 2.01 | 2.56 | 2.35 | 2.28 | 2.29 |
Nice game. Sweet Graphics. Great audio. This game was one of the very few submissions that felt complete with a goal and no bugs....
Amazing Game. Altho i don't get why i can just walk off the map. Possibly bug caused by web gl export as i did not play win edition.
Amazing Game. Really different from generic td games. The Graphics are average but that's expected and the UI is ROCK SOLID. The one down side i felt was that it was too easy. I completed every level in first try. Maybe reduce bases health a bit. Was kinda expecting a boss on lv 10. Also in free play my weak pc browser crashed due to the number of certificates being fired at a single enemy:P. Overall Great job.
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Love the style. Hate the fact that i cant see the cursor on main menu but all those small things aside , after the credits , its missing a title and also the entire game. You really need to fix it. The intro was fun but what about the game ? Annotation 2020-04-22 163843.jpg
Great game tho. Keep up the good work.
@nek already waiting for updates...
Nice. Felt quite rushed tho. The last level was Rock Solid others not so much but the thing that bugged be the most was that AR sound. Like why does it sound more like someone tied a plastic to a fan instead of gun fire ? Any one sound on repeat would have been ok but that constant flapping was really annoying to the point where i completely closed the volume. Also it was too grindy to get the bazooka. Other than that it was great overall.
Its perfect. THE LIGHTING. also need to adjust the controls... Too sensitive. 38sl3l.png
Amazing concept badly implemented. Bit of graphic overhaul , animation , sound and ui and it would be a great game but not there just yet.
Great Game Overall however it has no relation to the theme whatsoever. Did i miss something ?
@ja-viera You can pick up the machine by using spacebar... It might have been a web player bug. How ever you can only pick one machine or weapon.
@gnocchi Yes i realize that. What actually happened is that while writing the AI , i used a* Path finding project for navigation and gave every enemy the target of the Machine. The gates that are opened by the switch were also obstacles so that the enemies wont leave their rooms. But i did not consider to include something that forces you to have the Machine with you before you start a room. By the time i realized they were doing that it was 15 mins to submission so i uploaded it as it is.
@vulgaris @blue-pin-studio There had to be a tradeoff. The sound track is playing at 20% volume any lower and it was inaudible on the web build and it was already high on win build but on win build its easy to lower it from volume mixer however if one increases browser volume than that would affect other things as well. Thats why its high.
This was Rather different than what i expected but it was fun none the less.
Nice concept. Too difficult tho. Would have been much easier if it had actual words instead of random letters.