FoonLudum Dare ExplorerLD46 → Survivenstein

Survivenstein

By samoatesgames and James Fitzpatrick

View on ldjam.com

CategoryRankScoreCount
Overall5373.7821
Fun1643.9721
Innovation6903.5521
Theme7563.8621
Graphics11363.6920
Audio5503.6321
Humor3093.7220
Mood8723.5721

Comments

pagetb 2020-04-21 08:47

Cool game!

yoran 2020-04-21 08:50

what did I just play. the sound of frankstein is a bit weird. the switching between characters is nice and the art looks great. I don't really know what the differend traps do in damage.

the-martijn 2020-04-21 08:57

Very fun game and nice twist on the tower defence genre! Liked the way Frankenstein and the doctor both had a part in the game (preperation and execution).

jack-kaloger 2020-04-21 08:57

art and music are great! I love the retro feel of the animation before each wave

zlabya 2020-04-21 09:03

Me Smash, peh peh peh :D good job.

xdsilentstorm 2020-04-21 09:06

This is a really cool game, and good entry to the jam. I love the art and the voice acting, well done!

cowgummiboy 2020-04-21 09:08

hahahha we also did a game about Frankenstein too, i didn't expect to see another game about doktor Frankenstein, fun concept with the switch between the two charakters. The graphics and music are nice aswell.

flyingthunder 2020-04-21 09:16

Amazing Game. Altho i don't get why i can just walk off the map. Possibly bug caused by web gl export as i did not play win edition.

koro-games 2020-04-21 09:21

good pixel art example!

oxters 2020-04-21 10:32

I made it to wave 9, fun game :)

yiyongc 2020-04-22 01:37

Interesting implementation of a TD-like game! I love that you can plan how you want to defend with a set amount of time. Maybe you could a set amount of time for picking things up before building our defense though, as it seems very messy with materials lying around when I only have enough time to work on my defenses. Thank you for the fun game!

amkingtrp 2020-05-01 18:48

Very interesting variation on the TD format; quite like the idea of a mobile super strong "tower" during the wave phase. Wasn't 100% sure on how to get certain types of traps; I'm guessing the types of resources you picked up enabled the different spike traps in the lower left. Was there anything that could be done with the money you find? Having a "shop" of some description where you could buy resources or new traps would have been a good extension.

laura-del-pino 2020-05-02 08:43

Nice tower d3efense, I really like the concept of having a hero but I missed a tutorial that explains you how to put the traps and some hint to keep an eye in the timer. Congratulations for your entry :D

landosilva 2020-05-02 19:44

Good entry. I liked the concept of changing character and the cooperation you have to do with both because they have different purposes. I never saw this kind of mechanic in Tower Defense genre. Good one!

I don't like the way you put traps. It's with mouse but you have to be close with the character. For me this is a thing that don't combine together.

Sometimes the zombies didn't receive any damage until you move away and come back.