Foon → Ludum Dare Explorer → Users → Cowgummiboy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | π₯ | Pinball Space Invaders | jam | |||||||||
| 2023 | 53 | Delivery | π₯ | Pack 'em UP! | jam | 780 | 3.39 | 3.00 | 3.02 | 4.18 | 3.48 | 2.50 | 3.21 | |
| 2022 | 51 | Every 10 seconds | π₯ | Temple of the lost Mask | jam | 777 | 3.32 | 3.08 | 2.79 | 3.52 | 3.33 | 3.28 | 2.79 | 3.40 |
| 2020 | 46 | Keep it alive | π₯ | FRANKY IS ALIVE... don't let him die now | jam | 1653 | 3.30 | 3.17 | 2.98 | 3.78 | 3.43 | 3.17 | 2.91 | 3.48 |
| 2018 | 41 | Combine 2 Incompatible Genres | π₯ | Chiuigi Liebi | jam | 1092 | 2.80 | 2.55 | 2.77 | 3.19 | 2.38 | 3.38 | 2.52 | |
| 2017 | 39 | Running out of Power | π₯ | Jupiter II β Survival | jam | 762 | 2.78 | 2.36 | 2.94 | 3.57 | 3.52 | 1.76 | 3.22 |
hahahha we also did a game about Frankenstein too, i didn't expect to see another game about doktor Frankenstein, fun concept with the switch between the two charakters. The graphics and music are nice aswell.
Wow this is amazing, especially the art, the whole world looks super nice and the animations are extremely good aswell. The only probel i had were some minor Collisionproblems and the fact, that the background wasn't always easy to keep apart from platforms or interactables.
It's a super fun game, it's not very complicated gameplay but it's super engaging and fun. The graphics are very cool especially the overall design. Music would have been the icing on the cake but i get that time is sparse and other things have proirity.
@jeremia yeah the last minigame is superhard and maybe not too intuitive, you have to click the numbers in order when they appear (1,2,3,4,5,6,7) to complete the form.
@blobo thanks for the feedback, the bug you are describing is one we know, it happens if you deactivate the stomping obsacle and franky dies or you reset the level. So if you wanna play the other levels aswell, you have to get trough there without letting franky die and you sould be fine. The bug should also be fixed now.
It took me quite a while until i understood that i couldnt just solve the puzzle i wantet but had to do them in the right order, so i got very frustrates in de beginning. But once i got it it was a very fun experience. The graphics are very cool and the sounddesign is amazing. The puzzles are nicely balanced and it fells good once you solve them, eventough they felt a litte too easy but maybe thats beacause i figured out how to solve every puzzle until i understood that you have to solve them in a specific order. I personaly could have used a turtorial but i guess it's part of the puzzling fun to find out everything yourselfe.
I especially loved the graphics they are very charming and the overall design is very fitting and uniform. The gameplay is very simple tough, and i found myselfe practically ignoring the planting plants part, because move arround was enough to keep the planet alive, i would have liked a more interactive way of planting the plants.
All the mechanics feel super satifying to use, and the concept is cool aswell, the art is amazing. But it felt like there wasn't any purpose to do anything. I know you have to keep the princess and yourselfe alive , and balance your batteryusage. But i think the problem is that the balancing is a little off and the game is to easy so you don't really have to think about where to put the battery, probably also because you have so many batteries and the enemies are pertty weak and they don't really spawn to often.
At first i was super confused about what to do and then i acidentally dodged the first line, and got the game. And then i spent 45 minutes playing it, didn't get further then wave 8. BUT IT WAS AMAZING. The gameplay is extremely entertaining and it just feels right. The aesthetics are super cool and the soundtrack tops it all off. Overall AMAZING.
Very fun gameplay, i love how you can (or have to) preplan the whole level in your head, especially in the boss level. The graphics are awesome and the music too. The only critic i have is, that one level (3 pressureplates, 4 chicken) is super hard to time correctly i only managed to get through using my touchscreen to be faster. also i would have liked some kind of ingame explenation of what the different colors do. But other then that it was amazing.
really smart interpretation of the theme, and the game is so well polished, the way it slows down if you are about to get hit, the movedistance indicators pushing against each other. The way you move the character is also very interesting for a bullethell, but it made it really hard in the later levels still very fun to play though
this looks cool, there is not much to do, but it does look nice.
Fun Dialogue, and the added concept of having to smoke is very interesting, i didn't really get where the 10 seceonds Theme came into play. But the Graphics are really great.
Really fun game, i quite liked the artstyle, fun creditscene in general very polished. It felt kind of weird that you could get trough levels by just standing there, without any negatives for some rooms it made total sense but i feel like some rooms could have been more interesting if you actually had to kill everything in the 10 Seconds. But in over all it was a fun game to play and really cool that the rooms were randomized.
This is a super smart concept, but also very hard to play as you don't really know where which enemy is going to be at which timestep. The Graphics are also quite nice but the UI can cluster the screen quite a bit, even if you can close it, but i wouldnt know how to fix this easily.
@galaxybat thanks for the feedback, you are right it would have been a smart move to skip the fightingphase if all enemies are killed, i guess we were to focused on the 10second theme
@nenechico @mr-danh @shane-acton @bqq @anton4ik-dev @m11 @steamdr4gon @dileriuml @igor-morgun thanks for playing, and the nice feedback guys :)
@minipeps thank you! You actually found all of the weapons, glad you liked it
@phillip-scott thanks! Interesting that you found the knifes to be the best, we chose them as the starting weapon since we thought that they are the worst :sweat_smile:
@stupidhobbit you are right, special abilities or power-ups in general would have been cool(and were also planned but we didnt have the time and decided to stick to multiple weapons)
Really fun concept with the dancing cardgame, the music is fun, the robotnames are really cool! the games looks really good aswell. Sadly it feels like there isn't quite as much stratagy needed. It feels like you can win by just playing as many cards of the same color as possile and by just emtying your hand in the 10 seconds. Maybe in addition to the 10 second rule some kind of cost to play the card would have prevented that. But nevertheless it was still fun to play.
The Graphics and Music are super cool, and everything is very well polished. The Attacks get kind of repetetive after a while, so maybe some other enemytypes could have been fun. But overall this is a fun game.
I really like puzzles like this, so naturally i liked this game aswell, it has nice music and graphics aswell. What i kind of bothered me is, that you only have 10 seconds to decide what your first move is, so i ended up standing at the start of the level, trying to find the right first move just to die before doing anything. So maybe starting the timer only when the player did his first move would have made it a bit more enyoable for me. But even so the puzzles were fun. Cool Game :)
This is really cool, the way you can build your own terrain to force enemies to move a certain way is really cool(Also i really like tho shotsound), it is really hard though
Took me one try to really understand how to play it but after that, it really is very fun to play, stressful, but fun. The balancing was also really on point(i survived the last wave with only the nurse still alive). The graphics and the sounddesign are very cool aswell, good job!
The art looks really cute, and the concept is interesting aswell, sadly the physics of the movement are kind of weird, getting stuck on edges and floating on portals. Also i think a score, like how long you took to comlete a level could have been fun.
A Really fun Concept, and the Game really does look amazing. Sadly it kind of felt like i could just move around aimlessly collecting everything on the way without really thinking. Also the Pink thingies were quite annoying some times blocking your path to the Key without a way around. But over all really great concept.
THIS IS AMAZING. extremely well polished, the movement feeles amazing, and there are so many options. I head a blast trying to get every level sub 10 seconds. The only negative point i have to say is that in level 3 i jumped off the cliff like 10 times because i did not get that i have to turn around. But as i said this was amazing
This game looks really good, its very well polished, and the music is fun aswell(altough it't a bit sad that there is no music in the "Cutscene"). I wasn't able to beat it tough since it is super hard to controll with a trckpad. I will try to beat it again if with a mouse today though.
The Environment is really nice, the 3D models in general are super cool. The gameplay itselfe is not very chalanging sadly, but i really liked the concept and story
Nice Graphics, would be cool if the game was English Though
I hate my fingers, this really made me realize how bad i am at typing. But its a really fun idea.
The Game looks amazing, and the sounddesign is very good aswell, i really had dificulties figuring out what my diffrent bodyparts could do(quite a few of them seemed to do noting?), so i was mainly just running arround and spamming buttons in the hopes of something happening. But the Bugfusion concept is really cool (Also Bonus Points for the Name of the Game)
The Game Looks greate and the atmosphere together with the storytelling is very nice. The only negative really is that the game is too short.
this is a super fun concept, i really enyojed it, sadly the bug that does not let you progress past stage two, did not let me pass, also sometimes it felt like i didnt hit enemies that i should have hit. But the Graphics are super nice and as i said i think the concept has a lot of potential.
Really fun concept, the combination of 2D and 3D graphics is really cool in my oppinion. I think it would have been cool if there were more variation son Cars and they would have given a different amount of Points
Holyy this game is hard, or maybe im just bad at it, but i couldn't even get close to a positive score. It looks amazing tough, the controlls are intuitive and it is very well polished. It just feel like the difficulty could have started off a little easyier and gotten harder over time, but again maybe im just really bad.
The music is super cool, and the graphics look really nice aswell
Very cute walruses and the concept is really cool altough quite ambitious for a Gamjam. It toke me quite a while until i found out how to get to the shop i think it would be helpfull if it was marked a bit clearer(but maybe thats just me). I really like what you managed to complete with the time given was fun leading the tuskforce ^^
This is all in all just a very good experience. Loved the soundtrack, loved the graphics, everything was very well polished, the concept at first reminded me a bit of the traveling salesman problem, but then it tourned out to be a bit different still extremely fun concept that perfectly fits the theme. Loved everything about it ^^
This is fun, i love that someone actually interpreted the them in this way. The game is very well polished and the gamplay feels very good. I lked the style of the game graphics and musicwise. The only problem i had is that sometimes on the right lane it felt like there is an invisible wall where you can still see the cars and also click them, but the babies wont fly past it and then just miss so i ended up only delivering babies on the left lane. But as there were still more than enough cars on the left side it wasn't a problem
Very fun idea, remindes me a bit of overcooked, i would have appreciated a way to get the food out af a corner or away from a wall, tough, sind a lot of it is just stuck there.
I really like the Mailbox animations. I would have liked some harder levels, but overall really solid and well puttogether game.
This feels so well put together, and there is an insane amount of polishing, the change in music when the screen changes, the background that moves with the mouse in the character selection^, the fun little mission intros and i could go on. Now i have to say the gameplay isn't really my cup of tea, but i still enjoyed it very much, i would have liked it to be a bit more challenging though but that may just be personal prefrence.
I love how the movement feels, its really fun to fly arround space and deliver things, especially with the fun music in the background. Really relaxing and fun to play. I would have liked it if the missions were ranomized tough, since you can die super fast and then do the same missions again.
@civmaniac huh that is weird maybe i didnt deliver the packet or something but i always had to start from the beginning when i fell on my head
Edit: Okay now it works, im gonna give it another shot then.
Nice Worldgeneration, sadly it is quite empty, the concept that was introduced in the turtorial sounds super ineteresting, but when actually playing i could only find one single flower, so i couldn't really experience tha full concept. Also the Beemodels are very cute.
This is such a complete experience it almost feels like a demoversion of a full fledged rouglike or something. The art and sound was really good too. Sadly the leaderboard didn't work form me :( would have loved to see if my score was actually good or not. And a very small nitpick it, maybe in the roleselection of the crew show which role is on the left or right of the current one, i often got lost in where to find the correct station. But other than that this was really fun to play.
Fun Idlegame with really cute graphics, after like 30minutes of ideling the trucks sadly stopped spawning in though
After quite a few tries i got to 2300. The game is really fun, and super well polished, i love the artstyle and the sounddesign. THe concept is also extremely interesting, and i feel like it would be super expandable, by creating more stages with different conveyerbelt arrangement. I kind of missed some backgroundmusic but thats not to big a problem. It also gets very hard towards the end where it feels like the packets are already on the turnable part of the belt in the moment you realize what color they are and by then it is already too late. Overall though i think this was one of the most enjoable games i played:D
OMG the adds were driving me insane xD but honestly i feel like that was exactly what the game needed, the levels are easy enough where the pop ups add the right amount of challenge without making it impossible. The art, music, overall design and polish are absolutely stunnig aswell, and the cats are very cute loveed them ^^
The destruction mechanic is super fun and well implemented, i love it.
I liked the idea and the style of the game, it was kind of hard to get past the disapearing platform because even if i spammed as hard as i could i would sometimes die which made dieing later on really annoying. But the concept of the game was really strong.
Really nice concept, i liked how you snapped to the planet but sometimes it could be very hard to land due to the extreme speed you can have, so maye a indicator of how far away the destination is would have helped to prepare andslow down for an easier landing. The art and music are also very nice.
My name does not fit on the scoreboard :( bade game. Okay no, jokes aside the game is really fun the music is catchy the intro was fun and the pixelart is very charming. One small points though i quite often ran past the "collect" markers because they blend in very easaly with the background whene you are tryiong to go fast which can be a bit annoying. Other than that is was a very well polished expreience ^^
The Ship looks amazing and i also really like the combination of 2d and 3d. The difficultycurve is kind of weird though, maybe that was jsut me but it felt like it got easier the more souls i lost, because i then could focus on only steering. Oh and also the Voicelines in the background are very cool
Really fun to play, with a very addictive gameplayloop. I really like the music and change in scenery with the office upgrades. The only negative point is that it feels very frustrating if you loose sometimes. It feels like no matter which upgrades you would have gotten there is just a point you cant get past and it isn't really the players fault. That being said the gameplayloop was still fun enough to bring me to play another round and try to beat my record.
Oh wow i just now realized that the graph is randomly generated that is really cool. I loved the style of the game and it is a very cool interpretation of the theme. As was said before, it can be a bit hard to see which number corresponds to which connection but i got used to it after a while. All in all it is a very polished experience really nice job :)
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