Katastrophe by Yeti Kid 2020-04-22T20:35:33Z
I'm a huge fan of the overall graphic design of the game, and the platformer gameplay is responsive and satisfying :D
Foon → Ludum Dare Explorer → Users → Minipeps
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Hell Spawn | jam | 233 | 3.89 | 3.70 | 3.66 | 3.95 | 4.21 | 3.81 | 3.58 | 3.94 |
| 2023 | 54 | Limited Space | 👥 | Behind The Darkness | jam | 259 | 3.87 | 3.40 | 3.26 | 3.43 | 4.43 | 4.32 | 2.59 | 4.37 |
| 2023 | 53 | Delivery | 👥 | Post Apo | jam | 703 | 3.47 | 3.20 | 2.92 | 3.95 | 3.92 | 3.80 | 2.97 | 3.67 |
| 2022 | 51 | Every 10 seconds | Space Buggers | compo | 340 | 3.20 | 3.39 | 2.27 | 3.18 | 2.52 | 2.35 | 2.16 | 2.47 | |
| 2021 | 48 | Deeper and deeper | 👥 | Purgatory | jam | 495 | 3.77 | 3.86 | 3.43 | 3.36 | 3.98 | 3.60 | 3.75 | 3.60 |
| 2020 | 46 | Keep it alive | 👥 | KidPunk | jam | 1303 | 3.47 | 3.36 | 3.45 | 4.02 | 3.65 | 3.10 | 3.12 | 3.34 |
| 2019 | 45 | Start with nothing | 👥 | Once upon a chip | jam | 572 | 3.43 | 3.46 | 3.28 | 3.34 | 3.41 | 3.50 | 3.28 | 3.27 |
I'm a huge fan of the overall graphic design of the game, and the platformer gameplay is responsive and satisfying :D
Very fun game! Keep it up :D
@marxy-37 The third inventory slot allows you to walk without any objects in the hand (we had made the animations for that so we kept it in the game :D). But you're right we had planned for more objects / gameplay mechanics that we unfortunately had to cut out because of time limitations :sweat_smile: Who knows we might expand on the game in the future !
Thank you for your comment, and also warm thanks to all the people that have reviewed our game ! Much love to you guys :D
The hardbass theme got me :D And the gameplay is as simple as it is fun ! However I think I would have preferred the camera to be centered on the player instead of the VIP, as the enemies are often out of the frame. Great game overall :D
Yeeees, I wish there were more puzzle games done in jams ! I love the genre and the art design looks super good. Keep it up :D
Great music and art style. Loved the humour and the sheeps! Simple yet surprisingly addictive, good job :smile:
It's so rare to stumble upon a FPS in a jam game I had to give it a shot! I loved the game atmosphere and sound ambiance, the voices you hear all along really immerse you into the gameplay. It would have been awesome to have some gun variants or more enemy types to change the pace a little. But I can't complain, it's a jam game after all :wink: Very good job!
@stin Glad you liked the game! You might have missed some angel wings and aura on the profile card. We designed it so that if you encounter an angel or a demon, the profile card will always incline them to go to the opposite fate (so that you always have to pay attention to the face to answer correctly).
Thank you all for your feedbacks and your kindness, we appreciate it so much :heart_eyes:
Great synthwaves vibes!! It's a bit confusing at the start until you integrate the pace of the game but I feel it has a good potential for speedrunning :wink:. Personally, I would have appreciated a checkpoint system to restart at the current level, as I could not finish the game myself. But overall very nice and original entry!
The puzzle game vibe got me into playing it for quite some time, it almost gets addictive as you grow your sprouts more and more! A great idea, well implemented, makes for a very good jam game experience :smile:
I love the idea of changing dimensions to progress through the game! I got stuck under the world after arriving to the small town but it was a great experience up to this point :smile: Good job!
Awesome game! Loved the art style, sound design and overall mood. The gameplay idea to swap between crew members is brillant, very well done :smiley:
I loved that you implemented many different weapons, it adds so much to the gameplay. I got to try the bow, the slingshot, throwing knives and a sword, don't know if there was more :sweat_smile: Also, the music is very nice! Well done!!
A simple idea, yet very well executed and fun to play until the end! Well done! The game feels nicely polished from the gameplay to the graphics, without forgetting the music that fits so well with the game's atmosphere.
I love the idea that you have to find your way trough a maze. Although I was not always able to reach the portal in the given time, it was very enjoyable to use the minimap to plan your route! Bien joué :smile:
Really great jam entry, well done to the team! I found the turn-based gameplay interesting and the different attacks very original (the pirate stealing letters or translating the attacks from your pool is so fun to me :smile: )
I loved the music and the overall mood of this polished game. As other mentions, it's impressive the amount of UI features you managed to achieve in so little time. Well done! :smiley:
I agree that the balance and polish of the game is not on point, but I did not want a game that was too easy either. The goal was to force the player to experiment with different setups. Thank you all & glad you enjoyed it !
Loved the psychedelic mood! Not sure if I managed to reach the end of the dialogue but the sfx ramp up makes the game feel so intense the more you progress. Nicely done!
The idea behind this game is so smart, it boosts replayability because you want to beat your time and memorize the levels layouts. Besides, the simplistic yet polished look of the game is very appealing to me. Good job! :smile:
I really enjoyed playing your game! I managed to beat a few levels before crashing my ship :boom:, then I spent a little more time to appreciate the quality of the art, sound effects and music. For a compo game that's incredibly impressive, very well done!!
Really fun game to play, the character controls are pleasant and I love the insects design and movements. Well done! :smile:
I like the fact that you can choose to prioritize upgrades or more firepower, plus there are quite a lot of variety depending on which options are given to the player. I also appreciated that the player can see what the enemies will do next and plan moves according to this. Great compo game! :smile:
I appreciate the original idea of dating frogs, besides that graphics are very well done! Good job :smile:
This is such an out of the ordinary jam submition! I was not sure at times what I was supposed to say, but you definitely put some efforts into creating a dark and sad vibe to the game.
Fun tower defense game! I liked the way you chose to summon the different creatures, so that it is not as simple as 'buying' it with a currency. The art style is so lovely and cartoonish :smile: Good job!
Thank you @wwwan @sirlich @gumibear for your very nice feedbacks! :smile: For the web version unfortunately we didn't foresee that our post processing effects (such as the volumetric fog) were not supported on this platform so we decided to not ship the web build. It would have been nice though I agree!