bassilij 2022-10-03 07:18
Interesting idea, good implementation. I like the graphics!)
Foon → Ludum Dare Explorer → LD51 → Maze Runner
By mimusangel and Lukein
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 867 | 3.22 | 22 | |
| Fun | 748 | 3.20 | 22 | |
| Innovation | 979 | 2.85 | 22 | |
| Theme | 343 | 3.90 | 23 | |
| Graphics | 470 | 3.78 | 23 | |
| Humor | 815 | 2.39 | 16 | |
| Mood | 809 | 3.19 | 20 |
Interesting idea, good implementation. I like the graphics!)
Interesting. Played it with run run run. Nice work
I love the idea that you have to find your way trough a maze. Although I was not always able to reach the portal in the given time, it was very enjoyable to use the minimap to plan your route! Bien joué :smile:
Great graphics! Very fun game, fantastic work!
Great Graphics and a better maze algorithm
Hmm...looks good but unfortunately cant load it, when click on it - nothing hapened
Great graphics and controls but it's really difficult to get points, all the time it's too far away! :(
It's funny, we have the same name of game but totally different implementation.
Good job!
Good graphics. Controls were good. It most have been challenging making a maze generation in such a small time frame.
It's a really cooooooooooooooooool game! I like the graphics and pace of the game. It's also a potential game with some further expansions to be an excellent game, such as items, entities. You can even add some hidden elements to expose an insteresting background story. I really like it!
The graphics were great! It was hard to control because you went so fast, but making a random maze was really cool. Good job!
11740 with first try. I like the idea and controls (especially boost on the RMB, it feels very natural to use), but I must say that I almost didn't look at the graphics. Most of the time I looked om the map, because it was easy to navigate through maze. Good game!
I’m impressed with the maze generation, good job!
A rather challenging game, it was hard to reach the portal (?), definitely felt the need to make liberal use of the dash feature, but it was definitely enjoyable! Graphics looked nice, and the controls felt good as well, overall a good game! -Peter
I could get a headache with this game :) I liked running around the maze and finding these green checkpoints. I understand that 10s is theme restriction but it will be more fun if the time can be extended somewhat Great job!
By the way it helps a little if you take a look at maze map before the sprint and then run to the checkpoint using your memory
Good controls and good game idea! Also liked the graphics, clean and simple. Though the portal placement could use some work, felt really hard to get to even with the dash. Maybe a difficulty curve would be nice in an updated version, start easy and get more difficult. High score 11001
Thanks for playing our game! About Maze Runner, I played a couple times and could get more than 1200 points. I was about to leave my comment and then I saw a screenshot of the game in this post and I notice there is a mini map!!, it's crazy but I literally didn't see the minimap on my first attempt, I think it's because the game is very frenetic. So I tried it again and I got more than 10000 points, using the mini map I could reach several extraction points. I like the 3d models and the music was simple but nice. Great job with the procedurally maze algorithm!
A"maze"ing game ! This was a lot of fun I really got addicted haha. Very cool use of the theme !
I discovered that you can cheat when there are 2 barrels stacked on top of each other and climb them to go over the wall ! But this is rarely saving time as they have to be placed on the right spot and by the time you figure it out the 10 seconds are past.
I managed to beat the devs, can you guys beat me back ? :D
MazeGame.png
Based on a simple but effective mechanic, this game is quite pleasant in its simplicity. However being simple, it becomes very quickly boring. We have the possibility to jump, but it is not exploited to its full value. It would have been interesting to put traps, holes or other things to make it more pleasant to play. Indeed, the action done 80% of the time is moving, so it must become the strength of the game, and so it is on this principle that everything must be done: climbing, jumping, dodging, ducking, sliding, etc... The basics are there, we just have to add more functions. But be careful with the generation of the maze, sometimes the path is totally impossible to do in time and even with the boost speed.
postscript: sorry, not being good in English, this is a Deepl translation from the French language
Translated with www.DeepL.com/Translator (free version)
Very fun game, you could go out of bound with the stacked barrels and the racks which made it quite amusing.
I liked the addition of settings.