FoonLudum Dare ExplorerLD48 → Deadlift

Deadlift

By slimabob, TheGrandpa, Chambre19 and Divic

View on ldjam.com

CategoryRankScoreCount
Overall7153.6249
Fun7013.4748
Innovation14632.8047
Theme10053.5748
Graphics2994.2248
Audio2653.8948
Humor5553.1339
Mood2974.0047

Comments

2021-04-26 14:34

The visuals are dope! Love the atmosphere and the audio. Minimal/functional screen. Definitely could use a little work on hit feedback. But great effort for a 48h game jam.

3amsoda 2021-04-26 14:35

John Romero WISHES that he came up with King Kringor, the king of kringe.

tinyhatgames 2021-04-26 14:35

Cool atmosphere, but I thought it was a bit dark, couldn't see the enemies in some areas. :)

thebmxeur 2021-04-26 14:40

The gun feeling isn't great. There is no feedback on whether or not I'm hitting the targets, or even if bullets are going out of the barrel. The crosshair is far to big/noticeable on the screen. It's seemed to be a crowd control shooter, where you often go backward while shooting, but the arena is filled with too much stuff making it easy to get stuck and die. The "light on the gun" only shine two meters ahead so it's hard to see enemies.

And I would like an option to disable motion blur.

youthfulidealism 2021-04-26 14:47

Well done. Very atmospheric, nice graphics, You can shoot things.

I would really have liked to see hitmarkers of some kind for the gun--particles when the bullets collided with the walls, for example. Because I couldn't tell where my bullets were landing, it was very difficult to aim.

cleerax 2021-04-26 14:49

This is the freaking gaming. quick response and rapid reflexes !!!!!!!!

dimaswift 2021-04-26 15:11

really cool game overall!

my likes: * great atmosphere; * superb audio; * great visuals in general;

what I'd want: * better feedback from shooting (bullet trails, hitmarks, recoil); * brighter flashlight; * ultra-wide monitor support. some elements not visible in main menu;

progdamn 2021-04-26 16:09

Amazing game. I can't believe it was done in 2 days). 5/5

slimabob 2021-04-26 19:28

Hi everyone, thank you for the feedback! Every piece of feedback pushes us to do better next entry! Due to popular demand I pushed an update that adds some hitmarkers to the gun. Windows build is live, and Mac build should be updated shortly. Thanks again to everyone who played and rated!

:v:

kevin-s 2021-04-26 21:13

Your game looks amazing! I love the post processing affects and the colours. You set an amazing mood. Did you do the voice overs yourself? They sound super clean.

Unfortunately FPS games are not my thing and I couldn't even get past the first crawling green zombie guys (they do look amazing though)

Overall a great job given the time constraints.

I also love the quotes from famous game sites... that kind of humour is right up my alley!

Keep up the good work!!!

slimabob 2021-04-26 21:21

Thank you for the feedback @kevin-s ! Yep, our teammate @divic did all of character voices (minus the final boss) and sound design. He does great work on all of our entries! Everything in here except for a few small SFX were created during the jam! Thanks again for the review :D

ahspike 2021-04-26 21:43

I had A lot of fun. I kept wanting to try again, and get further. Very smooth controls made the game fun and fast paced. Also really liked the look and atmosphere. Great job.

wbertrand 2021-04-27 00:29

Really impressive, the platform going down while playing was a cool touch, the atmosphere was also really cool at the start but made it a bit difficult to see while playing. The gun could use more recoil/feedback as well as better indications when you are being hurt, but very impressive that this was all done in only 48 hours!

imyellowfish 2021-04-27 02:56

Breathtaking mood! Really like the the environment and lighting, and the briefing voice is very emersive too. With a lot of details, you guys did a great job!

hilvon 2021-04-27 05:56

The gam is a solid Shooter. Need some polish in termes of visuals, especially some optimization for low-end machines. On my laptop the motion blur was killing me. Literally.

The enemy designs appear to be cool, though with the way the lighting set up, you don't really see them.

The "Game over" probably could use some more feedback that just a grunting sound effect, the screen going dark, and then game automatically restarting.

EDIT: Just realized another problem I have with this game - the enemies are small. Basically to aim at them you have to aim way below the horizon, and lowering your camera kind of gets in the way of spacial awareness.

guladam 2021-04-27 08:21

Fun, looks dope and polished, very atmospheric. :v: :gun:

My cons: - Please lemme see something - Please lemme turn motion blur off

All in all, great job, you people nailed it!

kasalooo 2021-04-27 13:08

This game is amazing! Love it very much, the audio, the graphics, the ambience, everything! Something that I'd do is probably slow the camera motion so it doesn't feel confusing, and when you shoot at the enemies, you don't have the feeling you're doing any damage until you kill them - the same goes for taking damage. Overall i really liked it and good job on making this!

leonvano 2021-04-27 17:04

The gameplay is a bit generic and there isn't much player feedback. Also not being able to see enemies is a bit frustrating. Kudos for the fun voiceovers :)

sockpuppetcow 2021-04-28 03:53

Heh, what are you talking about I'm not scared, you're scared. Be back in the morning I gotta go have nightmares now.

Anyway, those voiceover lines were great, especially Kringor's.

kovi 2021-04-28 04:56

This definitely has like... Duke Nukem meets Doom 3 vibes, with a hint of Serious Sam, and as a fan of classic shooters I am *all* over that. I would absolutely enjoy a longer, polished up version.

The only real drawback this jam version faces is that you can't really process it very well. The darkness is a little too intensive, the audio a little glitchy, the feedback a little lacking, which combines to make it a bit hard to really grasp everything that's happening. All of that is solidly down to polish and refinement though, and I have no doubt if you do decide to keep going with it the end result will be a blast to play through.

I think it's really good for a jam game, and a great start at something more. Awesome job!

m11 2021-04-28 16:44

So atmospheric!

littlew00d 2021-04-28 17:33

I love the visuals and the atmosphere, but the game is let down by the gun which feels under-powered and lack of feedback when shooting enemies. I was unable to understand the voice over as it blended in with the music and sound effects.

saltfactory-studio 2021-04-28 23:05

Amazing atmosphere and mood, really remind me of the game GTFO. Weapons feedback when shooting could be improved for a better experiences, and enemies are sometime difficult to spot. Otherwise, really nice job!

lrvstudios 2021-04-28 23:13

Really liked the atmosphere, menu, graphics and audio. It is outstanding for a jam, great work on that.

The only thing that i should say it's about the ilumination/flashlight - too dark for me, could be interesting if you increase or the flashlight luminosity or the enviroment just a little bit.

Despite that, is a amazing game! Congrats.

dom-de-re 2021-04-28 23:52

Mood and atmosphere are really on point stellar effort for 72 hrs

videt 2021-04-29 05:25

Decent game in my opinion! Would love some lights tweaking since certain enemies are hard to see in dark areas. Also the antagonist's speech is really quiet as well as sounds enemies make compared to other sounds. Loved the idea and the atmosphere tho!

erkberg 2021-04-29 15:52

Wow, that was quite something! The visuals are incredible and the mood dense as anything. The voice-overs are really atmospheric too, but a little too quiet, and some subtitles for them would've been the icing on the cake. The gameplay is fast and frantic, I like it! Some enemies are indeed impossible to see, maybe they could have some small emitting lightsource attached to them. Died to the boss, but had a blast until then! I wish I could've started again right from the boss and finish the game, but was not too inclined to play through everything else again. Overall, a really impressive and polished experience, well done!

minipeps 2021-04-29 17:09

It's so rare to stumble upon a FPS in a jam game I had to give it a shot! I loved the game atmosphere and sound ambiance, the voices you hear all along really immerse you into the gameplay. It would have been awesome to have some gun variants or more enemy types to change the pace a little. But I can't complain, it's a jam game after all :wink: Very good job!

testudor 2021-04-29 18:28

I liked the graphics and the atmosphere but the gameplay wasn't up to par imo. There wasn't really any feedback for hits or anything. Also, the game was a bit too dark. A flashlight of some sort would have been nice.

dane-tesla 2021-04-29 20:20

Aww, I love the advertisement in the beginning of the game description xD Really got me interested in the game and I wasn't disappointed! Really great shooteer, it's hard to make such a game during a jam, especially a good one but yet here we are : D I love the voice acting, it was really well done, and the character movement and atmosphere were really on point. Great theme incorporation too!

As some people mentioned, it was too dark sometimes and it was hard to spot all the enemies (especially the small shooting ones) but it wasn't such a big deal.

jigamove 2021-04-30 13:40

Very cool game! The atmosphere is incredible. I think a little visual feedback when hitting the enemy would help a lot.

crazybot 2021-05-01 13:48

The atmosphere and visuals were great, I just think there should be checkpoints for every wave. as having to start from the beginning is pretty annoying

still had a lot of fun with it!

ithebredor 2021-05-01 14:18

Awesome, at first it was hard, but still cool. It will be nice to add checkpoints. Thank you a lot for your game!

theodote 2021-05-16 16:53

Wish there was a brightness option - most of the times it's hard to see your enemies. Other than that, spectacular entry!