Into the Castle by groverburger 2021-04-26T20:52:10Z
good game, took me way too long to beat the final boss I had a lot of trouble dodging his bullets. Other than that it was super fun I liked the enemy variety and the art was really cute.
Foon → Ludum Dare Explorer → Users → 3amsoda
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Blast Mine Catcher | compo | 334 | 3.34 | 3.45 | 3.29 | 3.84 | 3.38 | 2.90 | |||
| 2021 | 48 | Deeper and deeper | Deeper Devils | jam | 308 | 3.90 | 3.85 | 3.77 | 4.09 | 3.95 | 2.89 | 3.22 |
good game, took me way too long to beat the final boss I had a lot of trouble dodging his bullets. Other than that it was super fun I liked the enemy variety and the art was really cute.
Really cool idea letting the player decide if they want to end the run manually or risk losing a bunch of points to medical expenses if they die. Also I appreciate how the blocks stop moving once you approach them nice touch.
loved kicking people off the air ballon! its cool how some of enemies were easy to ignore on the way down only for them to become major obstacles on the way back up.
the game looks really good the displaced cubes effect is nice, but I had trouble telling some of the colors apart at later levels. Other than that really good game!
fun game! harder than i expected but still good. I really liked the pixel art of the elephant its cute.
such a great idea for a game! this is my favorite entry so far its so fun
fun game! I really liked the design of the cockroach guys once i walked up and got a closer look at them they are cool. One piece of feedback I could give is that I wish there was some sort of indication that all the enemies in a level have been killed, like maybe an audio sting or the escape hatch starts glowing. Other than that the experience was pretty smooth good work :smile:
A lot of cool systems in this game I really feel fully in control of the archer, I should have put air dashes and slowmo into my game that would have helped a ton.
fun game! the art and sound design are so good and the game is polished it already feels like a full release! I thought the game was hard at first but then halfway through I remembered about the time slow after going through half the game without it :face_palm:
really fun game, my fastest time was 30 seconds, had a lot of trouble with the "cursor in the middle" minigame
took me a minute to figure out how to progress past the starting pachinko board but when i did i was shocked and then there was another biome after that! really great idea for a game kind of reminds me of frog fractions :smile:
the jump physics in the game are great, the slow start and then the sudden descent when you hit the peak of your jump is really cool. :smile:
great game, controls took some getting used to but it was pretty smooth once you get the hang of it. also the art and audio were great. only complaint is that you should be able to hear the josh pit chanting while playing the game because it seems like it only happens when you stay in the main menu for a while, i almost missed it and its too funny for that to happen.
Great game, the first level was probably the hardest because I wasn't sure what to do but after I figured it out the remaining levels were really fun. also I loved the twist at the end :joy:
dope game. Took me a while to figure out the potion stability but once I got the hang of that it was a lot of fun!
Fun game, wasn't able to make it past the final level though. Still I appreciate how much went into the games presentation with the opening intro cutscene and story. Also I thought the music was really good! My only issue is that I wish there was a better way of telling how much time in the dead form you have left.
My favorite game of the jam so far this was so fun.
good game! I liked how I couldn't really predict how the flesh was going to move around the level made it feel more like an organism. The backflip was really fun I just wish it was required to use it more than once.
this was dope, took me a while to figured out some of the rules but it was never frustrating. About the sound crackling issues, those have been fixed in the newest version of Godot actually! a lot of my older jam games had the same issue.
dope game! wish the table punch range was more forgiving but other than that it was pretty fun. Reminds me of the coin mechanic in Ultrakill.
Tables & Tremors 2021-10-03 8_19_16 PM.png
@dekajoo I was able to fix the walking left bug thanks for letting me know before the compo ends!
great game! I love how the line copying minigame was pretty forgiving as long as you got the general shape right i wonder how it works behind the scenes.
cute game! Loved the design of the main girl
this was great! i love experiential jam entries like this they are always my favourite.
fun game! the animation on the horse looks really good.