Volksdam by Wuppos 2023-05-29T16:53:46Z ♥ 1
Hey Wuppos, I didn't get around to playing your game during the jam, but definitely wanted to give it a try and just did so. It's a very good looking game with a wonderful atmosphere that I really enjoyed! The gameplay is quite simple, but like you said in your postmortem, that's something helpful to aim for in a jam, to have enough time to get all that sweet polish in, which you totally did :) The biggest issue is the cam follow: I guess the camera follows the player, because that sprite is stable, while the whole world and the arrows, which are the focus of the players eyes, are stuttering. I always forget how to do this, but there is a way in Unity to make this work without the stutter or just the player stuttering (which in this case would be acceptable). Either try moving the cam in LateUpdate or using CineMachine, and definitely not parented to the player or following its position directly, but rather moving at the same speed as the player. Still, this is a wonderful game that I really suck at :D Great job overall!
PS: Thank you so much for the nice review on Recollection <3
LD54 — Limited Space (13)
Agent Cat - Mewssion Fridge by Fiordarancio 2023-10-16T17:13:14Z ♥ 1
Cute and fun game with nice visuals and wonderful audio! It was a bit buggy for me though, which could lead to some frustration: I sometimes didn't eat donuts but moved them through the level, the boxes sometimes didn't trigger and once I fell out of the level.
Stone Heart by funemaker 2023-10-16T16:48:42Z ♥ 1
Really good game! I enjoyed the movement and the music the most, but it is a pretty complete package, great job! I would've expected to die when I got very tiny. It didn't happen, but something else did: Navigating actually became harder as I could barely see my current direction visually, which is a nice side-effect. Another option to make the risk-reward aspect of the game more interesting would be to increase damage taken when the ship gets smaller. That way, the player has to make a choice, which could be interesting. Just an idea :)
KlutterKidz by Dread7 2023-10-16T16:36:55Z ♥ 1
I like the visuals and the unpredictability of the throw mechanic is quite fun. I think the game would've benefitted from having some kind of crosshair, as picking up items was a bit frustrating at times due to missing visual feedback of what can be picked at a given time (if anything at all)
Death Row by elq 2023-10-10T20:02:24Z ♥ 1
When going to bed I was always like: "Nothing to see here, just chillin' with my trusty spoon" :) Super atmospheric game with haunting visuals and audio, really enjoyed it!
TEMPLE IS ACID (feat. Bees 🐝) by samboyer276 2023-10-10T19:38:18Z ♥ 2
Really fun game with very nice visuals and audio! I enjoyed the non-standard controls and the attack-speed-powerup felt really good (together with the juicy camera movements) Made it to level 14 in the end. It sometimes felt impossible to dodge and I was almost always at minimum HB, quite the nail-biting and engaging experience overall!
Tethered by mattiejas 2023-10-08T16:09:18Z ♥ 2
Pretty interesting core gameplay mechanic! Took me some time to get used to and it is a bit tedious, but I still enjoyed this quite unusual approach to movement as well as the dialogue and the whole spacey atmosphere of the game. Maybe if you managed to make the movement a bit more fluent or snappy, this could be something to explore further. Might be well suited as a coop game even? (without having to switch between the characters)
Untitled Goo Game by RumiaObsessed 2023-10-07T16:11:22Z ♥ 1
Nice and easy to grasp game, but surprisingly hard to actually win. I tried quite a few times and didn't manage to do so, but had a good time along the way, well done! Would be cool to have some more different ways to keep the goo in check.
appendage bedlam by moldovanul 2023-10-06T07:46:12Z ♥ 5
Solid foundation! I liked the visuals and the dark mood. I also couldn't exit the second room so that's when I stopped playing. Would've loved to see some attack feedback like damage particles on the enemies, and the sound for the attack was really loud. Thinking about it, you could actually do without any attack button, just have the weapon always be damaging and the challenge is to swing it in the right direction.
S.P.A.C.E. Ltd. by thormoth 2023-10-06T07:36:20Z ♥ 2
Super solid foundation to potentially extend upon! The movement felt pretty smooth and I really liked the gameplay and visuals. After the second level I felt like there was nothing new coming anymore, so I let myself get killed. I could imagine this becoming a really cool game with some more content. Especially the upgrades are a bit lackluster at the moment, some improvements to player stats like speed and damage and giving more abilities to the drone would be great. Still, already enjoyed this quite a bit as it is, good job!
Homeward by Wuppos 2023-10-06T07:18:11Z ♥ 1
Always a pleasure to play your games and this one is no exception. Really nice visuals, storytelling and music that form an enjoyable and cohesive package overall. Some minor criticism: I saw very few typos and the limited space mechanic only mattered once for me. Still, it always felt like I should look out for my inventory space, which I guess is even better than being forced to leave something behind all the time!
how you use it by ThaProfesional 2023-10-04T11:44:17Z ♥ 1
Pretty fun and funny game! I already laughed at the beginning, the story panels are a super nice touch! The gameplay is quite entertaining too, but I imagine it could be even better if there was just a bit more space to maneuver around (gotta adhere to the theme though!) Really enjoyed playing this one all the way to the end, good job!
MadCap (Alan the Archeologist) by Alanushke 2023-10-04T11:32:04Z ♥ 1
Nice entry all around! I really liked the art style, the music and putting the statues together. The platforming feels a bit too fast and unforgiving though, you might want to try out some different speed / gravity values there for a smoother experience. I also would've liked to be able to enter levels multiple times for a more chill experience. And exiting the levels through the portal without any pieces collected should probably not be possible? Overall though, really enjoyable entry, good job!
Though I Walk by AdamCYounis 2023-10-04T11:17:25Z ♥ 0
Awesome all around! Really creative, unique and immediately understandable core mechanic. I also love the visuals and the music in the beginning, super atmospheric! Unfortunately the music stopped at some point and it was a bit quiet for the rest of the game, but I think this is the only thing I can criticise :)