lenan 2022-04-05 00:38
Very good game, nice graphics, the music was incredible and overall it was a very fun experience
Foon → Ludum Dare Explorer → LD50 → 22h38
By tombuston, katutt, Daegonz, Maadln and Ozma
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 80 | 4.11 | 156 | |
| Fun | 476 | 3.58 | 156 | |
| Innovation | 162 | 3.86 | 155 | |
| Theme | 38 | 4.39 | 155 | |
| Graphics | 193 | 4.28 | 157 | |
| Audio | 162 | 3.96 | 155 | |
| Humor | 639 | 3.01 | 142 | |
| Mood | 103 | 4.18 | 155 |
Very good game, nice graphics, the music was incredible and overall it was a very fun experience
Thank you guys, this is great! Good extension of of outer wilds idea, references, music and details (change of light direction, explosion, dialogues, etc.) - just super! JLMV4l6x_c4.jpg
JUST WOW!!! got defiantly impressed here! It feels polished and balanced - amazing result for a jam frames! Favorite one so far! Hope will win!
wondering that it could be fun in real time as well) I'll still it evolve, than spoil and try on a next jam.
Awesome, just awesome guys! Thats realy cool! I want to see something big from you! Music and style is fantasic!
I never resist a good time loop. What a wonderful experience! The writing is sweet, the visuals are neat, and the music sets the perfect mood. Really loved exploring this small world. It's a perfect match for the theme.
I almost wanted to sing a song. It was like someone is sitting next to me and playing on guitar. Altought the music after the bridge was a little bit too loud. :(
It took me some time to light up the shrine, so maybe a hint that it will create a checkpoint at the start would be nice. As soon as I find out that the shrine will delay the inevitable I started to search for them and the game flourish in front of me.
I have nothing to suggest, sorry. It is pretty nice entry.
Thank you!
I don't know why, and how it should be, but the world ends literally in 5 steps
So, after finding out how to progress in the game, which wasn't very hard but we'll put that on lack of sleep, the game is very nice, music give a really good mood and it's impressive how this much has been done in three days. Great job!
@zamatay Try interacting with shrines :)
THe arstyle reminds me of monument valley, pretty neat idea, kind of a loop-game but different. I really loved the explosion animation and how the tiles blow up. Great job!! Congrats on your game!
uff that was scary!I try out how I have to move and in few I see how my land Blow up all away... was a bit scary :D Great Job nice Art and interesting concept gameplay
Visually this is really great. I only ever made it to 2 shrines before the world ends but all and all a good entry.
This is already a lot to unpack. You have graphics, good music, the story and the gameplay. You have accomplished a lot of a jam. The controls were the biggest obstacle for me, because they did not align to the player character but stayed static. Maybe a point and click styled movement would have been a better choice.
I think it's one of the best so far. I recorded my whole run, message me on the Jam’s discord @ Dark Peace and I’ll send it to you. It was nice, cool story, cool concept, good humor, good music. But it got a bit long.
Also at the end you straight up tell that the Factory is the cause of the problem. It's pretty obvious with the shrine text so you should trust the player to understand by themslves. But that's a detail.
Made it all the way to the ending! I'm very impressed by the achievements of making such an atmospheric, visually-interesting game and simply including so much content in an LD game. The varied musical cues also impressed me.
Gameplay-wise, it was fairly simple, but I liked the core idea of dying to progress via a time loop. I also don't know if I've seen the particular combination of isometric tiles, turn-based movement, and story-driven adventure game yet, which is what this sort of feels like? Pretty cool.
It did take me a few minutes to get used to the isometric controls, but once I got a handle on it they were fine. It would perhaps be more intuitive at first if you could click on adjacent tiles to move to them, though.
I think this game might have the most potential of the ones I've played for a full release, perhaps with more content and some additional mechanics. Great work! I was really sucked in by the sound, visuals, and writing.
Really liked the art style and audio. Great work.
Great atmosphere! It feels like a peaceful summer afternoon that will end way too soon <3 alo i'm blown away that it really feels like a whole game!
This is really impressive :O Made it to the end!
Wow, the art style and the audio are just awesome! Good game
I really like the graphics and the music. Very neat. I played on the web and thought the text seemed a little small :)
That was a really cool game! I like the combination of adventure with the restart loop and finding the shrines. The art is simple but looks nice. It was a bit easy to accidentally select a dialogue option though.
A beautiful, relaxing, apocalyptic game! Nice work.
I love how calm and relaxing the end of the world is in your game, haha. There's something so serene about how the world just falls apart. I'm also embarrassed to admit how long it took me to realize that the game wasn't timed, and time passed based on moving from tile to tile. But this was a really beautifully well-made game. I felt like I forgot I was playing a jam game at times, and just lost myself in the experience. I just had an issue where I was using the web version and the answers were covering up the dialogue and coming up pretty quick, which made it hard to read the text sometimes. Overall, amazing work!
@tutoa Thank you for your feedback, it maybe a bug on our side, out of curiosity, are you playing on a high resolution monitor?
Very nice visual and sound design. And world design (although I was expecting that in the end, with all the time available, I would have to walk back to my starting point).
However, the interaction system has a few issues: text is missing, truncated on the left, text is slow to appear and too small, including in the inventory and interaction prompt. More generally it would be nice to have a better hint about what is interactive or not so that you don't lose time searching for an axe in the woods like I did. And why the hell do I need to use the E key for everything? Space and Enter would be so much better... Also, It would be nice to know if I really reached the end of the game or if something new appears in the second run.
Really nice aesthetic! Loved the world ending animation mixed with the chill music. Great work!
Wow, that was a really great experience! I really liked it: the music, the simple but effective graphics, the humor, the choices... in short, really a very beautiful work. I want more. A big bravo
Hi @clement-sparrow thank you for you feedback. This looks like a bug, did you experienced this UI issues with the web version? If so, are you playing on a high resolution monitor? If you had the credits, you reached the end. We didn't have time for more content for a second run:)
Hi @tombuston, Yes I played the web version with a high-resolution monitor.
I love how time not only resets but also further back each time you touch a shrine. Very cool idea!
And I love how the destruction at the end of the world never stops being intimidating. A very beautiful effect.
The music is great, and I liked how it was different based on where you were in the world.
"Responsibility" was spelled wrong. I had trouble with the controls before getting used to them.
@clement-sparrow Thank you for the info! The UI issue should now be fixed!
Okay this one is very impressive. Congrats on making this excellent game! The only problem I had in the game was that one theme was way louder than the others, which was a bit unpleasant. Except that, this was a pleasure to test, incredible art direction and mood
beautiful game! really fun and very on theme. would play again and again
I really loved the mood in this. Great storytelling, fun gameplay that lets you plan ahead in a fun way without being too easy or too hard. Effective and beautiful simplistic artstyle that goes really well with the somber music makes this a great experience overall. A very solid title over all, with only minor flaws such as people giving you their items again and agin (very minor).
Great work!
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Wow what a fantastic game, outer wilds vibes with an almost Tunic/journey look to it. This was just a mesmerizing game - great work!
Please disable the full screen button in your itch page (the webgl button already has it and it makes it not work)
This is the first 5/5 to me this far :) good job! The only suggestion is the controls but other than that GREAT job :D
Great art style and concept. At first could not find the second shrine, but after that it was fun.
Super cool idea! I really enjoyed it and it felt sort of like an old school adventure game. I also loved the look of the explosion and it felt very intense every-time it happened.
Wow beautiful game. The Music really suited the atmosphere, And the graphics are beautiful
What a great nice game. It respect the theme and is very entertaining.
Best game i've played in this ld
Cool art work and game in general!
This game fits just into the theme. Strong feeling of outer wilds somewhere around. I only wish that movement wouldn't be connected to tiles and could be more free, but I understand it's harder to develop then :)
This nailed the mood. That music, those graphics. Wow. This felt great to play. Not reading instructions, I always just spam WASD, left-click, right-click. As arrow keys were used, would have been nice if WASD worked as well. Very, very well done. You are all annoyingly talented.
Really good mood. Love the graphics.
Really good mood.
Graphics are nice, the background music is very pleasant. Very original idea, the game is addictive. Controls are a bit confusing because of the camera angle.
Great work !
Cool game. Love the art style and music. The gameplay was really good and engaging. The time thing was a unique take on the theme.
This is a great submission! Great execution on a great idea! I had a lot of fun playing! Awesome job!
This is gorgeous. I love the art style, the flavour text, and the sound design. I thought it was funny to guilt the player about protected species when the world is imminently about to end anyways. Actually, there's a lot of silly stuff like that in there. After winning I had to play through again to see what would happen if I made a different choice at the end. Great game overall!
A beautiful little journey accompany with this cool guitar songs. Time to construct more shrine and make this journey never end. A nice game with a really good mechanics idea to fit the theme. Nice work on Water and exploding stuff. I like "Monument Valley" graphic style. One of the best game I play for now. I was looking for hide stuff but didn't find anything, are you hiding something ? (I will go find it XD)
A very cute quest, to be sure. Enjoyed it for a while, and thank you for that experience :)
Very nice experience, I didn't understand what to do at first and kept dying, but once I figured out you had to get to the shrines everything went smoothly! Overall a nice submission!
Wow such a lovely little experience! Great work, really enjoyed exploring a little world like that.
Hello! What a great experience. I liked to learn by trying things and the art and SFX immerged me.
This is the most thematically strong entry I have played so far- working backwards from the inevitable end of the world. What a game. Totally felt the Outer Wild vibes I think you were shooting for. Really well done!
Amazing game! The Art style is simple yet complete! absolutely beautiful and captivating! Loved the experience of playing this game!
-Tim
@tombuston Yes, I have. I was using a mac high resolution monitor. I just checked. Text was at normal size. You did update it, right? Thank you!
Whay a sad vibe .. took me two rounds before I found out about the shrines.. and really felt the inevitability of the game... really good job :thumbsup_tone1:
Really loved the graphics. The music was nice too. Good job!
Really loved the artstyle. The audio was fitting to. But i really HATED the controls :D Just couldn't wrap my head around it.
Good mood, the music and sound design works well, and the graphics are complementing the gameplay nicely, the game loop fit well to the theme, overall I think it's very solid, made me think of outer wilds, great work ^^
The story is really long for a jam game, impressive ! It's well written and engaging too. Good idea to go for a minit-like game for this theme, fits very well imo. The level looks great, I think a cute animation for going from tile to tile would have added a lot to the game tho (I mean maybe a slightly shorter story to save time for making an animation would have been worth it).
I initially played this but could not figure out how to get to the first shrine, but I came back to try it again and just finished it! Nice game with some good interesting world building. I enjoyed it a lot!
I think it's the most enjoyable and relaxing game I've played in the last few days. The atmosphere, the puzzles, the sound, the image... everything is successful! Chapeau l'équipe, vous êtes trop forts! =)
Really enjoyed playing your game! Love the mood, the artstyle. And this silent tension throughout the whole game cycle is golden. Great entry! Good luck!
Great experience! Took a decent amount of time to get through it, but it was a fun journey :)
It is cute and epic
I really liked the graphics style as well as the music. The story also kept me wondering what's coming next. The controls were a bit disorienting though, I've kept pressing wrong direction arrows even after some minutes of play. Also, I didn't think the game will restart if I chose the "wait for 22:38" option in the end, because the world ended many times before at 22:38 and the game didn't restart then. So I was a little bit disappointed by that (I would have chosen the other ending if I knew it was the end). Otherwise, great game, would have loved to play it some more if it were longer!
One of my favorite so far ! Gameplay and graphics are simples, but the story and the sounds ambiance just sells it all ! Congrats, really nice work out there :smile: If you want to play a chill game as well (it is more an experience), you can try mine. I made a night day system + relaxing atmosphere. Cheers !
Kept me engaged but I think its a bit long for a LD game. Thought the graphics and music were great. Had one bug where the bottom text containers wasnt covering all the text, made it hard to read in some spots. Great game.
Really amazing, atmospheric and thoughtful game you made! I featured it in part three of my let's play series: https://youtu.be/e_tiEz_MqSg
That explosion effect is really sweet! I got to see it enough times while figuring out the right paths to take :joy:
Beautiful game! The ambience is great, really helped by the music and sound effects. I also really love the graphics. Amazing job, thank you for submitting!
Floating on the air :0 Screen Shot 2022-04-08 at 20.49.59.png
Really liked the clean isometric art style :) The characters reminded me of Monument Valley
Wow this is so impressive like how on earth did you guys manage to produce this much content in one jam?? Plus the idea behind it is fascinating and a real breath of fresh air. No complaints, great game!
Wow! Great submission! Unfortunately my arrow keys don't work very well so i gave up after reaching the mountain village :P
the music is so calm and the world dies so quickly
good mood
amazing art and music.. game has nice feel and is really polished.. great work
A great game with an interesting mechanics and simple but very appealing 3D graphics. Impressive how much story you could include! Awesome work!
Absolutely underrated game right here, easily my favourite this jam. I loved the subtle storytelling through the text on the shrine, and the humour sprinkled around, especially the Desert Queen vs Robot town one. I also like how the music changes from area to area, and how the ending theme uses the same melody as the starting one. The ending hits home with the theme really well. My only gripe is that you can only move using arrow keys, which is fine by itself but you have to press E to interact as well, which means you have to use both hands which is a bit cumbersome and is an issue for, say, people with only one hand.
Also why do the characters look like they came straight out of Monument Valley? I actually thought for a moment that one of you might have been from ustwo games.
Nice experience, the square visuals do work especially well.
I've already seen the gameplay mechanic in Minit, but the fact it is in turn by turn could add interesting possibilities in terms of reflexion. The puzzle where you come to the right place to the right time of the day is nice but not so hooky, perhaps you could try some stuff like: content that evolve on a square at each turn, or player leaving traces on its path, which themselves evolve into "something". So the travel's ability gets more impactful (and bring new ideas for challenges?)
That said, very well done in that 72 hours timing window!
This might be my favorite entry! Such a great execution. Reminded me of Outer Wilds which is a game I absolutely love. You took a simple idea and build an awesome game around it. Really nice job!
Very simple to play but enjoyable. Both to watch and to play. The way you did the graphics was so cool. Couple **minor** things: - you could tweak the clock and sun so they _very rapidly_ move to the next time/position during the move.
... Nope, guess I just had 1 thought. The rest was fantastic. Well done.
An overall solid piece of work.
This is a lovely game.
I liked the little details, like the way the shadows moved to show the passage of time, or how some things only happened at certain times of day. The visuals and music were also pretty good. I especially liked the aesthetics of how the world blows up, sending all the tiles of the world scattering.
The only real issue I have with the game is that it could do with some input buffering to make movement feel a little smoother. but otherwise this was a great entry.
Wow! It is very cool! Very cozy and creepy at the same time. I feel obliged to save this little world! Great job! Interesting mechanics with sanctuaries.
However, the control of the arrows at such a location breaks the brain a little :D
I love the art style, the game has a very relaxing mood kind of ironic for a game that take place just before the end of the world. It takes me some time to understand how to move on the isometric tiles but after that it was fun to explore and discover the mystery of the world. The "time loop" mechanic whith the shrines is really great but I found sommetimes there is no room for error.
Nonetheless this game has a lot of content, Good job !
Wow, amazin graphics. Good job!
This was really cool! I loved the music and the Outer Wilds vibes. The animation for the world ending was also very well done. Some nitpicks: The controls were hard to get used to because of the isometric camera, I think click-to-move would have been better. It also took me a little time to figure out that time only passes when you move, so you have to start by taking the shortest path to the shrine; maybe this could have been explained a little better. Overall, this was a very fun experience.
oh this is so cute, a little story game with roll back mechanics, i loved it, i guess i had the bad ending by letting the world explode one last time ahah gg guys
Clever use of the respawn mechanic, resulting in a much longer game than it could've been without sacrificing tension! I loved how the characters just went on with their days as inevitable doom arises, because why wouldn't they? :D Of course the visuals of the planet(?) spectacularly exploding was mesmerizing as well!
Really lovely game! Very chill and cozy, the low-poly style and light acoustic soundtrack contribute to a very pleasant mood that makes you want to spend some time here. I felt at times that keeping the world state and inventory persistent from day to day detracted from the game's core concept, but the alternative would have just been repetition, so I was grateful that the game was forgiving in this way. I liked the light and happy tone of the writing, too. Overall a comfy experience!
This is a hugely solid entry! The gameplay is very pleasant and thrilling (checkpoints allow to explore without difficulty and progress the plot), music and graphics are really cool. Great job!
Best entry I've tried so far, absolutely enjoyed this masterpiece, especially when this is made within a small time frame. I really enjoy solving the small puzzles and am impressed by the amount of quest lines.
This is so beautiful from the music to the art style choice. even with basic tiles being able to convey different terrains (I love how the sea moves up and down slightly). The shrines are perfectly placed apart and the story/puzzles made sense as you came across them. Truly a masterpiece here and I hope your score reflects the work your team must have put into it. The only thing I didn't like was when I reached 22h38 the music stopped and I had to hear the failure because I liked the music so much.
wow this is something else very poetic, great music, graphics the gameplay is pretty novel
id argue the arrow keys don't really work because they command diagonals in-game - that's a bit frustrating ^^# but it's deffo something else kudos to you for pulling that off in 72h - that's an achievement and a half :o
keep up the good work, thanks for the experience :)
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So we really like your game and we're streaming Ludum Dare 50 games this week-end both Saturday April 16th & Sunday April 17th starting at 10AM CEST [--> Paris summer time] on our Twitch channel --> https://www.twitch.tv/teamchoochoo
Would you like us to feature your game? This may redirect some traffic to your page for more people to try your LD50 game :smile:
If you would, please e-mails us anecdotes and sneak peeks of your creative process (photos, screenshots, beta/WIP asset renders, mood boards, concept Art, etc.) so we can present them alongside and illustrate your LD50 adventure to our audience :slight_smile:
Here's our e-mail to send us all that good stuff to --> TeamChooChoo.GameJams@gmail.com
Please include your game's name in the e-mail's title
Have a great day, I hope to hear from you soon - thanks for that great moment I spent testing your little nugget of a game, and see you in the chat during the stream, I hope :heart:
Simply wow! The art style, the music, the concept and game design are superb! Amazing job with the game! It is one of my favorite from this LD.
Great game. I loved to have different sounds for the steps on different terrains! The player is also well-directed to the next place and saving progression and getting more time by the shrines is great. Maybe telling about the final objective at the end or having a little smaller map are the only things I can tell to improve. Congratulations!
Nice graphics and music ! Game is just the right length, as another zone would have felt a bit repetitive to me. Puzzles are a bit too simple but there is a lot of potential in this turn-by-turn timeloop concept; pretty cool !
What a wonderful story!I really like your game. Nice entry!
Excellent game - loved it! Great simple art and mechanics. Music fit really well. Fun to play!
Interesting game ! Cool idea with getting more time with each shrine slowly introducing you to the world.
Amazing prototype people, i hope see you game soon in the playstore or steam. Has a lote of potential for publishing. The VFX, and main art its simply amazing.
This was one of my favourite games this jam. Beautiful, polished, and tells a complete story. Congrats and thank you!
I'm a bit surprised by your final rankings, I haven't seen many games outdoing this one in graphics and mood.
Hah, I had to go back and play it again to see the other ending, turns out it was identical! So sneaky...
Also similarly surprised by the rankings, think it should have scored higher!
Graphics and audio definitely your strong points, gameplay was definitely the weak point.
Really interesting world. I included it in my Ludum Dare compilation video series, if you’d like to take a look. :) https://youtu.be/e8i89EcGrVo