The day before the harvest by froissant 2023-01-11T10:46:26Z ♥ 3
Great atmosphere in this very charming little game! I am missing 2 memories and I will start again until I find everything! ^^ it's so relaxing and enjoyable, thank you!
Foon → Ludum Dare Explorer → Users → Korvack
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 52 | Harvest | Turbo Trash Truck | jam | 234 | 3.74 | 3.91 | 3.39 | 3.41 | 3.59 | 3.24 | 3.85 | 3.71 | ||
| 2022 | 50 | Delay the inevitable | QUIT GAME | jam | 290 | 3.85 | 3.61 | 4.29 | 3.94 | 3.90 | 3.83 | 4.19 | 3.70 |
Korvack leaves an average of 16.7 feedback comments each event.
Great atmosphere in this very charming little game! I am missing 2 memories and I will start again until I find everything! ^^ it's so relaxing and enjoyable, thank you!
A narrative game that is both funny and touching with impeccable sound work... It's so simple and yet so effective... Potato!
A very orriginal concept and quite fun even if there is no real challenge in front of this AI (It is still quite effective). I really liked the relaxing atmosphere. The game can be improved by adding synergies between the cards, but it's good work =)
Solid game on which I could spend hours if there were more cards, powers and synergies! very good atmosphere and mechanics, nice job! =)
wooooow...so fun !!! I did it 2 times in full to get a better score. The second time it was easier because I understood that it was enough to let these stupid crows kill each other! ^^ Thank you for this game =) Capture d’écran 2023-01-10 193543.png (Who can do better!?)
Fantastic game, nothing to add ^^
The level design must have been complicated to achieve! Very good concept, simple and effective, good job =)
The concept is simple and effective, the atmosphere is very captivating, the light is very well manage, it lacks a little challenge or dynamism but it is a game that has potential! Good job! =)
Nice graphics and good idea. Unfortunately I don't have anyone to play with me and I think the game makes sense in multiplayer!Nice work however =)
The game is very beautiful and has potential but would be better if it were clearer! For example, it is quite difficult to understand the range of attack. Are we forced to suffer damage? Well done anyway, the game makes me want to see more! =)
It was complicated to understand the jumping mechanics but finally the game was fun and above all very beautiful! Nice work =)
Wow... It's wonderful! This is the most beautiful art style I have seen so far! It is very simple to understand and well thought out for speedrun. If you add a more dynamic animation for the attack, it becomes perfect. Nice work! =) Capture d’écran 2023-01-10 113121.png (Yes I died often but it was to try tricks! ^^ )
Really nice and fun game, a little too difficult because of the enemies' too fast respawn! It's beautifull and the mechanics work very well! Nice work =)
I was progressing in the game and said to myself: Am I not doing a genocide of Tuna? But the game was too enjoyable for me to stop... until that tragic end! ^^ Very good work, it is beautiful, relaxing, innovative and related to the theme. Well done!
Nice work, it's beautifull and really fun! Alone it is sometimes difficult to concentrate on all tasks! Especially when the speed increases..and it increases rapidly! A multiplayer version may be even better! Thank you for this game =)
The concept is great but my 3 games bugged at different times. The style is very good! With sound it would be even better. Nice work, improve it, it can become a very good game =)
I don't really understand the game but the aesthetics are pleasant! A few more mechanics could improve the concept. Good job though!
Nice game but can get frustrating when you're bad like me ^^. The noise of the drone should be softer! Graphics are very clean, nice work =)
Excellent and original game! The principle is easy to understand but strategy and reflexes are requires! It's quite complicated to win a wave if you start losing seeds... Perhaps the powers of the seeds should remain active until the end of the wave? Very well polished =) Thank you!
Really nice! With a little more juicy and sound design it could energize the game but it's already fun like that! =) What is this tool I use to destroy trophy thieves? It looks like a bicycle pump ^^
Bravo les french!!! C'est magnifique, le son est chouette, le level design est franchement sympa...Vous avez géré! Cependant il y a quelques petits soucis de pathfing, c'est assez souvent que les chasseurs se bloquent. Il manque également des feedback quand le jour est sur le point de se lever. Très bonne idée en tout cas, c'est très plaisant à jouer, et c'est du très gros boulot pour une game jam! =) (Par contre je comprends pas du tout pourquoi les gens se plaignent des contrôles ^^)
I really liked the atmosphere of this game. The art and sound are fine. The puzzles and the level design are remarkable for a work of 72 hours. However I encountered problems with the hitboxes of the mechanical arms... they do not seem to be synchronized with the images and it has often frustrated me. Good game, congratulations to the whole team!
This is a very good idea well done! The graphics and sounds are cool and the game made me laugh! Especially when the waste began to arrive exaggerated quickly and it became chaos ^^ The movements are little too slow but the maneuverability of the robot is rather good. GG to the whole team!
Simply the best game I've played this week! Nothing to complain about. Congratulations the team =)
I really enjoyed this experience! The art is really cute and charming. I'm ready to play a longer version with a sequel to this story =) It's a good job for 72h! Well done!
Wow! Objectively it's perfect... no, really, I have nothing to add.. Congratulations to your team!!!
Simple and effective! It shows that you have worked a lot! Art and sound are truly a pleasure. On the other hand, there is no way out if you misuse your powers...You have to restart the whole game, it's a bit confusing! Nice mood, neat game! Congratulation =)
A peaceful and relaxing atmosphere that feels good after many games which involve fights and deaths! Thank you for this short experience =)
I would have liked to have more possibility of interactions (use empty bottles to recover water when it rains for example, or try to repair an air leak on the raft for example) But the atmosphere is very engaging and art is really original. Good work! Thank you for this experience =)
It was more than just a game... it was an artistic experience!!! I laughed a lot, thank you! (I also waited a long time after the end to be sure it was over ^^)
Wait... what? Turtles are faster than foxes?! ^^ Very cute and fun game! On the other hand, it lacks a little feedback when you damage the animals and get touched by them. And why is the life cube green and not red like the life bar? It's a very good work, I stayed glued in front for 45min! Congratulations to the whole team! =)
Indeed it's nor really fun but good job for your first game jam! =)
It's the most fun game I've played during the ludum dare! Nothing to complain about, really perfect! GG team =)
Good game easy to play but it lacks diversity in the elements to dodge so that it is less repetitive. With someting like "power-up" to recover it would make the game even more dynamic. Congratulations for this creation!
Très sympa! Un petit peu énervant de recommencer quand on a oublié de jeter un papier à la corbeille...mais c'est vraiment drôle. Bien joué à toute l'équipe ! =)
(Je commente en french parce que flemme et que je sais que vous l'êtes aussi) Vraiment très bon jeu! J'aurai envie de jouer à une version plus longue! Les améliorations sont biens dosées pour qu'on ait un sentiment grisant de progression sans pour autant déséquilibrer le jeu. Vous vous êtes probablement inspirés de Vampire survivor pour le gameplay mais vous le rendez encore meilleur avec la possibilité d'explorer ce petit monde. J'adore la musique, particulièrement celle qui se lance quand l'astéroïde est proche. C'est du beau boulot pour une gamejam, chapeau à vous! =)
Why do cops always have a more powerful car? ^^ The game is very fun, we want to restart non-stop! The controls are perhaps a little too sensitive. Sometimes I would like to slalom between cars but the car quickly spins. very good game, well done!
The art is splendid! The sound is nice but quickly repetitive. The interface is very clean. It's a shame that the gameplay quickly becomes too easy. Bario would have to learn from his mistakes and become stronger and stronger! It's really good job for so little time, congratulations to the whole team =)
It's weird, it doesn't work for me...I can't close my eyes, the keys don't work. Just after typing START the scene starts and then restarts endlessly every 2 seconds. I tried the web version and the application version. If I deactivate the eyes with the + cheat the scene does not restart anymore and seems to be proceeding normally. But I would like to play with the mechanics of the eyes!
Oooooh! I loved it! I wish there was a sound atmosphere to make it more joyful, but everything else is fine. We can easily imagine an entire game where we befriend this AI, we cooperate with it to progress in the adventure. In a few minutes we already get attached to her! And you responded perfectly to the theme. Good job! =)
Good game easy to handle and well balanced. The style is really nice and the gameplay is solid. It just lacks a bit of variety in the use of the weapon. Other power-ups would be welcome =) Well done to the whole team! =) (I reach wave 14!)
At first I didn't realize that the circles that cross the screen on the planets were to be avoided. They seem to be part of the background and there is no feedback to show that they cause damages. Once I understood it, the game became more interesting but a little too complicated (difficult to dodge such fast objects). The life bar should also be more visible. More detailed or varied environments on the planets could make the whole thing more immersive. In any case it shows that there is work, but with a little more time you could have made it more juicy! The general concept is nice. Well done to you =)
I had fun playing and replaying but I didn't exceed a score of 60! The theme is well respect, the sound and art are pleasant but it lacks some feedbacks to make it more dynamic. (Effects when you hit an enemy and when they appear?) The movements that slow down when you shoot are a very good idea that forces you to think your actions rather than shoot everywhere without thinking! It's a well done game, congratulations to the whole team =)
Very nice, very relaxing. I want to have more details about the universe, to be able to explore beyond this system. It would have been nice to have more ship controls, perhaps a more complex management of the propulsion to have a real feeling of travel, exploration. (with less speed and more inertia maybe?) The music is awesome! Pixel art is pretty classic but works well. I had a lovely time in front of this game, thank you! =)
The atmosphere is special but really makes you want to restart a game immediately! The sound and juicy effects are very clean. I find the progression of the difficulty a little too brutal. From the third piece it becomes very difficult to recover "power". The mechanic "die to progress" is not really intuitive but has the merit of being original and adapting well to the theme. Nice job!
The mechanic for health are well thought out but the order of loss of control could be random. The challenge makes you want to restart a game but with an additional type of enemy it would be perfect. Sounds and feeddbacks are good too. One flaw: I often lost sight of the cursor. I think it should be more visible! Thank you for this good game =)
LD54 — Limited Space (1)
RESTRICTED AREA by ROBOWARRIOR1982 2023-10-02T23:43:14Z ♥ 2
Really good vibe! The camera could move slightly in the direction of the cursor to provide a wider field of view. Good job, that was fun =) Desktop Screenshot 2023.10.03 - 01.09.07.14.png